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PlayerUnknown's Battlegrounds

 
Playerunknown's Battlegrounds story rewritten in disgraceful retconJul 17, 2019 - Rock, Paper, Shotgun The world’s finest stag & hen weekend banter simulator, Playerunknown’s Battlegrounds, has revealed its supposed ‘true’ story with an outrageous retcon in a new trailer. No, we’re supposed to believe, the game isn’t about lads and lasses going too hard and getting carried away with pranks. Now it’s some wank about a kid surviving a massacre then hosting megamurders so other people can discover who they really are by doing murders like a bad horror film about neo-Paleo dickheads. Awful. I am now deeply concerned about the “original narrative experience” they’re making. (more…) PUBG sets up Season 4 with a story trailerJul 17, 2019 - PC GamerFortnite's increasingly bizarre narrative notwithstanding, battle royale games have generally shied away from trying to tell coherent stories. Here are the rules, jump in and play, they usually say. Now, PlayerUnknown's Battlegrounds is taking a stab at some worldbuilding with a new cinematic trailer for Season 4. The video provides some hints at the backstory of Erangel, the original PUBG map. The island was invaded at some time in the past, and the narrator, a boy at the time, was the sole survivor of the carnage. Now, it seems he's taken this formative trauma and turned it into a recurring event—the chance to show someone they can be a survivor. A noble idea, were it not for the fact that it comes at the expense of 99 other lives, I guess. The cinematic serves as an introduction to PUBG Season 4, which looks to be kicking off next week. That will come with another big patch and a major overhaul for the Erangel map that updates visuals and changes up some of the building complexes that have become familiar over the last couple years. There are key changes included that help illustrate Erangel's history, and those ought to be interesting to discover and decipher. PUBG's vehicles and weapons are all getting a balancing and tuning pass as well. The full patch notes are available on the official PUBG blog, and you can try them out now—the changes are live on the test server. There are a lot of them, so read up before you head out for your next chicken dinner. PC Update 4.1 Patch Notes – Now on the Test ServerJul 17, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/b7e4313488e1fd16e99f422a93f453bf673f8420.jpg Hello players! Welcome to PUBG SEASON 4! Quick note before we start! As we take a glimpse into Erangel’s past, it’s the perfect time to talk about the future of PUBG’s seasonal content. Going forward, game updates will revolve around new seasons, which will feature new content, skins, gameplay updates, and Survivor Pass with plenty of missions and rewards to enjoy and enrich your experience on the Battlegrounds. This also means we’ll be naming our updates a little differently. For example, this is the first update of Season 4 on PC, so it will be referred to as "PC Update 4.1" in the patch notes. Season 4 will launch on consoles in late Summer! PUBG SEASON 4 unveils a stunning new visual update for Erangel and reaches back into the undiscovered history of the infamous island that captured the world’s attention with Battle Royale. Erangel, which has a special home in the hearts of many of us, now features refreshed buildings, upgraded graphics, and some revelations as to the island’s combat-scarred history. Our Executive Producer, Head of Development Division, TS Jang has made a special message to players to introduce Season 4: https://youtu.be/wnUhP5lTW4E PUBG SEASON 4 is here and holds some of the best updates to PUBG so far. Now, let's dive into PC Update 4.1! Erangel Visual Update "Everyone is searching for themselves. That search ends here. Welcome to the Battlegrounds." https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/a9e810be6b393a47760f17bdb5f424d4569227b2.jpg Since launch, millions of players have dropped into Erangel to take part in PUBG’s heart-pounding take on Battle Royale. It’s with that same passion that we dove into this visual update with the goal of bringing our most classic map in line with our more recent offerings, all without losing the magic that made it a fan favorite in the first place. To the players that helped us fine tune the island during our recent testing, we salute you. This island is your home, too. From standard complexes to major landmarks like Mylta Power, we’ve improved the graphical quality of Erangel's various areas and terrains across the board. There are plenty of secrets to find and updated areas to explore once you drop in, but here’s a quick look at some areas with major updates compared to previous versions of the map: Military Base https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/17f7e50280dbd23ca53dfb6852b47f49b8363bf1.jpg Mylta Power https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/b6773c50e3bca467e4b1b820c8059b0d50fb3e6e.jpg Quarry https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/ba441330e5568460cea10a7ce682dda74383cd82.jpg Mansion https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/6e53c41975f623ccd8c2b86f2c7473cc5339e894.jpg Prison https://steamcdn...Dev Letter: Matchmaking System UpdateJul 15, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/66bd5e61f8ee6753961ec136797280a66df4fb93.png Hello everyone, This is Daegon Kim from the PUBG Matchmaking System Development Team. One of our core missions at PUBG is to maximize the Battle Royale experience of our players. Providing fair play conditions within this competitive environment allows players to focus on the intense and thrilling experiences where survival and battle coexist. Matchmaking is crucial to this goal, and it is a high priority of ours to ensure our players the best game experience we can. We know that our existing matchmaking systems have not always reflected the above, and some regions especially are experiencing excessive wait times to get into PUBG matches. With the above beliefs in mind, we've been working on improvements to our matchmaking system to better serve these regions. Today, we are ready to share and test those new plans with you all. The Direction of Matchmaking System Update 1. Map Select (Specific Regions) AS-IS: Any map can be selected. TO-BE: FEATURED MAP and OTHER MAPS, or RANDOM MAP 2. Mode Select AS-IS: Players must wait for the queue or leave the queue. TO-BE: Players will be offered to play Squad mode if a solo or duo match isn't found in a set time. 3. Region Select AS-IS: Players will be moved to other regions if matchmaking is not ideal. TO-BE: Players will be offered the chance to change regions if a match isn't found in a set time. 4. Improved matchmaking system based on Network Latency We’ll also be putting more ping restrictions in place to make sure that people with similar pings are playing together and not inadvertently disrupting other players’ experience. Adaptive Matchmaking Feature https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/875e900d8b73bc8ce1fd9dfb09a8b497ba3d672e.jpg As seen in the above image, we've added a feature which will provide you different options to play when selecting mode and region. If queues go over a certain time when waiting for a Solo or Duo game, a message will pop up and recommend that you play Squad mode instead. For instance, in OC/SA region, if matching takes too long even after changing to Squad mode, the game will recommend another region to play on. If the issue continues after moving to a secondary region, the game will recommended that you play Squad mode in that secondary region. The goal is to keep as many choices as possible, while getting you into games as fast as possible. Applying Matchmaking System by Regions PUBG has fans all around the world and different regions enjoy the game in different ways. To ensure we're providing PUBG's core values in every region we analyzed the matching pool and play characteristics for each region and divided them into three levels of concern- normal, moderate, and heavy. We then modified the matchmaking system of each level accordingly, as outlined below. 1. Regions that are experiencing normal matchmaking times- ...Steam Charts: Bubbling Trousers EditionJul 15, 2019 - Rock, Paper, Shotgun It’s another dire old week in Chartland, with the last breaths of the Summer Sale ensuring, with the exception of spots #4 and #5, that all the usual suspects dominate. But we won’t let that change us! We’re better than this! We’re going to have fun anyway! (more…) Games like Fortnite 8 best battle royale games you can play right nowJul 15, 2019 - Rock, Paper, Shotgun Fortnite: Battle Royale is, so far, the pinnacle of the decade-old battle royale game genre. It’s no understatement to say that we haven’t seen a game enter the mainstream in this way since Minecraft – but it’s not the only battle royale out there, and the genre has never before seen such quantity nor such quality. We’ll go over a handful of our favourite battle royale games like Fortnite below. Each of these games has been picked out for taking the genre in new directions, or adding a particular feel or flavour to the genre that we haven’t found anywhere else. If you’re looking for Fortnite alternatives, you’d be hard-pressed to find a more colourful selection than this. (more…) New video shows how PUBG's Anti-Cheat Unit counters hacks and exploitsJul 14, 2019 - PC GamerPUBG has had a rough time dealing with cheaters since its release in 2017. Hacks and exploits are always changing, so it's near-impossible to patch up every vulnerability. But PUBG's Anti-Cheat Unit in South Korea is giving it their best shot, and their intensity is a little intimidating. A new behind-the-scenes video of PUBG's Anti-Cheat Unit walks players through the various ways they're constantly working to counter the newest threats in the game. "The PUBG Anti-Cheat Unit responds to any unauthorized actions that negatively affect our players' gameplay experience," said Dohyung Lee, head of the unit. "We're always looking to provide the most positive gameplay experience we can for our community." When the unit is tipped off to a new hack or device used to cheat in PUBG, their first step is acquire the exploit and learn everything they can about it. "The Analysis Team and Engineering Team analyze the hack tool and start developing a response logic," said anti-cheat operation manager Wonha Ryu. This graph shows a timeline of the "ghost flying car cheat" as the Anti-Cheat Unit developed countermeasures. The unit also uses machine learning to develop algorithms that enhance their anti-cheat efforts. "The goal here is to provide a system that will effectively respond to hackers and abusers by using various statistics, logs, and play patterns found using machine-learning technologies," said anti-cheat engineering developer Dongwan Kim. PUBG Corporation also works with "international partners" to find and arrest distributors of illegal hacks. "One example of this is our close cooperation with our partner agency allowed us to apprehend the developers and distributors of the largest hack sales organization," said Ryu. In April 2018, 15 people were arrested in connection to distributing PUBG cheating programs. They were fined over $5.1 million. Lee wants to reassure players that the in-game reporting tools are crucial for improving PUBG. Reports give the unit "live information and update us on current trends." Here's how PUBG catches cheatsJul 14, 2019 - EurogamerPUBG Corp. has opened up and given a sneak peek at how the company finds and investigates instances of cheating in its hugely popular battle royale, PlayerUnknown's Battlegrounds. With a video description that reads simply as "an update from the PUBG team working behind the scenes to respond to cheaters and unauthorised apps", the four-minute video details some of the automated checks and balances PUBG Corp. has put in place, as well as stresses the importance of user-reporting. "We're always looking for ways to provide the most positive gameplay experience we can for our community," said Dohyung Lee, head of PUBG's anti-cheat unit. Read more PUBG has been banned in Jordan, with Fortnite expected to followJul 11, 2019 - PC GamerPlayerUnknown's Battlegrounds has been banned by Jordan's Telecommunication Regulatory Commission, with six other games, including Fortnite, expected to join it soon. Like other instances where the battle royale has been banned, vague concerns about the "negative impact" have been tossed around.  According to the TRC, a study determined it was harmful to people of all ages. The commission's Director of Beneficiaries Affairs said that it was established to deal with complaints from citizens about the terrifying spread of menacing videogames.  PUBG has also been banned in Iraq and replaced by a 'patriotic' version in China where nobody dies. In Nepal, it was temporarily banned, though in that case the country's Supreme Court halted the ban, claiming it wasn't justified.  Cheers, Roya News via GamasutraTest Server Recap - 6 Days of Erangel Visual UpdateJul 9, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/ebb2c07e3f3532586aca2861caf786c5936c0d9a.png Hello Players! Several weeks ago, the world got its first glimpses at the work-in-progress Erangel Visual Update on the test server. Thanks for dropping in and providing incredible insight into what you loved about the map changes. We're looking forward to bringing the new changes on Erangel to live servers very soon, but in the mean time, we've jumped off the Aquarail and are doing a deep dive into some of the interesting facts and trends we saw during the testing period. We've correlated your actions on the Battlegrounds to some fun data creating the infographic below to showcase what players experienced and the milestones they reached. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/2508f136ced814733b1f2c5695a1c93d58d7d762.jpg We'll be back soon with more information, including the schedule of when the Erangel Visual Update hits live servers. Thank you, The PUBG TeamSteam Charts: Got The Runs EditionJul 8, 2019 - Rock, Paper, Shotgun Yes, yes, it’s me. I know, I know, but calm down. While it’s obviously very exciting to have a celebrity as handsome and excellent as me writing you some Steam Charts, I’m still just a regular ordinary guy underneath it all. I leap into my trousers both legs at once, same as anyone else. (more…) Introducing the Survivor's GuideJul 3, 2019 - Community AnnouncementsHello everyone, Over the past two years, legions of long-time, dedicated fans have dropped onto the Battleground and perfected their strategies to earn that Chicken Dinner. However, it is safe to say that PUBG can sometimes be an intimidating experience for players just starting out. To assist those players and provide official information to our existing fans, we’re introducing a new feature to our Official Global Website PUBG.com we call the PUBG Survivor’s Guide. Whether you’re brand new to PUBG, a veteran Battle Royale player trying PUBG for the first time, or someone looking to brush up on their skills, the PUBG Survivor’s Guide will walk you through the foundations of the game to get you better acquainted with Battle Royale and PUBG’s unique survival experience. You can visit PUBG Survivor’s Guide from our Official Global Website PUBG.com menu, or by clicking the link below. PUBG Survivor’s Guide PUBG Survivor’s Guide will roll out across several phases and currently features gameplay, weapon, map and control sections for you to explore: The Gameplay section consists of a series of videos where we teach the fundamentals of the game, which will be expanded in the coming weeks. The Weapon section will allow you to view each weapon, and some information about it including magazine size and ammo type. More detailed information such as damage comparison between weapons and bullet drop graphs will be introduced later. The Map section shows off each of the game’s Battlegrounds, as well as hot spots located within. We’ll also be expanding this section using internal data later on. There’s also a detailed layout and explanation of the keyboard control scheme/controller setup under Control. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/0ea1fce52e21b24b96f5c4f62b540755fc257e5d.png Currently, our Survivor’s Guide only supports English and Korean, but we’re planning to add more language support in the near future for PUBG fans all around the world. Our goal is to create a feature that is helpful to all of our players, from a first-time survivor to a seasoned veteran, by implementing things such as weapon comparisons with attachment selector, bullet drop graphs, heat-map, and more. We’ll have more details on these additional features later, but for now, visit PUBG.com to see the first implementation of the new Survivor’s Guide! Thanks, PUBG Dev Team & Community TeamsSteam Charts: Summer Sale Silliness sEditionJul 1, 2019 - Rock, Paper, Shotgun If there’s one thing that’s guaranteed to sweep through the Steam Charts like a giant fart, it’s a Steam Sale. Blowing out all the fresh, original or interesting new releases, the mid-year discount warehouse (Junction 45 off the M91) ensures it’s a top 10 of games you already bought or decided you don’t want to buy. So who is buying them? Baddies. You lot are the goodies. It’s the baddies who do this to us. (more…) PUBG adds Apex Legends-style ping system in latest patchJun 30, 2019 - PC GamerApex Legends' ping system is one of this year's best FPS mechanics—and now PUBG has its own version. After this week's patch, you can hold the mouse wheel to flag up an item to a teammate, call out an enemy location, request ammo or suggest a new position for your squad. Those messages will pop up on the left of your screen and some will also place a marker on your map. The system seems pretty smart: when you ping an enemy, it will tell your teammates whether they're at near, medium or long range, along with the approximate distance in metres. When you ask for ammo, the message will include the ammo type for the weapon you're holding. The wheel menu has eight messages in total plus a central 'ping' option—you can see them all in the screenshot below. It should make communicating without a microphone far easier. The patch also adds a new weapon, a ledge grab mechanic and an amphibious vehicle. The weapon is a Deagle—at 62 damage per shot it packs more of a punch than other handguns, but kicks harder too, making it more difficult to control. You'll find it on every map. The new vehicle is the BRDM-2, which can take you across both land and water. It replaces the armored UAZ and you can only find it it by firing a flare gun first, calling it in as a care package. It's a beast, with heaps of armor and wheels that can't be damaged. The trade-off is that you and your squad can't fire your weapons when you're inside. The last major addition is the ledge grab, which will let you traverse urban environments more smoothly. You can jump and grab onto roofs, fences and other obstacles, making it easier to leap between buildings or reach previously inaccessible spots. To grab a ledge, you just hold onto the space bar after jumping or vaulting—pressing the space bar mid-air will work too, if your timing is right.  You can see the Deagle, the BRDM-2 and ledge grabs in action by watching the video at the top of this post. For the full patch notes, including performance and minor UI tweaks, click here. Thanks, PCGamesN. Games like Fortnite 8 best battle royale games you can play right nowJun 28, 2019 - Rock, Paper, Shotgun The battle royale game genre has been around for a good decade or so, but in the past year or two it has absolutely skyrocketed in popularity, thanks mostly to the mainstream success of Fortnite: Battle Royale. It’s no understatement to say that we haven’t seen a game enter the mainstream in this way since Minecraft – but it’s not the only battle royale out there, and the genre has never before seen such quantity nor such quality in its games. We’re gonna go over a handful of our favourite battle royale games like Fortnite below. Each of these games has been picked out from the ever-expanding sea of battle royale games out there, because it takes the genre in a new direction or adds a particular feel or flavour to the genre that we haven’t found anywhere else. If you’re looking for Fortnite alternatives, you’d be hard-pressed to find a better selection than this. (more…) Sledgehammer co-founder Glen Schofield has joined PUBG CorpJun 26, 2019 - PC GamerGlen Schofield, well known among shooter fans as the former head of EA's Visceral Games studio and the co-founder of Sledgehammer Games, parted ways with Activision at the end of 2018, not quite a year after stepping down from his position as Sledgehammer's game director and chief creative officer. Today he revealed his next big thing: He's joined PUBG Corporation to head up a new triple-A development studio called Striking Distance. In a video announcing the studio, Schofield ran down the highlights of the last decade of his career, which includes the development of Dead Space and three Call of Duty games: Modern Warfare 3, Advanced Warfare, and WWII. "But now I'm looking to take those experiences to explore new designs and concepts," he said. "As a creative, the freedom to explore the PUBG universe has me excited about the possibilities, which we view as beyond battle royale." Schofield said the studio will develop "an original narrative in the PUBG universe," clarifying that it will not be a sequel to PUBG. Which is really no surprise, because you don't hire a high-profile guy like Schofield to tweak up your next battle royale map: You do it because you want to build, as he stated, a big, loud, singleplayer game. The storytelling hooks in a goofy BR like PUBG may not be immediately apparent, but if Schofield's in I wouldn't rush to bet against it. Striking Distance doesn't appear to have a website yet, but you can take a look at its hiring page at careers.pubg.com. Narrative-based PUBG game announced, from new team led by Dead Space creatorJun 26, 2019 - EurogamerHere's a turn-up for the books: far from being contained to battle royale, PUBG Corp is branching out into narrative titles, as the company has today unveiled its new studio Striking Distance. The studio will "create an original narrative experience within the PUBG universe", whatever that may be. A post-Soviet thriller? An adventure through the Thai jungle? A Mad Max version of Miramar? In any case, it seems the new studio will be in good hands, as industry veteran Glen Schofield is taking the helm as CEO. As vice president and general manager at Visceral Games, and later a co-founder of Sledgehammer, he's worked on some major titles such as Dead Space and Call of Duty. In his introductory video, Schofield said he's looking forward to "the freedom to explore the PUBG universe" and the opportunities that offers, "which we view as beyond battle royale". Read more Laaads! Playerunknown's Battlegrounds new studio making original narrative experience Jun 26, 2019 - Rock, Paper, Shotgun Glen Schofield, the director of Call Of Duty: WWII and executive producer of Dead Space, has joined PUBG Corp to lead an “original narrative experience” set in the world of Playerunknown’s Battlegrounds. The developers today announced Schofield as CEO of their new studio, Striking Distance. I am, as a leading authority on the narrative of Playerunknown’s Battlegrounds, fascinated to see what the new team bring to this game about stag & hen weekends turned deadly. Will Striking Distance go with a take inspired by comedy movies like The Hangover, slightly more fantastical comedy movies such as The Hangover Part II, or gritty comedy movies like The Hangover Part III? I can hardly wait. (more…) Broadcaster Royale Twitch Streamer Skins: Group 8Jun 26, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/d68c16e01f7d20a2cd17bc34505f12621cfeae67.png More Twitch streamers are getting their gear repped in the Battle Royale with exclusive new weapon and clothing skins. Our 8th phase of Broadcaster Royale skins includes skins supporting 7 streamers that bring their A game to the Battlegrounds. This round of skins features 5 t-shirts to show pride for your favorite streamer’s community, a parachute for you JennaJulien completionists, and a beanie for Luzu with its own set of headphones – in case you want to convince the enemy you can’t hear them coming from a mile away. Twitch personality skins are available between $2.99 – $9.99 each and can be purchased until 7/16 through the game client. Each sale directly benefits your favorite Twitch streamer, so pick up their weapon and item skins to support them in-game and out! This group’s streamers includes: Avori • Carlinhos Troll • Lost • Luzu https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/171d0ca47f5bbac6d4ae8c4526863c8b7b7bd716.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/612e57a201eeed74a5459c67002b6afdf26e2208.png Moczy • JennaJulien • Mazarin1k https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/6228d25fd485b4dfe240dd2aaa879b0ef7da8312.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/69ddffbed70b3f29601a92b0514bd02b32d52c61.pngUpdate #30 - Now Live!Jun 26, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/c21b5a89f6e1bb666f2904dd8c2c85d2e64a8539.jpg Update #30 is now available on live servers. Now on live servers, Update #30 is dropping a lot of new content and updates onto the Battlegrounds. From a new weapon to an ambitiously amphibious way to traverse the map, this update most certainly has something explosive enough to blow everyone’s minds. To get a visual rundown of everything important coming in the patch, check out our patch report here: https://www.youtube.com/watch?v=5nP9yM0hsbY Be sure to watch out for the new .45 calibre Deagle when you come upon it, as the high damage cannon handgun can crack a level 3 helmet in two headshots. That is, if you’re able to control the recoil enough to land your shots. We’re also dropping a new, heavily armored assault vehicle in the BRDM-2 to win chicken dinners on land and sea. But what about the air? The new ledge grab feature will help you there, as you can now jump, climb and vertically navigate the Battlegrounds in ways you couldn’t before. Communications between squad mates just got way easier with the introduction of Radio Messages, short burst on-screen text that allows players to call out items and audibles throughout the match. You can learn more about Radio Messages, our latest weapon and vehicle, bug fixes and much more in the complete patch notes here. Our next Survivor Pass is right around the corner, but until it kicks off, be sure to earn BP through the Survival Rewards System to get cool loot. So drop in, loot yourself a Deagle and blast your way to a chicken dinner.PUBG is on Sale for the First Time Ever After Losing Half of its Player Base on SteamJun 21, 2018 - GitHypDespite still being at the top of Steam as the most played game, things haven’t been going too well for PlayerUnknown’s Battlegrounds over the past few months. With Fortnite continuing to grow in popularity, and new battle royale games on Steam like Realm Royale stealing a few players away, PUBG’s numbers have been on the decline since peaking at 3.2 million concurrent players back in January. In May, PUBG’s average had dropped by 50% when compared to January’s average of 1.6 million concurrent players. And June has been just as bad with an average of only 809k players and reviews from players recently turning to mostly negative. Now, the team at Bluehole are trying to put a positive spin on the game’s declining popularity by recently announcing that PUBG has reached 400 million players worldwide (with Mobile and Xbox included) and to celebrate the milestone the publisher is discounting the game by 33% on Steam. So far, the sale doesn’t seem to be helping the game… and player counts have continued to decline even after PUBG’s first two days of being marked down to $19.99. But with Valve’s Steam Summer Sale about to start any day now, PUBG should see a boost in sales. Last summer, PUBG was the hottest selling game during the Summer Sale, despite being one of the only games sold throughout the sale at its full retail price. Now discounted for the first time ever, Bluehole has clearly marked PUBG down to attract more buyers during Steam’s busiest sales week of the year. And with gamers losing control of their wallets during the beloved Summer Sale, PUBG is likely to see a wave of new players very soon… whether or not it can retain those players is what we’ll be keeping a close eye on in the coming months.February Marks the First Month That PUBG’s Player Base Has DeclinedFeb 12, 2018 - GitHypOver the past year, PlayerUnknown’s Battlegrounds has seen a meteoric rise on a level that no other game has ever come close to matching on Steam. But after having one of the best years ever for a new PC game, it looks like PUBG’s growth has finally hit a ceiling. Shortly after leaving early access, PUBG started 2018 strong reaching a new all-time high of 3.2 million concurrent players with an average of 1.5 million players per hour. PUBG’s numbers in December and January didn’t just set new records on Steam, but absolutely crushed the previous record of 1.2 million simultaneous players held by Valve’s own Dota 2. But after hitting 3.2 million players last month, PUBG’s community has been on the decline week after week. So far in February, PUBG hasn’t been able to break 3 million players and this past weekend’s peak was down 17% with only 2.6 million players. [caption id="attachment_326726" align="aligncenter" width="786"] PlayerUnknown's Battlegrounds Peak Concurrent Players on Steam via GitHyp[/caption] Brendan Greene (aka PlayerUnknown) had commented back in the summer that he was looking to follow League of Legends’ growth and was shooting for 100 million active users a month. A feat which didn’t seem as crazy as it sounded with PUBG being the first game to top Dota 2 on Steam and the first game to top LoL on Twitch back in August. While PUBG is certainly not going to die out any time soon like H1Z1, going head-to-head with League of Legends doesn’t seem possible now due to a few factors leading to the game’s first month in the red. For starters, the developers themselves have been aggressively banning over a million active players each month for cheating. While most PC gamers would approve of Bluehole’s decision regarding bans, players haven’t been happy about the dev's focus on the Xbox One and mobile releases while many major technical issues persist in the full PC version. [caption id="attachment_326727" align="aligncenter" width="786"] Average Viewers per Hour on Twitch in February 2018 via GitHyp[/caption] Another huge factor in PUBG’s decline is the success of Fortnite. The free-to-play cartoony take on PUBG’s battle royale mode has also been exploding in popularity recently. Last week, Epic Games took to Twitter to claim they’ve broken PUBG’s record with 3.4 million concurrent players. Although Epic doesn’t make their player counts available to the public, interest among streamers and viewers on Twitch seems to backup that number. Over the past month, Fortnite just barely edged out PUBG with an average of one thousand more viewers each hour on Twitch. Twitch’s most popular streamer and best free advertisement PlayerUnknown could ever ask for, Dr DisRespect, also took the entire month of January off for personal reasons. Despite often criticizing the game’s technical problems, his viewer base was usually what put PUBG at the top of Twitch and his hiatus has certainly hurt the game’s growth. With the Doc now back at the top of Twitch promoting PUBG over Fortnite, it’ll be interesting to see where PUBG goes from here. His record-breaking return wasn't enough to help PUBG regain the #2 spot on Twitch over Fortnite last week... and if the Doc can’t help stop the bleeding, PlayerUnknown's Battlegrounds could be in trouble if the developers don’t make some big changes soon.Only One of 2017's Top 10 Most Played Games on Steam was Released in 2017, Compared to Five in 2016Jan 3, 2018 - GitHypLast year, GitHyp reported 2016’s Most Played Games on Steam, and many were shocked to find how similar 2016 was compared to 2015. Although five new games cracked the top 10 when they launched in 2016, not even one managed to hold its position at the top by the end of the year. So how was 2017? Sadly, even worse. Despite more games than ever being released each day on Steam, only one new game cracked the top 10 in 2017, and that was PlayerUnknown’s Battlegrounds. In 2016, there were five new games that made it into the top 10 on Steam: 3) No Man's Sky w/ 212k peak players, 4) XCOM 2 w/ 132k peak players, 5) Dark Souls III w/ 129k peak players, 8) Tom Clancy’s The Division w/ 114k peak players, and 9) Total War: Warhammer w/ 112k peak players. In 2017, PUBG took the number one spot on Steam's top 10 with a record-breaking peak of 3 million players. The next closest new game was Divinity: Original Sin II at #12 with 93k players.
  1. PlayerUnknown’s Battlegrounds -- 3 million peak players (new)
  2. Dota 2 -- 1 million peak players (#1 in 2016)
  3. Counter-Strike: Global Offensive -- 815k peak players (#2 in 2016)
  4. Payday 2 -- 248k peak players (#34 in 2016)
  5. Grand Theft Auto V -- 171k peak players (#6 in 2016)
PUBG’s phenomenal growth also overshadowed one the year’s other biggest success stories: Payday 2’s extraordinary comeback. The four-player co-op shooter released all the way back in 2013 on Steam, but the developer’s unique promotion of giving away five million free copies back in June helped it too explode in popularity over the summer. Just like in 2016, the rankings for new games in 2017 was even worse when looking at average player counts. PUBG also held the #1 position here. While the second biggest launch of the year, Divinity: Original Sin II, dropped from #12 to #58 overall with an average of only 6k players per hour. Payday 2 ended the year with an average of 32k pph, 3x more than its average in 2016. Steam’s highest played new games based on averages were those that benefited from releasing at the very end of 2017. Football Manager 2018 took #14 with 27k pph while Call of Duty: WWII's multiplayer took #25 with 15k pph. Both launched in November and WWII’s player base has already dropped drastically.
  1. PlayerUnknown’s Battlegrounds -- 550k avg. players per hour (new)
  2. Dota 2 -- 532k avg. players per hour (#1 in 2016)
  3. Counter-Strike: Global Offensive -- 370k avg. players per hour (#2 in 2016)
  4. Grand Theft Auto V -- 53k avg. players per hour (#4 in 2016)
  5. Team Fortress 2 -- 52k avg. players per hour (#3 in 2016)
With so many new games missing from the top of Steam, some of the year's biggest stories were the bombs. Conan Exiles started out as one of the most played and streamed games in 2017, but the early access title lost 97% of its player base in the first four months. Ubisoft's For Honor was the year's biggest flop dropping from a peak of 71k players all the way down to an average of 4.4k players. While LawBreakers ended up even worse than 2016's disappointing Battleborn launch with the beta for CliffyB's new shooter peaking at 7.5k players and struggling to break 50 concurrent players by the end of 2017. Other singleplayer games that were considered on many Best of 2017 lists also didn't bring in huge player counts at launch. Prey peaked with 24k players at #61 and ended 2017 with 1.7k pph at #152. Resident Evil 7 peaked with 20k players at #74 back in February, lost 90% of its playerbase one month later, and new free DLC wasn’t enough to help raise its average of only 863 pph at #262. And one of the most rage-inducing/beloved indie games in years, Cuphead, peaked with 19k players at #82 and ended with an average of 3.6k pph at #82. Looking back at 2017 in review, gamers just weren't as hyped for new titles on Steam as they were in 2016. Most looking for a new experience flocked to PlayerUnknown's Battlegrounds. Its explosive growth dethroned Valve's own top games, CS:GO and Dota 2, and as a result became Steam's new #1 game -- even with mixed reviews and most claiming it doesn’t deserve to be called "Game of the Year." But aside from PUBG, 2017 was an even worse year than before for new games looking to build their player bases.
PUBG Just Surpassed Dota 2 and Destiny 2’s Highest Concurrent Player PeaksSep 16, 2017 - GitHypPlayerUnknown's Battlegrounds absolutely dominated Summer 2017 with its player base growing by 3000% since hitting early access back in March. The survival shooter has been breaking records week after week, and now, it has set the record for arguably the most important stat on Steam: All-Time Peak Concurrent Players. Last week, PUBG became the second game ever to pass 1 million concurrent players on Steam. An impressive feat for a six-month-old game -- especially considering that the only other game to hit seven figures on Steam has been Valve’s own Dota 2 -- which peaked at 1.2 million players back in March 2016. Today, just one week after joining the dos commas club, PUBG has added another 300k gamers to its player base and set the new all-time peak player record on Steam at 1.3 million players. [caption id="attachment_291248" align="aligncenter" width="770"] PlayerUnknown's Battlegrounds Peak Concurrent Players on Steam via GitHyp[/caption] To put PUBG’s player base success into perspective, Dota 2 has been the most popular game on Steam for years and Valve’s Counter-Strike: Global Offensive was the previous No. 2 with a peak of 845k players. Bungie recently touted on Twitter that Destiny 2 also had 1.2 million concurrent players during its launch last week. Unfortunately, only Bungie and Activision know whether that number has gone up or down since then, and sadly even when Destiny 2 comes to PC next month, the sequel won’t be released on Steam for GitHyp to continue tracking the player counts. PlayerUnknown himself, Brendan Greene, has stated in prior interviews that he’s looking to follow League of Legends’ growth with hopes of PUBG some time in the future having 100 million active users a month. Although that number seems crazy at the moment, PUBG’s player base has shown no signs of slowing down and the survival shooter was actually the most watched game on Twitch in August, taking the No. 1 spot from LoL for the first time in years.PlayerUnknown’s Battlegrounds Hits 1 Million Concurrent Players on SteamSep 8, 2017 - GitHypPlayerUnknown’s Battlegrounds has been on an unstoppable run breaking records all summer long. In August, the survival-based shooter dethroned League of Legends as the most watched game on Twitch. And now, it’s the second game ever to break 1 million concurrent players on Steam. Just one month ago, we reported that PUBG’s player base passed Counter-Strike: Global Offensive for the first time to rank in at No. 2 on Steam. A few weeks later, it broke CS:GO’s all-time record of 845k players. As predicted, PUBG is now challenging Dota 2 on a daily basis for the No. 1 spot on Steam. But what’s more shocking, is that the popular battle royale game is already gunning for the No. 1 all-time peak player count record currently held by Valve’s most popular IP. [caption id="attachment_289354" align="aligncenter" width="770"] PlayerUnknown's Battlegrounds Peak Players per Hour on Steam via GitHyp[/caption] Today, PUBG brought in a new peak of 1,028,540 players. Dota 2 at its peak back in March 2016 hit 1.2 million players. Despite its viewer base on the rise, Dota 2 hasn’t seen over 1 million players since January 2017 and its player base has slightly declined over the past year. Back in June, we reported that PUBG was impressively adding 25k+ new players each week. We expected its growth to continue, but admittedly not anywhere near the ridiculous rate it has been on as of late. More recently, the shooter has been adding over 100k new players each week and is still growing. Based off PUBG’s current explosive growth, the survival shooter is on track to also break Dota 2’s all-time concurrent player record in just the next couple weeks.For the First Time in Years, League of Legends Wasn’t the Most Watched Game on Twitch Last MonthSep 5, 2017 - GitHypSince GitHyp started tracking Twitch’s most watched games back in 2015, League of Legends has been the undefeated champion holding the top spot every single month. But with LoL’s viewership down 15% compared to last year and PlayerUnknown’s Battlegrounds exploding in popularity this summer, August 2017 was the first month that the most popular game in the world didn’t take the No. 1 spot on Twitch. Just like its rising player base on Steam, PUBG’s viewership on Twitch has grown tremendously over the past few months. The battle royale stand-alone had an impressive 70k viewers per hour when it debuted back in March. However, unlike other recent new releases over the past few months which have seen their hype die down after launching, interest in PUBG has actually continued to grow – most recently pulling in 100,864 viewers per hour last month. August 2017’s Top 5 Most Watched Games on Twitch via GitHyp:
  1. PlayerUnknown’s Battlegrounds – 100k viewers per hour / 393k peak viewers / 69.8 million viewers
  2. League of Legends – 97k viewers per hour / 377k peak viewers / 67.6 million viewers
  3. Dota 2 – 66k viewers per hour / 845k peak viewers / 46.4 million viewers
  4. Hearthstone – 63k viewers per hour / 209k peak viewers / 44.2 million viewers
  5. Counter-Strike: Global Offensive – 35k viewers per hour / 286k peak viewers / 24.2 million viewers
Looking at Twitch’s Top 5 in August, developer Bluehole’s PUBG beat Riot Games’ League in all three major categories: viewers per hour, peak viewers, and total viewers. The only stat PUBG didn’t hit No. 1 for was peak viewers, which went to Valve’s Dota 2 during The International 7’s $24 million tournament. Part of what contributed to PUBG becoming the new king of the hill on Twitch was the game’s own first-ever LAN invitational at Gamescom in Cologne, Germany. With $350,000 in prize money on the line, PUBG brought in a new all-time peak of 393k viewers on Twitch during the four-day tournament. Many have debated if PUBG’s unique multiplayer format can truly work as an eSport. That question remains to be seen as the game continues to evolve in Early Access, but the popular survival shooter is without question off to an exciting start – especially considering that it had more total viewers and a higher average viewer count than Dota 2 during the 4-year-old MOBA’s own best month ever on Twitch.
PlayerUnknown's Battlegrounds Just Passed CS:GO with a New Peak of 518k PlayersAug 4, 2017 - GitHypPlayerUnknown’s Battlegrounds has exploded in popularity over the past few months. We first reported back in April that it debuted at #3 on Steam with a peak of 60k concurrent players during its first weekend. Now, four months later, PUBG has hit a new peak of 518k concurrent players. Not only is the 763% increase in players impressive, but the more newsworthy feat is that this new peak number has dethroned the long-reigning #2 most played game on Steam, Counter-Strike: Global Offensive, at its own peak of 509k players today. [caption id="attachment_282030" align="aligncenter" width="770"] PlayerUnknown's Peak Concurrent Player Counts on Steam via GitHyp[/caption] When PUBG debuted, it was going head-to-head with H1Z1: King of the Kill for the Battle Royale genre. We originally predicted that it would dethrone H1Z1, but it’s shocking that PUBG is already taking on CS:GO with all signs pointing to it soon surpassing Valve’s beloved shooter for good. Looking at the growing playerbase trend, PUBG isn't showing any signs of slowing down and likely has another game already in its sights. Back in June, PUBG was adding around 25k-50k new players to its playerbase each week. In July it was going up by 40k-60k each week. At this continued growth rate, PUBG will be battling with Valve’s most played game on Steam, Dota 2, in just a few more months with a quarter million concurrent players.PlayerUnknown’s Battlegrounds Debuts at #3 on Steam and #1 on TwitchApr 3, 2017 - GitHypAfter fighting its way back to the top of Steam, H1Z1: King of the Kill now has some new competition. Brendan Greene aka PlayerUnknown, the original developer of the ARMA/DayZ Battle Royale mod (who also worked on King of the Kill), has just released his own take on the survival genre. And in just the first week of early access, PlayerUnknown’s Battlegrounds has already become the No. 3 most played game on Steam. While it’s off to a great start, Battlegrounds is still far from topping the King. The two games’ peaks occur at opposite times of the day, so who occupies the No. 3 position changes based on what time you look. King of the King still edges out Battlegrounds holding the No. 3 spot a few more hours each day, but the more important stat is King of the King’s much higher player count numbers during its peak hours. Battlegrounds has been peaking at around 60k concurrent players during afternoons in the US. Those player counts drop by half throughout the night in the US, which is when King of the Kill begins seeing its playerbase rise to over 100k. King of the Kill's all-time highest peak was 124k concurrent players last month, but Battlegrounds is catching up quick and over this past weekend hit a new peak of 86k players. [caption id="attachment_254747" align="aligncenter" width="770"] PlayerUnknown's Battlegrounds Peak Player Counts Per Day Since Launch via GitHyp[/caption] The success of PlayerUnknown’s new last person standing standalone is in large part due to the game's rising popularity on Twitch. Just as how Twitch’s top streamers embraced H1Z1 over DayZ and helped King of the Kill explode in popularity six months ago, we're now seeing those same streamers switching to Battlegrounds and bringing their viewers with them. PlayerUnknown's Battlegrounds is constantly hitting over 100k concurrent viewers on Twitch where it has taken the No. 1 spot multiple times over fan favorites such as League of Legends, Dota 2, and Counter-Strike. Meanwhile, after peaking at 89k viewers last month, H1Z1 has dropped out of Twitch’s top 10 most viewed games and now averages highs around 30k viewers per hour. Although nowhere near as drastic as the drop-off in viewers after the launch of Battlegrounds, King of the Kill’s player counts have also started to slightly decline after the game reached its record-setting peaks two weeks ago. With the two games now going head-to-head, it’ll be interesting to see which game-changing features help the two games stay at the top of Steam and which game-breaking issues or new entries in the genre cause either of the two to fall off.