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Developer Update | April 2024 PTBApr 18, 2024 - Community AnnouncementsAs the 7.7.0 Update approaches, we’ve prepared some adjustments after going through the feedback we’ve collected during the Public Test Build (PTB). {STEAM_CLAN_IMAGE}/11814497/2cd8f68d9e8cde70df1a8a26889ebd4a62a9a414.png Victor no longer latches onto Survivors who are put into the Dying State. Victor once again latches onto Survivors who are injured by his pounce. Charlotte no longer gains Haste when Victor is latched onto a Survivor. Dev note: We have received a lot of comments about The Twins’ strength during the PTB. We have made the decision to revert the changes to Victor’s pounce and keep the various quality of life improvements (faster switch between Charlotte and Victor, ability to recall Victor, and Add-On adjustments & base kit inclusion). We may revisit The Twins in a future update, if necessary, but these smaller tweaks will make The Twins feel better to play for the time being. {STEAM_CLAN_IMAGE}/11814497/9478890ae7a1ba9604ae7c2c8c71404fd9bb22ec.png {STEAM_CLAN_IMAGE}/11814497/578fb5093449181673aa2fbc066b4e0763a708fd.png Summoning Stone Add-On – this will increase the initial rush duration by 0.5s (was 1s) Soul Chemical Add-On – this increases the initial Rush speed by 5% down from 10% on the PTB Dev note: Feedback around The Blight often centered on the two Add-Ons and his improved collision detection. We made some adjustments to the Add-Ons to slightly lower their strength whilst still maintaining their usefulness. The Blight’s collision detection will remain as it was on the PTB, and we will continue with our ongoing efforts to improve this collision across all maps. {STEAM_CLAN_IMAGE}/11814497/9478890ae7a1ba9604ae7c2c8c71404fd9bb22ec.png {STEAM_CLAN_IMAGE}/11814497/aed7dad1ba0a9eed4552e1a9aa654101d746a7e4.png Decisive Strike no longer has a new animation. Dev note: This PTB featured a new animation for Decisive Strike in which the Survivor would stab the Killer to free themselves. This animation had too much of an effect on the Perk’s expected behaviour (adding a delay before the Survivor wiggled free). We have decided to remove the animation for Decisive Strike before the update is released. The stun time for the Perk will remain at 5 seconds for the time being. {STEAM_CLAN_IMAGE}/11814497/9478890ae7a1ba9604ae7c2c8c71404fd9bb22ec.png {STEAM_CLAN_IMAGE}/11814497/6968f9a58cb3e94bee75f41aa3a24807137c491c.png Note: The following changes will be part of a future update. The Perk will remain as it was on the PTB in the meantime. Affected Survivors will once again scream instead of having their aura revealed. Now affects Survivors within 32m of the locker (previously inside the Killer’s Terror Radius). Dev note: We received some mixed feedback during the PTB; while the Perk was less appealing for some Killers, it remained a strong choice for Killers with high mobility. To make its strength a little more even across more Killers, we’ve changed Ultimate Weapon to be based on the locker’s position rather than the Killer’s. This way Kille...The most mid DBD killer is suddenly the absolute bestApr 12, 2024 - PCGamesNBeing a chainsaw-wielding killer in Dead by Daylight might sound like fun but for the longest time The Hillbilly had the short end of the stick. He'd have to aim his chainsaw incredibly carefully, manage heat levels at all times, and even when everything seemed right he'd bounce off a stray bit of terrain, interrupting his charge. That's why despite being one of the free killers everyone who owns the game has access to, he was one of the least picked killers in the game. Read the rest of the story... RELATED LINKS: Almost every single Dead by Daylight cosmetic is about to get cheaper Dead by Daylight's least popular killer is now totally OP DBD codes April 2024 Stats | March 2024Apr 12, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/07eff6caf5b97ddca5128fd7167e06a1ca4ad251.png Kicking things off, we wanted to take a look back at The Hillbilly’s recent update and see how it has affected his strength and popularity. We’ve seen a substantial increase in both his use rate and kill rate across all MMRs. {STEAM_CLAN_IMAGE}/11814497/60a98c16a9fc6d6f22e4a871967d7254ca4d49e0.png This update skyrocketed The Hillbilly to the top of the list of most popular Killers. The Deathslinger also saw a noticeable bump after being featured in Tome challenges. {STEAM_CLAN_IMAGE}/11814497/081feaf843597ff0be2dd7fb70bd131e3ed8df6f.png Have you ever thought about how many skill checks are hit or missed? It turns out that 70% of all skill checks are good, 23% are great, while 7% are missed entirely. Among high MMR players, this becomes 63% good, 33% great, and 4% missed. If you’re curious, we also gathered data on which Perks cause Survivors to miss the most skill checks! {STEAM_CLAN_IMAGE}/11814497/830b0f725bb8e5b01cd187b9a5f4de59cb96d735.png It has been nearly 5 years since the End Game Collapse was introduced. Since then, it has activated almost a billion times. For those who find themselves on the hook at the end of the match: The outlook is not very good. Nearly twice as many Survivors die at the end of the match than are saved. We’d love to share a mix of insightful and fun stats more regularly in the future. If you have suggestions for different kinds of data you’d like to know, be sure to let us know!Almost every single Dead by Daylight cosmetic is about to get cheaperApr 11, 2024 - PCGamesNDead by Daylight has, since it first came out all the way back in 2016, remained one of the most popular multiplayer games on PC. This is largely due to the fact that its maker, Behaviour Interactive, has never stopped iterating on and adding to their project, setting DBD apart from other asymmetric horror games like The Texas Chainsaw Massacre and The Outlast Trials with a constant stream of new killers and survivors, many pulled from famous horror movies and games. All of this work has meant that DBD also has an enormous in game store associated with all of these additions, which, we've learned today, is about to receive a substantial overhaul. Read the rest of the story... RELATED LINKS: Dead by Daylight's least popular killer is now totally OP DBD codes April 2024 Full Dead by Daylight Slipknot collection finally revealed Almost every single Dead by Daylight cosmetic is about to get cheaperApr 11, 2024 - PCGamesNDead by Daylight has, since it first came out all the way back in 2016, remained one of the most popular multiplayer games on PC. This is largely due to the fact that its maker, Behaviour Interactive, has never stopped iterating on and adding to their project, setting DBD apart from other asymmetric horror games like The Texas Chainsaw Massacre and The Outlast Trials with a constant stream of new killers and survivors, many pulled from famous horror movies and games. All of this work has meant that DBD also has an enormous in game store associated with all of these additions, which, we've learned today, is about to receive a substantial overhaul. Read the rest of the story... RELATED LINKS: The most mid DBD killer is suddenly the absolute best Dead by Daylight's least popular killer is now totally OP DBD codes April 2024 Dead by Daylight's least popular killer is now totally OPApr 5, 2024 - PCGamesNSince the dawn of Dead by Daylight, there's only ever been one killer who's truly scared me: The Nurse. That ominous screeching, the appearing out of nowhere: Sally Smithson is a force to be reckoned with, and one that I still haven't quite managed to figure out. But there's a change in The Fog; a new killer has emerged as top dog - and it's the horror game's least-played menace. Read the rest of the story... RELATED LINKS: DBD codes April 2024 Full Dead by Daylight Slipknot collection finally revealed 21 of the best horror games to play right now Update 7.7.0 | PTBApr 4, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/f8fc34da2cdee463fab8424f0285083199983ff1.png Important Progress & save data information has been copied from the Live game to our PTB servers on April 1, 2024. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game. Features New Store Note: In order to test out the new Store, players will receive 6K Auric Cells on the PTB Build. Both Auric Cells and purchases made on the PTB Build will not transfer to the Live Build. New Store available, replacing the previous one Featured Page: Latest releases and Chapters, and the addition of the Weekly Gift feature. Weekly Gift: Allows players to claim free rewards during multiple weeks, if activated. Rewards are renewed per week, meaning that unclaimed ones are discarded when the week is reset. Specials Page: A dedicated page to show all special offers currently available in the game. Collections Page: Houses all Collections that exist in the game, and shows their content. Players can also unlock Cosmetics directly from there! Bundles Page: Showcases special bundles available for unlocking, Chapter bundles (previously known as DLC Chapters), and the new DLC Packs. Bundles can be opened to review their content before unlocking them, although not yet in the case of DLC Packs. Killer and Survivors dedicated Wardrobes: New separated independent pages for Killers and Survivors that allow for quick Mix and Matching of Characters and their Cosmetics. Mix and Matching specifics Players can now select Characters and Cosmetics without having to equip them immediately. Clicking on an option allows players to preview the Character or Cosmetic. Selecting the Character or equipping the Cosmetic confirms their choice. Being able to preview allows players to preview pieces from different locked and unlocked Cosmetics, mix and matching options to be able to "try them out" before unlocking them. Players can now filter their Cosmetics with different options, and are able to show all options that are currently unavailable! Previewing Perks, Powers and Moris Players now can open a little section that displays the Power and Perks of any Character that is currently selected, allowing for a smoother way to review and compare their Characters' gameplay. Players can now preview every Killer's Mori, including with the Mix and Match Outfits! This way players can check out how their Cosmetic choices are going to look during the Mori! Visceral Outfits are going to show their own version of their Character's Mori. Bio pages for Characters These were made a part of the Characters' Wardrobes. They showcase the Characters' lore, height, speed and Terror Radius size. Power and Perks were moved to the Power and Perks window. Commons Unlocking is now done with a press and hold mechanic to allow for a confirmation process free of pop ups. The section for getting more Auric Cells can now be accessed through the Store, and...Update 7.6.2 | Bugfix PatchApr 1, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/4e2939615112ae757210453afd6ae35a7451a7ce.png Content Killer Updates The Clown Add-Ons Sticky Soda Bottle: Increases Invigoration's effect by 2% (rework). Cheap Gin Bottle: Increases Invigoration's effect by 3% (rework). The Huntress Add-Ons Leather Loop: Hatchet hits grant 2% Haste for 5 seconds (rework). Infantry Belt: Hatchet hits grant 3% Haste for 5 seconds (rework). Bug Fixes Characters Fixed an issue that caused The Unknown's lunge to be shorter than other Killers. Fixed an issue that caused The Unknown to not see a black screen when teleporting to a Hallucination currently being interacted with by a Survivor. Fixed an issue that caused the Survivors to clip into the ground when locker interrupted by The Unknown. Fixed an issue that caused The Spirit to see hidden items on Survivors in lockers after phasing. Fixed an issue that caused The Cenobite's Power not to interrupt healing actions. Fixed an issue where the Survivor appeared to float and disappear when being hooked by The Good Guy. Fixed an issue that caused The Cannibal's camera to clip and see through lockers or walls at the end of is chainsaw animation. Fixed an issue that caused a stretched texture on The Doctor's Blood Shock Outfit head during his lobby menu animation. Environment/Maps Fixed an issue in the Underground Complex where the placement of the hook in the portal room would not be accessible to Survivors. Fixed an issue in the Underground Complex where The Trapper could hide Bear Traps in rubble. Fixed issues where the salt circle would not appear properly in the basement. Fixed an issue where a chest or Killer items would clip in lockers or blockers in the Underground Complex. Fixed an issue in Dead Dawg Saloon where a Generator could not be repaired on one side. Fixed an issue in Garden of Joy where where the Dream Snare would be placed under the floor. Audio Fixed an issue that caused Dwight's 'Tight Tights' pants jingle sound to be heard by all players when rotating in the menus. Platforms Fixed an issue on Epic where some player's Grade could be visible in the Tally scoreboard under certain circumstances. Developer Update | March 2024Mar 28, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/242872f330c1e13328e001dea31c0c2bbc013364.png Spring has sprung, and so has a new Developer Update! In this post, we’ll share everything we’ve been working on for our next update. As always, these changes will first head to the Public Test Build on Steam. We encourage you to give them a try if you can and let us know what you think! {STEAM_CLAN_IMAGE}/11814497/2cd8f68d9e8cde70df1a8a26889ebd4a62a9a414.png The Twins Reduced the time it takes to switch back to Charlotte to 1.5 seconds (was 3 seconds). Reduced the time it takes to unbind Victor to 0.75 seconds (was 1 second). Reduced the time it takes to charge Victor’s Pounce to 0.85 seconds (was 1 second). Added the ability to recall Victor at any point while he is unbound. Added the ability to change between Victor & Charlotte near a hooked Survivor. * Dev note: We have made switching between Charlotte and Victor more responsive and given the Killer the ability to recall Victor at any time so they feel better to play. * Be warned: The anti-face camp meter will still fill if you’re too close! {STEAM_CLAN_IMAGE}/11814497/17d16f5e4ee310f1293738af24d3dd18b39b6629.gif Updated 7 Add-Ons. Victor’s Pounce no longer latches onto healthy Survivors. Victor can no longer be kicked after successful pounces which do not latch onto a Survivor. Victor’s Pounce now latches onto Survivors when they are put into the dying state. Other Survivors can crush Victor during this to help the dying Survivor. Victor will automatically return to Charlotte after 20 seconds. While Victor is attached to a Survivor or holding a Survivor in a locker, Charlotte gains a 10% Haste effect. This effect will be lost prematurely if Charlotte hits a Survivor. Survivors near Victor while he is latched onto another Survivor are no longer revealed by Killer Instinct. Dev note: Previously, The Twins’ Power heavily encouraged ‘slugging’ (leaving Survivors in the dying state) since Victor could chain together pounces on multiple injured Survivors, but only pounce a single healthy one. Furthermore, Survivors could often save each other before Charlotte could make it to them. We have flipped this around: Victor will now be much more effective at injuring multiple Survivors and instead assist Charlotte – who now moves faster while Victor is latched on – in picking up the Survivor. This makes it possible for Victor to both injure and down a Survivor without being forced to switch back to Charlotte in between. {STEAM_CLAN_IMAGE}/11814497/4c908f9fd3b180a78383f6b3833329d857eea15c.gif The Visual Terror Radius accessibility setting will now include Victor’s grunts. Victor will now glow red whenever he is vulnerable to being crushed. Dev note: We have updated the Visual Terror Radius to include Victor’s grunts to improve accessibility, and added a red glow to Victor whenever he is vulnerable to being crushed to improve visual feedback. {STEAM_CLAN_IMAGE}/11814497/9478890ae7a1ba9604ae7c2c8c71404fd9bb22ec.png {STEAM_CLAN_IMAGE}/1...Steam Global Top Sellers for week of 19 Mar — 26 March 2024Mar 26, 2024 - SteamDB * Dragon's Dogma 2; * HELLDIVERS™ 2; * Steam Deck; * Horizon Forbidden West™ Complete Edition; * EA SPORTS FC™ 24; * Baldur's Gate 3; * Tom Clancy's Rainbow Six® Siege; * FINAL FANTASY VII REMAKE INTERGRADE; * Dead by Daylight; * Stardew Valley; * excluding free to play games View top 100 on SteamDBUpdate 7.6.1 | Bugfix PatchMar 25, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/090ed7c8a1911020aeacb05f3ead76bd36c230d7.png Content Re-enabled The Twins. Killer Updates The Hag Add-Ons Cracked Turtle Egg: Increases triggered Phantasm Trap duration by 30% (was 20%). Half Eggshell: Increases triggered Phantasm Trap duration by 25% (was 15%). Powdered Eggshell: Increases triggered Phantasm Trap duration by 20% (was 10%). Survivor Bots Reaction Time In order to ease the learning of how to play Killers in Custom Matches, we have updated our Survivor Bots: Base reaction times are now randomized and slower on average. Reaction time versus Powers now increases according to distance between Survivor Bot and Killer. Reaction time versus Powers now increases when Survivor Bot does not see the Killer. Bug Fixes The Unknown's DLC exclusive cosmetic is granted when purchasing the All Things Wicked Chapter (works retroactively). The correct loadout is now displayed in the tutorial tally screens. Fixed a rare issue where returning players might get stuck on game boot. Fixed an issue that could cause a crash in the lobby when having any Remix Archive Challenge selected. Audio Fixed an issue that caused some wheat plants to not trigger any SFX on Coldwind Farm's Fractured Cowshed map. Environment/Maps Fixed an issue in Crotus Prenn Asylum where The Trapper's Bear Traps would float above the ground in the Shack. The Demogorgon is now correctly able to traverse the Upside Down when a Portal is placed in various parts of the theater in Greenville Square map. Fixed an issue in Mother's Dwelling where collision would prevent a proper navigation for both roles. Fixed an issue that caused a placeholder tile to spawn in Mother's Dwelling. Fixed an issue in Treatment Theater where The Singularity's Biopods would not correctly attach to the walls. Fixed an issue where Victor could walk along stairs on Badham PreSchool. Fixed an issue in Eyrie of Crows where a The Trapper could set his Trap under an object. Fixed an issue in Toba Landing where Killers could land on top of objects. Fixed an issue that caused the Fragile Blood Basins to sometimes float in the air in multiple maps. Characters Fixed an issue that caused Charlotte's movement to rubberband after unbinding and recalling Victor. Fixed an issue that caused Charlotte's movement to be Hindered for the rest of the Trial after unbinding Victor two or more times. Fixed an issue that caused The Oni to lunge attack while carrying a Survivor. Fixed an issue that caused The Unknown's hair to clip into the camera when hitting an object with the Rare and Very Rare heads equipped. Perks Endurance status effect no longer remains active when performing the Invocation: Weaving Spiders interaction. A Score Event is no longer missing upon completion of the Invocation: Weaving Spiders interaction. The Perk Scourge Hook: Floods of Rage no longer fails to reveal the other Survivor auras when a Survivor self-unhooks on the Scourge Hook. UI Fixed an issue where the player could select ano...Steam Global Top Sellers for week of 12 Mar — 19 March 2024Mar 19, 2024 - SteamDB * HELLDIVERS™ 2; * Dragon's Dogma 2; * Steam Deck; * Tom Clancy's Rainbow Six® Siege; * Baldur's Gate 3; * Dead by Daylight; * Cyberpunk 2077; * EA SPORTS FC™ 24; * Call of Duty®: Modern Warfare® III; * Red Dead Redemption 2; * excluding free to play games View top 100 on SteamDBDead by Daylight’s Blood Moon Event | Everything To KnowMar 18, 2024 - Community AnnouncementsRaise a cup of red and stare into the scarlet depths. The essence of life, the draught of death. In its reflection, the blood moon hangs. Dead by Daylight’s Blood Moon Event is here. From March 18th 11AM ET – March 31st 11 AM ET, step beneath the scarlet sky and experience an event that’s certain to get your heart pumping. UPDATE (MARCH 20) Upon collecting your feedback, we realized we fell short on delivering enough Bloodpoints. To make the Blood Moon live up to its name, we’re DOUBLING the Blood Seeker Community Challenge multipliers (up to a max of 400%). Not only that, but we’re giving 1 Million Bloodpoints to every player who logs in during the Event. SCARLET TAPESTRY The Blood Moon looms overhead, a herald of carnage yet to come. Behold its full splendour in the Event-exclusive lobby screen, though a word of caution – you may find yourself so transfixed you forget to load into a Trial. Upon doing so, you’ll notice that many familiar assets have been altered by the strange lunar phenomenon. {STEAM_CLAN_IMAGE}/11814497/d1fe9d39b73f1bd0bfc6a31a77dd11aae8a6a6a5.jpg READ THE BLOODY RULES The basic goal of this Event is to collect Droplets and deposit them into Blood Basins. When that happens, a Blood Zone is created, granting all players within its radius an Area-wide buff. Survivors can carry a maximum of 1 Droplet, while Killers can carry 2 (and start a Trial with 1). 3 Fragile Blood Basins spawn across the Map at the start of a Trial, allowing players to obtain additional Droplets. Once you have one in your possession, you’ll be able to create a Blood Zone at various locations throughout the Map. Note that there will only ever be a total of 4 Droplets in play during a match. The area-wide effects are different for Killer and Survivor. For Killer, your Lunge Attack duration is longer, but your blade wipe animation is extended. For Survivor, your grunts of pain are quieter and your Pools of Blood dissipate faster. Both sides will receive a Bloodpoint bonus for time spent in the Blood Zone, so it’s in your best interest to create them. Upon creation, a Blood Zone will be protected for a duration, during which time the player that created it will benefit from the effects – even if they’re outside the Blood Zone’s area. Once that protection fades, players from either side can remove the Blood Zone and reclaim the Droplets. {STEAM_CLAN_IMAGE}/11814497/9eb6743a847234923dde741b9cf6692cc8b38119.jpg BLOODSENSE MAP Speaking of Map, the Blood Moon Event introduces a new Survivor Item, Bloodsense Map, into the Bloodweb. When you use it in a Trial, you’ll instantly see the Auras of any injured Survivor no matter where they are. Only thing is, using the Map will leave Pools of Blood, allowing the Killer to pick up your trial. A TOME WELL RED This Event will bring forth a new Event Tome, featuring 2 Levels of Challenges to complete. In addition, we’re also introducing the Blood Seekers Community Challenge. How does one become a Blood Seeker? Simply by creati...Full Dead by Daylight Slipknot collection finally revealedMar 12, 2024 - PCGamesNWait and Bleed no more, as the Dead by Daylight Slipknot collection has finally been revealed in its entirety. We have been looking forward to this one for so long especially since the Iron Maiden collection hit so hard, and a release date for the DBD Slipknot crossover was officially announced on Monday March 4. That announcement was just a date, and fans of both the horror game and legendary metal band have since been speculating about which character will get which new cosmetics. Read the rest of the story... RELATED LINKS: DBD codes March 2024 21 of the best horror games to play right now DBD All Things Wicked release date, new killer and survivor perks Update 7.6.0 | All Things WickedMar 12, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/7002547218a85e72f89e0842c92f9f05d2e9621d.png Content New Killer - The Unknown Killer Power Press the Power button to charge UVX. Once ready, press the Attack button to launch UVX, a bouncing Projectile which creates a Blast Area upon impact. Survivors become Hindered if touched by UVX while airborne. Survivors touching the Blast Area become Weakened. Weakened Survivors lose health states if touched by Blast Area. Survivors lose Weakened by successfully Staring Down The Unknown. Special Ability: Hallucinations The Unknown will intermittently create up to 4 Hallucinations. Hallucinations cannot be created while charging UVX, performing interactions, or in proximity to map objects like Hooks. Whenever Survivors are touched by Blast Area or otherwise become Weakened, the next Hallucination's spawn time decreases by 10 seconds. Special Ability: Teleport The Unknown can teleport to Hallucinations, leaving behind a temporary Decoy. Survivors can remove Hallucinations from the Trial with the Dispel ability. Weakened Survivors take longer to Dispel. If Dispel is not completed, Survivors become Weakened and trigger Killer Instinct. Perks Unbound This perk activates for 24/27/30 seconds after a Survivor becomes injured by any means. After vaulting a window, you gain 5% Haste for 10 seconds. This effect cannot stack with itself. Unforeseen When you perform the Break action on a Generator, your Terror Radius transfers to the Generator for 22/26/30 seconds and its radius is set to 32/32/32 meters. You gain Undetectable for that duration. Then, this Perk goes on cooldown for 30/30/30 seconds. Undone When a Survivor misses a healing or repair Skill Check, gain 3 Tokens, up to a maximum of 18/24/30 Tokens. When you perform the Break action on a Generator, if you have any Tokens, consume all of them. For each Token consumed, the Generator loses 1% total progress and then becomes blocked for 1 second. Then, once the Generator is unblocked, it starts regressing. This Perk goes on cooldown for 60 seconds. New Survivor - Sable Ward Perks Invocation: Weaving Spiders When in the Basement near the circle, press the ability button 1 to begin the Invocation. Invocations take 120 seconds. Other Survivors will see your aura during this and can join an ongoing interaction, increasing speed by 50% each. If they have an Invocation Perk equipped, they increase it by 100% instead. Once the Invocation is completed: You become injured and Broken for the rest of the Trial. Reduce the max required Generator progress of all remaining Generators by 8/9/10 charges (same effect as "Brand New Part"). Completing the Invocation disables that Perk for all Survivors. Strength in Shadows When in the basement, this Perk activates. Unlocks the Strength in Shadows ability, which allows you to heal without a med-kit at 70/70/70% normal healing speed. When you finish a heal in the basement, you see the Killer's aura for 6/8/10 seconds. Wicked Your self-unhook attempts in...The All Things Wicked Chapter is now available on Steam!Mar 12, 2024 - Community AnnouncementsDead by Daylight’s All Things Wicked delves into the depths of analog horror with new Killer, The Unknown, and new Survivor, Sable Ward. A new Map, Greenville Square, is available for all players. Purchasing this add-on unlocks 2 exclusive Cosmetics: The Unknown’s Garden Casual and Sable Ward’s Designer Corset. The new Killer is The Unknown. If you hear a soft voice crying out for help in the woods, stay the hell away. The true nature of The Unknown remains a mystery, barring one fatal certainty: to cross its path is to risk an unknowable fate. The new Survivor is Sable Ward. While some fear the darkness, Sable Ward embraces it. Fascinated by horror and drawn to all things wicked, Sable was among the few Survivors to willingly step into The Fog in search of her best friend Mikaela. The All Things Wicked Chapter includes: New Killer: The Unknown New Survivor: Sable Ward An exclusive Cosmetic for The Unknown: Casual Garden Outfit An exclusive Cosmetic for Sable Ward: Designer Corset https://store.steampowered.com/app/2661270/Dead_by_Daylight__All_Things_Wicked_Chapter/ If you’re seeing this, your fate has been sealed. See you in the Fog, The Dead by Daylight team.Developer Update | All Things Wicked PTBMar 7, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/4860cc44bb6ba37a3470619d06328a000d040b31.png The All Things Wicked PTB has come and gone. As always, our team has discussed the feedback you’ve shared with us on all the new and changed content, and we’ve prepared a series of adjustments which will be made before this update goes live. In this post, we’ll go through each of them and provide a brief explanation of our thought process. We’re trying out a new, less wordy format this time. Feel free to let us know what you think! {STEAM_CLAN_IMAGE}/11814497/129442347aac5bedc36d427decc47772dc695ba6.png Weakness’ duration now increases by 6 seconds when a Survivor is injured by UVX. Increased Hindered effect on airborne hits from 3% to 6% Increased Blindness duration for the Homemade Mask Add-On to 60 seconds (was 45 seconds) Dev note: The Weakness effect was a little too easy to remove during the PTB, which meant the Killer would often have to hit a healthy Survivor with UVX four times to down them. By increasing Weakness’ duration when the Survivor is hit by a blast, accurate Killers will need one less shot to down a Survivor. We’ve also increased the Hindered effect to address the feedback of airborne hits feeling underwhelming. {STEAM_CLAN_IMAGE}/11814497/c6953f10c8c531aa712ad0b35c20169b405dafb7.png {STEAM_CLAN_IMAGE}/11814497/c91f145bd25c324c282624dcb85596a14b06c531.png Decreased Reverse Bear Traps base time to 150 seconds (was 180 during PTB) Dev note: We wanted to shift some power away from The Pig’s Reverse Bear Traps and into her stealth & Ambush abilities to make her more fun and interactive to play. Many felt that this change was too significant during the PTB, so we have reverted it for the update’s release. We’ll be keeping a close eye on her performance once this update goes live and re-evaluate if this change is needed at a later date. {STEAM_CLAN_IMAGE}/11814497/c6953f10c8c531aa712ad0b35c20169b405dafb7.png {STEAM_CLAN_IMAGE}/11814497/c530f3abf45dc0549b36ee10c89a013fbed80a85.png Decreased Huntress movement speed while holding a Hatchet to 3.08m/s (was 3.54m/s during PTB) Dev note: This change made it too forgiving for The Huntress to raise a Hatchet at the wrong time, potentially even keeping up with Survivors with Add-Ons. We have reverted this change for the update’s release. {STEAM_CLAN_IMAGE}/11814497/c6953f10c8c531aa712ad0b35c20169b405dafb7.png {STEAM_CLAN_IMAGE}/11814497/ff0988462a8482595f859bc5d6eee9e6ae71b081.png The Redhead’s Pinkie Finger Add-On now limits The Clown’s bottle carrying capacity to 1 (previously reduced capacity by 3) Dev note: This Add-On allows The Clown to down healthy Survivors in a single hit, so it has always had a significant downside to keep it under control. Since we’ve increased his base carrying capacity, this would have made this Add-On stronger as a result. We have added a hard limit of 1 bottle, similar to The Huntress’ Iridescent Head. {STEAM_CLAN_IMAGE}/11814497/c6953f10c8c531aa712ad0b35c20169b405dafb7.png {STEAM_CLAN_IM...Until Dawn and The Quarry developer Supermassive Games reportedly plans to lay off 90 staffFeb 26, 2024 - VG247Supermassive Games, the developer of horror hits Until Dawn and The Quarry, is reportedly planning to lay off 90 workers, with 150 having been informed that they’re at risk of redundancy. The British studio, which started off working on DLC for LittleBigPlanet and has since worked with the likes of Sony and Take-Two Interactive as publishers, will deliver these apparent cuts to its current roster of around 300 staff. According to a report from Bloomberg, the layoffs will affect 90 of the 150 workers who’re at risk, with notice having been given via email on Monday morning, in order to comply with the UK’s labour laws regarding mass layoffs of this nature. Read more Dead by Daylight's next killer is 'an evil so heinous that investigating it almost immediately invites death'Feb 20, 2024 - PC GamerThe identity of the next Dead by Daylight killer is now known, but also not known: It's The Unknown, "an evil so heinous that investigating it almost immediately invites death.".. Read more.Update 7.6.0 | PTBFeb 20, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/11814497/ac88e4bb3f6502e192912ae1ff4ac65dbf9d3d40.png Important Progress & save data information has been copied from the Live game to our PTB servers. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game. Content New Perk Type: Invocation Invocations are a new type of Survivor Perk. Invocations require Survivors to activate a salt circle in the Basement; on activation, a penalty is paid in exchange for a large boost. New Survivor - Sable Ward Perks Invocation: Weaving Spiders When in the Basement near the circle, press the ability button 1 to begin the Invocation. Invocations take 120/120/120 seconds. Other Survivors will see your aura during this and can join an ongoing interaction, increasing the speed by 50/50/50% each. If they have an Invocation Perk equipped, they increase it by 100/100/100% instead. Once the Invocation is completed: You become injured and Broken for the rest of the Trial. All Generators instantly gain 9/12/15 charges. Completing the Invocation disables that Perk for all Survivors. Strength in Shadows When in the basement, this Perk activates. Unlocks the Strength in Shadows ability, which allows you to heal without a Med-Kit at 60/60/60% normal healing speed. When you finish a heal in the basement, you see the Killer's aura for 6/8/10 seconds. Wicked NOTE: The PTB features an older version of the Perk which has since been replaced. The effects listed below are how the Perk functions on the PTB, but this effect will be changed before the update goes live. This Perk starts with 1 Token, up to a maximum of 5/5/5 Tokens. For each Token, you recover from Mangled 20/20/20% faster. For each 15/15/15 seconds spent in the basement, gain 1 Token. While affected by the Cursed Status Effect, you heal 8/9/10% faster. New Killer - The Unknown Killer Power Press the Power button to charge UVX. Once ready, press the Attack button to launch UVX, a bouncing Projectile which creates a Blast Area upon impact. Survivors become Hindered if touched by UVX while airborne. Survivors touching the Blast Area become Weakened. Weakened Survivors lose health states if touched by Blast Area. Survivors lose Weakened by successfully Staring Down The Unknown. Special Ability: Hallucinations The Unknown will intermittently create Hallucinations. Hallucinations cannot be created while charging UVX, performing interactions, or in proximity to map objects like hooks. Whenever Survivors are touched by Blast Area or otherwise become Weakened, the next Hallucination's spawn time decreases by 10 seconds. Special Ability: Teleport The Unknown can teleport to Hallucinations, leaving behind a temporary Decoy. Survivors can remove Hallucinations from the Trial with the Dispel ability. Weakened Survivors take longer to Dispel. If Dispel is not completed, Survivors become Weakened and trigger Killer Instinct. Perks Unbound This perk activates for 24/2...Dead by Daylight and Resident Evil Team Up to Break Both Games' Player Count Records on SteamJun 15, 2021 - GitHypAfter three unsuccessful attempts (soon to be four with Resident Evil Re:Verse already in trouble and delayed), Capcom have finally found a way to make a popular Resident Evil multiplayer game… and this time they didn’t even have to make a new game… or even do it themselves. Today, Dead by Daylight released its biggest and most successful update yet, a $12 expansion that adds Resident Evil’s iconic Raccoon City Police Station map and playable characters Leon Kennedy, Jill Valentine, and Nemesis to the popular 4 vs 1 asymmetrical multiplayer horror game. Originally released in 2016, this isn’t the first time Dead by Daylight has done a crossover with previous DLC including Silent Hill, Stranger Things, Halloween, Nightmare on Elm Street, and many more iconic killers. But today’s big DBD update surpassed anything Behaviour Interactive has done before with other horror franchises -- setting a new all-time peak for the game with 95k concurrent players. Falling just short of topping the Resident Evil franchise’s own all-time peak of 107k players set last month by Village, Dead by Daylight’s new Resident Evil chapter absolutely crushed all of Capcom’s previous attempts at RE multiplayer games such as Operation Raccoon City’s 500-player peak in 2013, Umbrella Corps400-player peak in 2016, and Resistance’s 4,000-player peak last year. And with some help from one of the most active player bases on Steam, Nemesis’ debut in Dead by Daylight even topped his comeback in last year’s singleplayer Resident Evil 3 remake from Capcom, which peaked with just 59k players. Having little competition from other 4 vs 1 multiplayer games after legal troubles and various other issues lead to the demise of Evolve and Friday the 13th, Dead by Daylight's player base has continued to grow year-over-year unchallenged on Steam. Saber Interactive’s upcoming Evil Dead game that just debuted gameplay at E3 2021 looks to offer 4 vs 1 multiplayer fans something new later this year, but with an army of killers and so many players already so heavily invested, Dead by Daylight looks like it’ll be staying at the top of Steam for a while as the developers keep adding new content.Dead by Daylight Player and Viewer Count Launch NumbersJun 29, 2016 - GitHypAfter Evolve last year, you wouldn’t think another developer would try the 4 vs. 1 concept again so soon. Yet, after the success of their Payday series, Starbreeze Studios has once again been inspired by Turtle Rock Studios and publisher’s latest multiplayer game has been killing it as one of the most played games on Steam and most watched on Twitch since it launched two weeks ago. Fresh off their mobile hit, Fallout Shelter, developer Behaviour Interactive’s new PC-exclusive survival horror title, Dead by Daylight, had a strong 11,706 average player count per hour on its first day on Steam. [caption id="attachment_179928" align="aligncenter" width="771"]Dead-by-Daylight-Launch-Numbers Dead by Daylight's June 14 - June 28 Total Non-Unique Player and Viewer Numbers[/caption] Over the past two weeks, the player count values for DbD have been continuing to creep upwards and the recent 10% discount offered via the Steam Summer Sale has also helped the game crack the top 20 most played games by bringing in a peak of 18,027 players in one hour on June 26 and ranking as high as #19. Even more responsible for the game’s success than the recent sale on Steam has been its popularity on Twitch where the viewer count at times doubles and triples the player count. Some of Twitch’s top streamers have gotten hooked on the Killer vs. Team of Survivors gameplay and their viewers can’t seem to get enough of watching them gruesomely kill their friends online. Dead by Daylight has ranked as high as #2 on Twitch with a peak of 76,802 viewers in a single hour on its release date and continues to stay in Twitch’s daily top 10 most watched games. It’ll be interesting to see how long the 4 vs. 1 hype can last for Dead by Daylight. While the player counts have grown, the viewer counts have slightly decreased. Both Behaviour and Starbreeze have managed to retain playerbases in the past with constant updates to their Fallout and Payday games -- after three years Payday 2 is still holding strong in Steam’s daily top 20 most played games. Meanwhile, Evolve struggles to keep 100 players on Steam and 100 viewers on Twitch each hour as a reminder of how quickly the hype died out the last time the 4 vs. 1 concept got overhyped.