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Warhammer 40,000: Eternal Crusade

 
Five years later, Warhammer 40,000: Eternal Crusade finally comes to an endSep 11, 2021 - EurogamerWarhammer 40,000: Eternal Crusade has come to an end. Behaviour Interactive's competitive multiplayer third-person shooter was consigned to the Warp last night, on Friday, 10th September. It is no longer playable. Eternal Crusade launched in September 2016 on PC, with a planned console release published by Bandai Namco that failed to materialise. It had four playable factions: the Space Marines, Chaos, Orks and Eldar. Read more THANK YOUSep 10, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/11700902/566035f7b05e1dd4197dae3e7f103c0d9409f9ae.jpg Hello Crusaders, As previously announced, today we have officially sunset the game. As part of the shutdown, all personal data related to Warhammer 40,000: Eternal Crusade has been removed. We are proud of all of the work that went into Warhammer 40,000: Eternal Crusade, and for the amazing community that rallied behind the game. Thank you for everything, we appreciate all of your support through the years. Thank you for this adventure, The Warhammer 40,000: Eternal Crusade crewThank You!Jun 10, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/11700902/7b40d9fa22ecb2a75e04956f7a53700608d2838b.png Hello Crusaders, Today we are announcing the sunsetting of the game. The servers will be closing on the 10th September 2021. Warhammer 40,000: Eternal Crusade will no longer be playable at this point. We are proud of all of the work that went into Warhammer 40,000: Eternal Crusade, and for the amazing community that rallied behind the game. Thank you for everything, we appreciate all of your support through the years. Thank you for this adventure, The Warhammer 40,000: Eternal Crusade crew Patch 1.8.48Jul 31, 2019 - Community AnnouncementsHello Crusaders! We are back with a round of Campaigns in Patch 1.8.48 that will allow you to win a unique Shoulder Pad cosmetic should you and your faction succeed. The Campaign will begin today (July 31st) at 1:00 PM Eastern time and end on the 9th of August. Ork https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/3db2a71094953bb1eb789acd7d003ab0f751d5a7.png Eldar https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/c8e3e8e668552457b7949dd8ccee58a48dd38432.png Chaos Space Marines https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/b0bd0504429478773e5228b255417356b2b9a8b0.png Space Marines https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/56570bfa41c8ce8d4603685cf8efdb327175ac25.jpg Good luck Crusaders, Jordan Hotfix Patch 1.8.44Jun 12, 2019 - Community AnnouncementsHello Crusaders, We have fixed an issue with the new Successor Chapter skins having a trim piece floating below the character when having Relic Power Armour equipped. Sorry about that! See you on the battlefield, Jordan https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/dede1e8c95027dcde147246a8c6c174e51e0eed9.jpgPatch 1.8.43 is now live!Jun 10, 2019 - Community AnnouncementsPatch 1.8.43 Hello Crusaders! We are back with another update for Warhammer 40,000: Eternal Crusade. We've done a rework of one of our existing maps, Zedek, as a snow biome and changed up some of the regular gameplay routes. We also have 4 new Successor Chapter Skins for you, and some fixes to old maps/ bugs. See you on the battlefield, Jordan 4 New Successor Chapter Skins: Angels of Vengeance Successor's of the Dark Angels https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/79e2f1bbeb1d5228b11f57c86cc8f7d0d7474f19.jpg Angels of Absolution Successor's of the Dark Angels https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/3faee3a4296b25c902dec8a40dab14c9732ee8a2.jpg Carmine Blades Successor's of the Blood Angels https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/797a1bf542c0b8e58467cf49660c36747bd5a93c.jpg Crimson Fists Successor's of the Imperial Fists https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/97b2d455e0bd232629b671e0b2d3c2c01fc2fc75.jpg Snow Zedek: -Rework of the map Zedek as a Snow biome with some small differences to normal gameplay routes to keep it fresh. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/6874e89af8ee3f788e6fa7d2f1b81ac279af3726.jpg Updates to 2 of our already existing maps Canyon Wasteyard : -Added new routes from A fallback spawn. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/a7ef66772e5ca5036bf254500d7d6e6468d0d341.jpg Promethium Mine: -Entire rework of Point C and new structures to obstruct line of sight on 2 of the towers. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/ec12c64f6176a30a17847128314f36e298d3d9ac.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/81f648acb69b6faa048931c5be9d820e8a69bdca.jpg Bug Fixes: -We addressed an issue that we introduced by adding a "Pantz" section for the Orks. -We will now support the Apothecary class using the Successor Chapter skins. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/d67c6f5bf0e3ed108309b3b7980ecb519ec84d45.jpg Ps: There are some small issues with a few of the new skins when combine with armour, this will be addressed by Wednesday this week. Skulls for the Skull Throne 3!May 16, 2019 - Community AnnouncementsSkull for the Skull Throne is back! Eternal Crusade is participating again in the festival of Warhammer gaming on Steam, with massive discounts. Get 60% off all DLCs, 75% off the Squadron Edition and 80% off the Imperium Edition of Warhammer 40,000: Eternal Crusade! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/68c52bd28dc73a0080b7467cd04cc231d7c8eca9.jpgPatch 1.8.36 now Live!Feb 18, 2019 - Community Announcements2 new Space Marines Successor chapters The Hawk Lords, successors of the Ultramarines, wearing a remarkable purple power armour, the Hawk Lords are the best Thunderhawk pilots of the Imperium, the masters of air assaults. https://i.imgur.com/fDL1yst.jpg The Silver Skulls, "Primus Inter Pares", successors of the Ultramarines, these silver warriors are highly superstitious. They are known for their use of Prognosticators to read the future, giving them a considerable tactical advantage for their upcoming battles. https://i.imgur.com/DL6leHX.jpg Smoother Rolling system Evade moves for all faction have been tweaked to allow smoother gameplay and faster pace during combat as well as requiring more skills to avoid damage. Rolling from crouched stance will also allow a faster recovery. Chaos God Marked Boltguns A new 4 in 1 skin, the Follower Boltgun has been introduced and will be only available for the most faithful Traitors of the Chaos. The appearance of this Boltgun will change accordingly to the Mark of its wearer. https://i.imgur.com/ANzXPN9.jpg Campaign shoulder reward for Eldar Another Campaign is on its way and will reward every Eldar players who will contribute to the war effort with a new shiny Shoulder skin. Remember to take a look at Left Shoulder appearance after the Campaign has concluded. https://i.imgur.com/oi2a7mv.jpg Ork kamo sets The boyz of the Waaagh! will be able to blend into the environment with new camouflage cosmetics for pantz, bandanas and gloves! The kamo colors will adapt to their Klan. https://i.imgur.com/5GfUlH7.jpg Canyon Wasteyard map update New building added and spawn points have been improved. Zedek Snow hotfix coming soon A new map, following the same spirit as Pegasus Station Recovered is almost complete and will challenge your routine of Zedek! https://i.imgur.com/1cR88JU.jpg UAT Playtest December 14th @ 3:00PM EST - Eldar vs SMDec 12, 2018 - Community AnnouncementsHello Crusaders! We’ll be holding a Playtest on our UAT Branch on Friday December 14th at 3:00 PM EST. The scope of the test will be to try some adjustments to the Canyon Wasteyard map along with the two new Successor skins for the Ultramarines. At the end of each round, a player will be randomly selected and awarded one of the new Successor skins (they will be able to choose which) when they launch on our Live servers. The matches will be Eldar vs Space Marines. To enter our UAT Branch you will need to do the following: 1. In steam select Properties for Eternal Crusade. 2. Select the Betas tab 3. Select the UAT-shipping Beta. 4. Use the Launch UAT option when booting. See you on the Battlefield, JordanAnother Campaign has begun!Nov 27, 2018 - Community AnnouncementsHello Crusaders! Another Campaign has started today. Be sure to win your 5 matches for each faction to gain that sweet, sweet RTC. The campaigns will end on Monday December 10th. In other news, I'm happy to announce we'll be adding 2 new Successor Chapters for the Ultramarines! We will be adding the Silver Skulls: https://i.imgur.com/KdB8TvI.png and the Hawk Lords: https://i.imgur.com/wvlDwe8.png They should be available on UAT in the coming week, and on our Live servers soon after that. Happy Purging, JordanHotfix 1.8.32Nov 19, 2018 - Community AnnouncementsHi crusaders, The Black Templars jump packs are now properly painted black, they thanked their Imperial Fist brothers who lend them some nice yellow jump packs over the last days. Blackbolt map: fallback spawn of Point B has been rotated so the characters now face the point upon spawning. Canyon Wasteyard: vaulting problems fixed and a map description has been added. Patch 1.8.30Nov 13, 2018 - Community AnnouncementsPatch 1.8.30 The Black Templars have arrived! They will be available for 10,000 RTC and applicable to all classes. You can use this Successor Chapter by playing an Imperial Fist and selecting them through the customization. Flesh Tearers have been updated and are now applicable to Assault and Devastator classes. To apply this Successor Chapter a Blood Angel character is required. Fixes: - Added description for Flesh Tearer and Black Templar Successor Chapters (you can scroll down!). - Map Description for Canyon Wasteyard and Prometium Mine updated. - Fixed Vault issue on Canyon Wasteyard. - Reworked contested B spawn on Canyon Wasteyard. We’ll be starting up another campaign later this week. See you on the battlefield! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/96f2ee260df26764940b3bad64a3e6d8b06227b6.jpg The Blood Campaign has started!Oct 24, 2018 - Community AnnouncementsBlood, the Campaign for blood has started. Let's show no pity in ripping your enemy apart. Advance with glory and honour. Crush any foe on your path. Kill them with no remorse. This task will not be easy. Everyone must give everything they have. Melt down all resistance. Penetrate enemy lines with no fear. Losing is not an option. Anihilation is the only answer. Retribution might soon occur. https://i.imgur.com/So0vKGO.gifPatch 1.8.26 Released!Oct 17, 2018 - Community AnnouncementsIn addition to the patch, please note that Campaigns will begin next week, but meanwhile let's find out what this patch is featuring! Highlights New Map “Canyon Wasteyard” This close quarters map is fast paced and has forward spawns to quicken the tide of battle. Be wary, this map does not play like you're used to! Infantry only. Standards System Reworked The Squad Leader will now be a lot more visible on the battlefield. Also, each different type of Standard bonus will display a specific color to help the Squad Members acknowledge which bonus they'll aquire by staying close to their Leader. In addtion, the Standard bonus buffs have been substantially increased to encourage more teamplay. New Successor Chapter One of the most ferocius forces of the Imperium, the Flesh Tearers are now a new customization option available for the Blood Angels Chapter. Tactical class only. New Grenades The Stun Grenades are now available for Chaos and Space Marines. These grenades have a short detonation time and will daze all foes in a blasting area. New Weapons and Cosmetics (See details in the section below) Global Polish Pass Many Appearance and Weapon assets’ skins and icons for all factions have been polished or fixed, with a special attention to the Orks. (See Polish Pass details in the section below) LP Costs Pass Loadout point costs have been adjusted for several weapons. (See LP Costs Pass details in the section below) Balance Changes (See Balance changes details in the section below) Maps Fix/Changes (See Map Fix/Changes details in the section below) Details List New Weapons and Cosmetics - New Space Wolves Chainsword (Red) - New SM Dark Angels Captain Helmet - New SM Space Wolves Fenris Pattern Helmet - New SM Aquila Gem Torso - New SM Ultramarines Phobos Boltgun - Custom Shoulder pad rewards for the winners of the 5v5 Lost Coliseum tournament Polish Pass - SM Campaign Left Shoulder: rim fixed when wearing armors - SM Crozius (Alt & MC): new skin and icon - SM default Crozius: new icon - SM Unique Crozius: enhanced fire VFX - SM Shatterjack Power fist: added a VFX - SM MC Storm Bolter: new skin - SM Storm Bolters: new icons for all - SM Meltaguns: new icons (Default, Alt & MC) - Eldar Spirit Stones: fixed clipping with Ancestral Torsos - Chaos Force spell: new VFX when active - Chaos Force weapons: new VFX - Chaos Force Axes: new icons (Default, Alt, Unique & MC) - Chaos Nurgle Scythe: new icon - Chaos Autocannon: fixed icon - Chaos Meltaguns (Default, Alt & MC): new skins and icons - Ork Silva Shoota: fixed incorrect weapon mods - Ork Skip Launcha: fixed VFX misalignment - Ork Shoota Alt: fixed mods - Ork Shootas (Default, Alt, MC, Tracey, Silva & Venerable): skins and icons updated - Ork Rodeo Shoota: skin is now consistent with icon - Ork Rokkit Launchas (Default, Alt, MC and Skip): new skins and icons - Ork Big Shootas (Default, Alt, MC and Crimson): skins and icons updated - Ork Dakka Deffguns (Default, Alt, MC, Ace & Venerable): skins and icons upd...Game update in the making, and remember customer support!Aug 30, 2018 - Community AnnouncementsThe current game update in the making, which you can participate in and give feedback on in the UAT testing group playing with developers, is now on the deployment horizon. We still haven't determined exactly which of the things that are still in progress we want to include in this game update, which is the main factor to determine a launch window. Game Update Highlights These are the areas in which we're working, so the extent of content within those areas as mentioned above, remains to be determined. New map We wanted to get a new map out to you. All details and its progress come through UAT. New Cosmetics We have a number of new cosmetic items we're working on, and what will be in the game update is simply determined by the timing of our deployment. We're constantly doing new items, so it doesn't stop deployment. Banners and Squads Revisited We're working on some changes to banners and squads, and while they aren't finalized yet, some of the changes are on UAT already. Combat Balance based on recent changes and feedback We continue to work on combat balance and take feedback from the latest changes and introduce new ones. We're also still looking into the roll exploit, and think we have a solution for it. If you see people repeatedly exploiting this, report them to customer support under harassment. One thing is that it happens occasionally. Intentionally and repeatedly abusing something is entirely different, and you will be banned if someone reports you. This also applies to harassment which has increased, and happy to report that I'm lowering the tolerance limit for such behavior. We have no problems permanently banning people that are toxic to our other customers that want to enjoy playing the game. So please help us out and report these people through customer support. So keep that in mind, harassing our customers is not acceptable in any form or way. We can move to zero tolerance where you're not getting any form of warnings or temporary bans, but straight out permanent ban and even a VAC ban on your record, but we'd rather not do so. Official forums, various discords, wiki, customer support and events Remember to check out our website for further information, events, access customer support, wiki, discords and other community-driven activities, as well as UAT information. https://www.eternalcrusade.com Now we go back to work for the greater good of chaos.Game Update and Chaos 1v1 Tournament!Jul 13, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/296d522300532814307d6f36bf159bebb0d11968.jpgWe had a minor game update, primarily to remove the unused Red Shell files but also balancing and visual updates. Red Shell was in many of our titles but as we never started a paid ad campaign for Eternal Crusade, Red Shell was never used and has now been properly removed. The community also has a 1v1 tournament, there have been 5v5 tournaments and we have been trying to support better these initiatives with rewards and even considering special items! Hotfix 1.8.12 Notes Red Shell completely removed! Purchasable Character slots have been increased to 10! 14 total character slots now available. Weapon / Gear Icons revamped globally to better reflect the actual look of the weapons since in a lot of cases they simply were wrong. Autarch color will be set based on their Craftworld Fixed wrong color when equipping Ashen Sky Shrine with Wargear 1 and 2 and Ancestral Torsos for Swooping Hawks Strong Seal of Forging will appear the correct color on character models The i symbol on helmets has been removed Heat Per Shot slightly increased on Standard Autocannons. LP Costs normalized on many weapons: - Hysterical Frenzy from 200 to 150 - Mace of Punishment from 480 to 470 - Iron Bane from 480 to 470 - Teeth of Khrone increased from 450 to 480 - Abbadons Grace increased from 600 to 650 to reflect the Ablaze Ailment bonus - Voice of the Emperor from 480 to 470 - Sternguard Bolter from 400 to 380 - Heart Piercer from 400 to 380 - Cool down on Blight grenade set to 30s Chaos 1 v 1 Tournament The eyes of the Gods are upon us! Pleased by our successes, the Ruinous Powers now ask that we measure our might between us. The Dark Gods have spoken, and we shall obey. We shall organize a Great Chaos Melee Tournament. Bring glory to your chosen god, or your legion, or to chaos itself. Prove your skills under the gaze of our lords! For Chaos! http://forum.eternalcrusade.com/threads/chaos-melee-tournament.70969/ Official forums, various discords, wiki, customer support and events Remember to check out our website for further information, events, access customer support, wiki, discords and other community-driven activities. And remember to report harassment with customer support!. We can only apply permanent bans, VAC bans etc. if you go through them. While I do hang out on Discord, forums and such occasionally, as well as other devs, please accept my apologies for no answers of PMs. These are not routes for customer support or any such, only our customer support team handles these cases. This is to ensure all matters are handled through them, and not developers. See you on the battleground if we're not too busy making the next game update, and thank you all for your continued support. You stick around, we stick around. Your friendly sticky Nurgle developersGame Update in the making! Fantastic Skulls weekend!Jun 18, 2018 - Community AnnouncementsAfter the game update during the fantastic Skulls for the Skull Throne promotion on Steam, where we got a lot of new players, we went straight to work on the next game update. An important goal of big promotions for us is to get more people playing at the same time. This is because we don't have a marketing budget, the revenue goes directly into development and operations of Eternal Crusade. A promotion is less revenue, but more blood for the blood god. We'd like to thank you all New and old, those that mention us and get new players in, those that welcome new players, those that stick with us through thick and thin, those that still believe in the potential of the eternal crusade. You were all fantastic during the Skulls promotion, it helped us a lot. Game Update in the making We have some ideas we're looking at to encourage people to play other factions coming up, which helps the matchmaker, as well as focusing people to play during certain periods. Campaigns is an obvious tool there of course, but we have some other ideas. Helping the matchmaker means less queue times and more people playing at the same time. SM are kind of their own curse here as there simply aren't opponents enough, so when this comes in, I will blissfully ignore any crying over getting less rewards than the other factions. You'll get more matches, which is more XP and rewards, less wait, which is all good. On top of that, the upcoming game update highlights are on these areas. No details yet, the only way to find out at this point is to participate in the process on the UAT public test server, and give feedback. Item Loadout Point Costs and Stats Revisited We've revisited LP cost of items and adjusted stats, which is still a work in progress. This is part of our polish round as well on the loadouts. Jump in to get your feedback and affect changes! New Visual Customization items Mo'bling is always needed. It's sprinkled over all factions, as we're looking at our library of things we haven't used. So no it won't be favoritism, if your faction doesn't get as much as the other one. We're just getting the stuff out! Besides, you should always be happy for your fellow for getting bling. Combat Balance based on recent changes and feedback We continue to work on combat balance and take feedback from the latest changes, and introduce new ones. General Loadout items and Visual Customization polish This is everything from working on icons to help out differentiating them, to new items, stat changes and such. The small stuff - part of the bigger changes above. Repeated Campaigns with more encouragement for less played factions We're going to be trying out smaller campaigns that repeat with larger rewards for underplayed factions. This helps the matchmaker greatly, as often the problem is too many SM players during low hours. More support for tournaments and focused playtimes, including rewards While mainly looking at how we can better support the tournaments that have emerged, their re...Skulls for the Skull Throne 2 - Game Update 1.8.10May 31, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11700902/c62f968d8f28fb722552cd6010278363182bd014.jpg The Eternal Crusade is participating in the weekend of Warhammer gaming on Steam, with massive discounts, and a new game update featuring a new dueling pit in the Garrison, a new Skulls weapon for each faction - which you have to play in the Skulls in-game Campaign to be eligible. The Campaign starts today and allows plenty of time for you to rack up some kills in the next couple of weeks in all factions. We also have some balancing, bug fixes, and other tweaks! Highlights • Garrison – Dueling Zone full rework, Pit of Skulls • Garrison – New free fight zone by the end of the old broken bridge • Garrison – Unique aspect for each faction in the grandstand watching the Dueling Zone. • Skulls for the Skull Throne Campaign starts today 5/31 • 4 Unique Faction Weapons in the Skulls for the Skull Throne Campaign as rewards. You need to play the faction to win. General • XP rewards increased for Vehicle users and Finishing Enemies. • Modified Eldar vehicles driving behavior especially the rotation speed. • Promethium Mine – Spawn locations reworked, an additional spawn has been added for Attackers and Defenders, Terrain has been modified to deny cross-map sniping. • Carmine Ascent – Added additional flanks on Capture Point C. New bridge added to move transports closer to C to eliminate some of the running from B -> C. • Ammo Packs and Health Packs are now cooldown abilities. The 2x packs refill in half the time of the single pack. • Giving items to an ally is now 35% Faster. • Dire Avengers base armor stats increased from 75 -> 90. • Swooping Hawk fuel regeneration time increased from 3 Seconds to 9 Seconds. • Farseer’s Wrath now has its mod slots open. Bug Fixes • Fixed a chunk of terrain which had an incorrect texture in Garrison. • Fixed Veteran Blood Angel eye lenses color (from red to green). • Fixed Inquisition Helmet eye lense color for veterans (they were black). • Fixed incorrect golden trim color for all Company Shoulder when wearing Artificer Armor. • Fixed incorrect plain white edges on shoulders with Artificer Armor for all SM chapters and incorrect golden trim color for Apothecaries. • Fixed Kill Team Helmet (Inquisition) eye lense color for all SM chapters. • Fixed Step up issue on Promethium Mine A point. Now, while you all enjoy the discounts and new content in Warhammer games, we'll keep on trucking on our next game update! You can participate by joining discords and our official forums. www.eternalcrusade.com No rest for the warped. Your friendly neighborhood demonsGame Update 1.8.0 is out!Apr 4, 2018 - Community AnnouncementsThis update brings new maps, items, updates, and balancing! This bumps us a minor version to 1.8.0 or as we codenamed it; "Battlemallet 18000". You had to be there. Highlights New Hold the Line map Carmine Ascent! This map is an uphill battle leading to a fortress at the top of a hill as the final point. Attackers need to make use of various flank routes in a coordinated manner in order to capture points, while defenders must be strategically placed in order to stop them. New Supremacy map Pegasus Station Recovered The Pegasus Station was left abandoned after a hyper explosion of a near star, the climate and weather changed drastically. Once the storm calmed down, the Imperium came back and recovered the station for strategic advantage over the Xenos. 12 New Weapons 4 new weapons with Unique abilities at 200,000 Requisition, and 8 skins for RTC. You can click the link to the full patch notes for details of course ;) Balancing This includes parts of our ongoing work on balancing, but predominantly based on our forum threads on balancing, testing on UAT and player feedback so that you scream longer, till you die. Instant death isn't so much fun or epic. They have a quake mod for that. Balancing includes: - Tweaks on the Boltguns and their attachments - Smart Pistols (all factions) spread increased - Smart Pistols (SM/CSM) recoil and spread tweaked to reduce headshot occurrence - Ork Skip Launcha buff - Meltabombs and Meltabomb bundle damage reduced - Eldar vehicles’ health increased - Veterans are now immune to one shot and are not affected by the Critical State anymore. - Poison resistance have been made consistent for all Veterans and Heroes - Lash of Slaanesh tweaked - Blight grenade’s blast radius increased - Autarch’s toughness increased Bug Fixes There were a few, including: - Necrotic Chainsword now locked to Mark of Nurgle - Increased Reload speed on the Twin Linked Shuriken Catapult - Eldar Shuriken Pistols slightly buffed - Increased Poison Ailment on Stream of Corruption - Global collision fixes on several maps to prevent vehicle exploits - Medusa: added a railing on point C outdoor balconny - Art and Collision fixes on Medusa, Torias and Zedek - Updated the Trim color of the Space Marine 9th Company Shoulder Pads Forthcoming This patch does include more things that are disabled on the server, such as a new series of campaigns that launch later while being in the final process. We will also pull Promethium Mine from rotation as to do some small upgrades and fixes, more map re-work where we put other game modes and cut up maps. There are huge parts of the maps you've never seen before. We will also look at feedback and game data of the balancing to decide the next steps, along with more items and specific changes like in this update. Do you want to know more? Do you want to join? Head over to the official forum threads, play with us on our public test server that has scheduled playtests. The kill-a-dev achievement should still be working ...Game Update 1.8.0 is out!Apr 4, 2018 - Community AnnouncementsThis update brings new maps, items, updates, and balancing! This bumps us a minor version to 1.8.0 or as we codenamed it; "Battlemallet 18000". You had to be there. Note: We are part of the united studios Warhammer 40,000 and Warhammer Fantasy Collection Bundle! By purchasing it, you save 40% on each game in the bundle you do not own! Highlights New Hold the Line map Carmine Ascent! This map is an uphill battle leading to a fortress at the top of a hill as the final point. Attackers need to make use of various flank routes in a coordinated manner in order to capture points, while defenders must be strategically placed in order to stop them. New Supremacy map Pegasus Station Recovered The Pegasus Station was left abandoned after a hyper explosion of a near star, the climate and weather changed drastically. Once the storm calmed down, the Imperium came back and recovered the station for strategic advantage over the Xenos. 12 New Weapons 4 new weapons with Unique abilities at 200,000 Requisition, and 8 skins for RTC. You can click the link to the full patch notes for details of course ;) Balancing This includes parts of our ongoing work on balancing, but predominantly based on our forum threads on balancing, testing on UAT and player feedback so that you scream longer, till you die. Instant death isn't so much fun or epic. They have a quake mod for that. Balancing includes: - Tweaks on the Boltguns and their attachments - Smart Pistols (all factions) spread increased - Smart Pistols (SM/CSM) recoil and spread tweaked to reduce headshot occurrence - Ork Skip Launcha buff - Meltabombs and Meltabomb bundle damage reduced - Eldar vehicles’ health increased - Veterans are now immune to one shot and are not affected by the Critical State anymore. - Poison resistance have been made consistent for all Veterans and Heroes - Lash of Slaanesh tweaked - Blight grenade’s blast radius increased - Autarch’s toughness increased Bug Fixes There were a few, including: - Necrotic Chainsword now locked to Mark of Nurgle - Increased Reload speed on the Twin Linked Shuriken Catapult - Eldar Shuriken Pistols slightly buffed - Increased Poison Ailment on Stream of Corruption - Global collision fixes on several maps to prevent vehicle exploits - Medusa: added a railing on point C outdoor balconny - Art and Collision fixes on Medusa, Torias and Zedek - Updated the Trim color of the Space Marine 9th Company Shoulder Pads Forthcoming This patch does include more things that are disabled on the server, such as a new series of campaigns that launch later while being in the final process. We will also pull Promethium Mine from rotation as to do some small upgrades and fixes, more map re-work where we put other game modes and cut up maps. There are huge parts of the maps you've never seen before. We will also look at feedback and game data of the balancing to decide the next steps, along with more items and specific changes like in this update. Do you want to know more? Do you wan...