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Dead by Daylight

 
4th Anniversary | Community Activity ScheduleMay 28, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/d0d5a7f8a1412391ca5b5f83921a1d8723229714.png June is Dead by Daylight 4th Anniversary month! CONTESTS - SUBMISSION ARE OPENING ON JUNE 1ST TO JUNE 22ND ARTWORK CONTEST 1st Prize: 24 000 AC / 2nd and 3rd prize: 18 000 AC Rules: Click here Sub-forum: Click here COSPLAY CONTEST 1st Prize: 24 000 AC / 2nd and 3rd prize: 18 000 AC Rules: click here Sub-forum: click here GAME GUIDE CONTEST 1st Prize: 24 000 AC / 2nd and 3rd prize: 18 000 AC Rules: click here Sub-forum: click here CRAFTING CONTEST 1st Prize: 24 000 AC / 2nd and 3rd prize: 18 000 AC Rules: Click here Sub-forum: click here 2020 IN-GAME COSMETIC CONTEST WINNERS {STEAM_CLAN_IMAGE}/11814497/35e0d1e780c64bb4b5c51f384ff819ed19f092b7.png 2 winners will have their in-game cosmetic concepts integrated in the game! Freestyle Claudette by Nohequin https://forum.deadbydaylight.com/en/discussion/142563/freestyle-claudette-nohequin/p1 Legion by Certere / Amacky https://forum.deadbydaylight.com/en/discussion/141976/legion-frank-never-stop-slashing-amacky/p1 RAFFLES BETWEEN JUNE 18TH TO JUNE 21ST ON DISCORD Head over to the Official Dead by Daylight Discord for raffles and drops between June 18th and June 21st. Raffles for game and DLC codes will be posted daily, as well as random key drops in some channels for active members. Join our Discord server here: https://discord.com/invite/deadbydaylight DIGITAL GOODIES WALLPAPERS https://deadbydaylight.com/en/media COSPLAY GUIDE They will be released during the month of June Wraith Cosplay guide – NEW! Spirit Cosplay guide – NEW! Huntress Cosplay guide - click here under the section cosplay guide FOLDABLE CHARACTERS They will be released during the month of June Claudette Morel Dwight Fairfield Meg Thomas Jake Park Nea Karlsson The Trapper The Hillbilly The Wraith The Nurse AROUND THE CAMPFIRE Join us each week on Twitch as we hang out and play some matches. Get to know some of the people who make Dead by Daylight possible in this new series of casual streams! https://www.twitch.tv/deadbydaylight DATES June 5th - 2PM ET June 12th - 2PM ET June 19th - 2PM ET June 26th - 2PM ET DBD EXAM Test your DBD knowledge! DATE June 10th The exam starts on June 10th - 10AM EST and will be available for 24 hours RULES There will be 50 questions on the exam. Each question is worth 2 points. 0~58 points = F 60~68 = D 70~78 = C 80~88 = B 90~98 = A 100 = A+ PRIZE Examinees who obtain an A or A+ will enter a raffle. 50 prizes of 500 Auric Cells will be raffled between the examinees who obtain A and A+ . IN-GAME IN-GAME ANNIVERSARY EVENT From June 23rd, 2020 to July 7th, 2020 More information as we get closer to the event. PRIDE MONTH EMOTES Will release on June 1st on BTTV & Discord Check out our social media! LIVESTREAM June 5th - 5PM ET – Frankie & Hale celebrate Pride Month! https://twitch.tv/haleleon https://twitch.tv/frankiejgrande June 12th - 3PM ET – Elix_9, Deere & Dragtrashly celebrate Pride Month! https://twitch.tv/elix_9 https://twitch.tv/d...Silent Hill is returning in Dead By Daylight DLCMay 27, 2020 - Rock, Paper, Shotgun While the Silent Hill series still seems basically dead, and maybe that’s for the best, parts will return in Dead By Daylight. The 1v4 multiplayer horrorshow’s next DLC pack will introduce Silent Hill, with Cheryl Mason as a playable survivor, Pyramid Head as a killer, and the school as a new map. DBD has long had guest characters out horror films, from Halloween to Scream, so this is fairly natural. Hell, it’s better than Konami tend to treat Silent Hill. (more…) Silent Hill's Pyramid Head is Dead by Daylight's next killerMay 26, 2020 - EurogamerKonami might not be in any particular hurry to give the world a proper new Silent Hill (damn you Konami!), but it's now teamed up with Dead by Daylight developer Behaviour Interactive to bring Silent Hill 2's iconic unearthly butcher Pyramid Head to the asymmetrical horror game. Pyramid Head arrives as part of Dead by Daylight's upcoming Silent-Hill-themed DLC - which also includes a suitably sinister new map and familiar survivor - and marks the game's seventh licensed addition, following on from the likes of Halloween's Michael Myers, Nightmare on Elm Street's Freddy Krueger, Texas Chainsaw Massacre's Leatherface, Saw's Amanda Young, Scream's Ghost Face, and Stranger Things' Demogorgon. Behaviour Interactive calls Pyramid Head (who'll be known as The Executioner in-game) a "sadistic and merciless killer fixated on dispensing punishment through pain", and the pointy-headed one will be fulfilling their tour of torment within the shadowy halls of a new map inspired by Silent Hill's Midwich Elementary School. Read more Player Test Build 4.0.0 | All you need to knowMay 26, 2020 - Community AnnouncementsSCHEDULE MAY 26, 3:00 PM ET PTB goes live HOW TO ACCESS THE PTB https://forum.deadbydaylight.com/en/discussion/26/ PATCH NOTES https://forum.deadbydaylight.com/en/kb/patchnotes HOW TO REPORT BUGS https://forum.deadbydaylight.com/en/categories/4-0-0-ptb-bug-reporting HOW TO GIVE FEEDBACK https://forum.deadbydaylight.com/en/categories/4-0-0-ptb-feedback We are live! Let's celebrate!May 19, 2020 - Community AnnouncementsWhen: May 26th, 2020 Time: 2 PM EDT Where: Twitch and YouTube We are live! Let's celebrate 🎉 🔗Twitch: https://bit.ly/2XAb6iY and YouTube: https://bit.ly/2zosqQd {STEAM_CLAN_IMAGE}/11814497/a13d97519b2a24204e416927838316d635d2983d.png3.7.2 Hotfix | Patch NotesMay 12, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/eee91648447f76364d8b5c1420e82e6a193543e0.png The 3.7.2 hotfix is out now! Patch Notes Bug Fixes Fixed an issue that caused Killers or Survivors to be stuck in a dropped pallet location. Fixed an issue that caused the user to be stuck when hooking or unhooking a Survivor. Fixed an issue that caused Meg to fly off the hook after being hooked a second time in the Tutorial. The Cannibal: Fixed an issue that caused the chainsaw SFX to stay active after destroying a pallet. Fixed an issue that caused the Entity Blockers to be invisible and have no smoke VFX after vaulting through a window 3 times. The Nurse: Fixed an issue that caused the Nurse to be unable to blink in most of the Chapel. Fixed an issue that caused the animation of the Hillbilly's chainsaw attack to display incorrectly when hitting a wall. Fixed an issue that caused Stalking as Ghost Face and revealing Ghost Face as a Survivor to be difficult when hiding in tall grass. Fixed an issue that caused the Undetectable status to trigger as soon as the Killer stopped moving when using the perk Insidious. Fixed an issue that caused the Offerings on the offering screen to be displayed smaller. Fixed an issue that caused some generators to be unable to be damaged by the Killer from certain angles. The Nightmare: Fixed an issue that caused Pallet remains to not be cleared when the Nightmare puts down a Dream Pallet. Fixed an issue that caused the perk Head-On to deactivate if another Survivor is grabbed from a locker. Fixed an issue that caused the Huntress' hatchets' addon on-hit effects to not work. Fixed an issue that caused the end of match music to persist between trials. 3.7.1 Hotfix | Patch NotesMay 5, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/4e138fbd1aea2f46b1996a6a4aca10f4a47c569a.png The 3.7.1 hotfix is out now! Patch Notes Bug Fixes Fixed an issue that could cause Survivors to fall out of world when escaping a trial and transitioning to the match result screen. Fixed an issue that allowed Survivors to vault while staggered after falling. The Oni: Fixed an issue that caused the grab animation to trigger twice when picking up a survivor in Blood Fuiry mode. The Huntress: Fixed an issue that caused the camera to reset incorrectly when putting away a hatchet. The Huntress: Fixed an issue that failed to award bonus Deviousness points when hitting a Survivor with a hatchet. The Oni: Fixed an issue that caused the Oni's Kanobo to float briefly when he transitions to Demon Mode. Fixed an issue that could cause the Killer to hang when the match start timer reaches zero. Fixed an animation issue that caused the Killer to be offset when performing a Mori on a Survivor that is quickly spinning. Thompson House: Fixed invisible collisions in the Farmhouse. Fixed an issue that caused the Insidious perk icon to not be dimmed when the effect is inactive. Fixed an issue that could cause a Survivor to crash when being sacrificed while using the perk Sole Survivor. Fixed an issue that failed to display the EULA website after confirming that the user is older than 18. Coldwind Farm: Fixed an issue that caused the Killer stain to be blocked by the corn, causing odd geometrical shapes to appear. Fixed an issue that caused the Trapper's Neptune Failure body customization to clip through the camera while the trap collecting animation is playing. Fixed an issue that caused Auras to be visible through certain Survivor's hair or outfits. Fixed an issue that caused the Background music to stop playing for the Killer once all generators have been powered up. Fixed an issue that caused the offering description to be displayed in the bottom right of the screen when hovering the cursor over this area just before they are flipped over in the middle of the screen. The Shape: Fixed some issues that could cause the Stalking powers to either not give any stalk progress or cause the stalking to continue once the Survivor walks past the field of view. The Spirit's Prayer Beads add-on: Fixed an issue that caused the phase shifting SFX to be silent outside the Spirit's terror radius if she starts phase shifting while inside the terror radius and then move farther away. Dead Dawg Saloon: Fixed an issue that caused the lantern's lights to flicker. Lampkin Lane: Fixed a one sided texture wall and floating grass above the stairs of the basement. The Hag: Fixed an issue that caused the Red Stain of the Hag to change when teleporting to a triggered trap. Fixed an issue that could sometimes kick a user from a party lobby back to the main menu with an unknown error. ESCALATION, TOME III OF THE ARCHIVES IS NOW AVAILABLE!Apr 29, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/1f54ec94ca017613b528d2fa47295a475703e28e.png Tome III: ESCALATION, the newest entry into the Archives, is now available in Dead by Daylight. As you brave your way through new challenges, you will uncover the never-seen-before memories of Kate Denson, Dwight Fairfield, The Legion (Julie), and The Huntress! Life doesn’t always go the way we plan. How many times could a tragedy have been avoided with a little patience… a little reflection… a little common sense? How many times has pride and anger destroyed or changed lives in ways no one expected or imagined? Sometimes taking a moment to reflect before emotions escalate changes... everything. Unlockable character Memories include: • Kate Denson – BACK TO ZERO • Anna (The Huntress) – A LOVELY WAR • Dwight Fairfield - A STORY BY ANY OTHER NAME • The Legion (Julie) - SOLDIERS OF MAYHEM In the ESCALATION Rift, earn over 60 cosmetic items through the Free and Premium tracks to be yours forever even once the Rift closes. Unlock 10 new outfits, including the Escalation Collection for the Tome III focus characters. Unlock the Rift Pass in-game and get instant access to 3 exclusive items for 1,000 Auric Cells. You can earn it all back by playing the game. Look deeper into the Fog with Tome III: ESCALATION. 3.7.0 MID-CHAPTER | RELEASE INFORMATIONApr 28, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/1334028a438ebbb42af915ea525d14b3c3d74991.png RELEASE SCHEDULE STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Planned: 11 AM EDT CONTENT DEVELOPER UPDATE | APRIL 2020 : Here TOME III: ESCALATION Please note that the new Tome and Rift will release tomorrow, April 29th. Patch notes Features & Content When all remaining Survivors in a trial hit the Struggle phase on the hook, the Entity will instantly drain their remaining life bar. The repair speed Efficiency Debuff for each Survivor working on a generator has been increased to 15% (up from 10%). Great Skill Checks while repairing now give 1% bonus progression (down from 2%). Great skill Checks while repairing now give to 300 Bloodpoints (up from 150). Memento Mori interaction adjustment: Mori animations only begin playing at the end of the interaction charge. The Legion Feral Frenzy adjustment: Restored The Legion's ability to see scratch marks and pools of blood at the beginning of the fatigue (when Feral Frenzy expires). The Emblem System: Adjusted the Benevolent Emblem progression thresholds. Added additional player feedback when Survivors attempt to escape a hook by themselves. Improved the Controller sensitivity range in Options. Added score events for interrupting Survivors that are sabotaging a hook, cleansing a totem or digging around in a Jigsaw box for a key. Updated the Party Management visuals - silhouette The Archives New Content: Tome 03 Added a Details Screen to provide a full list of content available in the current Rift (Free + Premium tracks). On the offering screen, the description of the offerings now appear at the same time as the offering is revealed. Balance Coldwind Farm Torment Creek: Reduced the safety of the window in the silo. Rancid Abattoir: Reduced the safety of the window in the slaughterhouse. Fractured Cowshed: Reduced the safety of the window in the cowshed. Thompson House: Added a drop down from the second floor and added a window vault. Added safety to the combine harvesters vault preventing a strong alternative path. MacMillan Estate Coal Tower: Removed the window on the first floor of the tower Groaning Storehouse: Removed the window in the storehouse. Ironworks of Misery: Reduced the safety of the window in the foundry. Autohaven Wreckers Wretched Shop: Removed the RNG window spawn logic in the garage and reduced window safety. Backwater Swamp Grim Pantry: Reduced the safety of the window under the shack. Level Design QoL Fixes: Haddonfield corner fence vaults: Removed. Suffocation Pit: Removed the randomly generated window spawn logic and reduced the safety of the window loop in the mine. Disturbed Ward Pallet logic reduced to 2 pallets. Badham Preschool fence loop: shortened. Dead Dawg Saloon: Added breakable walls to the saloon. Layout Tweaks: Updated tile-type spacing and or map size. Rotten Fields Reduced the size of the map and added more distance between Maze t...Mid Week Madness Sale ends soon!Apr 23, 2020 - Community AnnouncementsLast call to get Dead by Daylight and some of the DLCs you are missing for a a fraction of their price. There are only a few hours left before the sale ends, so act fast! {STEAM_CLAN_IMAGE}/11814497/af89f2f389d9118e3a8a0dd154b04aac1f2cd74e.png https://store.steampowered.com/app/381210/Dead_by_Daylight/ https://store.steampowered.com/app/1199880/Dead_by_Daylight__Cursed_Legacy_… https://store.steampowered.com/app/1135280/Dead_by_Daylight__Stranger_Thing… https://store.steampowered.com/app/1089270/Dead_by_Daylight_Ghost_Face/ https://store.steampowered.com/app/1009821/Dead_by_Daylight__Ash_vs_Evil_De… https://store.steampowered.com/app/530711/Dead_by_Daylight__The_Halloween_C… https://store.steampowered.com/app/700282/Dead_by_Daylight__A_Nightmare_on_… https://store.steampowered.com/app/750381/Dead_by_Daylight__the_Saw_Chapter… https://store.steampowered.com/app/700280/Dead_by_Daylight__Leatherface/ https://store.steampowered.com/app/1009820/Dead_by_Daylight__Demise_of_the_… https://store.steampowered.com/app/925750/Dead_by_Daylight__Shattered_Blood… https://store.steampowered.com/app/971790/Dead_by_Daylight__Darkness_Among_… https://store.steampowered.com/app/799200/Dead_by_Daylight__Curtain_Call_Ch… https://store.steampowered.com/app/577901/Dead_by_Daylight__Headcase/?snr=1…Mid Week Madness Sale!Apr 21, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/69cc986a6129629b247b477ba36106e67871f651.png https://store.steampowered.com/app/381210/Dead_by_Daylight/ https://store.steampowered.com/app/1199880/Dead_by_Daylight__Cursed_Legacy_Chapter/ https://store.steampowered.com/app/1135280/Dead_by_Daylight__Stranger_Things_Chapter/ https://store.steampowered.com/app/1089270/Dead_by_Daylight_Ghost_Face/ https://store.steampowered.com/app/1009821/Dead_by_Daylight__Ash_vs_Evil_Dead/?snr=1_5_9__405 https://store.steampowered.com/app/530711/Dead_by_Daylight__The_Halloween_Chapter/?snr=1_5_9__405 https://store.steampowered.com/app/700282/Dead_by_Daylight__A_Nightmare_on_Elm_Street/ https://store.steampowered.com/app/750381/Dead_by_Daylight__the_Saw_Chapter/ https://store.steampowered.com/app/700280/Dead_by_Daylight__Leatherface/ https://store.steampowered.com/app/1009820/Dead_by_Daylight__Demise_of_the_Faithful_chapter/ https://store.steampowered.com/app/925750/Dead_by_Daylight__Shattered_Bloodline_Chapter/ https://store.steampowered.com/app/971790/Dead_by_Daylight__Darkness_Among_Us_Chapter/ https://store.steampowered.com/app/799200/Dead_by_Daylight__Curtain_Call_Chapter/ https://store.steampowered.com/app/577901/Dead_by_Daylight__Headcase/?snr=1_5_9__4053.7.0 Mid-Chapter - Player test buildApr 7, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/8e6f5f5e91d7360ca45e1cbfe9594c16bb2ad87b.png Patch notes 3.7.0 Release time: April 7th 2020 at 11AM EDT FEATURES & CONTENT When all remaining Survivors in a trial hit the Struggle phase on the hook, the Entity will instantly drain their remaining life bar. The repair speed Efficiency Debuff for each Survivor working on a generator has been increased to 15% (up from 10%). Great Skill Checks while repairing now give 1% bonus progression (down from 2%). Great skill Checks while repairing now give to 300 Bloodpoints (up from 150). Momento Mori interaction adjustment: Mori animations only begin playing at the end of the interaction charge. The Legion Feral Frenzy adjustment: Restored The Legion's ability to see scratch marks and pools of blood at the beginning of the fatigue (when Feral Frenzy expires). The Emblem System: Adjusted the Benevolent Emblem progression thresholds. Added additional player feedback when Survivors attempt to escape a hook by themselves. Improved the Controller sensitivity range in Options. Added score events for interrupting Survivors that are sabotaging a hook, cleansing a totem or digging around in a Jigsaw box for a key. Updated the Party Management visuals. The Archives New Content: Tome 03 Added a Details Screen to provide a full list of content available in the current Rift (Free + Premium tracks). BALANCE Coldwind Farm Torment Creek: Removed exploit window and tweaked the tile. Rancid Abattoir: Removed the exploit window and tweaked the tile. Fractured Cowshed: Removed exploit window and tweaked the tile. Thompson House: Added a drop down from the second floor and added a window vault. Added safety to the combine harvesters vault preventing a strong alternative path. MacMillan Estate Coal Tower: Removed exploit window and tweaked the tile. Groaning Storehouse: Removed exploit window and tweaked the tile. Ironworks of Misery: Removed exploit window and tweaked the tile. Autohaven Wreckers Wretched Shop: Removed the RNG window spawn logic and reduced window safety. Backwater Swamp Backwater Swamp Grim Pantry: Removed exploit window and tweaked the tile. Level Design QoL Fixes: Level Design QoL Fixes: Haddonfield corner fence vaults: Removed. Suffocation Pit RNG window logic: Removed. Disturbed Ward Pallet logic reduced to 2 pallets. Badham Preschool fence loop: shortened. Layout Tweaks: Updated tile-type spacing and or map size. Layout Tweaks: Updated tile-type spacing and or map size: Rotten Fields: Size and type spacing. Wretched Shop: Type spacing. Fractured Cowshed: Size and type spacing. Thompson House: Size and type spacing. Wreckers' Yard: Size and type spacing. The Temple of Purgation: Size and type spacing. Mother's Dwelling: Type spacing. Mount Ormond Resort: Type spacing. For more info click here: Dev Update April 2020 PERKS Head-On: added visual feedback to clearly indicate how soon the perk will be ready for use. Prove Thyself: Now addds 15% repair speed for each Survivor working ...Let the Bloodrush begin!Mar 25, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/ff9424ef8b8f9f2302b2e11117ffdf140821b207.jpg Stay safe inside and enjoy the Bloodrush (1.5x Bloodpoints). The event is on now and runs through April 15th at 11 AM EDT.Hotfix 3.6.1Mar 17, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/2abeb623db0c6760acba7e9b9317b37c837b8de4.png The 3.6.1 hotfix is rolling out later today, including various bug fixes and improvements. For full patch notes, click here: https://forum.deadbydaylight.com/en/kb/patchnotesDLC on sale for a limited time!Mar 15, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/39c3b22166169fc2339179483f2d4c3031eb6836.jpg https://store.steampowered.com/app/1199880/Dead_by_Daylight__Cursed_Legacy_Chapter/ https://store.steampowered.com/app/1135280/Dead_by_Daylight__Stranger_Things_Chapter/ https://store.steampowered.com/app/1089270/Dead_by_Daylight_Ghost_Face/ https://store.steampowered.com/app/1009821/Dead_by_Daylight__Ash_vs_Evil_Dead/?snr=1_5_9__405 https://store.steampowered.com/app/530711/Dead_by_Daylight__The_Halloween_Chapter/?snr=1_5_9__405 https://store.steampowered.com/app/700282/Dead_by_Daylight__A_Nightmare_on_Elm_Street/ https://store.steampowered.com/app/750381/Dead_by_Daylight__the_Saw_Chapter/ https://store.steampowered.com/app/700280/Dead_by_Daylight__Leatherface/ https://store.steampowered.com/app/1009820/Dead_by_Daylight__Demise_of_the_Faithful_chapter/ https://store.steampowered.com/app/925750/Dead_by_Daylight__Shattered_Bloodline_Chapter/ https://store.steampowered.com/app/971790/Dead_by_Daylight__Darkness_Among_Us_Chapter/ https://store.steampowered.com/app/799200/Dead_by_Daylight__Curtain_Call_Chapter/ https://store.steampowered.com/app/577901/Dead_by_Daylight__Headcase/?snr=1_5_9__405The Chains of Hate chapter is now Available on PC and consolesMar 10, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/f76b331391fae7bfb209833f02b5c0c2899cef5e.jpg Chains of Hate, a new chapter for Dead by Daylight is now available on Steam. As you venture into the Dead Dawg Saloon, in the Graves of Glenvale, you'll get to meet two new characters: the Deathslinger and Zarina Kassir. Caleb Quinn – The Deathslinger – made a career out of revenge; a brilliant and fiery-tempered engineer armed with a weapon of his own invention, he became a brutal and efficient bounty hunter. Following the massacre of those who had betrayed him at Hellshire Penitentiary, The Deathslinger was lured into the Realm of the Entity where he now uses his unique invention—a rifle that fires a chain—to round up survivors for The Entity. The new survivor is Zarina Kassir, a modern day cowboy using her camera and filmmaking skills to help those who cannot help themselves. As she investigated the circumstances around the ‘Mad Mick Massacre’ at Hellshire prison, she unravelled more than she bargained for. The Chains of Hate Chapter includes: • A new Killer: The Deathslinger • A new Survivor: Zarina Kassir • An exclusive item for Zarina Available to all players is also the new Chapter map: Dead Dawg Saloon, part of the new Graves of Glenvale realm. The chance of being sent to the Dead Dawg Saloon will be increased for the first week of its release. See you in the Fog! All you need to know: https://forum.deadbydaylight.com/en/discussion/134600 Patch notes: https://forum.deadbydaylight.com/en/kb/patchnotesFor a limited time!Mar 10, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/e3e4b0c1383b9b74b8b2d998a6963e5395a09936.png3.6.0 | Player Test Build | All You Need To KnowFeb 18, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/d2e9babafe758eb35b9717df96143bb8ba9e13e5.png SCHEDULE FEBRUARY 18TH, 11:00 AM ET PTB goes live on Steam HOW TO ACCESS THE PTB https://forum.deadbydaylight.com/en/discussion/26/ FEBRUARY DEVELOPER UPDATE https://forum.deadbydaylight.com/en/discussion/130537/ PATCH NOTES https://forum.deadbydaylight.com/en/discussion/130907/ HOW TO GIVE FEEDBACK https://forum.deadbydaylight.com/en/categories/3-6-0-ptbDeveloper update | February 2020Feb 17, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/68275eac16d1afd0050aa7fd88c16059616f54f2.jpg The February Developer Update is out now! Read up on all the changes coming to DbD. Click here: DEV UPDATE HOTFIX 3.5.2Feb 4, 2020 - Community AnnouncementsThe 3.5.2 hotfix is rolling out today. For more info, click here: https://forum.deadbydaylight.com/en/discussion/126861/release-information-3-5-2 {STEAM_CLAN_IMAGE}/11814497/6fa3288e6ca47ebea2585ea8cb302c61832244b0.jpg BALANCE Added "Gates Closed" for the Gatekeeper Emblem bonus when ending the trial with the gates closed. Removed the "Generators Remaining" stipulation from the Gatekeeper Emblem Treatment Theatre: Reworked the Totems spawn location to hide them better. BUG FIXES Treatment Theatre: Fixed an issue that caused the Survivors to be unable to unhook their teammate if the Killer is "facecamping" on a specific hook Fixed the display of the "Sealed Shut" Archive challenge which erroneously read "Survivor Master Challenge" Fixed an issue that caused the Rift progress bar to disappear from the widget when no challenges are available. Fixed an issue that caused an infinite loading when opening various Overlay menus as the Lobby timer ends. Adjusted the lighting in The Rift. Fixed an issue in Hawkins Lab where the user's screen would go dark when their camera is placed on a certain way. Fixed an issue that caused an influx of Player Level update error Fixed an issue that caused the Archives level 4 to open when fully completing level 1 of Tome 2. Treatment Theatre: Fixed an issue that could push Survivors out of world after destroying a specific totem. Treatment Theatre: Adjusted the collision on two stairway walls. Fixed an issue that caused The Hag's Red Stain to change when teleporting to a triggered trap. Fixed an issue that caused Survivors to avoid getting trapped by a Bear Trap while performing an interaction. Misc Cosmetics improvement Dead by Daylight Player and Viewer Count Launch NumbersJun 29, 2016 - GitHypAfter Evolve last year, you wouldn’t think another developer would try the 4 vs. 1 concept again so soon. Yet, after the success of their Payday series, Starbreeze Studios has once again been inspired by Turtle Rock Studios and publisher’s latest multiplayer game has been killing it as one of the most played games on Steam and most watched on Twitch since it launched two weeks ago. Fresh off their mobile hit, Fallout Shelter, developer Behaviour Interactive’s new PC-exclusive survival horror title, Dead by Daylight, had a strong 11,706 average player count per hour on its first day on Steam. [caption id="attachment_179928" align="aligncenter" width="771"]Dead-by-Daylight-Launch-Numbers Dead by Daylight's June 14 - June 28 Total Non-Unique Player and Viewer Numbers[/caption] Over the past two weeks, the player count values for DbD have been continuing to creep upwards and the recent 10% discount offered via the Steam Summer Sale has also helped the game crack the top 20 most played games by bringing in a peak of 18,027 players in one hour on June 26 and ranking as high as #19. Even more responsible for the game’s success than the recent sale on Steam has been its popularity on Twitch where the viewer count at times doubles and triples the player count. Some of Twitch’s top streamers have gotten hooked on the Killer vs. Team of Survivors gameplay and their viewers can’t seem to get enough of watching them gruesomely kill their friends online. Dead by Daylight has ranked as high as #2 on Twitch with a peak of 76,802 viewers in a single hour on its release date and continues to stay in Twitch’s daily top 10 most watched games. It’ll be interesting to see how long the 4 vs. 1 hype can last for Dead by Daylight. While the player counts have grown, the viewer counts have slightly decreased. Both Behaviour and Starbreeze have managed to retain playerbases in the past with constant updates to their Fallout and Payday games -- after three years Payday 2 is still holding strong in Steam’s daily top 20 most played games. Meanwhile, Evolve struggles to keep 100 players on Steam and 100 viewers on Twitch each hour as a reminder of how quickly the hype died out the last time the 4 vs. 1 concept got overhyped.