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Yakuza 5 Remastered

 
Patch Now Live – 3/26/2021Mar 26, 2021 - Community AnnouncementsHey everyone, Our latest patch is now live. Thanks to everyone that participated in our beta! This patch addresses the below issues: High CPU usage. Photo Booth issue for Windows user account that contains non-ASCII characters. Lingering UI elements. Music slider issue in ADV scenes. As always, if you have feedback about the patch, please reply to the thread here. For everything else, please take it to the dedicated thread in the Steam Forums. - SEGA Team Open Beta for Hotfix Patch - 3/19/2021Mar 19, 2021 - Community AnnouncementsHey everyone, We have identified several bugs within the game as well as our plan to address them. Issues to be fixed: • High CPU usage. • Photo Booth issue for Windows user account that contains non-ASCII characters. • Lingering UI elements. • Music slider issue in ADV scenes. Open Beta This weekend, we will be hosting an open beta with a patch implementing the above fixes. If you've encountered these bugs and would like to opt-in to this patch prior to deployment, please follow the instructions below. 1. In your Steam library, right click the game and go to Properties. 2. Navigate to the BETAS tab and enter the beta access code. Each game has a unique access code. 3. 4WSjMZ3UXEXQBrcn 4. From the drop down menu, select “hotfix_beta” 5. You will be in the beta the next time you launch the game. If you haven't encountered these problems, we recommend not joining this beta branch. Please use this thread to communicate any issues that you encounter while on this beta branch. For everything else, please take it to the dedicated threads in the Steam Forums. As always, thank you for your support. Your feedback helps us make our games the best they can be. - Team SEGA Patch Now Live – February 19, 2021Feb 19, 2021 - Community AnnouncementsHey everyone, Our latest patch is live. Thanks to everyone that participated in our beta, we appreciate your support! This patch addresses the below issues: Proper dedicated GPU detection so that the game won’t try to launch on integrated GPUs. Setting ‘Auto’ as default framerate settings. High CPU usage thread – CPU usage has been cut down by ~30%. Random crash when ending fights with Heat Move – we managed to fix a crash occurring occasionally after finishing battles with a Heat Action. As always, if you have feedback about the patch, please reply to the thread here. For everything else, please take it to the dedicated threads in the Steam Forums. - Team SEGA Open Beta for Hotfix Patch - Feb 12th, 2021Feb 12, 2021 - Community AnnouncementsHey everyone, We hope you’re having fun trouncing goons in Kamurocho. As always, thank you for reporting bugs over at the Steam Forums. Your feedback helps us make our games the best they can be. We have identified how we will fix several reported issues, listed below: Fixes Proper dedicated GPU detection so that the game won’t try to launch on integrated GPUs. Setting ‘Auto’ as default framerate settings. High CPU usage thread – CPU usage has been cut down by ~30%. Random crash when ending fights with Heat Move – we managed to fix a crash occurring occasionally after finishing battles with a Heat Action. Open Beta This weekend, we will be hosting an open beta with a patch implementing the above fixes. If you've encountered these bugs and would like to opt-in to this patch prior to deployment, please follow the instructions below. From Yakuza 5 Remastered in your Steam library, right click and go to Properties. Navigate to the BETAS tab and enter the beta access code. Each game has a unique access code. Yakuza 5: 4WSjMZ3UXEXQBrcn From the drop down menu, select “hotfix_beta” You are now in the beta. If you haven't encountered these problems, we recommend not joining this beta branch. Please reply to this thread with any additional issues or errors you encounter while on this beta branch. For everything else, please take it to the dedicated threads in the Steam Forums. Thanks, and we appreciate your help! - Team SEGA