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Word from the Devs: Summer in SightJun 17, 2025 - Community AnnouncementsHello vikings!Summer is here already! In case you’ve missed it, that also means that you’re able to build the Maypole and craft the Midsummer Crown in Valheim – you’ll be able to do so for the rest of June and through the first week of July, so there’s plenty of time still to enjoy the time of the summer solstice.There’ll be no warm summer weather in the Deep North though! Last time we saw Hervor Bloodtooth, she got attacked by an Elaking as she was exploring a large hall. And it appears she has been taken deep below ground…You may have guessed it already, but that’s your first sneak peek of a Deep North dungeon! We call them Winding Tunnels, and they’re one of many things that we have been working on behind the scenes which we hope you’re excited to explore in the future. We will, as usual, give you a still image as well, but after that we’ll be leaving Hervor to her fate for a while. How do you think she will fare?Last month we mentioned that we’re also working on an update which focuses on improving the combat mechanics. We want to share another teaser for that update, in the form of an archery target – because even with improved mechanics you might still want an easy way to practice your own skills! The target will also let you know how close to the center you managed to shoot, and you will be able to retrieve your arrows or bolts once you’re done practicing. Build of the MonthThis month we want to highlight this Black Forest longhouse, built by Kalltorak. Nicely done!If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM or email with a link to your post, to make sure that we see it. Now you can also submit builds on Discord, by posting in the build-of-the-month forum channel! No DM is necessary if you post there, as that’s our own forum. You can view previous builds in this thread on Steam.Take aim!/The Iron Gate teamIf you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!Word From the Devs: Mystery FoesMay 20, 2025 - Community AnnouncementsHello vikings! We want to begin with mentioning that we’ll be renaming these monthly blog posts to “Word From the Devs”, since many of you have felt that the name “Development Blog” isn’t as fitting anymore. We hope that the new naming will be more suitable, and that it will cover everything these posts are about! We also want to reassure you all that we are very much still working on the game, and that there are a lot of things behind the scenes that we aren’t showing you just yet! The Deep North development is in progress, but we want to leave a lot of it for you to discover yourselves. With that said though, we believe that this month’s Hervor video shows you something you’ve been curious about: That creature at the end there wasn’t just part of the wildlife, but rather one of the enemies you will face in the Deep North. It’s called an Elaking, and we have a picture of it for you as well: {STEAM_CLAN_IMAGE}/33695701/082f1aea6a2d394bbf00d7e66d9a1b404448fe16.png Besides the Deep North, we have a reveal for you as well! We’re also working on a smaller update, which will be released before the Deep North, that focuses on improving Valheim’s combat mechanics. And yes, that includes at last fixing slope fighting! But what would a combat update be without some new armour? Some of you may already have glimpsed it on our Instagram stories last week, but here’s a better look! What kind of creature is it made from, do you think? {STEAM_CLAN_IMAGE}/33695701/e0a002c5da68684115ad8c0d9b8397b97698c05e.png Before we sign off, we also want to thank everyone who backed the Makeship campaign for the Rocky plushie! Makeship aims to ship the plushies in August this year, so stay tuned for that! Build of the month This month we want to direct our gaze towards Fort Elvetham, built by kpthe13th and his daughters. What a lovely place! {STEAM_CLAN_IMAGE}/33695701/eaea5d27fa7e9b43751b47c2c790eb6f6394b2bc.jpg If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam. Sharpen your swords! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!Development Blog: Rock On!Apr 23, 2025 - Community AnnouncementsHello vikings and Rocky-fans! It’s April, and you might have noticed that we were a bit mischievous earlier this month… For clarity, we did a repost of our old April Fools jokes, and as funny as these videos may be they will remain only jokes. But the video that was brand new – the trailer for Rocky the Pet Rock – was no joke at all! Rocky is very much a real thing in the game, though we won’t go into detail about how to make your Rocky happy… If you love Rocky, you will probably also love the Rocky plushie! The Makeship campaign to get your very own Rocky is live right now, and this will be your only chance to get one, so don’t miss it! {STEAM_CLAN_IMAGE}/33695701/9b7bb32bd591a2c547608c7290cf18f8339a5fe7.jpg Speaking of plushies, it’s time to announce the winners of our Favour of Freya screenshot competition! The winners will each get a jumbo neck plushie, to give them emotional support in their continued virtual photography. The Scenic category we would like to award to BarefootCookie for this shot of a Charred warrior gazing out over the Ashlands. Wow! {STEAM_CLAN_IMAGE}/33695701/48ace08e534fdcff97884026eb22541f014fe0c9.jpg And the Action category we would like to award to Thaddeus for capturing this moment during a battle with Lord Reto. Incredible! Thank you everyone who submitted a screenshot for the competition, it’s been so much fun to get a glimpse into your very own Valheim adventures! {STEAM_CLAN_IMAGE}/33695701/c21e28e0a08cad37720f215f69edef2fd6331ecb.png Before we wrap up we have another part of the Voyage of Hervor Bloodtooth for you! As she continues to walk deeper into the snowy woods, it appears she’s not quite as alone as she first thought… Of course we will also give you a screenshot of that mysterious building she encountered there at the end. What do you think it is, and who do you think built it? {STEAM_CLAN_IMAGE}/33695701/426ca7fcd203e0de9f4eda277c40b6b324b0e3cd.png Build of the Month And finally, time to highlight a building from the community! This month it was Stefonishin who caught our attention with this waterfront house. Well done! {STEAM_CLAN_IMAGE}/33695701/ad677020c64dcbd7c63a21e2359b5b0e219471c5.jpg If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam. Rock on! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media! Patch 0.220.5Apr 1, 2025 - Community AnnouncementsWe've gone digging deep into our archives today, vikings! We found some old stuff that you will recognize already (but we're putting it all here anyway so no one misses it), but we also found something that's been gathering dust for ages, perhaps even since the 90s! We made sure to digitize the old cassette for you, for your convenience. Patch Notes: * New build piece: Rock (it’s a friend!) * New game mode: Haldor (become the best merchant ever) * New weapon: Shotgun (extra damage against deer) * New weapon: Deer Raiser (raise mighty deer to fight for you) * New body type: Deer (when playing as a deer, other deer will not become frightened of you) Development Blog: Venturing ForthMar 27, 2025 - Community AnnouncementsGreetings vikings! We’d like to start off this post by saying thank you to everyone we met at GDC this year! It’s always a pleasure to get to meet people who have played our game, and this time around was no exception. It was great to meet you! But a new blog post also means by now that it’s time for a new episode of the Voyage of Hervor Bloodtooth. As she is making her way further inland, what will she discover? It may look like a peaceful place, but the Deep North can be more hostile than it first appears to be... That poor greydwarf! {STEAM_CLAN_IMAGE}/33695701/a4ba842bf75a7795642d96044370517fdb3b94cc.png Last time we opened up submissions for our screenshot competition, the Favour of Freya. We wanted to just take a moment to thank everyone who has submitted a picture so far, it’s a delight to go through them all! If you want to compete, you still have a couple of days left to submit your entry, as the competition closes on March 31st. Good luck! Build of the Month This month we turn our gaze to “The Dragonhearth” by MythicBuilds. Impressive indeed! {STEAM_CLAN_IMAGE}/33695701/48ba55ba65d289cb913201bff14090d500597738.jpg If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam. Skål! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!Patch 0.220.4Mar 19, 2025 - Community AnnouncementsJust a small patch of fixes for you today, thanks for testing on the PTB! Patch Notes: * Fix a crash on Xbox that could occur when entering suspend mode while playing online multiplayer * Fix memory leak for HUDs of dead enemies * Moved pause menu back to where it originally was * Fix two cases of log spam for server hosts related to block and permitted lists * It’s now possible to hide boss and death markers via controller againPatch 0.220.4 (Public Test)Mar 17, 2025 - Community Announcements⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here. FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website. Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. Just a small patch of fixes for you today! Patch Notes: * Fix a crash on Xbox that could occur when entering suspend mode while playing online multiplayer * Fix memory leak for HUDs of dead enemies * Moved pause menu back to where it originally was * Fix two cases of log spam for server hosts related to block and permitted lists * It’s now possible to hide boss and death markers via controller againValheim should now start faster and perform better when CPU bound with a fresh upgradeMar 4, 2025 - GamingOnLinuxWhile the developers of Valheim continue working on the Deep North biome, they've released another smaller update with some fixes and improvements to make the game smoother. Read the full article here: https://www.gamingonlinux.com/2025/03/valheim-should-now-start-faster-and-perform-better-when-cpu-bound-with-a-fresh-upgrade/ Patch 0.220.3Mar 4, 2025 - Community AnnouncementsIt's once again time for a patch! Today we have a bunch of bug fixes and optimizations for you, such as fixing memory leaks and improving snap points for certain build pieces, and plenty more. Hopefully this patch will mean a smoother Valheim experience for all! Thank you to everyone who helped test the patch during the PTB round! Abbreviated Patch Notes: * Various optimizations for memory usage * Various bug fixes and improvements * Various fixes to build pieces * Various Xbox improvements * Various Mac improvements Detailed Patch Notes: All platforms: * Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches. * Optimized UI rendering, improving FPS by 5-10% when CPU bound * Fixed memory leak that occurred when generating subsequent new worlds * Changed certain sound files to be loaded in background, reducing some specific lag spikes * Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard. * Removed “Detailed particle systems” from Graphics settings and make the “off” setting the default. * Added a fix to allocate less memory and lower execution time for certain types of input * Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire. * Fixed mouse being stuck held down after naming a map pin with virtual keyboard. * Improved chat message and sign compliance with platform privileges, parental controls and local block list * Game now shows in-game player names in Player List for cross-network users as well * Reduced memory usage of profile pictures in Player List * Fixed a bug where tooltips in settings menu did not show up in-game * Fixed a freeze that could occur when changing the permitted list * Boss and death map icons are no longer manually placeable via controller * Asksvin trophy icon now matches the colour of the actual trophy * Cooked Asksvin Tail and Roasted Crust Pie no longer sparkle when attached to an itemstand * Tweaked snap points of Ashwood Stakewalls for better alignment * Tweaked snap points for Grausten wall 2x2 for better alignment * Grausten arches are now allowed to be placed in different orientations in the same position * Grausten Roof Corner no longer changes position when damaged * Blackmarble floor triangle and tip are no longer burnable * Fixed an issue that made some events able to trigger without their conditions being met * Hiding UI with CTRL + F3 now also hides sailing UI and Pause Menu UI * A brief message is now shown when hiding UI using a gamepad * Updated localization Xbox/MS: * Game no longer needs to be restarted to observe profile updates in the game * Added invite button to pause menu * Reduce network usage somewhat for functionality related to Xbox network. * Gamepad association UI now reappears if the ...Patch 0.220.3 (Public Test)Feb 28, 2025 - Community Announcements⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here. FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website. Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. Another batch of tweaks for the PTB, including fixing stuff we thought was fixed before 🙈 Patch Notes: Fixes & Improvements: * Staff of Protection is actually once again protecting other players in multiplayer * Hiding UI with CTRL + F3 now also hides sailing UI and Pause Menu UI * A brief message is now shown when hiding UI using a gamepad * When trying to connect to a server using an incompatible version of Valheim, the correct message regarding incompatible version is now shown instead of a message regarding the host not allowing crossplatform on the server * Updated localizationDevelopment Blog: Wildlife WondersFeb 27, 2025 - Community AnnouncementsGreetings vikings! Another month has gone by and it’s time for another peek into the development of Valheim. We’re happy to see that so many of you seemed excited to follow Hervor Bloodtooth on her Deep North journey, and thus we’d like to share Part 2 with you! Like last time, we will of course share a still image of the teaser as well. Beware of spoilers though, as we present to you the first creature from the Deep North: {STEAM_CLAN_IMAGE}/33695701/4e97c38b597596a98f58104a8eb8674b9ba75c72.png While we’re busy working on the Deep North, we also want to invite you to another competition: The Favour of Freya! This time it’s more artistic rather than combat-focused, as we want you to send us your very best screenshots! With one category for action and one for scenic photography, we hope you will unleash your creativity and let us glimpse into your own Valheim adventures. Two winners will be awarded with a jumbo neck plushie from Heroic Replicas, so don’t miss out! {STEAM_CLAN_IMAGE}/33695701/f1322d290df6dc3447fb7065680b17e4d110f5dd.png Build of the Month As always, we want to highlight something from the community. This month our attention was caught by a portal hub, built by CapCrumbsGaming. Nicely done! {STEAM_CLAN_IMAGE}/33695701/d79c8ab0aac129b0f36b3ff6304c93d0957cd82b.jpg If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam. Skål! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media! Patch 0.220.2 (Public Test)Feb 24, 2025 - Community Announcements⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here. FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website. Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. Hello vikings! We've got some tweaks and fixes for the current PTB ready for you, so hopefully everything should be working smoothly now! Patch Notes: Fixes & Improvements: * Changed back an assembly name to match the live version (reducing the reasons for mods breaking when the patch goes live) * Fixed an exception that could occur if a keybind was set to “None” * Fire SFX once more has the same priority as other sounds * Staff of Protection is once again protecting other players in multiplayerPatch 0.220.1 (Public Test)Feb 18, 2025 - Community Announcements⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here. FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website. Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. It's once again time for a patch! Today we have a bunch of bug fixes and optimizations for you, such as fixing memory leaks and improving snap points for certain build pieces, and plenty more. Hopefully this patch will mean a smoother Valheim experience for all! Abbreviated Patch Notes: * Various optimizations for memory usage * Various bug fixes and improvements * Various fixes to build pieces * Various Xbox improvements Detailed Patch Notes: Fixes & Improvements: * Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches. * Optimized UI rendering, improving FPS by 5-10% when CPU bound * Fixed memory leak that occurred when generating subsequent new worlds * Changed certain sound files to be loaded in background, reducing some specific lag spikes * Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard. * Removed “Detailed particle systems” from Graphics settings and made the “off” setting the default. * Game now allocates less memory and lower execution time for certain types of input * Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire. * Fixed mouse being stuck held down after naming a map pin with virtual keyboard. * Improved chat message and sign compliance with platform privileges, parental controls and local block list * In-game player names are now shown in Player List for cross-network users as well * Reduced memory usage of profile pictures in Player List * Fixed a bug where tooltips in settings menu did not show up in-game * Fixed a freeze that could occur when changing the permitted list * Asksvin trophy icon now matches the colour of the actual trophy * Cooked Asksvin Tail and Roasted Crust Pie no longer sparkles when attached to an item stand * Tweaked snap points of Ashwood Stakewalls for better alignment * Tweaked snap points for Grausten wall 2x2 for better alignme...Development Blog: Hervor BloodtoothJan 29, 2025 - Community AnnouncementsGreetings Vikings! We hope you’ve had a good ending to 2024, and that 2025 is treating you well thus far! Here at Iron Gate we’re still fully focused on developing the Deep North biome, and we have our hands full with enemies, weapons and dungeons alike. This month’s teaser is going to take on a slightly different form than what we’re all used to, however. Starting today, you’ll get to follow the journey of a viking as she travels to the Deep North and explores the new landscape there. Allow us to introduce you to Hervor Bloodtooth: /VIDEO She has arrived! Her adventure will continue – as will the sneak peeks of the Deep North – in the next blog post, with another short episode. Don’t miss out! If you’re not a fan of videos, we’ll of course continue to tease with images as well. Landing in the Deep North will offer you a sight of its shoreline, which can look like this: {STEAM_CLAN_IMAGE}/33695701/4817baa490bfa3265df72dc7b5cb47ea41443ead.png The northern lights and heavy, snow-covered trees are there to welcome any questing traveller. But is it as peaceful as it appears at first glance? Build of the Month The first build we’d like to highlight this year is made by Leiflegends. There’s so much detail in those cabins, well done indeed! {STEAM_CLAN_IMAGE}/33695701/10968599221aca549cef0403bd58f6557d4300b2.jpg If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam. Good sailing! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!Development Blog: Happy Holidays!Dec 18, 2024 - Community AnnouncementsHello vikings! It’s getting cold and snowy here in our northern part of the world, which is giving us plenty of inspiration for our work on the Deep North. Like we said last time, we’ve got everyone focused on the biome update now, but a lot of what we’ve got cooking we’d like to keep a bit secret so that you’ll get to properly experience it for the first time once you get to play. With that said though, we won’t be going completely dark either! This month we have snuck our teaser into a little Yule Card from the Deep North. Can you find the new build piece? {STEAM_CLAN_IMAGE}/33695701/6525068ba58e4d89ece66a235586151852b1a61e.png The build piece you see here is of course not going to be the only new build piece in the Deep North either; there will be plenty of options for builders to choose from! Other than working away on the Deep North it’s been a pretty quiet month here at Iron Gate, so this is gonna be a fairly short blog post. Before we move on to the Build of the Month, we just wanted to give a headsup about our new Bluesky account, in case you missed it! If you use Bluesky, feel free to give us a follow there to stay updated as frequently as on Twitter, Facebook and Instagram. Build of the Month This month our attention was caught by not just a building, but by an entire town! Truly impressive work by PiotrGremlin! {STEAM_CLAN_IMAGE}/33695701/08fb24f27943f77498504646f867df90bc09c323.jpg If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam. May your fires warm you! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!Development Blog: Lighting the WayNov 20, 2024 - Community AnnouncementsHello again vikings! It’s been a while since the last blog post, as we chose to instead just simply post the patch notes for the Bog Witch update last month. Speaking of, we hope you’ve been enjoying the update! If you haven’t checked it out yet, you have some new food and drink, as well as a curious new merchant waiting for you. As per usual, we want to thank everyone who has played so far! We also hope you enjoyed watching The Spill in October! If you missed it, it was a livestream featuring a whole bunch of games from the Coffee Stain umbrella, with various hangouts and talks. You can watch the VOD on our YouTube channel, with the Valheim segments marked down for your convenience. During The Spill we of course talked a bit about the Bog Witch, but we also talked about the Deep North and Valheim’s road towards 1.0. As you may have known already, the Deep North will be the final biome update as well as the update that marks Valheim leaving Early Access. We’ve still got a ways to go yet before we’re ready for that, but we’re hoping to make it a proper 1.0 package with new things to discover in early biomes as well. With the Bog Witch update behind us (save for perhaps some bug fixing), we are now all hands on deck with the Deep North and 1.0, and we would like to finally begin to share some teasers of what’s to come! For example, we want to take a moment to gaze up at the night sky, and the aurora borealis that dance there: {STEAM_CLAN_IMAGE}/33695701/75f18a8edd1ddf96671ce96d6bacd6f6270748d0.png We will continue to share images from the development with you, but we also want to keep some things a surprise for the actual release, so we promise there’s more happening behind the scenes than what we’re showing! Before we move on to the Build of the Month, we also want to say a heartfelt thanks to everyone who backed the boardgame version of Valheim! We reached our goal in less than an hour, which is incredible! The campaign has closed, but it’s currently open for late pledges. Keep in mind that this will be the very last chance to get some of the Gamefound exclusive items, which won’t be available in retail later. Build of the Month As per usual when we have skipped a blog post, we want to highlight two builds instead of one. This time, our eyes were caught by this village by Spac3_Sl0th. Looking cosy! {STEAM_CLAN_IMAGE}/33695701/7854f241f3478fff1edaa930a7e30037e7a6981f.jpg The other build we want to highlight wasn’t actually tagged and submitted, but we just found the video of it so impressive that we wanted to show it off anyway. Well done, Ready-Cucumber-8922! {STEAM_CLAN_IMAGE}/33695701/9704831c7bf3f921949db1dce8260650041aaad5.png If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. If you post anywhere other than Twitter, please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam. Skål! /The Iron Gate team If you’d like to...Patch 0.219.16Nov 19, 2024 - Community AnnouncementsHello vikings! We've got a patch full of fixes for you today, now live for everybody! Most importantly are probably those concerning gamepads, as they were having some significant issues. But with the new fixes in place, everything should be back to normal! Aside from the gamepad issues, this patch also addresses some issues with the new skills, some tweaks to the Asksvin Cape, and more! Patch Notes: Fixes & Improvements: * Gamepad navigation in menus is no longer jittery and too quick to use * Fixed an issue causing renaming of signs and portal with gamepads to break * Adjusted gamepad dead zones * There is no longer movement stuttering when using certain inputs * There should no longer be a stutter when getting close to the bog witch hut * Virtual keyboard no longer appears multiple times * Multiple players can no longer eat the same piece of served food * Crafting skill no longer provides bonus yield on armour and weapons * You no longer gain cooking skill by trying to use a full cooking station * World modifier “No Build Cost” no longer allows food to be placed freely, this is now part of the “No Craft Cost” world modifier * Resin candles that have been blown out no longer start burning when logging into a server * Resin candles no longer sink into the surface they are placed on * Asksvin Cape has been reworked with increased run speed and reduced stamina use for running Please note: There are some issues with Dedicated server in Steam's anonymous mode for Linux, which might cause some dedicated servers on third party server hosts to not start. This appears to be an issue not specific to Valheim, but we hope to see a solution as soon as possible!Patch 0.219.16 (Public Test)Nov 13, 2024 - Community Announcements⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here. FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website. Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. Hello vikings! We've got a patch full of fixes for you today! Most importantly are probably those concerning gamepads, as they were having some significant issues. But with the new fixes in place, everything should be back to normal! Aside from the gamepad issues, this patch also addresses some issues with the new skills, some tweaks to the Asksvin Cape, and more! Patch Notes: Fixes & Improvements: * Gamepad navigation in menus is no longer jittery and too quick to use * Fixed an issue causing renaming of signs and portal with gamepads to break * Adjusted gamepad dead zones * There is no longer movement stuttering when using certain inputs * There should no longer be a stutter when getting close to the bog witch hut * Virtual keyboard no longer appears multiple times * Multiple players can no longer eat the same piece of served food * Crafting skill no longer provides bonus yield on armour and weapons * You no longer gain cooking skill by trying to use a full cooking station * World modifier “No Build Cost” no longer allows food to be placed freely, this is now part of the “No Craft Cost” world modifier * Resin candles that have been blown out no longer start burning when logging into a server * Resin candles no longer sink into the surface they are placed on * Asksvin Cape has been reworked with increased run speed and reduced stamina use for running Patch 0.219.14Oct 30, 2024 - Community AnnouncementsHere comes a hotfix to address the most pressing issues from The Bog Witch update! Patch Notes: Fixes & Improvements: * Fixed an issue making input on controllers where using the inventory and making small movements became very difficult * Player characters no longer sits down when using the D-pad in the build menu * Consumed feasts are no longer fully replenished after logging out and into server * Servers are once again joinable through DNS * Food Preparation Table now has broken state and LODs * Mead Kettil now has broken state and LODs Patch 0.219.13 – The Bog WitchOct 29, 2024 - Community AnnouncementsAfter a couple of weeks in the Public Test Branch, with tweaks and adjustments, it's now time to release the latest Valheim update to everyone! Valheim: The Bog Witch features a brand new trader to be found in the Swamps, who sells a bunch of different ingredients and materials for you, useful for both brewing new potions and exploring the new feast mechanic. The update also features new skills and tools for homesteading! You will find the patch notes below, both abbreviated and complete (which means full of spoilers). Skål! Abbreviated Patch Notes: * New trader & trader location * New feast mechanic, including 8 feasts * 16 new crafting materials * 8 new potions * 3 new items of clothing * 3 new skills * 4 new build pieces * 2 new tools * 3 new emotes * 1 new event * Various bug fixes and performance improvements Detailed Patch Notes: New Content: New Mechanics: * Feasts: Large meals that last longer and can be shared among several people * New Skill: Cooking - Reduces the time it takes to craft food, chance to gain +1 food while crafting * New skill: Farming - Reduces the stamina cost of using the Cultivator and increases the durability of farming items. Chance to gain bonus yield while harvesting crops. * New skill: Crafting - Reduces the time it takes to craft items and increases the durability of crafting items. Reduces the stamina cost of placing build pieces. Crafting: * Tool: Serving Tray - Allows you to place any consumable item, like a build piece * Tool: Scythe - Allows you to speed up the harvesting of your crops * Material: Barrel Rings (purchasable) * Material: Candle Wick (purchasable) * Material: Scythe Handle (purchasable) * Material: Cured Squirrel Hamstring (purchasable) * Material: Powdered Dragon Eggshells (purchasable) * Material: Fresh Seaweed (purchasable) * Material: Pungent Pebbles (purchasable) * Material: Fragrant Bundle (purchasable) * Material: Toadstool (purchasable) * Material: Ivy Seeds (purchasable) * Material: Woodland Herb Blend (purchasable) * Material: Mountain Peak Pepper Powder (purchasable) * Material: Grasslands Herbalist Harvest (purchasable) * Material: Herbs of the Hidden Hills (purchasable) * Material: Fiery Spice Powder (purchasable) * Material: Seafarer’s Herbs (purchasable) Build Pieces & Furniture: * Barrel (storage) * Resin Candle * Workbench: Food Preparation Table * Workbench: Mead Ketill Clothing: * Clothing: Harvest Tunic (purchasable) * Clothing: Harvest Dress (purchasable) * Hat: Straw Hat (purchasable) Creatures: * NPC: The Witch (trader) * NPC/Enemy: Kvastur Foods & Potions: * Feast: Whole Roasted Meadows Boar * Feast: Black Forest Buffet Platter * Feast: Swamp Dweller’s Delight * Feast: Hearty Mountain Logger’s Stew * Feast: Plains Pie Picnic * Feast: Mushrooms Galore á la Mistlands * Feast: Ashlands Gourmet Bowl * Feast: Sailor’s Bounty * Potion: Berserkir Mead * Potion: Tonic of Ratatosk * Potion: Lightfoot Mead * Potion: Draught of Vananidir * Potion: Mead of Troll Endurance * Potion:...