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Path of Exile

 
Streamer Interview - VelynaSep 16, 2021 - Community AnnouncementsContinuing our series of interviews with community streamers, we took some time to chat with Velyna, giving us some insight into what streaming life is like and other behind the scenes info! Hi Velyna, thank you for taking part in the interview! Please introduce yourself. Hey I'm Velyna or Vel, a big time gamer from Ontario Canada. When did you first get into Path of Exile? It was 9 years ago now. I was looking for a new ARPG to play and it was either PoE's closed beta or continue with Diablo 3, I chose the former and have been firmly indoctrinated ever since. What one thing caught your attention in the beginning and what one thing kept you coming back? The skill tree. I have never seen anything like it and it makes me feel like the build possibilities are endless. Are there any highlights from your time playing Path of Exile that stand out in your memory? You know there are so many things that stick out in my mind, like I'll never forget the first thing I 6L'd. It was back when people used to do 6L lotteries in global chat. The old "5000 fusings currently used if your donated fusings 6L I'll give 30ex." I was just going for a 5L on a triple ele dmg thicket bow for elemental hit and I actually hit the 6. I couldn't believe my eyes. I still have the bow and wow it's stats are so bad but at the time it was amazing. Also this is going to sound wild but I always enjoyed the community around master rota's. You often saw the same people and they're working towards the same goals. Everyone knew the etiquette and there was a real sense of community there in global 820. Do you have a favourite build? I know this sounds so generic but Cyclone. I've always been a huge fan of it even in the days before lockstep when you were doing /oos every 2 seconds. With the change to it in Legion it made it the most fluid skill to play in Path of Exile. Also with CoC and CwC cyclone can just become more of a support/move skill than the main skill making feel better than other CoC and CwC skills (plz don't use this as a reason to nerf cyclone). What can I say? I'm a Slayer main. Which expansion has been your favourite so far? Somehow this is the hardest question to answer, my first thought was Breach because that was my first time experiencing major map density extravaganza which started the map density addiction but Delirium could really take it to another level even with the backtracking. What's one thing every Path of Exile player should hear? Your builds might fail and that's ok, not all builds are meant to succeed. Like you can make them but they might just feel bad. Also don't be afraid to ask for some build advice or go to https://poe.ninja/ to see how other people are building a certain skill to give you good ideas. In Path of Exile, often 3+ brains looking at a build is better than just 1. When did you first start streaming? How did you get into it? I started streaming almost 3 years ago this October. It's actually surprising how long I've been doing it for now. ...KittenCatNoodle Presents Expedition's LoreSep 15, 2021 - Community AnnouncementsOur Expedition expansion introduced the mysteries of the Kalguuran people. Community streamer KittenCatNoodle, has created a video that pieces together the Kalguuran lore you may have uncovered throughout your expeditions. While this is an unofficial video, there are certainly plenty of interesting things to uncover about the Kalguur… Check out the video below! If you are interested in checking out more of KittenCatNoodle's lore videos, check out her YouTube channel or follow her on Twitch or Twitter for updates about the series. Community Designed Microtransaction - Poll #1Sep 14, 2021 - Community AnnouncementsA while ago, we hosted a series of polls for the community to collectively design a new microtransaction! This process produced great results and so we're doing it again! For today's poll, you'll decide which microtransaction type we should create! In future polls, we'll narrow down themes and various other options until we get to the final design. We want to keep things fresh, so because we designed a skill effect last time we've removed it from the options this time around. Use the poll options above to select which type of microtransaction you'd like to see the community design: Helmet, Cloak, Wings, Weapon Effect, Weapon Skin, Shield, Character Effect or Pet. This poll is available from this time of this post until Tuesday September 20th (PDT) next week. Note that there are several polls running across our other language news posts and we'll tally the results together to determine the outcome. To vote, head over to the poll on our forum here. We look forward to seeing the results!Iolite Class Gauntlet Twitch HighlightsSep 13, 2021 - Community AnnouncementsFrom clenching close calls to bursts of incredible luck, the opening weekend of Zizaran's Iolite Class Gauntlet has been a ball! Check out some of these amazing highlights which we've condensed for you on our forum here.Recent Microtransaction Concept ArtSep 12, 2021 - Community AnnouncementsWe've pulled together some concept art from a variety of popular new microtransactions to give you a glimpse into our creative process! Be sure to check them out below! Myrmidon Armour Set {STEAM_CLAN_IMAGE}/5193306/eff04569005abbf337a9ddb58ac7db4135d24361.jpg Balefire Weapon Skin {STEAM_CLAN_IMAGE}/5193306/91e64e2da3e741b807ebdc4bb07bd6a26eb81ad1.jpg Ethercraft Pets {STEAM_CLAN_IMAGE}/5193306/441f120d60e9b033d391c06df473fa408c9fa71c.jpg Illusionist Shield {STEAM_CLAN_IMAGE}/5193306/aca734def8980c2dc215fe717170a9b542dee0c3.jpg Illusionist Bow and Quiver Set {STEAM_CLAN_IMAGE}/5193306/e5dd19aa6ee92b0355a8dce2766121d74152c3fe.jpg Darkshard Golem Skin {STEAM_CLAN_IMAGE}/5193306/32a9190629bdde50814ea84980c264f8091455a6.jpg Lightbringer Golem Skin {STEAM_CLAN_IMAGE}/5193306/f477afa193f32300877a4ca68e5ae3b9b6ea24c7.jpg Myrmidon Cloak {STEAM_CLAN_IMAGE}/5193306/463b34f480a2c5e67ee481d0bfea0b805a1068ac.jpg Necrolord Wings {STEAM_CLAN_IMAGE}/5193306/ebebe09aca727835fa57678196ec0fcc7ee996bf.jpg Rapture Wings {STEAM_CLAN_IMAGE}/5193306/9a23130c5d04ba09e4f4251a060352a379799f87.jpg Baeclast Podcast featuring PreachSep 9, 2021 - Community AnnouncementsRecently, Twitch streamer Preach joined community streamers TarkeCat, RaizQT and Nugiyen on Baeclast to talk about his blind Path of Exile experience as a new player. We've really enjoyed watching his playthrough and wanted to highlight the podcast to the community in case you've missed it! Check it out below. Also, don't forget about Royale which starts up again this weekend! Our Hideout Competition will also end soon, and you have until Sunday the 12th of September at 10pm PDT to get your entries in.New Forum AvatarsSep 8, 2021 - Community AnnouncementsTo add a bit more flair to our forums, we've added X new avatars featuring various NPCs you would have crossed paths with in Wraeclast. Check them out below! {STEAM_CLAN_IMAGE}/5193306/30264dc19e1374de6310a84b13dfe9465f8cc0f7.png To change your forum avatar, visit the website and go to your User Profile located in the top left corner by clicking your username, then click "Change avatar" in the panel on the right. 3.15.3b Patch Notes PreviewSep 7, 2021 - Community AnnouncementsLater this week we are planning to deploy Patch 3.15.3b which contains a variety of bug fixes and other improvements. To give you an idea of what to expect, we've prepared a preview of the patch notes for you! Please note that the patch notes may be changed prior to their deployment. 3.15.3b Patch Notes Improved the visuals of Vorana, Last to Fall’s storm skill to make the outer ring more discernible.Improved the description of the Twice Tempted Atlas Passive to more accurately reflect its functionality.Fixed a bug where the Flask Enchantment to reuse a Flask at the end of its effect could reuse a Flask multiple times.Fixed a bug where additional Physical Damage reduction could cause Armour to provide Physical Damage reduction even if you had the Transcendence Keystone Passive allocated.Fixed a bug where Zana would not offer you another mission in a Map if portals to the previously selected mission failed to open.Fixed a bug where adding an Itemised Beast to your Bestiary would not unlock relevant Beast Recipes.Fixed a bug where Catarina, Master of Undeath could become stuck and fail to perform any actions.Fixed a bug where Syndicate Safehouse portals could open around the player instead of Jun in Map areas.Fixed a bug where some sound effects, such as the gong in Oba’s Cursed Trove, were not playing.Fixed a bug where filtering the Map Stash Tab with a quoted search term was not working properly.Fixed a bug where some modifier value ranges would sometimes not show on the Forbidden Taste and Doedre’s Elixir Unique Flasks.Fixed a bug where the 3D Art for Kaom’s Heart had lost some of its glow.Fixed an instance crash.Hideout Competition Highlights 2Sep 6, 2021 - Community AnnouncementsJust under a week remains for our Hideout Competition! We've loved looking through your entries and have selected a few more to show off in today's news post. Check them out in the video below! We hope these highlights have inspired you! For more information on the Hideout Competition, you can find the original thread here. Entries close Sunday the 12th of September at 10pm PDT, so you have about one week left to get your entries in! Best of luck to all entrants! Community Podcast with Chris Wilson, Ghazzy, Grimro and Crouching TunaSep 5, 2021 - Community AnnouncementsIn case you missed it, the recording from Chris Wilson's interview with community streamers GhazzyTV, Grimro and Crouching_Tuna is now available! A lot of important topics about the current state of Path of Exile were covered so be sure to check out the video below. Thank you all for your continued feedback and for taking the time to listen to these conversations. Zizaran's Upcoming Class Gauntlet EventSep 2, 2021 - Community AnnouncementsOn Sept 11th PDT, community streamer Zizaran is organising a 10-day Class Gauntlet Event. Racers will compete and earn points by leveling characters, killing bosses and delving to see how all of the classes fare in some of Path of Exile's most difficult encounters. The event will take place as a Hardcore Solo Self-Found Event League provided by us with a range of damage and life mods active. The prize pool is funded by the community and Zizaran's Event Partner. Information, Start Time and How to Join The event will have Increased Monster Damage, Monster Life, Monster Speed, Monster Elemental Damage, Reduced Player Resistances as well as the return of Additional Monster Projectiles. As with last Gauntlet, we have created this as an Event League that is available to all players. To join, simply log in on the day of the event and click "Join" in the bottom right corner of the character select screen. Players will receive points based on levels, specific boss kills as well as Delve. Don't forget, to get boss kill points you must submit your kills in the Path of Exile Community Racing Discord which you can join by clicking here. Start time: 11th September (PDT). The event will last for 10 days. A countdown is available here. Prize Pool The prize pool is crowdfunded by Zizaran's event partner and community streamers such as RaizQT, DS_Lily, Zizaran and more! In addition, streamers and their communities will be able to create a bounty with the money they fundraise for the event. Bounties are a custom prize that can be awarded to players for achieving a specified goal in the event. Keep an eye out on their social media for announcements regarding when their fundraisers are taking place and what they will be! Zizaran's Event Partner will be matching all contributions to the prize pool (Up to $25,000). The total prize pool will be split as follows: Operational Costs: 5% of Overall Prize Pool - To be distributed amongst Community Developers, and League Moderators The bounties placed by streamers and their communities during the fundraisers The prize pool minus bounties and operations cost will be awarded as follows: Rank 1 Overall: Gauntlet Trophy + 2% Bonus Witches Top Witch: 8% Second Witch: 4% Third Witch: 2% Fourth Witch: Temple Portal Effect and Temple Character Effect supplied by GGG Shadows Top Shadow: 8% Second Shadow: 4% Third Shadow: 2% Fourth Shadow: Temple Portal Effect and Temple Character Effect supplied by GGG Rangers Top Ranger: 8% Second Ranger: 4% Third Ranger: 2% Fourth Ranger: Temple Portal Effect and Temple Character Effect supplied by GGG Duelists Top Duelist: 8% Second Duelist: 4% Third Duelist: 2% Fourth Duelist: Temple Portal Effect and Temple Character Effect supplied by GGG Marauders Top Marauder: 8% Second Marauder: 4% Third Marauder: 2% Fourth Marauder: Temple Portal Effect and Temple Character Effect supplied by GGG Templars Top Templar: 8% Second Templar: 4% Third Templar: 2% Fourth Templar: Temple Portal Effect and Temple Cha...BPL: Dark Ages Twitch HighlightsSep 1, 2021 - Community AnnouncementsCommunity streamer ThisIsBadger's Dark Ages private league has concluded, and we thought we'd share a few highlights of some great moments! Check them out in today's news post by clicking here.Feedback on Colourblind Support for Gem SocketsAug 31, 2021 - Community AnnouncementsIn the recent Baeclast Podcast with Chris Wilson, we asked for people to email us with their feedback about what improvements we could make to Path of Exile to support our colourblind players. We received a lot of helpful insight and are appreciative of everyone who contacted us about this. One of the key pieces of feedback was that while it has been helpful for us to try to modify colours to look distinct from each other, the most effective method is to also ensure that there is a clear difference in shape between elements. One of the first changes we're making based on this feedback is to add notches to gem sockets that indicate what colour they are. These notches correspond to the layout of the passive skill tree. For example, the blue socket notch points upward to represent the Intelligence area at the top of the passive tree. {STEAM_CLAN_IMAGE}/5193306/c077cec123f5ef8c496d2fcce8b767f0a940fedc.png We'd love to get feedback specifically from our colourblind players about this but also welcome feedback from all players. We look forward to hearing from you! We also wanted to remind you that Chris Wilson will be appearing on another community podcast tomorrow on Ghazzy's Twitch channel alongside fellow streamers Grimro and Crouching_Tuna. Tune in on September 1st at 1pm PDT. We've also made a countdown for you here. We look forward to seeing you there and hearing your thoughts!Hideout Competition HighlightsAug 30, 2021 - Community AnnouncementsOur Hideout Competition is in full swing, and we've had so many awesome entries so far! We wanted to share a few highlights with you in today's news post. Check them out in the video below! We hope these highlights inspire you! For more information on the Hideout Competition, you can find the original thread here. Entries close Sunday the 12th of September at 10pm PDT, so you have about two weeks to get your entries in!Recent Topics from Community PodcastsAug 29, 2021 - Community AnnouncementsIn the last few weeks, Chris Wilson has appeared on two community interviews to discuss Path of Exile and while we recommend watching them in full for context, we wanted to create written reference for a few of the key points that came up. If you haven't checked them out already, you can find the Baeclast interview featuring TarkeCat, RaizQT, Octavian0, ZiggyDLive and Nugiyen here and the Zizaran and Mathil interview here. Chris will also appear on another podcast later this week hosted on Ghazzy's channel here alongside community streamers Grimro and Crouching_Tuna. Tune in on September 1st at 1pm PDT. We've made a countdown for you here. Game BalanceOne of the most pressing topics that was discussed during Baeclast is what players should expect in terms of nerfs going forward and whether we would see a continuation of sweeping nerfs as we saw in 3.15. While we do intend to continue to make the campaign (Acts Two through Ten) more challenging, we do not have any other sweeping nerfs planned in terms of game systems and player power, although you should still expect the usual assortment of buffs and nerfs to specific skills. In 3.16, we plan to further nerf Fortify to bring it in line with its intended use as a defensive tool for melee characters. However, we noted in the discussion that many players were concerned about what defensive options would be available to self-cast characters. We don't have anything to announce on this front yet but have noted the feedback and will work on a plan ahead of Fortify's upcoming nerf. Note that we will likely also address Aurabots in some way. We're aware that this has been a hot topic in the community. We are also investigating whether we can announce future balance changes sooner than usual, ideally ahead of the main expansion announcement livestream, so that players can provide feedback early with enough time for us to potentially act on it. We were unhappy with how some of the nerfs that took place during 3.15 ended up. While we have already reduced some of the mana nerfs early in Expedition, we will continue to keep an eye on this. With our rework to flasks, we agree with player sentiment that it feels there are too few defensive options available and too few sources of ailment mitigation to help overcome Path of Exile's obstacles. We don't have plans to announce yet but will be reviewing the defensive options that are available to players and how to make them more accessible. AilmentsWe discussed some of the potential improvements we can make to players' sources of Ailment mitigation. Please note that these have not been locked in as firm plans just yet but are ideas that we're considering to give you an idea of our current thoughts. Adding more Ailment mitigation or avoidance to skills. For example, adding appropriate mitigation to Purity of Fire, Purity of Ice and Purity of Lightning Auras with a more notable source on Purity of Elements.Adding more powerful mitigation for various debuffs and effects...Highlights from This WeekAug 26, 2021 - Community AnnouncementsThis week has been quite an eventful week for us, so we thought we'd round-up a few interesting and important posts for you in preparation for the weekend. Check them out below! BPL: Dark AgesCommunity streamer ThisIsBadger is hosting an exciting team vs team private league this weekend with some interesting rules to shake up how you play Path of Exile! Check out the trailer below: League Starts: Friday August 27 at 1pm PDT League Ends: Tuesday August 31 at 1pm PDT This event is open to everyone although there is a cap of 600 players per team (1800 spots in total). If you'd like to get involved or want more information, check out the Dark Ages website here. Good luck to all those participating! Path of Exile: RoyaleYesterday, we released a JSON file that will allow tool creators to work with the Royale exclusive passive skill tree. If you're a tool creator and missed it, you can grab the JSON here. Also, don't forget that Royale starts again this weekend! Here are the latest Royale-related changes from it's last patch, 3.15.2: The size of the Royale Island has been increased by 50%.Disconnecting from an in-progress match now grants experience from your death to the players who most recently attacked you within the last 5 seconds.The out-of-bounds debuff now stacks for every 10 seconds you stay outside of the play area. We hope to see you on the island, Exiles! Community Podcast with Chris WilsonThis week, Chris Wilson was to appear on a community podcast hosted on GhazzyTV's channel, alongside community streamers Grimro and Crouching_Tuna. Unfortunately, due to time constraints we've had to push this back to next week. The podcast has been rescheduled to September 2nd at 8AM NZT. We've made a countdown for you here. In the meantime, you can check out previous community podcasts from the Baeclast crew, or with Zizaran and Mathil, which also featured Chris! Preach Tries Path of Exile!Twitch streamer Preach tried out Path of Exile for the first time this week! We love seeing players new (and old!) to the game exploring what Path of Exile has to offer. One particular thing we get a kick out of is players reacting to the passive tree for the first time. Take a look at Preach's reaction to it here. Hideout CompetitionLast week we announced the start of a new Hideout Competition! Entries close on the 12th of September, so you have just over two weeks to enter! We've had a lot of amazing entries so far, and can't wait to see more of them!3.15.3 Patch NotesAug 25, 2021 - Community AnnouncementsLater today, we're planning to deploy Patch 3.15.3 which includes a variety of bug fixes and other improvements. You can get an early look at the patch notes below. Please note that as usual, the below patch notes may change prior to deployment. 3.15.3 Patch Notes Improvements Added an option to stop items on the ground from rendering if they're hidden by your item filter, which can help improve performance. This can be found under the Game category in Options. Added an option for propagating Supporter Pack Weapon Effects to your off-hand. This can be set when equipping a Weapon Effect to your main-hand in the Cosmetics Panel. Unwalkable terrain is no longer automatically revealed on the minimap in Expedition Logbook areas. Opening a Map with a “Area contains a Blight Encounter” Enchantment in an Atlas Region with the same Modifier on a Watchstone will no longer consume a charge of the Watchstones Modifier. Updated the description on Blight Scarabs to clarify Areas contain a single Blight Encounter (multiple Blight Encounters per area were never possible). Updated the “Blight chests in areas have X% chance to Duplicate contained Items” description to more accurately reflect its functionality. Updated the Strength of Blood Keystone Passive description to clarify that it does not affect Life Recovery from Instant Leech. Updated the Gut Instinct Atlas Passive description to clarify it does not provide Intelligence for the current Encounter’s Safehouse when releasing defeated Immortal Syndicate members. Bug Fixes Fixed a bug where the Soul of the Brine King “You cannot be Frozen if you’ve been Frozen Recently” Pantheon Power was not working correctly. Fixed a bug where Modifiers that granted the chance for Breach Splinters to drop as Breachstones instead were not working correctly for Breach Splinters dropped from Breach Bosses. Fixed a bug where Modifiers that granted the chance for Legion Splinters to drop as Legion Emblems instead could cause only a single Legion Emblem to drop. Fixed a bug where Heist Trinket that caused Orbs of Transmutation to drop as Regal Orbs would also have a chance to drop them as Orbs of Alchemy or Chaos Orbs. Fixed a bug where Heist Trinkets that caused Orbs of Transmutation to drop as Orbs of Alchemy or Chaos Orbs had no effect. Fixed a bug where some Heist Rogues were not affected by increased Job speed Modifiers. Fixed a bug where some Heist Rogues could get stuck in doors. Fixed a bug where the Reflected Damage from Divergent Molten Shell was not penetrating Enemy Fire Resistance. Fixed a bug where Olroth, Origin of the Fall could briefly stop using skills if taunted by a minion in the first phase of his fight. Fixed a bug where the beam skill used by a Maven-created clone of the Plaza Map boss would not cancel when a player entered a Conqueror arena. Fixed a bug where multiple increased Quantity of Items found in this Area Zana Modifiers could be seen when viewing the Map Device. Fixed a bug where the beams in The P...Midnight Pact Mystery Box Concept ArtAug 24, 2021 - Community AnnouncementsThe Midnight Pact Mystery Box features dark designs that bring a hint of mystery to your characters. In today's news post, we've gathered some concept art to give you a glimpse behind the scenes of the development of these cosmetic effects. {STEAM_CLAN_IMAGE}/5193306/e8111d1e3a7601443ea1b2e2de2189774836e35e.jpg {STEAM_CLAN_IMAGE}/5193306/5bcff56b994f38c26a2fe95b49bd7d86784abb69.jpg {STEAM_CLAN_IMAGE}/5193306/6be2d1055ede781000eed905dc57ccee7845866a.jpg {STEAM_CLAN_IMAGE}/5193306/94540a27ac364e28d1ec40128b2ceb918b0d1503.jpg {STEAM_CLAN_IMAGE}/5193306/fe52e2ed22e0e7470b299954c70ba4aa2d67cf95.jpg {STEAM_CLAN_IMAGE}/5193306/af0c898c229776324106796a94be71c244d3c70f.jpg {STEAM_CLAN_IMAGE}/5193306/9780d983b98988720fefc34b011e08efd0ee41aa.jpg {STEAM_CLAN_IMAGE}/5193306/866033178fb19ee595e7a1091ef87f5de6219270.jpg {STEAM_CLAN_IMAGE}/5193306/511e1e2bdc226cd117dba31237152f6a2a0b38d3.jpg {STEAM_CLAN_IMAGE}/5193306/3fec51ed4a2e69b5895859353d28cf6cdbca4bb5.jpg {STEAM_CLAN_IMAGE}/5193306/00097b7ab64045febcd4ce0df8d7648eb7310e71.png {STEAM_CLAN_IMAGE}/5193306/4285d9d30c92d015c2eaef8b99309fb33c19223e.png You can check out the full Midnight Pact Mystery Box sets or buy yours here.Badger Team vs Team Private League: Dark AgesAug 23, 2021 - Community AnnouncementsCommunity streamer, ThisIsBadger, has once again organised an exciting co-operative, team-based event which takes place this coming weekend! Participants will be randomly split into three teams: the Druids, the Knights or the Mercenaries! They'll compete for points which are awarded for cumulative team level, Boss bounties, Delve depth, Heist collections and more! League Starts: Friday August 27 at 1pm PDT League Ends: Tuesday August 31 at 1pm PDT This event is open to everyone although there is a cap of 600 players per team (1800 spots in total). If you'd like to get involved or want more information, check out the Dark Ages website here. Good luck to all those participating!Path of Exile: The Sounds of ExpeditionAug 22, 2021 - Community AnnouncementsPath of Exile: Expedition introduced new skills and bosses, as well as reimagining the Act 1 Brutus fight. In today’s news, our talented sound design team wanted to share some of the thoughts and processes that helped bring the expansion to life. You can read the full write-up and check out example videos here.Path of Exile Proves Once Again It Has One of the Most Loyal Fan Bases on SteamJun 4, 2018 - GitHypLast August, Path of Exile came just two thousand players short of hitting 100k for the first time ever. A bittersweet moment for the developers at Grinding Gear Games who certainly would have liked to finally break six figures, but who had also more than doubled the player base of their four-year-old game in a year's time. Now, after its usual seasonal player base slump, Path of Exile has once again come just shy of breaking six figures with the free-to-play game’s new 'Incursion' update. The latest time-traveling expansion saw an impressive peak of 96k players on Steam over the weekend with recent reviews from players remaining Very Positive. [caption id="attachment_351571" align="aligncenter" width="770"] Path of Exile Peak Concurrent Players on Steam via GitHyp[/caption] By doubling May’s peak of only 42k players, Grinding Gear Games have again proved they have one of the most loyal followings on Steam. Since 2013, Path of Exile has seen its share of highs and lows, but continued updates and improvements from the developers have always managed to keep players coming back for more. At the moment, Path of Exile is back to being the #4 most played game on Steam and it's just a matter of time before one of these big updates finally puts PoE over the 100,000 mark.Path of Exile Hits New Milestone at #4 on Steam Just Short of 100k PlayersAug 12, 2017 - GitHypBack in December, we reported that Path of Exile had reached its highest player count ever on Steam with 46k concurrent players. Now, eight months later, the popular action role-playing game has already doubled that prior record bringing in a new all-time high of 98k players and reaching #4 on Steam. When looking at PoE’s player counts over the past few months, you might think the game was in trouble seeing a 73% drop in its playerbase. Yet, the recent spike comes as no surprise. PoE has one of the most unique and loyal playerbases on Steam and the developers at Grinding Gear Games know how to keep fans always coming back for more. The most recent spike in players comes after the release of "The Fall of Oriath" expansion on August 4th. The first big update since March, which adds new acts, leagues, divine powers, and of course a whole lot more highly-anticipated loot. [caption id="attachment_283819" align="aligncenter" width="795"] Path of Exile's Peak Concurrent Players on Steam via GitHyp[/caption] Aside from constant waves of new content released by the devs every few months, PoE’s success has also come from its free-to-play business model which has been embraced by the community. The latest microtransaction reveal currently sits at a 99% approval rating on YouTube and the game has maintained very positive reviews on Steam. Another big factor contributing to PoE’s success has been Twitch. Some of the most popular streamers such a LIRIK, DansGaming, and itmeJP have all helped boost the game to a new all-time high of 76k peak viewers. Again, more than double the previous record of 34k viewers back in March on Twitch. As expected, Path of Exile’s playerbase is already on the decline since the release of the latest expansion. Dropping 24% one week after its record-setting weekend. Still, even with another potential 70%+ dropoff in players in the coming months, ARPG fans are sure to come back and help Path of Exile break 100k players in the coming months when the next big update hits.Path of Exile Reaches Its Highest Concurrent Player Count Ever on SteamDec 12, 2016 - GitHypReleased a little over three years ago back in 2013, Path of Exile’s playerbase continues to grow with each new content update that developer, Grinding Gear Games, releases on Steam. Most recently, the playerbase for PoE reached a new all-time high just two days after the December 2 release of Content Update 2.5.0: Breach. The Diablo-inspired action RPG has been one of Steam’s most played games for years, but on December 4, Path of Exile broke its previous all-time peak player record by bringing in an impressive 46,733 concurrent players in a single hour. And in doing so, the Breach update also helped PoE reach its highest ranking ever on Steam coming in at #5. [caption id="attachment_224765" align="aligncenter" width="770"]Path-of-Exile-Breach-All-Time-Player-Record-graph Path of Exile's Peak Player Count Per Hour Data via GitHyp[/caption] The previous highest peak for PoE was back in March 2016 when the game’s fourth major expansion, Ascendancy, brought in 36,913 players during its launch week.  So when comparing the two record-setting peaks, Breach’s launch has crushed Ascendancy with a 21% increase in players -- an impressive number, especially considering the age of the game. As expected, Breach's second weekend had a slight dip, but still managed to pull in 40k+ peak player days. The player counts for PoE always dip back down over the months following a big new update or season, but the developers at GGG seem to always find a way to bring players right back with enticing new features. Their latest launch has proven this once again becoming their most successful update yet which has grown the game’s playerbase significantly. With the current player counts higher than ever and recent user feedback on Steam being overwhelmingly positive, the future looks bright for both new and returning players venturing into Path of Exile’s dark fantasy world of Wraeclast.