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Tom Clancy's The Division 2

 
"Help A New Player" ContestMay 29, 2025 - Community AnnouncementsHeads up, Agents! We're heading toward the first weekend of the season, and it's time to lend a helping hand to all the new players out there. Head over to our Discord and share your tips for new players in the "New Player Tips Contest" channel. We will be choosing 10 winners to receive a copy of The Division 2 Ultimate Edition to gift to a friend, as well as your choice of either the Crime or Punishment cosmetic bundle! Entries close June 6. We'll see you in Brooklyn! Rules. Privacy Notice. The Division 2: CrossroadsMay 27, 2025 - Community AnnouncementsCrossroads gives Agents the opportunity to uncover the truth behind Sokolova's plans, as The Division finds themselves in a race against time and the Black Tusk. Now that Bardon Schaefer has recovered from his coma, the Division learns of a deep-cover asset embedded within the Sokolov Concern. This logistics manager was meant to be extracted after the events of Coney Island - but time is running out. If Sokolova uncovers his true loyalty, she won’t hesitate to eliminate him. CONTENTS Battle for Brooklyn DLC Modifiers Manhunt Scouts Seasonal Journey Gear, Weapons & Talents Master Climax Mission Player Onboarding Improvements QOL Changes Season Pass One Time Offer Grab a mug of Kerman’s finest and let’s break down everything new in Crossroads. BATTLE FOR BROOKLYN DLC {STEAM_CLAN_IMAGE}/43372748/b124bb62d0bc0bb601884b2b7c01cd76bf31cf9b.jpg While Crossroads is at the heart of this update, the biggest addition is the launch of our new DLC - Battle for Brooklyn. Set in post-pandemic New York during fall, this campaign takes agents to the streets of Brooklyn Heights and Dumbo to face the growing threat of the Purple Flame. Featuring new enemies, unlockable skills (including the return of Smart Cover), and the exclusive Catalyst Exotic Mask, Battle for Brooklyn lays the foundation for what’s next in The Division 2. The DLC officially launches on May 27, with access granted after maintenance concludes. Read the full breakdown here. MODIFIERS {STEAM_CLAN_IMAGE}/43372748/82f1cac9ecc35350c761667dd24d50e38b7adf6e.jpg Global Modifier This season's Global Modifier is "Hard-Core", bringing new build-focused bonuses for yourself and your allies that grow based on your Gear Cores, and increase even further upon defeating enemies marked with Hostile Countermeasures. You will gain three Attribute Scores: Firearms, Stamina and Electronics, each bonus scaling with the current Attribute Tier. Firearms Grants +% Critical Hit Chance (CHC) that bypasses the CHC cap. Tier 5 Effect: Instantly refills all ammo, including Signature Weapon ammo. Stamina Applies +% Bonus Armor every 300K damage you take. Note: Shields require 1.2M damage instead of 300k for the modifier's effects to apply. Tier 5 Effect: Instantly refills all Armor Kits. Electronics Every time a skill is used, the cooldown of your other skill is reduced by % of its current value. (Note: Shields are excluded.) Tier Progression and Effects Based on Score: SCORETIERFIREARMS STAMINA ELECTRONICS 0 - 249Tier 1217.5 250 - 499Tier 241.511.25 500 - 749Tier 35213.75 750 - 999Tier 462.516.25 1000Tier 5103.522.5 Tier 5 Extra Effect: Complete Ammo Refill (including Signature) , Armor Kits Refilled , Both Cooldowns Reset . Attribute Scores are influenced by your gear and combat actions: Each Gear Core adds to your baseline score. Killing marked enemies grants bonus points. Active Modifiers This season introduces five Active Modifiers, designed to consume your current score bonus in exchange for a powerful temporary boost. Wh...Battle for Brooklyn and Crossroads Launch StreamMay 23, 2025 - Community AnnouncementsThe clock is counting down, Agents. Join us on Twitch on Monday, May 26, at 4PM CEST/ 10AM EDT to celebrate the release of the Battle for Brooklyn DLC and the new season, Crossroads! https://www.twitch.tv/thedivisiongameBattle for Brooklyn DLC ContestMay 19, 2025 - Community AnnouncementsThe wait is nearly over - The Division deploys to Brooklyn on May 27. Want to get in on the action? Head on over to the competition post on our X account and share a photo of your Day 1 loadout for a chance to win a Battle for Brooklyn DLC code! Title Update Y6S3.3May 6, 2025 - Community AnnouncementsPATCH NOTES Stretch Goals – Season Pass Extension (Limited-Time Event) Stretch Goals is a new limited-time feature that extends the Season Pass beyond Tier 100, giving you additional rewards to chase after finishing the main progression. Available from May 6 to May 27, this event adds a special extra page (Page 11) to the Season Pass with 10 looping reward tiers. Once you reach Tier 110, the loop restarts at Tier 101 - letting you keep earning rewards as long as the event is active. Progress is earned through standard Season Pass XP sources, including Journey, Priority Objectives, Weekly Projects, Manhunt Scouts, and activities like Missions, Descent, and Conflict. However, the 5X Season XP event only applies up to Tier 100 - progress in Stretch Goals follows the normal XP rate. Guaranteed Rewards: Reward 1: Seasonal Items Reward 2: Seasonal Items Reward 3: Materials used for crafting/upgrading seasonal items Bonus Rewards (Chance-Based) Each cache also has a chance to drop the following bonus rewards: Vanity Pieces - 50% chance per cache (until stock runs out) Includes: Carapace Exotic Weapon Skin Kickflip Outfit (5 pieces) Arm Patches (5 pieces) Seasonal Exotics - 10% chance per cache Includes: Oxpecker Exodus Gloves Exclusive Exotics - 0.5% chance per cache Includes: Regulus Eagle Bearer Ravenous Bighorn Ouroboros Provocator OTHER The console input for Active Modifiers was reverted to Press DPAD-Up. The console input for Inspect Loot Pile was changed to Hold DPAD-Up. Fixed the issue in Conflict where kill credit was given to the player who eliminated an opponent instead of the one who downed them. Fixed the issue with players not receiving Season Pass XP after completing a Countdown run. Fixed the issue with Descent mode being inaccessible from the BOO entrance on characters created in WONY. Fixed the issue with the stock being misaligned on the TAC-50 C Rifle. Fixed the issue with an incorrect texture appearing on the Pestilence exotic weapon. Added multiple localization fixes. Stability Improvements. The Easter Event is live NOW!Apr 8, 2025 - Community AnnouncementsHop 🐰 in for exclusive rewards available until 08:00 CET on April 22! Destroy enemies with bunny ears to collect Easter Eggs, then turn them in to complete projects and unlock themed cosmetics and rewards. {STEAM_CLAN_IMAGE}/43372748/d78173cb14047d30834b17f21a2b617dd6d3c7af.pngTitle Update Y6S3.2Apr 8, 2025 - Community AnnouncementsPATCH NOTES FRIEND REFERRAL The Friend Referral program has been updated! Invitees will now also receive a level 30 boost, in addition to the existing rewards: the Stinger Hunter Outfit, Stinger LMG, and Stinger Timepiece Backpack Trophy. To claim these rewards, referred players just need to play for 2 hours. DESCENT Descent is now accessible from player level 20 (previously level 2). SPRING EVENT Easter Event Projects Chain starts on April 8 and ends on April 22. The event is available for all players that have project system unlocked. Complete seven new projects to earn rewards, including various caches, a Rabbit Season outfit, and a Named Weapon. MODIFIERS & SEASONAL JOURNEY Fixed the issue with certain enemies—such as Marauder Drones, Warhounds, destructible props, and mini tanks—incorrectly receiving enemy modifiers. Fixed the issue with equipped Active Modifiers activating when inspecting a loot pile. Fixed the issue with the Fortified Shield Modifier not updating the visual HP value for the Shield Skill in the Skills menu. Fixed the issue with the number of acquired Modifiers not displaying correctly when inspecting an inactive Modifier. Fixed the issue with progression in Journey Mission 6 being blocked if players advanced to tier 5 while required to maintain tier 4 for a set duration. Fixed the issue with the Seasonal Journey tutorial not appearing when leaving the BOO through any exit after completing activation. UI Fixed the issue with missing chevron icons on the Brutus, Adrestia, Dare, Cricket, and The Drill named weapons. Fixed the issue with all three Pulse skill variants being available upon unlocking the first skill. Fixed the issue with the 'Complete Prologue' requirement still being displayed when attempting to use the level 30 boost before finishing the BOO skirmish or player activation. OTHER Fixed the issue with players being unable to boost to New York at the pilot until reaching level 30. Fixed the issue with The Fool Backpack clipping with multiple shirts and vests from the Store, and The Fool Shirt clipping with various Store backpacks. Fixed the issue where Olivia Vance and the NPC inside the room had no voice-over when speaking after accepting the Missing Curators side mission. Fixed the issue with ANNA's debriefing voice-overs playing twice at the end of each scout. Fixed the issue with ANNA's briefing voiceovers not triggering at the start of Scout missions. Fixed the issue with Chirpy and Lucky Backpack Trophies displaying incorrect icons. Title Update Y6S3.1Mar 18, 2025 - Community AnnouncementsPATCH NOTES MODIFIERS Fixed the issue with NPCs having the Frenzy Hostile Modifier either not spawning or the modifier deactivating immediately upon spawn. Fixed the issue with certain enemies and objects becoming difficult to destroy due to the Frenzy modifier. Affected units include: Black Tusk Mini-Tanks, Warhounds, Quadcopters, Hyena Engineer Turrets, Hyena RC-Cars, True Sons Engineer Turrets, Black Tusk Healing Stations and Drones, Cleaner Engineer Turrets, Hunter and Rogue Agent Skills, and destructible obstacles like doors. Fixed the issue where the "Overclocked Projector" Passive Modifier range was incorrectly set to 40 meters instead of the intended 20 meters. Fixed the issue with players being able to exceed "Tactical Supremacy" Active Modifier limit infinitely by continuously landing headshot kills. Fixed the issue with Vendetta and Blacklist mark being applied to destructible objects. Fixed the issue with the "Microwave Coils" Passive Modifier description not mentioning the chance to apply Burn to enemies. Fixed the issue with the "All" text being incorrectly displayed under equipped Passive Modifiers when inspecting the Modifiers tab. Fixes the issue with Active Modifiers being incorrectly labelled as "Passive Modifiers" when accessing the subcategory. SEASONAL JOURNEY Fixed the issue where progress toward current Journey objectives would first be applied to incomplete objectives from previous Journey missions before counting toward the active mission. Fixed the issue with a misleading description for the third objective in Journey Mission 7. Fixed the issue where the 'Restore 100,000 armor via Critical Recovery' objective did not track progress correctly. Fixed the issue with uncompleted Journey missions appearing as available when selecting a completed Journey. SCOUTS Changed Objective 2 of Week 3 Scout requirements from Black Tusk to Hyenas to facilitate the chances of the correct enemies spawning in the required Named Zone. LEGACY MANHUNT Fixed the issue with NPCs losing aggro when players return to the room with the lever after starting the boss fight during the Space Administration HQ mission. UI Fixed the issue with the first perk not unlocking after completing the unlock tutorial. Fixed the issue with the Events Timeline only displaying Global Events. Fixed the issue with the Bargain Bundle having a placeholder picture in Store menu. Fixed the issue where selecting the "Buy Season Pass Bundle" option from the Season Pass menu would redirect players to the "Bargain" bundle instead of the "Burden of Truth" bundle if the "Bargain" bundle had not been purchased. Updated icons in the descriptions of the Shepherd XP Event and 5x XP Event. Fixed the issue with multiple skill-related passive modifiers not having their skill text highlighted. VANITY Fixed the issue with the "Celebration" backpack not displaying the character's level. Fixed the issue with the "Crime" Vest preview not working after hovering over it in the bundle menu. F...The Division 2 : 6th anniversary celebration videoMar 12, 2025 - Community AnnouncementsJoin us to celebrate the 6th anniversary celebration of The Division 2 through a glimpse to the past with developers, learn more about the current situation of the game and what we are planning for you : gifts, events, new content and more! Celebrate 6th Anniversary with Twitch Drops! Mar 3, 2025 - Community AnnouncementsSix years strong, Agents! You've been holding the line for six years. Now, it's time to celebrate with some well-earned rewards! From March 3rd to March 17th—giving you the chance to earn exclusive anniversary-themed rewards, along with Named and Exotic Caches just for tuning in! HOW TO EARN YOUR REWARDS Getting your hands on these drops is simple: Log into your Twitch account and ensure it’s linked to your Ubisoft Connect account. Watch any drop-enabled Division 2 stream from our partnered content creators. Accumulate watch time across multiple streams—your time stacks, so you don’t have to stick to just one channel! Claim your rewards, and they’ll be available instantly across all linked Ubisoft accounts. You can also head over to the Ubisoft Drops website and follow the instructions there. TWITCH DROPS SCHEDULE AND REWARDS Wave 1: March 3 – March 10 30 minutes: 2 Named Item Caches 1 hour: Celebration Arm Patch 2 hours: 1 Exotic Cache 3 hours: Celebration Universal Weapon Skin Wave 2: March 10 – March 17 30 minutes: 2 Named Item Caches 1 hour: Anniversary Arm Patch 2 hours: 1 Exotic Cache 3 hours: Anniversary Universal Weapon Skin Don’t sit this one out! Track down your favorite streamers, start watching, and claim what’s yours. Interested in joining the Ubisoft Content Creator Program? Sign up here and become part of our creator community! Happy 6th Anniversary, Agents! /The Division 2 Team Year 6 Season 3: Burden of TruthFeb 25, 2025 - Community AnnouncementsAgents are now tasked to track Kelso’s whereabouts in DC, to locate her and bring her in. She is leaving a trail for us to follow, paved with intel and reveals about Lau’s recruitment and the Cassandra mission. We know Schaeffer is the key, but the key to what? Sip on that Kerman coffee, get comfortable, and let’s break down everything Y6 Season 3 has in store. CONTENTS   Modifiers Global Modifier Active Modifiers Passive Modifiers Hostile Countermeasures Expanded Stash Space Gear, Weapons & Talents Rework and Updates QOL Changes Season Pass One Time Offer MODIFIERS https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/3zA868SWO3pAN8Fo3NZs4W/accdd4cd3df08f55fadb8ec1537bd16a/1.Y6S3_Modifiers.jpg Global Modifier Rogue Momentum is all about skill, bending the rules, and using dirty tactics to dominate in high-risk, high-reward combat. The more enemies you eliminate, the more Momentum you build—but keeping it is just as crucial as gaining it. Momentum builds up through combat actions, with different kills granting different amounts. Standard enemies give a small boost, while headshots, skill-based eliminations, multi-kills, and explosive takedowns provide even bigger gains. Elite targets offer even greater Momentum, making them high-priority threats. As you take down enemies, your Momentum Meter fills, pushing you through different Tiers—each unlocking powerful combat bonuses. Momentum Tiers & Bonuses Higher tiers mean faster movement, better reload speed, increased weapon and skill damage, and even faster rate of fire. At the top tier, you gain Skill Overcharge, letting you use abilities more often. Tier 1 "Calculated"Tier 2 "Swift"Tier 3 "Ruthless"Tier 4 "Savage""Unstoppable" Weapon Damage+5%+10%+15%+20%+20% Skill Damage+5%+10%+15%+20%+20% Movement Speed+10%+15%+20%+20% Reload Speed+5%+10%+15%+20% Rate of Fire+15%+20%+25% Skill OverchargeYes However, Momentum doesn’t stack. You only benefit from the tier you’re currently at, and if you lose Momentum, you drop to a lower tier. Momentum Decay Momentum slowly fades over time, both in and out of combat. Taking damage also slows down how quickly you can earn more Momentum. To slow down decay, stay active! Sprinting for at least 2 seconds slows the decay rate, and using Pulse stops it entirely for 5 seconds. Blacklisted Enemies Keep an eye out for Blacklisted enemies—randomly marked foes with a slashed icon. Taking them down gives a huge Momentum boost: Standard Blacklisted Enemy → +7% Momentum Elite Blacklisted Enemy → +10% Momentum As a bonus, eliminating a Blacklisted enemy grant Energized, a 15-second buff that increases weapon handling and critical hit chance by 10%. But be careful—if you don’t take them out quickly, they can drain your Momentum fast, so make them your top priority and eliminate them as soon as possible. Active Modifiers The active modifiers enhance the aggressive playstyle and high-stakes theme, where performing well grants powerful bonuses, while failure might even lead t...Title Update 22.3Feb 4, 2025 - Community AnnouncementsPATCH NOTES    VALENTINE’s EVENT Valentine’s Event Projects Chain starts on February 4th and ends on February 18th The event is available for all players that have project system unlocked. Complete six new projects to earn rewards, including various caches, a backpack, a mask, and a named weapon. MODIFIERS Fixed the issue with Passive and Active modifiers remaining active in Conflict after being used in a mission. Fixed the issue where using the "Counter" talent of the Centurion's Scabbard while having the Impatient minor modifier equipped would permanently revert the magazine size to it’s normal size. Fixed the issue where incorrect information was present in the description of the Stellite Coating modifier. Fixed the issue where “Tapper” is referred to as a “Passive Modifier” in Journey Mission 6. MANHUNT  Fixed the issue where the Manhunt notification remains even when the week's Scout is completed. Fixed the issue where the Manhunt menu switches to Scouts. Fixed the issue where the Intel from Scouts 12 and 13 is inverted. Fixed the issue where Target portrait in Legacy Manhunts is greyed out. Fixed the issue Manhunt Audio logs subtitles overlap with Scout activities. GEAR, WEAPONS, AND TALENTS    Fixed the issue with Sleigher snowball airborne projectiles transforming into grenades or throwable skills while shooting. Fixed the issue where grenades could be thrown infinitely while holding “Cooler” Named Weapon. Fixed the issue with skins not displaying on the Carbine 7 and The Drill. WORLD TIER REMOVAL Fixed the where low-level agents do not receive the bonus experience from activated Directives. Fixed the issue where Level 40 TU22 gear can drop from Level 1. VANITY  Fixed the issue with missing colors from the Light Winter unique weapon skin for the Carbine 7. Fixed issues with clipping the Black Tusk Redeemed, Virtuoso Shirt vanity, True Sons Redeemed Shirt, Sunrise Uniform, Dolg Uniform, Stalker 2, Black Tusk Security Officer, Sledge Headgear, Rudy Shirt, Tundra Shirt, Tundra Balaclava Mask, Full Moon Boots, Permafrost Headgear, Jade Shoes, Jade Pants, Rudy Balaclava Mask, Agent Yeong-Ja Fall Jacket and Sledge Uniform items. Fixed the issue where the straps of some vanity backpacks are stretched when Sunrise, Monolith and Dolg uniforms are equipped. Fixed the issue with some scarfs not following proper guidelines. Fixed the issue where the SHD brick is misplaced or floats on Stalker 2, Corporate Cowboy, and Odea backpacks while wearing multiple jackets or Sunrise uniform is equipped. Fixed the issue where all specialisation weapon skins disappear from inventory after equipping it from the Apparel skins menu. Fixed the issue with the Permafrost Jacket causing some masks to disappear when equipped. UI Fixed the issue where the Journey section notification is present on completed missions. Fixed the issue where the seasonal caches from the Textile and Countdown vendors appear as Y6S1 seasonal caches. Fixed the issue where an exclamation mark w...Title Update 22.2Dec 3, 2024 - Community AnnouncementsPATCH NOTES VETERAN REWARDS All players eligible for the Veteran Reward will receive a second copy of the LVOA-C in their in-game mailbox. To ensure proper scaling, log in with your highest-level character to receive a version of the weapon appropriate to your current level. WINTER EVENT The annual winter holiday celebrations will be back in The Division 2 this December, and with it the return of festive-themed cosmetics. The Winter Event starts on December 10th and ends on December 26th. Winter Event is available for all players, regardless of ownership of DLC. All objectives are located in Washington DC.  The event consists of two project chains: an easy track and a hard track, each featuring 6 projects to complete. These objectives consist of time trials, where players must complete specific missions and beat the target times to succeed. MODIFIERS The Team Leader now has control over activating or deactivating the modifiers for the group members.  “Requital” stacks increased to 30 from 10 and the damage per stack is now reduced to 0.075% for a maximum of 2.25% reflected damage at 30 stacks. “Master of None” now applies Disorient at long range instead of Paralysis. VANITY Fixed the issue with Hyena Redeemed Pants clipping with multiple shirts and boots. Fixed the issue with Virtuoso Pants clipping with multiple shirts. Fixed the issue with Virtuoso Hat clipping with multiple glasses and masks. Fixed the issue with the ISAC brick not being present on Low Life Backpack. OTHER Added other minor UI fixes. Veteran Rewards ProgramNov 28, 2024 - Community AnnouncementsAgents, Gear up and prepare to reunite with an old friend. The Veteran Rewards Program is launching on November 28th at 10 AM CET. This program is our way of honoring the dedication and loyalty of our community, especially those who have been with us since the early days of The Division. What is the Veteran Rewards Program? The Veteran Rewards Program is designed to reward our players by bringing back a piece of Division history. Remember the trusty LVOA-C Assault Rifle from The Division? It’s returning to The Division 2, complete with a custom Lexington weapon skin that honors iconic battles in New York City. How does it work? When logging into The Division 2 after the program goes live, you'll receive a notification indicating that you've received your reward. The rewards are cumulative and based on your history with The Division series. Please note that this reward is not account-wide and will only apply to a single character. Choose carefully which character will receive it. If you do not want your Hardcore character to claim the reward, make sure to log in with your Standard character instead. Here are the qualifications for the different tiers: Veteran Bronze Eligibility: First login to either The Division or The Division 2 after November 28, 2024 Reward: Named LVOA-C and bronze Lexington weapon skin for it. Veteran Silver Eligibility: First login to either The Division or The Division 2 between January 2, 2024 and November 27, 2024. Reward: Named LVOA-C and silver Lexington weapon skin for it. Veteran Gold Eligibility: Logged into The Division before January 1, 2024. Reward: Named LVOA-C and gold Lexington weapon skin for it. https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/5PYeKMffBCFZjFEwd70yZR/d1e2d67a9b124db6170c223659be462c/Veteran_Rewards_2.jpg A Closer Look at the LVOA-C For many agents, the LVOA-C was more than just a weapon, it was a reliable partner during the toughest missions. As a one-time drop, your LVOA-C will come with all attributes maxed out right from the start. The weapon comes with Damage to Targets Out of Cover as its third attribute. The talent is random upon drop, and you have the freedom to reconfigure it to suit your playstyle. With the LVOA-C back in your arsenal it’s time to create new memories while honoring the old. Until next time, /The Division 2 Team Title Update 22.1Nov 12, 2024 - Community AnnouncementsPATCH NOTES STABILITY  Fixed the issue with DELTA-03 errors and server disconnects occurring on the New York map. Fixed the issue with DELTA-04 error occurring when loading into the game. Added various stability and performance improvements. PRIORITY OBJECTIVES   Added Seasonal XP as an additional standard reward for all Priority Objectives and removed it from the hidden pool of rewards instead. The Seasonal XP values scale with the type of objective just like any other reward. Fixed the issue with Seasonal XP and rewards not being granted when completing Conflict based Priority Objectives. Fixed the issue with the notification for available Priority Objectives prompting at the beginning of every Conflict match. MODIFIERS  Global Modifiers are now removed from Raids. Fixed the issue with aggro icons displaying over enemies with Enemy Modifiers, overlapping with the NPC’s health bar and level number. Fixed the issue with the “Bait and Switch” Modifier effect not triggering when equipped or activated in the presence of enemies. Fixed the issue with the “Pressure Piston” Modifier effect not being applied when equipped or activated with enemies already within its medium range. Fixed the issue with Modifier item details appearing in the Contaminated tab. JOURNEY  Added the prompt to clarify that Journey Missions can be completed on Hard or higher difficulty. Fixed the issue with excessive XP being awarded after completing one of the objectives in the Seasonal Journey. OTHER CHANGES   Fixed the issue with incorrect skin previews appearing in the Season Pass and the Store. Fixed the issue with ISAC hologram being misplaced on female characters for “SHD level up,” “Going Rogue,” and “Calling for Backup” actions when using the Gunner, the Rigger, the Hunter’s Kit, and the Lucky backpack. Fixed the issue with Xbox controls being displayed when using PS4 or PS5 controller. Fixed multiple issues affecting audio. Added other minor UI fixes. Year 6 Season 2: Shades of RedOct 29, 2024 - Community AnnouncementsYear 6 Season 2: Shades of Red is marking the start of a new seasonal journey. With Aaron Keener in custody at the White House, he aims to strike a deal with The Division. Before Agents can learn what he knows, they have to secure the other members of Keener’s team, starting with Theo Parnell. Brew that Kerman coffee, grab a seat, and let's dive into everything Season 2 has in store. CONTENTS   Seasons 2.0 Seasonal Journey Seasonal Modifiers Priority Objectives Manhunt Scouts Gear, Weapons & Talents Rework and Updates Friend Referral Season Pass One Time Offer SEASONS 2.0 Seasonal Journey https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1ktkjGfrztX3OnaphahRHN/7db95d2c8701b55dd7155e402020202b/-TD2-_News_-_Year_6_Season_2__Shades_of_Red_-_1._Seasonal_Journey.jpg The new Seasonal Journey introduces a structured progression system with 7 sequential missions, each containing 8 objectives. It is designed to guide players through the early stages of each new season, offering a mix of challenges and goals that introduce key mechanics. Available from level 1, even new players can jump right into the current season’s content.   The entire Seasonal Journey unlocks at the start of the season. As you complete each mission and objective, you’ll earn various rewards, including XP, Season Pass XP, progression-boosting items, resources, and active modifiers. Completing the entire journey will grant you a unique cosmetic item.  Seasonal Modifiers https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1FchOUfErRKwGJBnKdU1Os/0d24336dec47ec7bb5c98c6b9c372058/-TD2-_News_-_Year_6_Season_2__Shades_of_Red_-_2._Season_Modifiers.jpg The Seasonal Modifiers are central to each season's unique gameplay, spicing up the usual rules and mechanics of the game. There are four distinct types of modifiers, each playing a crucial role in shaping player experience: Global Modifiers set the overall theme of the season and are active at all times while the system is enabled, affecting the core gameplay loop.  This season, the theme is "range." The Global Modifier, "Point Blank," grants a bonus damage based on distance from enemies. Active Modifiers function like "ultimate" abilities, giving your character a short burst of power. Players can choose from a selection of Active Modifiers, but only one can be equipped at a time. This season, they manipulate the range zones set by the Global Modifier. Passive Modifiers work in conjunction with the Global Modifier, adding extra bonuses. Players can equip up to three Passive Modifiers simultaneously. In the first season, these modifiers provide additional benefits based on the range zones from the Global Modifier. Hostile Modifiers: These represent how the enemies adapt to your new abilities. As players progress through the season, enemies will gradually gain new abilities linked to specific enemy types, forcing you to use the Global, Passive, and Active Modifiers strategically to counter them. The modifier system can be d...Title Update 21.5Oct 1, 2024 - Community AnnouncementsPATCH NOTES YEAR 6 SEASON 1 CLIMAX MISSION Fixed the issue with the enemies not reacting to the player if the player stayed in the bunker before the Arena. Fixed the issue with Chimera not using the grenade launcher weapon after players reached the third phase. Fixed the issue with Chimera attacking Keener during the final beat. Fixed the issue with Chimera using Shock Grenades instead of only Frag Grenades. Fixed the issue where Keener would deal 0 damage to Chimera when shooting it during the final beat. Fixed the issue with Keener healing himself after each hacking phase. Fixed the issue with steam pipe devices not taking damage and functionality was not interrupted when attempting to jam them. Fixed the issue where Disabling Shields timer would continue to count down after Keener was downed during the final beat. Fixed the issue where dying in Beat 3 after defeating all enemy waves would cause the bunker entrance to close, preventing players from returning. Fixed the issue where Keener would start attacking the NPCs if he was downed and revived during the hack animation. WORLD TIER REMOVAL Fixed the issue with level 40 players being unable to gain XP towards the Season Pass and Manhunt events if they had not unlocked Keener's Watch. Fixed the issue with The Mast and Sinkhole Control Points not resetting when a player resets all control points with a DC-only boosted level 40 character. Fixed the issue with The Summit not appearing on the Megamap at level 30. Fixed the issue with the Kenley College off-site locations not appearing on the Megamap at level 30. OTHER Fixed the issue with the Dark Hours leaderboard, which incorrectly displayed the top clan from the Iron Horse Raid in the completion times. Fixed the issue with matchmaking in the Dark Zone where players were placed in parties outside of their SHD level bracket. Fixed the issue where players matchmaking for the two different Climax Missions located in Camp White Oak could sometimes be placed in the same group. Fixed the issue where players could start matchmaking for Kenley College despite it being inactive. Fixed the issue with any bullet shot from a Rifle causing the audio to play nonstop on any weapon. Fixed the issue where the description for the Mosquito Song talent was missing. Added other minor UI fixes. Added various stability and performance improvements. Fixed multiple issues affecting audio. Fixed various animation issues. Title Update 21.4Sep 3, 2024 - Community AnnouncementsPATCH NOTES WEAPONS AND TALENTS Fixed the issue with missing ammo when reloading after swapping to a fully loaded weapon. Fixed the issue with the Cooler Named Weapon consuming Rifle ammo. EXPLOITS  Players can no longer exploit the Manhunt Briefing Side Mission for XP. Players can no longer exploit the Dark Zone Matchmaking system by not claiming the SHD Watch. VANITY  Fixed the issue with ODEA Cowboy sunglasses clipping with multiple hats. Fixed the issue with Ortiz Robotics jacket clipping with multiple backpacks. Fixed the issue with missing textures on multiple jackets and skirts when wearing the Ortiz Robotics pants. OTHER   Players can now obtain Found Footage 9 and 10 from the Vanguard Legacy Climax Mission. Specialization Skill Mods no longer require level 40 to equip. Fixed the issue with Targeted Loot dropping during the WONY campaign. Added various stability and performance improvements. Title Update 21.3Aug 6, 2024 - Community AnnouncementsPATCH NOTES STABILITY Fixed the crashing issues on the character selection screen. Fixed various crashing issues related to group activities and the loading screen. Added various stability and performance improvements.  SUMMER EVENT It’s the summer break, take some time to reset and refresh yourself with The Division 2! The Summer Event Projects Chain starts on August 6th and ends on August 20th. Summer Event is available for all players that have projects system unlocked. 7 new projects for players to take on with 9 rewards to unlock. STEAM ACHIEVEMENTS Steam Achievements will be rolled out and available soon after the maintenance concludes. Progress is shared between Ubisoft Connect and Steam. Completing an achievement on one platform will automatically mark it as complete on the other. Previously completed achievements in Ubisoft Connect will appear as completed in Steam. WORLD TIER REMOVAL Fixed the issue with several specialization skill mods requiring the player to be level 40 to equip. Fixed the issue with players being unable to talk to Agent Kelso in the “Reach the Castle” mission if they reached level 40 before progressing in the main story. Fixed the issue with being unable to matchmake once WONY was started on a new character. GEAR AND TALENTS   Fixed the issue with the Rules of Engagement Talent amplifying Skill Damage in addition to Weapon Damage. OTHER  Fixed the issue with the textile vendor Danny Weaver selling Year 5 Season 3 seasonal caches instead of Year 6 Season 1 caches. Fixed minor visual issues with Agent gear, including the backpack strap, pants clipping, and hand discoloration. Fixed the issue where mods were not being deconstructed after enabling auto mod deconstruction and restarting the game. Title Update 21.2Jul 25, 2024 - Community AnnouncementsPATCH NOTES    MANHUNT   Fixed the issue where “Zeus Affairs” bounty was immediately completed upon killing Elwin Omae NPC first. Fixed the issue with the Pentco Fairview Power Plant Manhunt: General Anderson not being available for a new account and character after unlocking level 1 on the Rewards Track. Fixed the issue where players would receive the XP every time upon resetting the Manhunt Campaign and completing the "Find the Rabbit Hole" Briefing Side Mission. GEAR, WEAPONS, AND TALENTS   Fixed the issue with the Aegis Backpack Talent “Polyethylene Plating” not increasing the Damage Resistance bonus. Fixed the issue with the Brazen Talent not working after force swapping back to it. Fixed the issue with the Brazen Talent being active alongside another Talent on the same equipped Shotgun. Fixed the issue where stacks from the Brazen or Perfect Brazen Weapon Talent were not lost when swapping off the weapon. WORLD TIER REMOVAL Fixed the issue where the Dark Zone entrance AR Panel was not displayed correctly for level 40 characters who had not completed the “Capitol Building” mission. Fixed the issue with tutorials not showing on level 30 boosted characters for Countdown and Incursion: Paradise Lost. Fixed the issue with the Season Pass not being purchasable from Spotlight on accounts that do not own WONY Expansion. Fixed the issue with an empty page opening when the player uses “Go to Store” button while hovering over the New York City expansion icon from the Megamap without having the WONY Expansion. Fixed the issue with the Control Point Alert Level System missing after the Agent starts WONY campaign. Fixed the issue with players who created characters before Year 6 Season 1 and began WONY campaign but did not complete it being unable to upgrade their Crafting Station. Fixed the issue where the Dark Zone highlighted as invaded was in the same state of gameplay as the other non-invaded Dark Zones for players under level 40. Fixed the issue with Control Points not being resettable from the Megamap for level 40 characters that do not own the WONY expansion. Fixed the issue where the crafting bench could no longer be upgraded after reaching level 31. Fixed the issue where Countdown modifiers were available as directives in any Classified Assignment mission for characters under level 40. The SHD Watch will now be unlocked after completing a side mission upon reaching level 40. VANITY  Fixed the issue with the ISAC unit being misaligned on multiple Jackets when the Maira Backpack appearance mod is equipped. Fixed the issue with some masks becoming invisible when the Maira Jacket is equipped. Fixed the issue with Skills being misaligned with the Agent Leo Backpack when equipped in the left skill slot. Fixed the issue with the Camo Scarf clipping with multiple shirts, jackets and gear vests. Fixed the issue with previewing any glasses with certain uniforms causing the appearance to look distorted. Fixed the issue with some skills being misaligned wi...Interest in The Division 2 is Down Significantly with Viewer Counts for the Beta Much Lower than the First Game on TwitchFeb 8, 2019 - GitHypWhenever a highly anticipated new triple-A game debuts, whether as a beta or an official launch, it usually jumps up to the #1 position on Twitch with hundreds of thousands of viewers watching the most popular streamers go hands-on with real gameplay. That hasn’t been the case with Tom Clancy’s The Division 2, which had its first beta start yesterday and only managed to peak with an underwhelming 105k concurrent viewers on Twitch. While six figure viewer counts aren’t bad at all, when comparing The Division 2’s numbers to other recent hit multiplayer games, it becomes apparent that interest in Ubisoft’s sequel has dropped off significantly among streamers and the gaming community. Earlier this week, the free-to-play battle royale from the creators of Titanfall, Apex Legends, debuted with a peak of 486k viewers on Twitch. Last week, Ubisoft’s other upcoming shooter-looter competition (also from EA), Anthem, had its beta peak at 324k viewers. Two months ago, the pirate MMO, Atlas, debuted with a peak of 318k viewers. And at the end of last year, the beta for Call of Duty: Black Ops 4 peaked with 508k viewers; indicating a huge comeback for Activision's struggling series that was once the king of shooters. Like Ubisoft’s Starlink: Battle for Atlas and Watch Dogs 2 -- the former which completely flopped while the latter peaked at a shockingly low 60k viewers on Twitch and 18k players on Steam -- The Division 2’s official launch is looking like yet another underperforming sequel from Ubisoft when stacked up against the competition. And things only get worse considering that the viewer counts for The Division 2 are already down 30% compared to the first game’s 149k viewers three years ago on Twitch. Although many have claimed over the years that viewer counts aren’t a good indicator for sales, after years of tracking viewer and player counts on GitHyp, we’re seeing that simply isn’t true. Most recently, low viewer counts on Twitch indicated poor sales and problems for both Battlefield V and Fallout 76 way before Bethesda, EA, or the media officially reported on both failing to meet expectations. But unlike Battlefield and Fallout, both of which hurt the reputations of once-beloved franchises, The Division's name already comes with the stigma of the first game -- which explains the current lack of hype for the sequel and gamers lowering their expectations this time. For those unaware of the franchise's troubled history: After failing to deliver upon most of the promises of Watch Dogs, Ubisoft doubled down on misleading gamers and followed up with The Division's now-infamous fake E3 2013 "gameplay" reveal. The result? As we were first to report back in 2015, The Division became Ubisoft's best-selling game ever, then had a massive 93% decline in its player base only three short months after launching as players realized they didn't get what they had hoped for and ran out of things to do in the game. More recently, Ubisoft upset gamers again by making the controversial announcement that The Division 2 would be skipping Steam and launching exclusively on Uplay and the Epic Games Store. With Steam being the biggest market for PC gaming, cutting out one of the primary sources for sales is yet another poor decision by the publisher that can be attributed to killing the game's hype; but then again, it might actually be a good move now considering Uplay and Epic's Store will hide the official player counts from the public, which based on early viewer counts, will likely be lower than most are expecting.