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Valheim

 
Valheim's Hearth & Home update is coming this autumnJun 10, 2021 - Rock, Paper, ShotgunValheim's developers have responded to the overwhelming success of the viking survival game by revamping their update roadmap. The Hearth & Home update will still be the first to arrive, but they're now aiming for launch this autumn. More broadly, Iron Gate will be "putting aside the smaller updates for now" in favour of meatier new content. Read more Valheim roadmap update, Hearth & Home due 'Q3 2021' and we know some of what's comingJun 10, 2021 - GamingOnLinuxWhile it's disappointing that it's going to be a while before seeing the big Hearth & Home update for Valheim, the reasoning can't be argued with and we at least now know some of what will come. Read the full article here: https://www.gamingonlinux.com/2021/06/valheim-roadmap-update-hearth-a-home-due-q3-2021-and-we-know-some-of-whats-coming Roadmap changes, Hearth & Home content, & reddit AMAJun 10, 2021 - Community AnnouncementsHi Everyone, We want to start by thanking you all for the patience and kindness you’ve shown us since we launched in February. We launched into Early Access because we want to build the game with you, but never in our wildest dreams could we have imagined how many of you want to join us on this journey! As we’re sure lots of you suspected, we won’t be able to deliver four updates this year. Instead, we’re now planning to launch Hearth & Home in Q3 2021, and we’re temporarily taking down the roadmap whilst we make some changes. We are sorry it’s taken us so long to update you. We weren’t prepared for such a large influx of players, and this highlighted a thousand new problems and bugs that needed to be fixed urgently. Our priority has been to make the current experience as stable as possible and this has meant new content has taken a backseat. To put it clearly; we haven’t been able to focus all of our resources on Hearth & Home until May. We hope that one of the reasons Valheim has resonated with so many of you is down to attention to detail. We don’t want to launch an update that we’re not confident in, and that isn’t deserving of your time. With that in mind, the new roadmap will be much smaller, but we’ve made the decision to focus on the big Mistlands update directly after we’re done with Hearth & Home, putting aside the smaller updates for now... That being said, we would like to share some of the upcoming Hearth & Home content here. This is by no means a complete list but a taste of what’s cooking. {STEAM_CLAN_IMAGE}/33695701/d8694363a4971d739f15b15c242c399b02b14fbe.jpgNew build pieces – Darkwood roofs and window hatches. {STEAM_CLAN_IMAGE}/33695701/3ad06e9d69b9aec36edc98917f4c9dd154104824.jpgNew cooking station extensions – spice rack, butcher table, pots & pans... In addition to this we've also implemented a new food system that places more importance between boosting health and stamina, making food choices more interesting based on your playstyle. To this end, we've also made some changes to how stamina/health affects your poise in combat. If you want to play a tanky, defensive viking you should now stock up on health, since this will boost your ability to deflect incoming hits and mitigate damage. {STEAM_CLAN_IMAGE}/33695701/eb08f7c1d334ed63b4681573f94dbfa2bb6f29a2.pngNew foods to take advantage of the new system and cooking station extensions– more than 10 new recipes including Eyescream, Shocklate smoothie, various wolf meats, and more. {STEAM_CLAN_IMAGE}/33695701/b14a1b879e7b63f8d38de3d8eaf4658616c55b62.jpgPlantable onions with pretty onion flowers. We’re pretty flexible when it comes to what we want to add to the game, and we’re often inspired by a meeting or an awesome comment from the community, which means our roadmap is always going to be fluid. Valheim is also a game about exploration, and we don't want to spoil that feeling of discovery for our players. That said, we do want to be more open with what we’re currently working on...Valheim update fixes two bugged raid eventsJun 9, 2021 - EurogamerWe're still waiting for that big Heath and Home update, but in the meantime developer Iron Gate has rolled out another small patch to fix some of Valheim's bugs. This patch makes two previously-bugged raid events actually trigger in-game, and provides a number of other handy fixes to make your time in the 10th world slightly easier. Slightly. The two events fixed in this update are "you are being hunted" and "the horde is attacking", which were previously in the game files but didn't trigger as expected. According to the Valheim wiki, the hunt event is supposed to spawn a bunch of wolves, while the horde event should summon a goblin army of Fulings (including Berserkers and Shamans). The exact conditions for triggering these events are currently unknown, but the pattern established by previous events suggests the hunt event could require killing one wolf and Moder, while the horde raid should occur in-between killing Moder and the final boss. So if you're currently in the late-game, things are about to get a bit spicier. Read more Turns out some Valheim events weren't happening as expected so prepare for more nowJun 9, 2021 - GamingOnLinuxValheim is an epic game, selling multiple millions and clearly loved by many. Another fresh fixer-upper update is out now, which has some curious fixes. Read the full article here: https://www.gamingonlinux.com/2021/06/turns-out-some-valheim-events-werent-happening-as-expected-so-prepare-for-more-now Patch note 0.154.1Jun 9, 2021 - Community AnnouncementsHello everybody! Another one of our beloved fixer upper patches. Besides fixing some bugs and minor issues we found that some of our main random events never triggered as expected. So please welcome two new events: “You are being hunted…” and “The horde is attacking”. I'm sure they will brighten up your day. 0.154.1 * Fixed issue where capes sometimes formed strange bumps on the back after jumping * Close build gui with ESC selection fix * Fuling army event trigger fixed * Wolf hunt event trigger fixed * Troll ground slam can now be blocked * Longship repair & build sound fixes * Wolfcape durability fix * Respawning resources timer fix (Berries and flint should now correctly respawn) * Serpents no longer flee when low on health * Fixed issue with ship containers not closing properly in some situations * Raise terrain is more smooth & less pointy * Fixed water particles & water-surface clipping issues inside boats * Better fermenter feedback when it’s exposed * Tweaked some sound assets to use less RAM * Covered rocks should no longer look wet during rain Development news 28/05/21May 28, 2021 - Community AnnouncementsTime flies and summer is just around the corner. Here at Iron Gate, we’re still working from home, and we’re still looking for the perfect office. While those two things remain unchanged, exciting things are still happening within the company. The last couple of weeks we’ve been having interviews with several potential future coworkers, and we’re really excited to grow with more talent! While it may take a couple of weeks before the time comes, we’re really looking forward to introducing our new colleagues to you! We have in a way already received a new team member, say hello to Valheim the horse! We collaborated with our friends at Skövde ryttarförening (Sköve riding club) to get them a new horse (technically pony) for their riding school. Isn’t she a beauty? You will definitely see more of her in the future. (This does not mean that we’ll introduce horses to the game, but it does mean that Iron Gate will take field trips to the stables to meet our four legged colleague) {STEAM_CLAN_IMAGE}/33695701/f22d552b3d0c40cf1d8059b88562972ddbf71588.png Since last time we have as usual made some updates and fixes for the game. We, for example, overhauled the harpoon mechanics, added a pre saving message and updated the looks of the troll and two bosses! Our work on Hearth and Home is still going well. The update is starting to take shape and the past month has been very productive, with many new items and mechanics being finalized. There are of course many more things we want to make before the update is released, as we don’t want to rush it. In our last devblog we explained how we work, wanting to let things take the time they need, and not setting a release date before we know for certain that the game is in a state that we can proudly present, and the response we got was fantastic! We are eternally grateful for having such a kind and understanding community! We are very proud to get to be on this journey with all of you. In our last two updates we gave you some sneak peeks, and this time is no different! We all have a great time reading your theories on what the items could be, some are more correct than others, but they are all equally creative. This month we present to you these pictures, what do you think they could be? {STEAM_CLAN_IMAGE}/33695701/6d8c4e1b34a6ae67197107f176b32afc1eb22dad.png {STEAM_CLAN_IMAGE}/33695701/05fe08547776f4edf0438c78abe194101c79dff6.png We are looking into hosting some sort of Q&A, hopefully in June, where we can answer your questions about the game, development and the team! If this is something you’d be interested in, comment below! -- Make sure to follow us on social media to not miss any important news! Discord: https://discord.com/invite/valheim Twitter: https://twitter.com/Valheimgame Facebook: https://www.facebook.com/valheimgame Instagram: https://www.instagram.com/valheim_official/ Reddit: https://www.reddit.com/r/valheim/Valheim has sold 6.8 million copies nowMay 20, 2021 - Rock, Paper, ShotgunBack when Valheim had sold 3 million copies, we put together a totally legitimate and expert chart predicting how the survival game's sales would continue. We predicted that it would have sold 6.8 million copies by around the 4th of March, which means today's announcement that it has now sold that many copies technically puts it behind schedule. Read more Valheim gets a small patch with a large creature visual overhaulMay 12, 2021 - GamingOnLinuxWhile we wait on the first major update to the co-op survival game Valheim, the team at Iron Gate have released a small patch to keep us going. Read the full article here: https://www.gamingonlinux.com/2021/05/valheim-gets-a-small-patch-with-a-large-creature-visual-overhaul 0.153.2May 12, 2021 - Community AnnouncementsGood day, today we have a fine selection of fixes and tweaks for you guys to enjoy, including some much needed sparkling visual updates on a few of our older creatures. We also made some changes to the harpoon mechanics to make it less rubberband-y and more rope-y. Enjoy! * Fixed smelter issue when a very long time has passed since visiting (10000 days) * 30s Pre world save warning added * Stone stair physics fix * Inventory screen gamepad focus fix * Large-creature visual overhaul (troll, boss-2 & boss-3) * Troll ragdoll material fix * Harpoon mechanics overhauled * Engine updated (some stability improvements) * Draugr archer visual fixes (1 & 2 star draugrs sometimes got the wrong material) * Fixed issues when crafting station is destroyed while in use * Creature group spawning adjusted to avoid spawning over total limit (in some cases) * Credits updated * Localization updates Steam Global Top Sellers for the Week ending 2 May 2021May 1, 2021 - SteamDB * PLAYERUNKNOWN'S BATTLEGROUNDS; * Counter-Strike: Global Offensive - Operation Broken Fang; * It Takes Two; * Valve Index VR Kit; * NieR Replicant™ ver.1.22474487139...; * DEATH STRANDING; * Total War: ROME REMASTERED; * Resident Evil Village; * NieR:Automata™; * Valheim; View more information and data on SteamDBValheim mod puts crafting tables on carts and it is geniusApr 28, 2021 - Rock, Paper, ShotgunMy bumbling Valheim clan and I have reached a stage where we're using carts all the time. They're great for transporting large batches of ore, or leather, or other bits across unforgiving pastures. But they're extremely brittle, and it's a chore having to rifle through all your stuff if you want to set up camp mid-trek. Well, there's a mod that turns carts into crafting stations on wheels and now I will stop whining. Read more This Valheim "raft luge" is just ridiculousApr 26, 2021 - EurogamerA popular pastime in the Valheim community, for some reason, is the construction of slides and ramps on which to ride boats down mountains. Most of these typically try to launch the boats (and accompanying riders) into the sky, but the latest one is more about navigating your way to the bottom with skill - and hopefully not dying in the process. As shared by Reddit user okayshima, this "mountain raft luge" is possibly the most complicated Valheim slide I've seen so far. Complete with start and finish signs, it's an enormously long slide complete with named points of interest. One area decorated with dragon eggs is called The Nest, for instance, and there's a particularly hairy jump through a ring called Moder's Fall. Riders need to constantly repair the raft to prevent it from breaking (if you were wondering what all the hammering is about). What's even more impressive is the group did this manually, without the help of game mods. The group did use debug mode on a separate server to prototype the whole thing, but the construction of the final product was done using vanilla Valheim. "Started gathering wood from our tree farm and building about two weeks ago, mostly on weekends and mostly done by one person, although with a bit of help from others at certain parts like the big ring," okayshima explained. "Not sure about the actual number of hours." Read more Steam Global Top Sellers for the Week ending 25 April 2021Apr 24, 2021 - SteamDB * NieR Replicant™ ver.1.22474487139...; * It Takes Two; * Valve Index VR Kit; * Battlefield V; * Titanfall® 2; * Counter-Strike: Global Offensive - Operation Broken Fang; * The Forest; * Valheim; * NieR Replicant™ ver.1.22474487139...; * OUTRIDERS; View more information and data on SteamDBValheim teases its upcoming Hearth and Home update and troll makeoversApr 23, 2021 - Rock, Paper, ShotgunViking craft 'em up Valheim is continuing along in early access with tweaks and updates, but there are some bigger changes on the horizon too. Iron Gate have previously mentioned their planned Hearth And Home update, which they've just given a very tiny teaser for. A couple of Valheim's bosses, and its trolls, are all getting a visual makeover too. Read more Valheim's trolls are getting henchApr 23, 2021 - EurogamerWhat's going on over at Iron Gate these days? Giving trolls sculpted biceps, apparently, as the dev team has unveiled some upcoming changes to Valheim's creatures - and that includes toned muscles for the big blue boys. In a dev blog on Steam, Iron Gate gave players an update on how development is progressing, and what they can expect from upcoming patches. Along with more tweaks and fixes, some graphical updates are coming for the second and third bosses to give their models "new fresh looks, and have their designs better fall in line with how we envision the enemies of Valheim". Trolls are also getting a facelift, with "more hair, nairs and more defined muscles". Here's a before and after: These graphical changes are due to arrive in the next patch, but Iron Gate also teased a couple of images for Valheim's first major update, Hearth and Home. We've already seen a wooden bird image for this update, and now we have a pair of shoes and a rock-filled trench to add to this cryptic mix. The latter is apparently a "pretty big part of the update, with many new items relating to it". Read more Development news 23/04/21Apr 23, 2021 - Community AnnouncementsGreetings! We are once again here to give you a little insight to how the development of Valheim is going! The Valheim community is still steadily growing, and reading the reviews, feedback and messages you send us warms our hearts. When we're not working, we’re sending each other pictures of amazing things that you’ve built, art you’ve painted and videos you’ve made. Knowing that Valheim has gathered such a wonderful and creative community feels amazing, and words can’t describe how grateful we are. We are still working from home which is going well, but we would be lying if we said we didn’t miss each other’s company. As we expect Iron Gate to grow, we’re looking for a bigger office. Dreamy office spaces sadly don’t grow on trees, but it’s something that we’re really looking forward to so it is definitely worth the wait. Maybe we’ll even make an office tour when we’ve finally found the right place? Tweaks and fixes to improve your gaming experiences are still being made. For example, this week we released a patch that included a new terrain modification system, and a bugfix that hinders draugrs from spawning inside stones (draugrs shouldn’t be smart enough to use camouflage). Please up-vote or report new bugs that you find here: https://valheimbugs.featureupvote.com/. Some other things that we have worked on are graphical updates to the troll, the second boss, and the third boss to give their old models some new fresh looks, and have their designs better fall in line with how we envision the enemies of Valheim. We won’t spoil the bosses, but here’s the updated troll! {STEAM_CLAN_IMAGE}/33695701/989bb19baa045cf0abe9f8910b3b025762597ce1.png More hair, nails and more defined muscles, what do you think of its updated look? These enemy updates will be available in the next patch! This does of course not mean that we’ve forgotten about our next big update, Hearth and Home. The Hearth and Home development is moving forward, and we are working on new mechanics and new items that we can’t wait to show off! Below are two little sneak peeks of what we’re currently working on for Hearth and Home: {STEAM_CLAN_IMAGE}/33695701/efd9e9e348f966f3b4c607a76316ba0604c78ff5.png Can you see what’s new in this picture, and what could it be part of? {STEAM_CLAN_IMAGE}/33695701/43b2395a98cd3825ad3a21b7757406cfa3cce5a7.png This last picture will be a pretty big part of the update, with many new items relating to it, can you guess what it is? Valheim was a labor of love and we didn’t decide on a release date before we knew it would be in a state we were happy to release it in, and we are doing the same for this update. Instead of rushing it, we want to let it take the time it needs to get in a state that we’re happy with. We know that you’re all very eager for the update to release (as are we) so we thank you so much for the patience you’re showing! We’re on an exciting journey, and we’re happy to be on it with you. -- Make sure to follow us on social media to not miss an...Valheim update makes hoeing less expensiveApr 20, 2021 - EurogamerOne of the worst feelings in Valheim is wanting to create a big old hill, then almost immediately running out of stone. Huh? Who got my rocks off me? It turns out the hoe tool charges a whole bunch of stone to raise the ground, making it quite expensive to complete dirty projects. But at long last, developer Iron Gate has stepped in to solve this issue with an update. The patch notes released on Steam explain that Iron Gate has "lowered the amount of stone required to raise ground using the hoe". Previously one use of raise ground would cost you four stone: that number has been halved to two. So that's double the amount of hoeing for your resources, hooray! Read more Valheim's new terrain system should help things load faster and smootherApr 20, 2021 - Rock, Paper, ShotgunDevelopers Iron Gate Studios have made a big update to their Viking survival sim Valheim, overhauling the game's terrain system. It should be a big help to players who struggle with Valheim's performance, and make the landscape look a little more natural for all your groundworkers. "The new terrain modification system is made to reduce the number of network instances and make loading faster and smoother," the devs say. Read more Valheim gets a needed patch, new terrain-modification system and no more draugr in stonesApr 19, 2021 - GamingOnLinuxIt's been a little while since Valheim got a patch and it seems the developers have been busy, with the latest patch out now with one massive improvement. Read the full article here: https://www.gamingonlinux.com/2021/04/valheim-gets-a-needed-patch-new-terrain-modification-system-and-no-more-draugr-in-stones