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We Happy Few

 
Here are all the confirmed ray tracing and DLSS games so farSep 1, 2020 - Rock, Paper, ShotgunRay tracing is the big buzz word of 2020 in PC gaming, and more ray tracing games have just been announced during today’s big RTX 3000 reveal. To help you keep track of them all, we’ve created this list of all the confirmed ray tracing games you can play on PC right now, as well which this year’s will get ray tracing support in the future. And because ray tracing tends to go hand in hand with Nvidia’s performance-boosting DLSS tech these days, we’ve also listed all the current and upcoming games that support DLSS, too. (more…) Here are all the confirmed ray tracing and DLSS games so farJul 2, 2020 - Rock, Paper, ShotgunRay tracing is the big buzz word of 2020 in PC gaming, so we’ve created this list of all the confirmed ray tracing games you can play on PC right now, as well which this year’s will get ray tracing support in the future. And because ray tracing tends to go hand in hand with Nvidia’s performance-boosting DLSS tech these days, we’ve also listed all the games that support DLSS, too. (more…) We Happy Few - The Cost of Joy DocumentaryDec 19, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/6699463/1e5f368207d72745ee320cc6cfe45f44900b1c6e.png When you go from a handful of indies to the world stage, it's not all Joy. In The Cost of Joy, Compulsion Games takes you on the studio’s origins, the development of We Happy Few, and their introduction as a Microsoft studio through archival footage and new in-depth interviews. Daily Deal - We Happy Few, 60% OffDec 3, 2019 - AnnouncementToday's Deal: Save 60% on We Happy Few!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Thursday at 10AM Pacific Time We Happy Few comes crashing down in final expansion, We All Fall DownNov 19, 2019 - Rock, Paper, Shotgun You can only keep a population subdued by state-enforced drugs and totalitarian policing for so long. 60s Brit-hell adventure We Happy Few received its third and final story DLC today, We All Fall Down, and it’s tearing the whole cheery facade down. Everything’s quite on fire, and new heroine Victoria brings a little bit of Dishonored to the mix with grappling skills that’d make and self-respecting Kaldwin proud. Merry old Uncle Jack might be feeling the burn, but there’s still some room to squeeze those last drops of Joy out of Wellington Wells’ dystopian hell. (more…) We All Fall Down, available now!Nov 19, 2019 - Community AnnouncementsHi all, Here we are, the last DLC for We Happy Few, We All Fall Down. We are really excited to bring you all this final chapter. Victoria Byng has been a part of the We Happy Few journey ever since she first appeared in the E3 gameplay trailer in 2016. This our farewell to Wellington Wells and to all of you. We sincerely hope you enjoy it. I'm afraid we've come to the end of our time. We All Fall Down - Launch TrailerNov 11, 2019 - Community AnnouncementsHi all, We are glad to present the trailer for the final DLC of We Happy Few, We All Fall Down, coming November 19th. You’ve taken your Joy, but now it’s time to tear it all down in this final piece of handcrafted Season Pass content. Play as Victoria Byng, get a grip on her whip, and get the last word on the story of Wellington Wells. As Victoria reckons with her own withdrawals, the city slides deeper into Joy shortage and disorder. It’s always been Victoria’s duty to help keep things proper, but the closer she looks, the deeper the rot seems to run. We All Fall Down climbs to the highest heights of We Happy Few gameplay yet: •Tour Wellington Wells at its absolute most dire •Crack the whip across the face of your foes in a snappy new take on combat •Or take the stealthy route with a shocking new dart gun •Take the high road as you climb across the rooftops in a new, stealthy spin on We Happy Few exploration" •Stick it to the system swiftly – there’s no time for eating, sleeping, and crafting while the world falls apart This DLC is available for all Season Pass holders (also in the Deluxe edition of We Happy Few) or as a standalone. Update 1.9 dropping on Monday, November 11.Nov 8, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/6699463/47078c9936274be554009a97c76b4382024fe4f0.png Hi all, On Monday, November 11th at 11am ET, update 1.9 of We Happy Few will drop on all platforms along with a little something else! We Happy Few 1.9 Release Notes Patch Summary This patch addresses general gameplay issues, and a few bugs that were happening in some encounters. General Bugs/Stability • When crafting with weapons as reagents, they no longer appear as fractions. Partial items can now be used to craft. • Fixed the bug that caused systemic NPC conversations and POI interactions to not trigger properly, not play audio or loop repeatedly. • NPCs no longer instantly stand-up and clip through their beds when startled by noise. • Female Wellies/Wastrels and Criers no longer lack lip sync when talking to them. • Dead NPCs don’t spawn alive anymore after loading into area. • Encounter-specific Bobbies no longer create a temporary loss of functionality when bribed. • Epilogue Cutscene: Performance issues no longer cause the final cutscene to hang and the audio to not be synchronized with the visuals. • Fixed the bug that caused fast travelling to the Shelter in the "Secondary St. George's Holm Hatch" to prevent the creation of a "Last Shelter Visited" save file. • Fire and smoke no longer clip through the wall on the second floor of the House of Doctors. • Hopscotch POI can no longer spawn under multiple assets on the sidewalks, fixing the bug where Wellies can clip through them as they hop across them. • Intro loading captions at the start of each character’s story no longer appear only in English. • DLC Specific: Custom difficulty no longer includes survival needs difficulty which is not present in the DLCs. • Missing SFX when navigating and selecting slots in the Load Game Menu are now in the game. • Placeholder textures for the Frying Pan, the Rolling Pin, Mother's Little Helper and The Double Plus Wood are no longer showing when they break. • Collision issues (sticky/stuck spots) are no longer present around the small fences along the 2 sides of the Thomasina House. • The Histoplasma hallucination music now plays without the Lightbearer DLC installed. • TNT no longer goes through floor when dropped. • HUD will no longer take between 5-30 seconds to update after a change in Status Effects or Health when a PC/console is starved of resources. • Uncle Jack (Wakey Wakey) collectible videos are no longer unlocked even when the radios are turned off. • Fixed the bug where video in pre-rendered cinematics could be delayed but not their audio, making them out of sync. • White Tree Park: NPCs no longer sit on top of each other on the benches. • Infinite loading when entering Act 2 after completing Arthur's playthrough is no longer happening.. Arcade Mode • All modes: NPCs no longer clutter in areas such as Cozy Tea Park. • All modes: Player does not see footprints of most NPCs while sneaking • All modes: Some NPC Wellies don't sit properly on the benches (clipping, floating...We All Fall Down - Teaser TrailerAug 30, 2019 - Community AnnouncementsThe final chapter of We Happy Few. Coming soon. https://www.youtube.com/watch?v=7Rgfay7oRV8&feature=youtu.beAll the Nvidia RTX ray tracing and DLSS games confirmed so farAug 19, 2019 - Rock, Paper, Shotgun It’s Gamescom this week, which can only mean one thing – more confirmed ray tracing games for Nvidia’s RTX and selected GTX 16-series graphics cards. Indeed, the big one that’s just been announced is Minecraft, which (like Quake II RTX) is getting full, real-time ray tracing support for everything from water reflections to its entire lighting system. That’s not all, though. Dying Light 2 will also be getting real-time ray tracing, while Tencent’s freshly-announced action survival game Synced: Off-Planet will be getting ray-traced reflections and shadow support. In truth, the number of games on this list that you can actually play with ray tracing enabled right this second is still pretty small. A lot of the confirmed RTX games you’ll see below still haven’t received their promised ray tracing and performance-boosting DLSS support, so this is more of a complete ‘this is how many games will have it eventually’ kind of thing than ‘these are all the games you can play with ray tracing right now’. Still, if you’re currently on the fence about buying one of Nvidia’s RTX or RTX Super graphics cards as opposed to the new AMD Navi GPUs, this guide should hopefully help you decide whether ray tracing is something worth investing in. Here’s every confirmed ray tracing and DLSS game we know about so far. (more…) Lightbearer, available now!Jul 30, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6699463/f24b80a72a0543e9ec54c70d56f7a2df2c3b1ffa.png Hi everyone, We are excited to announce that Lightbearer, our second DLC is now live on Xbox One, PS4, Steam and GOG! https://www.youtube.com/watch?v=65HH7Bga0Y4&feature=youtu.be In this second piece of handcrafted Season Pass content, you play as Wellington Wells’ most beloved rock star, Nick Lightbearer, in a brand-new story! Heartthrob, artist, and personal trainwreck Nick Lightbearer is adored by legions of fans—until disaster strikes when a Nick-centric fan convention is plagued by a string of murders. When all signs point to him as the killer, how will he reconcile the disturbing overlap between his own blackouts and the killings? It also features a brand new song from Murray Lightburn (The Make Believes, The Dears) “I Have Seen Everything”. You can get this DLC as a standalone here: https://store.steampowered.com/app/974580/We_Happy_Few__Lightbearer/?curator_clanid=6699463 Or as part of the Seaon Pass here: https://store.steampowered.com/app/919000/We_Happy_Few__Season_Pass/ Cheers, Compulsion GamesUpdate 1.8 is live!Jul 26, 2019 - Community AnnouncementsHi everyone, We are happy to announce that update 1.8 is now live on Xbox One, PS4, Steam and GOG! We are aware of a specific issue that was specifically affecting PS4 users where there was a chance of the game crashing upon arriving in the Parade District, this issue has now been fixed with this update. Patch Summary This patch contains performance optimizations, crash fixes, fixes for progression blockers, fixes for gameplay and UI bugs, and localization fixes. Most importantly, this patch includes a significant improvement to the memory used in the game, fixing crashes and bugs that were happening in the Parade District on all platforms but especially on PS4. General Bugs/Stability • Fixed a crash that was happening when the player would greet another character while they had equipped pickup. • Fixed out of memory crash that would occur on certain world seeds in the Parade District. • Fixed "Busy" warning message when trying to either "Quit" or "Return to the main menu" while in an area of the game where it is not possible to save. “Cannot save” text now clarifies that saving is disabled in these areas. • Fixed a bug where characters could get stuck inside NPCs when shoving them in a corner and crouching inside them when they get up. • Fixed UI message prompts when quitting a DLC game that were misleading, as it appeared to the player that progress had not been saved. • Fixed Game Settings: Lighting no longer restores to "medium" upon restarting game. • Fixed heavy flickering when selecting a DLC icon with the mouse and changing the selection with the keyboard. • Fixed pressing Back and Confirm simultaneously in the Arcade or DLC menus led to a story menu that has no background. • Fixed the absence of background image or music on game details page on function screen. • Fixed some settings reverting to their default value after restarting the game. • Fixed subtitles being truncated with certain settings. • Fixed when choosing the "Revert Changes" option in the HUD option menu, the joy HUD icon was set to off by default. Arcade Mode • Freeform: Fixed the Gameplay sub-window getting cropped when choosing High NPC Density on certain languages. • Freeform: Fixed the description of the mode being truncated when playing in 21:9. • Freeform: Moving between the white backyard tables and the stone wall behind them no longer causes Arthur to remain permanently trapped. • Freeform: All item names in the Crafting Menu with a status effect icon in their descriptions are no longer truncated. • Freeform: While in the Holy Yam zone, you can no longer see under the map. • Freeform: Fatigue, hunger and thirst meters used not to deplete once they were filled to 100%, but they now do. • Freeform: Total Score stat is now accurate on End Match screen. • All modes: Island names are now localized. • Freeform: Starting a game as a character other than Arthur, and then starting another new game as Arthur now actually starts with Arthur instead of the first character cho...Lightbearer - We Happy Few’s second DLC out July 30th!Jul 23, 2019 - Community Announcementshttps://www.youtube.com/watch?v=dgnQox24hAo Hi everyone, We hope you enjoyed this little teaser trailer, stay tuned for the full trailer on July 30th when Lightbearer launches on Steam, GOG, Xbox One and PS4! In this groovy thriller and second piece of DLC for We Happy Few, you play as Nick Lightbearer, notorious Wellington Wells rockstar and Joy aficionado. But Joy, sex and rock n’roll comes with a killer price. Stay also alert for update 1.8 launching later this week on all platforms! Update 1.8 contains an array of significant fixes for the main game across all platforms but most importantly, it fixes some pesky memory issues we were having on PS4 which was causing some crashes for certain people who got dealt a specific world seed. We are glad to say we were finally able to track these down! See you all very soonHow We Happy Few explores the injustice of motherhoodJun 30, 2019 - EurogamerBe warned: the following article contains major spoilers for the first and second acts of We Happy Few. The first time you encounter Sally Boyle, We Happy Few's second playable character, it's through the eyes of a man. She strikes a dainty figure at the end of an alleyway, slick and trim in black latex and white felt, a jockey's helmet puckishly screwed down over thickly made-up elvish features. Within the game's 1960s British dystopia, Sally has become a sex and fashion icon, cast in the image of starlets like Edie Sedgwick, her apartment decorated with Pop Art prints of her own face. She's like something out of a fever dream, delightful yet abrasive and you sense, as reliable as the wind, hanging off your arm as she teases you about your clothes. Sally's ditziness isn't entirely her own doing, however: the scene is as much a commentary on Arthur, the hapless dork doing the looking, as it is Sally. One of We Happy Few's more inspired tricks is that its protagonists perceive conversations with each other differently, the pulse of their emotions altering what is said and how. In the course of three parallel stories, played one after the other, you witness the same cutscenes from each perspective, with altered wording, performances and animations. It's tempting to say that there's no definitive account, but to my mind, the steady unfurling of the theme of censorship in Arthur's story (he once worked for the state's Department of Archives, Printing, & Recycling) makes his the least trustworthy. His impressions of Sally, specifically, are soured by resentment: the pair grew up together as foster siblings and were almost sweethearts, but fell apart when Arthur's dad coerced Sally into sleeping with him. Read more All the Nvidia RTX ray tracing and DLSS games confirmed so farJun 11, 2019 - Rock, Paper, Shotgun The number of confirmed ray tracing games for and selected GTX graphics cards has just got a little bit longer. With E3 2019 in full swing, Nvidia have confirmed that both Watch Dogs Legion and the upcoming Call of Duty: Modern Warfare will also be getting full ray tracing support, and in the case of Call of Duty, adaptive shading support as well. That ray tracing games list is still pretty small, admittedly, and the number of games you can find it in right now can almost be counted on a single hand. Indeed, a lot of confirmed RTX games are yet to receive their ray tracing and performance-boosting DLSS support, so the list below is more of a complete ‘this is how many games will have it eventually’ kind of thing than ‘these are all the games you can play with ray tracing right this very second’. Still, if you’re currently on the fence about buying one of Nvidia’s RTX 2060, RTX 2070, RTX 2080 or RTX 2080 Ti graphics cards as opposed to one of the new GPUs, this guide should hopefully help you decide whether ray tracing is something worth investing in. Here’s every confirmed ray tracing and DLSS game we know about so far. (more…) Price confirmed for Xbox Game Pass on PCJun 9, 2019 - EurogamerAhead of this evening's E3 conference, a new page on the Microsoft store confirms details and pricing for the Xbox Game Pass on PC for Windows 10 players: 4 GBP / $5 USD a month. The pass includes a library of 100+ games to dip into (although it should be noted that the library on Xbox One is almost double that) including We Happy Few, Forza Horizon 4, Hello Neighbor, Hellblade: Senua's Sacrifice, Sea of Thieves Anniversary Edition, and State of Decay 2. Gears 5, Halo: The Master Chief Collection, and Ori and the Blind Forest are listed as "coming soon" to the PC library. Read more All the Nvidia RTX ray tracing and DLSS games confirmed so farMay 30, 2019 - Rock, Paper, Shotgun With the arrival of Nvidia’s new GTX ray tracing driver, the number of graphics cards that can now take advantage of the tech giant’s fancy new lighting tech has grown exponentially. In addition to the four new cards, everyone with a 6GB GTX 1060 and up can now get a taste of that ray tracing magic. Sort of. Alas, the number of confirmed ray tracing games is still pretty small. There have been a couple of new, notable additions to the list in recent months, including Vampire: The Masquerade – Bloodlines 2 and Wolfenstein: Youngblood, but even now the number of games you can find it in right now can be counted on a single hand. The same goes for Nvidia’s performance-boosting DLSS tech, which is still only available on the RTX 2060, RTX 2070, RTX 2080 and RTX 2080 Ti. So I thought I’d do the hard work for you and put everything in a nice, big list, detailing every confirmed ray tracing and DLSS game we know about so far. (more…) We Happy Few has been invaded by robots in the new DLCApr 4, 2019 - PC GamerWe Happy Few's first DLC misadventure is out today, and it's quite the departure from the drugged-up dystopia you might be familiar with. Psychedelic fascism is out, vintage alien robots are in. There's a lot of gloom mixed in with the whimsy in Wellington Wells, but in the underground robot-infested lab, things look a bit more lighthearted.  In They Came from Below, you'll be playing Roger, previously an NPC, and heading down to Doctor Faraday's secret lab with your boyfriend, James. Together you'll have to halt a robot invasion. The robots are also alien robots. Oh dear. Thank goodness, then, that the lab is also full of sci-fi weapons and gizmos. I'm sure at least one of them will help. Wellington Wells is a cracking setting, even if I did get a bit sick of backtracking through it, but I'm all for the switch from one retrofuturistic setting to another. It's a shame it's not co-op, though, given that we've got a pair of reluctant heroes.  Unfortunately, the base game was a bit disappointing when it finally launched last year.  "The characters, the acting, and the tragedy were enough to get me to eke what fun I could out of playing the thing," Tyler said in his We Happy Few review. "We Happy Few's bugs and inconsistencies and thematic concessions make its open world tiring, survival obligatory, stealth frustrating, and combat clunky, but if you're willing to take it slow and gather lots of herbs and metal bits for crafting, it's worth exploring its mysteries." It's seen a few updates since then, however, so it might be worth another look if it's already sitting in your library. They Came Below is available now as part of the season pass or individually. I'm not seeing the latter on Steam, but here's the GOG versionThey Came from Below, available now!Apr 4, 2019 - Community AnnouncementsThe first We Happy Few DLC, They Came from Below, is available now on all platforms! Join James and Roger in this hand-crafted story of mystery and robots! Explore a fresh perspective of Wellington Wells TODAY! You can get this DLC as a standalone here: https://store.steampowered.com/app/974570/We_Happy_Few__Roger__James_in_They_Came_From_Below/ Or as part of the Seaon Pass here: https://store.steampowered.com/app/919000/We_Happy_Few__Season_Pass/ https://www.youtube.com/watch?v=-jYCxAnvvicThey Came from Below will drop tomorrow at 9am ETApr 3, 2019 - Community AnnouncementsThey Came from Below, our first DLC for We Happy Few, will drop tomorrow at 9am ET on all platforms! This DLC is included in the Season Pass and the Deluxe Edition of We Happy Few and can also be purchased as a standalone. Stay tuned for the trailer tomorrow! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6699463/793786bc0b99db29948b3bf5bb689051f990f057.jpg