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VRChat 2021.2.4p1Jun 17, 2021 - Community AnnouncementsWe've just released VRChat 2021.2.4p1, build number 1107. This is a minor patch. This patch was been rolled back due to an issue preventing some players from launching VRChat properly. It was then re-released a few hours later as 2021.2.4p2. Client Changes, Fixes, and Improvements Made changes to asset unloading system to help reduce and improve hitching Fixed some UI issues with the VRC+ menu on Quest Fixed some issues with locomotion on the Vive Focus Fixed an issue where a friend's instance could not be joined if it was over soft cap Fixed an issue where the first viewed instance would show incorrect region information Fixed the Vive Advanced Movement setting being enabled regardless of Settings option Fixed the Holoport setting not changing correctly There is one known issue with this release. This issue will be addressed in the next patch. Attempting to use an avatar with a generic rig while using Full Body Tracking will incorrectly show the tracker balls. If using Legacy calibration, this will immobilize the player until the avatar is switched VRChat 2021.2.4Jun 16, 2021 - Community AnnouncementsWe've just released VRChat 2021.2.4 (build 1106)-- the Regions Update is now Live! https://i.imgur.com/cV9AMcm.gif This update's big feature is the introduction of Regions, which permits players who live in certain areas of the world to have lower ping and a better experience when interacting with other players in their same region! In addition to our current default US region, we're enabling these two new regions: EU - Europe JP - Japan When creating an instance, you can choose between the "US", "EU", and "JP" regions. VRChat will remember that choice for next time. When selecting a pre-existing instance via the Worlds menu or via a friend's current world, you'll see an icon on the world thumbnail with the matching icon for the region that instance is hosted in. Choosing a region that's close to you and your friends will minimize your latency and improve your experience with anything involving fast updates, like voice and movement! Keep in mind that if you and your friend are separated by long distances, there will always be someone with a less-than-optimal ping. Try as we might, we couldn't defeat the speed of light. Maybe next time! Check out our full release notes below, or on our documentation site! Client Features Added regions! Players can now choose to create an instance in a specific region. Choosing a region close to you will reduce latency and improve your experience. VRChat currently has regions set up in three geographic locations: US (United States), EU (Europe), JP (Japan) When creating a new instance, you can choose between the three regions. This choice will be remembered when creating instances in the future. Viewing an instance (via Worlds menu or "Current World" in a user's profile) will show the region as a small flag icon on the thumbnail. Changes, Fixes, and Improvements Significant improvements to memory usage regarding avatar caching. Avatars that are no longer in use in the instance will be periodically unloaded from memory. Changing instances also will completely clear this avatar in-memory caching (as it did before, but just a reminder!). You may notice a small framerate hitch when content is unloaded Fixed some issues where users in FBT would have chest/spine bones incorrectly twist during extreme poses like handstands. Some issues still occur in similar poses Performance optimizations to viseme processing The VRChat camera and screenshots will now always use at least 4X MSAA to improve image quality regardless of the user's performance settings Additional fixes to improve user status update reliability and speed Fixed issues with avatars and worlds getting stuck at 100% when loading Fixed issues causing physics material settings on pickups to be lost in certain situations Known Issues There is one known issue that we're working on getting patched before the weekend. It will be a minor, network-compatible patch. If you attempt to join a friend who is in an instance that is over capacity by clicking on the user in your...VRChat 2021.2.3Jun 3, 2021 - Community AnnouncementsWe've just released VRChat 2021.2.3, build 1100-- the Identity Update is now live! The focus of this release is to provide you with a bunch of new ways to identify yourself in VRChat! Add a bio to your user profile, customize your status, and see everyone else's status on their nameplates for an at-a-glance look at who's who around you! You can also enjoy some nice new quality-of-life features like status history, more favorite friends, more favorite worlds, and more. We've also got some bug fixes, performance improvements, and a handful of new Udon additions. If you're a VRChat Plus supporter, enjoy the new Gallery feature and the ability to set a custom image as your Profile picture! This profile picture will replace your avatar thumbnail in social menus! Create a custom image using image editing software and upload it on the site, or just take a picture in VRChat and use that instead! You can also use Gallery images for image invites-- so make some fancy invite cards for your next event, or just to show off a bit. Check out our full release notes below, or on our documentation site! Client Features The User Profile has been refreshed with lots of new features! Clicking yourself in the "In Room" row on the Social panel will lead you to your own profile. Your Profile displays your profile picture, your status, your bio, your current world, your playlists, and more. {STEAM_CLAN_IMAGE}/27574735/a031a5c06904ac1042e7fe41e661a2ef22ab3eca.png VRChat Plus Benefit: You can now choose an image from your Gallery as a Profile Image! This image will appear in the place of your current avatar's thumbnail. You can choose any image from your Gallery as your profile image. {STEAM_CLAN_IMAGE}/27574735/d5bb41f0dbbd42266ac57ce9c5a7146e4560b2d1.png {STEAM_CLAN_IMAGE}/27574735/e6b98802507a3dff67ff7e1b1d88fc4ed50e91cb.png VRChat Plus Benefit: You can now upload images to the Gallery, which is a repository of images currently used for profile images and custom invite images! You can upload images from taking a picture in VRChat, or using the VRChat Home website. We've moved your user icons into the Gallery so everything's in one place. {STEAM_CLAN_IMAGE}/27574735/7728952008e80323f1087ed0320868f35a5d3d04.png The nameplate now includes your custom status message! This is only visible when your Quick Menu is opened by default, but can be set to always show or hide it completely. {STEAM_CLAN_IMAGE}/27574735/6dccad40d5ed24daf7db35e3f011ef59852fdfe2.png Your last 10 statuses are saved server-side, and you can reset to them at any time! Use the big "history" button on the side of the Edit Status window to see the last 10. We didn't keep track before now, so you'll get some placeholders at first. They'll drop off the list as you fill out your own history. Changes and Improvements Your user Status text is now visible to the public, instead of just friends and users in your current instance. You can now search Community Labs! Simply search for Worlds like normal, then click the...VRChat 2021.2.2p1May 21, 2021 - Community AnnouncementsWe've got a new VRChat patch out for you. This is VRChat 2021.2.1p1, build number 1097. Changes, Fixes, and Additions Fixed an issue where Quest users would see another player stuck at a certain spot or far away Fixed issues where user voice isn't adjusted correctly when moving over long distances Fixed an issue where loading in to a world can sometimes result in a long black screen Fixed an issue where using an avatar with stations while using Valve Index controllers would cause strange behavior SDK and Udon Fixed an issue where Udon wasn't adjusting player voice properly in some situations Fixed SDK warnings for VRC_PlayerVisualDamage, Virtual Reality Enabled and VR Device List In addition, new SDKs are available for download! They're available (as always) on our site. Ensure you follow the instructions in our documentation for upgrades, or else you may lose your projects!VRChat 2021.2.2May 17, 2021 - Community AnnouncementsWe've just released VRChat 2021.2.2, 1095-- the Udon Networking Update is now Live! This is the Udon Networking Update! Don't let the name fool you, this long-awaited release isn't just about improving networking for Udon. As you'll see in the full release notes, "UnU" is a massive improvement to many systems in VRChat that rely on networking, and an overhaul to many of our networking systems. This update contains a huge amount of "under the hood" changes to improve networking behavior and add some long-awaited features to Udon. As such, it might not seem very flashy in terms of new user-facing features, but rest assured that our Udon-savvy creator community will quickly show off what they've been working on during the UNU testing period. Due to the complexity and technical nature of most of the changes, this summary changelog will seem short. For the full list and more details, please see our full change log. Client Changes, Fixes, and Improvements Generally speaking, networking has been improved in all situations and there will likely be many bugs that are now fixed that we're not listing here! Synced objects (as in, objects that transmit their position over the network) should be smoother in all situations The "network voice bug" where all voice and IK for users in VERY busy instances would freeze/degrade badly should occur much less (or not at all!) Portal entry is now more reliable, especially when moving fast or when your framerate is low SDK3 and Udon Array variables can be synced! Check out the new networking docs for more info New Manual Sync Mode for UdonBehaviours Many fixed ownership transfer bugs Improved the reliability of syncing who the owner of an object is New VRCObjectSync component for simple syncing of transforms in SDK3 worlds Improvements and fixes to join-in-progress behavior New debugging tools ... and a lot more! Hey creators! Don't forget: brand new SDKs are available for download! They're available (as always) on our site. Ensure you follow the instructions in our documentation for upgrades, or else you may lose your projects!VRChat 2021.2.1May 3, 2021 - Community AnnouncementsWe've just released VRChat 2021.2.1, build 1088! For the full list and more details, please see our full changelog. A short summary of the changes follows: Changes, Fixes, and Improvements Various performance improvements to internal systems! Improved avatar loading speeds and reduced hitching on avatar load! We've made some improvements to the "VRChat Launcher Installer"-- namely, it works now! It will run once after this update when you exit VRChat. This is normal and expected! Click "OK", and you'll be able to click "Launch World" from launch links once again! Lots of various fixes to avatar initialization! Udon Node Graph - Major speed increases, especially with groups and large graphs! We've also reduced the number of redundant/unnecessary compilations! Check the full changelog for more details, including some known issues that might affect a small number of Avatar 3.0 setups that use the TrackingType param. In addition, new SDKs are available for download! They're available (as always) on our site. Ensure you follow the instructions in our documentation for upgrades, or else you may lose your projects!VRChat Dev Stream RecapApr 19, 2021 - Community AnnouncementsDon't have two hours to spare to watch the latest VRChat Dev Stream, jam packed with features and announcements? No worries, we got you covered in our April 2021 VRChat Dev Stream Recap blog post! Check it out here!VRChat 2021.1.5p3Apr 19, 2021 - Community AnnouncementsWe've got a new VRChat patch out for you. This is VRChat 2021.1.5p3, build number 1078. It is a small patch that implements a workaround to mitigate the voice-breaking "audio bug"! Changes, Fixes, and Additions Implemented a workaround to help mitigate the "audio bug". It should no longer kill your voice audio until you restart VRChat, but instead will only result in a ~1-2 second cutout. We're continuing to investigate to address the root cause! VRChat Dev Stream on Tuesday, April 13th!Apr 10, 2021 - Community AnnouncementsVRChat will be holding our next Dev Stream on Tuesday, April 13th at: 6:00PM Pacific Time 9:00PM Eastern Time 1:00AM UTC (April 14th) 10:00AM JST (April 14th) Tune in on our Twitch channel at that time, and you'll find our dev team chatting about a bunch of stuff! We'll talk about what we've been up to, what we're working on right now, and what to look forward to coming soon! There's a lot to talk about so grab a snack, a drink, and a comfy spot. See you then! --- Want to watch with your friends in VRChat? Find a world with a livestream-compatible player and drop in the Twitch URL ( https://twitch.tv/vrchat ). You might want to try out jetdog8808's "Dynamic Theater (Udon)". You can easily find it by searching for "dynamic theater udon" in VRChat. It works great and is super easy to use! Just hop into the world, go through the doors, click the monitor icon on the config panel, and paste in the Twitch channel link by pressing Ctrl-V on your keyboard with the VRChat window focused. VRChat 2021.1.5p2Apr 1, 2021 - Community AnnouncementsWe've got a new VRChat patch out for you. This is VRChat 2021.1.5p2, build number 1069. It is a small patch to address an issue that caused us problems earlier today. Changes, Fixes, and Additions Fixed an issue where failing to get a response from the API would cause the Social menu to fail ungracefully VRChat 2021.1.5p1Mar 31, 2021 - Community AnnouncementsWe've got a new VRChat patch out for you. This is VRChat 2021.1.5p1, build number 1068. This is a "network-compatible" patch, meaning that you do not need to update to see other people that have already updated! If you're currently in VRChat, you can delay updating this with no issues. However, you should probably update as soon as you can to resolve the issues the patch addresses. Check out the full patch notes in our docs. Client Changes, Fixes, and Additions Fixed an issue where AV3 avatars with an empty animation in the default state wouldn't preview correctly in menus Fixed an issue where the "Unfavorite" button wasn't working on avatars that are no longer available Fixed an issue where your social menu status would show as "offline" locally Fixed some cases where offline friends would still show in the social menu Fixed issue where selecting the user capsule with low FPS wouldn't work reliably Various fixes to the social menu to improve reliability. There's still more to do! VRChat 2021.1.5Mar 23, 2021 - Community AnnouncementsWe've just released VRChat 2021.1.5, build 1067! For the full list and more details, please see our full changelog. A short summary of the changes follows: Fallback Avatars! If you're wearing a PC avatar and you don't have a Quest version available, Fallbacks allow you to choose your own placeholder-- or even upload your own! Streamer Mode! Keep your information safe when you're streaming or recording in VRChat! The Quest polygon limits have been increased! Very Poor rank is now 20,000 or higher. (Changes have only been made to the Oculus Quest version of VRChat, PC limits remain the same) Check out full changelog to see more information on all of these changes. We've also got some nice fixes in this release: Some fixes to help work around the SteamVR Overlay "11 FPS" bug Fixed that where the instance master could get stuck in stations remotely for late joiners Potential fix for display issues with favorite friends lists Fixed issue where social menu would stop updating properly after having the client open for a while ... and more! In addition, new SDKs are available for download! They're available (as always) on our site. Ensure you follow the instructions in our documentation for upgrades, or else you may lose your projects!VRChat 2021.1.4Mar 10, 2021 - Community AnnouncementsWe've just released VRChat 2021.1.4, build 1061. Here's a short summary of the changes! For the full list and more details, please see our full changelog. Udon: Added MIDI support! Play instruments, control objects, and interact with your world via MIDI in Udon! See the release notes for more info. Udon: Added a new event-based input system that makes it a lot easier to build interactions without having to handle every single controller out there! See the release notes for more info. Other Udon additions: OnRespawn event, graph improvements, and static array methods Made changes that should reduce voice issues that occur specifically in very high population instances of worlds that use large amounts of sync bandwidth ... and more! See the release notes for more information! In addition, new SDKs are available for download! They're available (as always) on our site. Ensure you follow the instructions in our documentation for upgrades, or else you may lose your projects!VRChat 2021.1.2 - Invite Responses!Feb 2, 2021 - Community AnnouncementsWe've just released VRChat 2021.1.2, build 1046! This release includes the new Invite Messages feature for everyone, as well as Photo Messages for VRChat Plus supporters! Invite messaging is a new feature where you can send a message along when you invite your friend to your instance, when you request an invite from your friend, or when responding to to an invite or request from someone else! Sending an invitation to the party? Send along a "let's get this started!" message to get them moving! Asking to be let in? Scribble a little "may i come in please and thank you" on the back of your request. If you've got VRChat Plus, you can send a photo with your message! Friends need a bit of a motivator to come to the dance floor? Send them a selfie with the DJ! Found an amazing new place to chill? Ship off an aesthetic preview. Busy making an avatar, and your friend's inviting you to hang? Let them know you've still got meshes to merge. Get creative! If you don't have VRChat Plus, you can pick it up while using the Steam version of VRChat - just click on the "VRC+" button in the top-left of your main menu, or the banner on the top of your quick menu. Read more about the feature in our latest blog post. If you're more of the "i only have 45 seconds free please compress it into a video and shove it into my eyeballs" type, here's the feature video! Finally, here's the full release notes, which you should definitely read if you want some more details on all the things that changed in this update!VRChat Plus - Now Live!Dec 3, 2020 - Community AnnouncementsLast month, we introduced you to VRChat Plus, a way for you to support VRChat while getting some cool extra features in thanks. To keep it short and sweet, VRChat Plus is now Live! VRChat Plus is now in the “Early Supporter” phase, which means that supporting VRChat+ will give you a special badge on your profile. In addition, you’ll get bonus VRC+ time when signing up during our Early Supporter phase! {STEAM_CLAN_IMAGE}/27574735/55f5843dd29b2f4f863270d62d38bc97d3b267a2.png This bonus time is a one-time benefit during the Early Supporter phase. You will receive the +1 month or +3 months bonus once upon subscribing to VRChat Plus. You cannot receive both bonuses. To review, here's what we've got for you in return for supporting VRChat: Custom User Icons — We’ve got brand-new nameplates that everyone gets. With VRChat Plus, you can customize your nameplate with an icon you create! Take a picture in VRChat, or upload your own on the VRChat website. Save up to 64 icons to swap on the fly. {STEAM_CLAN_IMAGE}/27574735/8f35993a25fbe46e59db192a9ca0896acbd466bf.gif 100 Favorite Avatar Slots — Save an avatar for every situation with this massive amount of favorite slots, split out into 4 rows. Collect and organize! Everyone gets upgraded to 25 favorite avatars. {STEAM_CLAN_IMAGE}/27574735/41bc8e9db8445bc254a798781685d72c4afe0008.gif Supporter Badge — Show off your status as a VRChat+ Supporter with a badge on your profile. Early Supporter Benefits — Get in on VRChat+ early, and your badge will permanently be upgraded to a “Early Supporter” version — and you’ll get some extra VRC+ time on us! Increased Trust — You’re supporting us, so we’ll support you. Enjoy a little boost to your Trust level. … and more on the way! — We’re actively developing many new features for VRChat Plus subscribers like enhanced invite messaging, UI skinning, and more. Check out the full release notes here! To learn more about VRChat Plus, check out the new section on our website. We’ve also got a FAQ with answers to some common questions about VRChat Plus. As always, thank you for your support! We’ll see you in VRChat!Introducing VRChat PlusNov 19, 2020 - Community AnnouncementsVRChat is grateful to have an extremely supportive community, ready and willing to join us as we develop the leading social VR platform in the world. Often, we’ve been asked: “Hey, how can I help you? How can I support VRChat?”, where the answer has been “Enjoy VRChat with your friends, and tell others about it!” Today, we want to introduce a new way for you to support us — VRChat Plus. For US$9.99 a month or US$99.99 a year, you’ll get: Custom User Icons — We’ve got brand-new nameplates that everyone gets. With VRChat Plus, you can customize your nameplate with an icon you create! Take a picture in VRChat, or upload your own on the VRChat website. Save up to 64 icons to swap on the fly. {STEAM_CLAN_IMAGE}/27574735/8f35993a25fbe46e59db192a9ca0896acbd466bf.gif 100 Favorite Avatar Slots — Save an avatar for every situation with this massive amount of favorite slots, split out into 4 rows. Collect and organize! Everyone gets upgraded to 25 favorite avatars. {STEAM_CLAN_IMAGE}/27574735/41bc8e9db8445bc254a798781685d72c4afe0008.gif Supporter Badge — Show off your status as a VRChat+ Supporter with a badge on your profile. Early Supporter Badge — Get in on VRChat+ early, and your badge will permanently upgrade to an “Early Supporter” version. Time to flex! {STEAM_CLAN_IMAGE}/27574735/2dd9fe30b571250904f1ed07bb306ecdcc5934ed.gif Increased Trust — You’re supporting us, so we’ll support you. Enjoy a little boost to your Trust level. … and more on the way! — We’re actively developing many new features for VRChat Plus subscribers like enhanced invite messaging with photos, menu skinning, and more. As always, the core experience of playing VRChat remains free. The VRChat+ subscription is a way for you to show your support to VRChat, and get some cool bonuses as our way of saying thanks. VRChat Plus is our first step towards our long-term goals for monetization. We want to allow people who create content — be it worlds, avatars, performances, games, hangouts, experiences, whatever — to be able to support themselves. VRChat is a place where creativity is unbounded. If people who like your work want to support you, we want to help them help you. We’re still working on all this, but we’ll keep you in the know as we move forward. --- VRChat Plus is coming soon. It isn’t released yet, but you can hop on our Open Beta to try out the new features for free for a limited time! You don’t need to sign up or pay for anything when using the Open Beta. It’s automagic! To learn how to use our Open Beta, join our Discord and check out the #open-beta-info channel. When VRChat Plus is launched, you’ll be able to sign up for VRChat+ by clicking the “VRC+” button in the main menu while in VRChat. At launch, VRChat Plus will be available via Steam. Without all of you in our community supporting us, we wouldn’t be able to do what we do. Thank you for your support, and we’ll see you in VRChat!VRChat 2020.4.2Nov 16, 2020 - Community AnnouncementsWe've just released VRChat 2020.4.2, build 1016. Here's a short summary of the changes! For the full list and more details, please see our full changelog. When avatars are blocked due to not having an asset for your platform, being explicitly hidden, performance, or other reasons, the "gray robot" should now scale down or up to the avatar's height! Added support for Rich Presence in Discord and Steam! Added smoothed first-person camera mode for VR! Access it via your Camera menu. (Shout-out to RubberRoss for the suggestion!) Replaced the "spiral" filter on the camera with a "local user only" alpha filter, so the camera will only show you! (Shout-out to Drumsy and many others for the suggestion!) Favorite avatars that are not supported on your current platform can now be removed Fixes to local display of avatars that use jawflap Fixes to properly display pending friend requests in the social menu Fixed issues where root transform animations weren't working correctly with Valve Index hardware Fixes made to avatar cloning. The "Allow Cloning" setting should be much more reliable and fast to update now In addition, new SDKs are available for download! They're available (as always) on our site. Ensure you follow the instructions in our documentation for upgrades, or else you may lose your projects!VRChat 2020.3.3p2Oct 1, 2020 - Community AnnouncementsWe've just released VRChat 2020.3.3p2, build 996. Here's the changes. You can also see them on our changelog page in our docs. Client Changes Soundcloud added to SDK3 URL whitelist, BunnyCDN and Cloudfront removed Fixes Various improvements to overall application and networking performance, including major improvements to the VRChat menus Fixed minor issue with loading local avatars SDK Fixes SDK2 / SDK3: OnPlayerJoin and OnPlayerLeave are no longer called twice SDK2: `VRC_PlayerAudioOverride` fixed VRChat 2020.3.3p1Sep 25, 2020 - Community AnnouncementsWe've just released VRChat 2020.3.3p1, build 994. Here's the changes. You can also see them on our changelog page in our docs. Client Fixes SyncVideoStream should now auto-start properly Remote user camera lens will now show up in the proper location Avatars loaded from cache will now show their file size instead of 0MB Some fixes to missing avatar file size on download Fixed minor issue with loading local avatar files Fixes for head tracking and wand input for Vive Focus Fixed some networking problems on objects that are spawned as disabled Various changes and fixes to reduce unnecessary error messages in logs Fixed the program that enables VRChat launch links so it no longer appears each time VRChat is closed SDK3 Editor Play mode filtering has been restricted to SDK3 Added TextMeshPro and TextMeshProUGUI to set text via UI Added RTSP, RTMP, RTSPT to the allowed schemes for video player URLs Udon: Added error code to OnVideoError (InvalidURL, AccessDenied, PlayerError, RateLimited) VRChat 2020.3.3Sep 18, 2020 - Community AnnouncementsWe've just released VRChat 2020.3.3, build 992. Here's a short summary of the changes! For the full list and more details, please see our changelog page in our docs. Client - Added video players to SDK3, powered by Udon! - Added a URL whitelist for SDK3 (does not affect SDK2) video players. This is a temporary feature, please see the full docs. The service whitelist can be viewed in our documentation - Added a button to the Settings menu called "Allowed Untrusted URLs"** which bypasses the site whitelist - Added the ability for desktop users to rotate objects while holding them! While in Desktop mode, pick up an object, and: - Press I / K to adjust pitch of the held object (rotate along X axis) - Press J / L to adjust yaw of the held object (rotate along Y axis) - Press U / O to adjust roll of the held object (rotate along Z axis) - Roll the mouse wheel to move the object forward/back (translate along Z axis) Fixes - Significant improvements and fixes to displayed text, including fallback behavior for unsupported characters - Fixes made to portals, as well as general improvements to the world-join process - Fixed a bug affecting birth date entry during platform account (Steam, Oculus, Viveport) first-time login SDK3 When updating your SDK, follow the instructions given in our documentation or you may run the risk of losing project data. - Video players are now available in SDK3! Check out our documentation for more information - SDK3 worlds now support Unity Timelines! No Udon hooks yet, but they're on the way - Some UI events have been disabled and will no longer work properly. See the documentation for more details. This does not affect SDK2 worlds - Some animation events have been disabled and will no longer work properly. See the documentation for more details. This does not affect SDK2 worlds Udon We've added new nodes and events to handle player collision and haptic controller vibration! Momo has created a new video demoing both features and how to use them with an "Automatic Door" example. - New Events to detect collisions with Players - New `PlayHapticEventInHand` node for vibrating controllers - Udon Node output ports now show name if it's available - Fix for 10+ branches in Udon Graph halting the Compiler - Udon can now do Set Variable from Get Variable nodes - OnGUI removed from UdonBehaviours for better performance