Show/Hide Show/Hide

XNemesis

 
Game will go free to playJul 29, 2022 - Community AnnouncementsHi Everyone, The game will go Free to play after a week, i believe this is the right step for this game after 6 years of release. As you might know, the game supports Steam Workshop, so who knows, it might get more exposure with this step and content creators might be interested in creating new levels and posting them there, i will be glad to see free content coming from the community and this is what i'm hoping for. i would like to thank you all for your support, Thanks. Fixed Level Designer ErrorFeb 25, 2021 - Community AnnouncementsFixed Level Designer Error When Game LaunchesFixed Level Designer ErrorFeb 25, 2021 - Community AnnouncementsFixed Level Designer Error upon startup the game or level designerPlay as The Boss Two Players Battle Mode is Now Live!Jul 2, 2016 - Community AnnouncementsHi Everyone, Following up with the previous announcement here: http://steamcommunity.com/games/399240/announcements/detail/800895062692006839 Now this feature is live, you will find a new entry in the game main menu called "Be The Boss Two Players", this works as following: 1. This mode is two players battle mode, once you select this option from the main menu you will be prompted to select the level, player two will play as the boss for the selected level while player one will be same as the player character for the selected level. 2. Press Secondary Weapon key/Controller button to perform a transform move, depends on the boss the transform move will be different. 3. HOLD Primary weapon key/Controller button to shoot boss weapons, it might take up to 3 seconds for the boss to shoot his weapons, this is because boss weapons deal alot of damage, so it is better to keep it act like this to control the shooting rather than spamming it. 4. Mouse movement will not work and not supported with the boss, this is because the boss can move outside of the screen boundaries as boss character is big and needs some room to be able to move freely, Other release Notes: 1. Added the ability to cut the intro screen by pressing ESC key/Gamepad back button. 2. Fixed minor issue in Level Designer.Play as The Boss Two Players Battle Mode is Now Live!Jul 2, 2016 - Community AnnouncementsHi Everyone, Following up with the previous announcement here: http://steamcommunity.com/games/399240/announcements/detail/800895062692006839 Now this feature is live, you will find a new entry in the game main menu called "Be The Boss Two Players", this works as following: 1. This mode is two players battle mode, once you select this option from the main menu you will be prompted to select the level, player two will play as the boss for the selected level while player one will be same as the player character for the selected level. 2. Press Secondary Weapon key/Controller button to perform a transform move, depends on the boss the transform move will be different. 3. HOLD Primary weapon key/Controller button to shoot boss weapons, it might take up to 3 seconds for the boss to shoot his weapons, this is because boss weapons deal alot of damage, so it is better to keep it act like this to control the shooting rather than spamming it. 4. Mouse movement will not work and not supported with the boss, this is because the boss can move outside of the screen boundaries as boss character is big and needs some room to be able to move freely, Other release Notes: 1. Added the ability to cut the intro screen by pressing ESC key/Gamepad back button. 2. Fixed minor issue in Level Designer.Play as The Boss in Two Players Versus ModeJun 30, 2016 - Community AnnouncementsHello Everyone, We thought to drop a quick update on what we are working on, another cool feature in the works called "Be the boss in two players versus mode", simply this feature lets you play with the boss character from any level in two players 1vs1 , more information is coming soon with the release of this feature. ThanksPlay as The Boss in Two Players Versus ModeJun 30, 2016 - Community AnnouncementsHello Everyone, We thought to drop a quick update on what we are working on, another cool feature in the works called "Be the boss in two players versus mode", simply this feature lets you play with the boss character from any level in two players 1vs1 , more information is coming soon with the release of this feature. ThanksCemetery Level is now available, Patch notes and game releaseJun 7, 2016 - Community AnnouncementsHi All, We are happy to announce that Cemetery Level is now available, also uploaded a game play demo for this level in the store page, below are some screenshots and direct YT link for the gameplay demo: http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/3cb9834c6dfe3a75cde13e5192751914637a150c.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/eb6db2004d49180a3a1471c265541fae95e2f568.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/4dcd0186b730cff85fdd1c0acef80d1eaa2264fd.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/8957db0c2b171ac829ebe13ea1a7b2a817603822.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/4559be95cc5f7de788dc653e1aac1d323fca790b.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/d7d6e849174d36da43c4b5fb6c29dcf3eb55c811.jpg Gameplay Demo: https://www.youtube.com/watch?v=rQUOR5rghv8 Patch Notes 1. Various minor fixes and tweaks. 2. Moved Boss Health to be under Level Timer at the top center of the screen, this gives better tracking to player for boss health instead of placing it above boss head as the boss moves alot around the screen and sometimes health bar gets out of screen bounds. 3. Added Warzone and Cemetery Player(s) characters to level designer reset templates inside right click context menu for Player(s) objects. Game Release We would like to thank everyone for their support during early access launch, we will be releasing the game tomorrow and we are hoping for the best, thank you all again and see you on the other side with more levels and contents. ThanksCemetery Level is now available, Patch notes and game releaseJun 7, 2016 - Community AnnouncementsHi All, We are happy to announce that Cemetery Level is now available, also uploaded a game play demo for this level in the store page, below are some screenshots and direct YT link for the gameplay demo: http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/3cb9834c6dfe3a75cde13e5192751914637a150c.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/eb6db2004d49180a3a1471c265541fae95e2f568.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/4dcd0186b730cff85fdd1c0acef80d1eaa2264fd.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/8957db0c2b171ac829ebe13ea1a7b2a817603822.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/4559be95cc5f7de788dc653e1aac1d323fca790b.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/d7d6e849174d36da43c4b5fb6c29dcf3eb55c811.jpg Gameplay Demo: https://www.youtube.com/watch?v=rQUOR5rghv8 Patch Notes 1. Various minor fixes and tweaks. 2. Moved Boss Health to be under Level Timer at the top center of the screen, this gives better tracking to player for boss health instead of placing it above boss head as the boss moves alot around the screen and sometimes health bar gets out of screen bounds. 3. Added Warzone and Cemetery Player(s) characters to level designer reset templates inside right click context menu for Player(s) objects. Game Release We would like to thank everyone for their support during early access launch, we will be releasing the game tomorrow and we are hoping for the best, thank you all again and see you on the other side with more levels and contents. ThanksUpdate v1.0 ReleasedMay 30, 2016 - Community AnnouncementsHi Everyone, We have released a big update today, this update paves the way before transitioning from Early Access to full release, release notes: 1. Although you can change and play your own music, but we changed the default music for most levels, this resulted into updating and uploading all affected level files along with their Level Designer project files, that explains the size of this update. 2. Added support to add sound effect for shooting transition for enemies and boss in Level Designer, this also paves the way for Cemetery level as some enemies use this feature. 3. Fixed minor issue with HitBox Selection using Right Mouse Button in Level Designer. 4. Updated UserManual to reflect latest updates and changes. 5. Tweaked enemy shooting range in game, earlier the enemy will suppress firing its weapon if the spacing between it and left side of screen is approx 200 pixels (depends on resolution), this created a problem for big enemies who occupy alot of space on screen, thus they would fire their weapons much less, this has been corrected. 6. Changed Stats names when viewing stats by removing "Number Of" text before each stat. 7. Game Version is now 1.0 which will be the version for release after integrating Cemetery Level which is expected to be done early next week. ThanksUpdate v1.0 ReleasedMay 30, 2016 - Community AnnouncementsHi Everyone, We have released a big update today, this update paves the way before transitioning from Early Access to full release, release notes: 1. Although you can change and play your own music, but we changed the default music for most levels, this resulted into updating and uploading all affected level files along with their Level Designer project files, that explains the size of this update. 2. Added support to add sound effect for shooting transition for enemies and boss in Level Designer, this also paves the way for Cemetery level as some enemies use this feature. 3. Fixed minor issue with HitBox Selection using Right Mouse Button in Level Designer. 4. Updated UserManual to reflect latest updates and changes. 5. Tweaked enemy shooting range in game, earlier the enemy will suppress firing its weapon if the spacing between it and left side of screen is approx 200 pixels (depends on resolution), this created a problem for big enemies who occupy alot of space on screen, thus they would fire their weapons much less, this has been corrected. 6. Changed Stats names when viewing stats by removing "Number Of" text before each stat. 7. Game Version is now 1.0 which will be the version for release after integrating Cemetery Level which is expected to be done early next week. ThanksCemetery Level Gameplay DemoMay 23, 2016 - Community AnnouncementsHello All, We have uploaded a game play demo for the 8th level in game (cemetery level) which will come very soon, check it out in videos section in store page (first video) or through Youtube below: https://youtu.be/BITSEOTawg8 Some screenshots: http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/eb6db2004d49180a3a1471c265541fae95e2f568.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/8957db0c2b171ac829ebe13ea1a7b2a817603822.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/4dcd0186b730cff85fdd1c0acef80d1eaa2264fd.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/4559be95cc5f7de788dc653e1aac1d323fca790b.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/d7d6e849174d36da43c4b5fb6c29dcf3eb55c811.jpg Also, if you missed our previous announcement, Warzone level has been released and available now in game, check it out here: http://steamcommunity.com/games/399240/announcements/detail/806520726505269108Cemetery Level Gameplay DemoMay 23, 2016 - Community AnnouncementsHello All, We have uploaded a game play demo for the 8th level in game (cemetery level) which will come very soon, check it out in videos section in store page (first video) or through Youtube below: https://youtu.be/BITSEOTawg8 Some screenshots: http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/eb6db2004d49180a3a1471c265541fae95e2f568.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/8957db0c2b171ac829ebe13ea1a7b2a817603822.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/4dcd0186b730cff85fdd1c0acef80d1eaa2264fd.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/4559be95cc5f7de788dc653e1aac1d323fca790b.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/d7d6e849174d36da43c4b5fb6c29dcf3eb55c811.jpg Also, if you missed our previous announcement, Warzone level has been released and available now in game, check it out here: http://steamcommunity.com/games/399240/announcements/detail/806520726505269108testMay 19, 2016 - Community AnnouncementstesttestMay 19, 2016 - Community AnnouncementstestWarZone Level is Now AvailableMay 19, 2016 - Community AnnouncementsHi Everyone, We are happy to announce that WarZone Level is now available, as with all levels, project file and assets are also included, your steam client should update automatically to download the files, incase it didn't, please restart steam client, WarZone level will appear under level select menu. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/563fe52a9e9a39db759b0f580972740409a90534.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/3c2acc7681ddb237d5ff6cc5a3e9f5f0cb2340db.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/7215a42d777bd1686475eaa725b6f87c1b2ad884.jpg More info about this level: 1. Difficulty: Very Hard, use karma effects as much as possible, karma effect icons are balanced to spawn more often, you can always ignore lives/hit effects from game options if you find it very hard to complete, and also can tweak it from level designer per your likings. 2. Boss HitBoxes: we have used Inflicted Damage for HitBoxes feature in level designer for the Boss, which means the Boss will receive different damages depend on where it has been hit, to summarize: Head: 200% Damage Chest/Back: 120% Damage Arms/Legs: 50% Damage waist: 100% Damage Sword/Fire from Feet: 10% Damage 3. Added Warrior Achievement for completing this level. 4. Added GamePlay Demo to videos section in store page, also direct YT link: https://www.youtube.com/watch?v=OhCvF8T2QM0 Please feel free to ask any questions. ThanksWarZone Level is Now AvailableMay 19, 2016 - Community AnnouncementsHi Everyone, We are happy to announce that WarZone Level is now available, as with all levels, project file and assets are also included, your steam client should update automatically to download the files, incase it didn't, please restart steam client, WarZone level will appear under level select menu. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/563fe52a9e9a39db759b0f580972740409a90534.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/3c2acc7681ddb237d5ff6cc5a3e9f5f0cb2340db.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/22533147/7215a42d777bd1686475eaa725b6f87c1b2ad884.jpg More info about this level: 1. Difficulty: Very Hard, use karma effects as much as possible, karma effect icons are balanced to spawn more often, you can always ignore lives/hit effects from game options if you find it very hard to complete, and also can tweak it from level designer per your likings. 2. Boss HitBoxes: we have used Inflicted Damage for HitBoxes feature in level designer for the Boss, which means the Boss will receive different damages depend on where it has been hit, to summarize: Head: 200% Damage Chest/Back: 120% Damage Arms/Legs: 50% Damage waist: 100% Damage Sword/Fire from Feet: 10% Damage 3. Added Warrior Achievement for completing this level. 4. Added GamePlay Demo to videos section in store page, also direct YT link: https://www.youtube.com/watch?v=OhCvF8T2QM0 Please feel free to ask any questions. ThanksUpdate v0.05 is live introducing Game Menu ThemesMay 16, 2016 - Community AnnouncementsHi All, We got a lot of positive feedback on how the game launcher themes are cool, so we thought, what would be more cool than expanding this feature to Game Main Menus, we are happy to introduce the same themes feature in game launcher for game menus but those themes will be animated instead of static images, you will find a new option under Game Tab as shown below: http://s19.postimg.org/xuiuje67n/Game_Menu_Themes.png Other release notes: 1. Fixed very minor issues in Level Designer, Game Launcher and game 2. Added a background to in-game Pause menu as sometimes the text might blend with the level and it would be hard to see options' text. Other Updates: 1. WarZone level is almost complete and will be released this weekend. And as always we left a branch for older builds incase if you need to revert back. ThanksUpdate v0.05 is live introducing Game Menu ThemesMay 16, 2016 - Community AnnouncementsHi All, We got a lot of positive feedback on how the game launcher themes are cool, so we thought, what would be more cool than expanding this feature to Game Main Menus, we are happy to introduce the same themes feature in game launcher for game menus but those themes will be animated instead of static images, you will find a new option under Game Tab as shown below: http://s19.postimg.org/xuiuje67n/Game_Menu_Themes.png Other release notes: 1. Fixed very minor issues in Level Designer, Game Launcher and game 2. Added a background to in-game Pause menu as sometimes the text might blend with the level and it would be hard to see options' text. Other Updates: 1. WarZone level is almost complete and will be released this weekend. And as always we left a branch for older builds incase if you need to revert back. ThanksUpdate v0.041 is live introducing GameLauncher ThemesMay 6, 2016 - Community AnnouncementsHello Everyone, Following up our recent update v0.04 and the new layout of GameLauncher, we got some feedback from our friends that it would be great if we add themes to GameLauncher reflecting the nature of the game and switching the layout theme from different backgrounds from the integrated levels. We are happy to create and integrate this feature in game launcher and also give you the ability to choose the theme you like, you will find theme option under Options --> Game Options tab as shown below: http://s19.postimg.org/7m4i2ebjn/Themes.png Thanks