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Wild Frontera

 
Trading CardsOct 28, 2016 - Community AnnouncementsJust in time for Halloween, we have finally added trading cards + some cool emoticons and backgrounds Happy Halloween Everyone !Celebrating Wild Frontera's one year anniversaryApr 27, 2016 - Community AnnouncementsToday marks the first-year anniversary of Wild Frontera! This humble two-man side project became a full-time occupation for a whole year. More than 10 000 players ventured into the wilderness! A huge thanks to all of our players, friends and family. http://tamarinstudios.com/wf/steamstore/WF_Anniversary_smallB.pngMenu cosmetic enhancementNov 19, 2015 - Community Announcements- Today's patch replaces the previous main menu and in-game esc menu with new graphics, buttons and text Fxs. - A default steam controller profile is selected for new players - Some minor spawn modifications on level 6, 7 & 8 Pad sensitivity fix + Steam Controller profileOct 16, 2015 - Community AnnouncementsThe long awaited (and most requested) patch to fix the aim sensitivity with the right stick has arrived! Default sensitivity is set to 5, you can go in the pad option in-game menu and go from 1 to 10 to adjust it to your needs. That's a good way to celebrate the Steam Controller launch don't you think ? We're in luck, playing with a Steam controller is awesome, by default it will be used as a standard game-pad but you can also activate a keyboard and mouse profile to get the best of the right thumb area. A public profile is already shared by the community, mapping the buttons to the correct default bindings. - cursor is now hidden when using a pad in the menu - first bandit camp has been made easier (less spawns) - pad sensitivity fix - pad cursor jitters with right stick fix Pad sensitivity fix + Steam controller profileOct 16, 2015 - Community AnnouncementsThe long awaited (and most requested) patch to fix the aim sensitivity with the right stick has arrived! Default sensitivity is set to 5, you can go in the pad option in-game menu and go from 1 to 10 to adjust it to your needs. That's a good way to celebrate the Steam Controller launch don't you think ? We're in luck, playing with a Steam controller is awesome, by default it will be used as game-pad but you can also activate a keyboard and mouse profile to get the best of it. A public profile is already shared by the community, mapping the button to the correct default bindings. Howdy! Here's Wild Frontera latest community updateSep 21, 2015 - Community AnnouncementsHowdy! Here's Wild Frontera latest community update: A new patch has been deployed: Fixed a texture alpha bug on some older graphic cards Changed the way we count gold coins for the "money for nothing" achievement The game is 50% for 2 weeks. We call this the Dead Giveway operation as it's obviously the time to grab your copy now! http://www.tamarinstudios.com/wf/steamstore/Bandito_Artwork_Steam.jpg We are celebrating Back to the Future 30th anniversary too! Can you spot the DeLorean in the game? http://www.tamarinstudios.com/wf/steamstore/greatscott.jpg A big thanks to Diman for his achievements guide, check it out here: http://steamcommunity.com/sharedfiles/filedetails/?id=490340833 So many things are happening at Tamarin Studios! We are hard at work on a new game. Stay tuned for the big announcement. Patch TuesdayJul 28, 2015 - Community AnnouncementsThe big bluff achievement is now working. You'll need to find all the cards again The money for nothing achievement has been lowered to 100 000 Fixed an issue with high scores not being saved when playing with multiple steam accounts on the same computer. Rifle upgraded damage (with the armor piercing stat) has been reduced by 50% Fixed a bug making some ammo gain power over time (Boss one shot with rifles is gone) Hotfix for checkpoint problemJul 24, 2015 - Community AnnouncementsPlayers were able to walk through the red checkpoint walls while being invincible after a respawn. This has been fixed. Maintenance & BalanceJul 21, 2015 - Community AnnouncementsWe keep reading your feedback and the game keeps on improving! Here's what today's patch is bringing: Fixed a rare network disconnect bug that could break next the coop game settings Custom character stats are now working on clients in co-op game. Ammo particles and size are now correctly set over the network when starting a game with a custom weapon The Death Cheater achievement is now properly saved upon completion A new DIRECT CONNECT option is now available. If you can't connect to your friends server or are playing on a LAN, you can enter the server IP address and connect to the server without going through our master server. Make sure port 25005 is reachable on the server. Fixed a networked player rotation bug "Continue" will now go to the last checkpoint instead of the start of the level Money is now saved. You will resume playing with your hard earned cash Starting or joining a coop game will no longer erase your local game save New achievement: reach 5 stars in co-op freeroam Hitpoints of common enemies no longer scale with the number of players in co-op game. Quick fixJul 16, 2015 - Community AnnouncementsA small patch was deployed today to fix 2 issues. - Stats & achievements reset bug in case you installed the game on another computer. - function keys, keypads and other non alpha numeric keys can now be used in the rebind menu Thanks a lot to our amazing players for taking the time to report those bugs. ---------------------------------- All the achievements are now working in coop A bug with the rifle for clients in custom co-op game has been fixed. The rejuvenating elixir patchJul 14, 2015 - Community Announcementshttp://tamarinstudios.com/wf/steamstore/Wild_Frontera_Elixir_Patch.png Blasting cutthroats and sheeps come back in force with our summer update "The rejuvenating elixir patch" Try to reach a 5 stars wanted level in the new Free Roam mode and stay alive the longer you can. And don't forget to choose the big head mode and Pluto's gravity while doing so :) Frame rate improvements Pad controls are rebindable from the control/pad option menu Multiplayer score screen is now hidden on end game credits You can press Start to leave the ingame menu Some checkpoints requiring all players to be present have been altered to prevent getting stuck in co-op Cursor mode with pad is now switchable with the directional pad down button New dual wield animation with the revolver You can now host a co-op game if no internet without getting kicked back to the menu Custom settings for co-op servers : The following settings can be altered before creating a game server ( you can play solo on your own server) Player hit-points Starting weapon type Starting weapon grade Money drop modifier Camera orientation Bullet kinetic force Weapon Condition Base Player stats Gravity Night mode Big head mode A new game mode called "Free roam" has been added. Allowing players to go wherever they want and cause mayhem by killing non aggro npcs and dealing with reinforcement Fog and ambient map transition have been improved in some area Some bandits change position less often when shooting at players New landscape particle effects http://tamarinstudios.com/wf/steamstore/main_capsule_image.pngThe Itchy Trigger Finger PatchMay 20, 2015 - Community Announcements- French localization and language selection in main menu - Player movement speed has been increased - Right stick aiming has been slightly tweaked for more responsiveness - Revolver bullet velocity increased - Weapon condition now drops twice slower - Impact on ragdoll with revolver increased - The Escape Menu will no longer close when you are hit or die - Switch pad aim mode: press both sticks instead of only the right stick - Can no longer repair a weapon multiple times - Splash logo fix on mac & linux - Damsels new SFX when saved