Show/Hide Show/Hide

Zpeciation Tough Days TD

 
Update 0.93Jul 9, 2017 - Community AnnouncementsI ask forgiveness for so long expectation. Small defects are corrected, optimization of some levels is performed. Models of planes are corrected to reduce chance of emergency completion of a game. At the moment development of other project is well under way, therefore this it turns out to find not enough time. BUT (!) in plans to transfer this game from Unity on Unreal Engine, to improve graphics and to add opportunities. © autoTranslatePatch 0.93Feb 18, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27782175/d34ebd23a16de6a1ca92c50ad4b60c3b2b5c7641.png - The traficability is added by the camera: WASD - The provision of some positions for installation of soldiers is changed - Range of a shot of weapon is processed. Now she is adaptive and depends on an inclination and a viewing angle of the soldier - Machine gun: cost with 300 to 330 is increased - Machine gun: damage with 12 to 14 is increased - Because of emergence of a critical mistake at some players, it was necessary to cancel a compression of textures. A game became stabler, but the size of a game became 1.9 GBPatch 0.92.5.Feb 16, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27782175/d34ebd23a16de6a1ca92c50ad4b60c3b2b5c7641.png - The logic of the end of a mission is completely rewritten - The method of search of a way at monsters is finishedPatch 0.92.4.Feb 16, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27782175/d34ebd23a16de6a1ca92c50ad4b60c3b2b5c7641.png As I am a lonely developer, quickly I react on all the bugs found you. Therefore the big request to write in comments on all found bugs. I want to make convenient and I interest for you a game. In this patch it is corrected: - Reduced level of difficulty "Easy" - An automatic victory of a mission in 40 seconds after the last wave; - Finding of a way of monsters;