

Games Analyzed
More Game Analysis
Elden Ring's Player Count Continued to Grow During its Second Weekend on Steam
Interest in The Division 2 is Down Significantly with Viewer Counts for the Beta Much Lower than the First Game on Twitch
Starlink: Battle for Atlas was One of Ubisoft’s Weakest Launches Ever for a New IP
No Man’s Sky Had Almost Half of the Original Launch’s Player Count Return Over the Weekend on Steam
No Man’s Sky is Back in Steam’s Top 10 Most Played Games
Far Cry 5’s Launch Crushes Previous Entries in the Series with Over 5 Times the Players on Steam
Rainbow Six: Siege Breaks 100k Concurrent Players on Steam for the First Time
No Man’s Sky Player Counts One Year After Launching on Steam
For Honor Has Now Lost 95% of Its Playerbase, Worse Than The Division 1 Year Ago
For Honor Lost Over Half of Its Playerbase in Its First Two Weeks on Steam
Archives
- January 2024
- December 2023
- July 2023
- March 2023
- February 2023
- January 2023
- May 2022
- March 2022
- February 2022
- January 2022
- December 2021
- November 2021
- September 2021
- August 2021
- June 2021
- May 2021
- April 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- May 2020
- March 2020
- November 2019
- October 2019
- September 2019
- August 2019
- July 2019
- June 2019
- April 2019
- March 2019
- February 2019
- January 2019
- November 2018
- October 2018
- September 2018
- August 2018
- July 2018
- June 2018
- May 2018
- April 2018
- March 2018
- February 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- April 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
Meta
No Man’s Sky Has Lost 78% of its Playerbase in its First Week on Steam
2016’s Biggest Launch is Quickly Hemorrhaging Players
No Man’s Sky has been one of the most hyped up games of the past couple years… and with good reason. Hello Games’ ambitious idea to create a universe on par with the size of our own known universe in a video game was both beautiful and mind-blowing when teased in previews.
Last week’s launch proved that there was just as much hype among gamers as ever with No Man’s Sky bringing in an average of 212k players at its peak and becoming the biggest launch of 2016.
However, reactions among gamers since the launch have been very mixed and there have been a tremendous amount of technical issues reported by players on PC that have caused gamers to abandon their short trips to space.
GitHyp’s No Man’s Sky Player Count per Hour Data
Last Friday during the No Man Sky release, player counts peaked around 212k players on Steam. Almost doubling the prior top 3 launches of 2016: XCOM 2 – 132k peak launch players, Dark Souls III – 129k players, and The Division – 113k players.
And while No Man’s Sky has continued to stay in Steam’s top 5 most played games all week, it has been quickly hemorrhaging players with a 78% decrease from its highest peak 7 days ago of 212k players to its highest peak so far today of 47k players.
Hello Games’ dev team just released a patch today in an effort to try and quickly remedy many PC players’ problems, but at this point it might be too little too late and the other remaining issues and controversies surrounding the ambitious new title could turn 2016’s biggest launch into 2016’s biggest bomb.
Update: The player count numbers have dropped further down to 93% in the past two weeks since launch and the developers are now locking threads on Steam that source player count stats.
Update 2: The player count numbers have dropped even further down to 98% now a month after launch and the developers have remained silent since the original post date of this article.