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Ultimate Arena FPS

 
Ultimate Arena update is officially cancelledDec 29, 2022 - Community AnnouncementsIt is with a heavy heart that I have to officially announce the Ultimate Arena big update cancelled. I regret to inform you that due to a lack of commitment from two of the developers it is no longer possible to continue developing content for the game. A very difficult decision was made by me to completely halt development, since the key people who were supposed to be working on the project aren't able to do so anymore. The process of working on the big update was rocky and inconsistent and I was looking at a drawn out process which in the best case scenario would have ended with a bare-bones build consisting of only one level. Simply put, there was a lot of work to be done and precious little time to be spared. On a personal note, I am extremely disappointed in this turn of events and did everything in my power to keep the project alive despite the drawbacks. Sadly it wasn't meant to be, and I don't have the means to work on the project alone. I would like to offer my most sincere apologies to everyone who, like me, was waiting for the update to arrive. The current version of Ultimate Arena will remain of Steam and can still be played via "Host Game", so nothing has changed in that regard. Project lead Kenneth 'Zeb89' CaselliWhat's coming to Ultimate ArenaDec 16, 2020 - Community AnnouncementsHello ultimarines, While we may have been somewhat quiet during the past months, we've been tirelessly working under the hood to bring you the largest update to Ultimate Arena yet. Here is a list of some of the things you can expect: Graphical rework of game levels (initially only Hall will be included) New character animations New character models Reworked weapon models and textures User Interface overhaul Reworked particle effects New HUD New lobby system Additional sound effects ... and more. Since we are few and we are working on the game in our free time, it's impossible to say how long it will take to complete, and it would be dishonest to give you an estimate right now. All of this work takes plenty of time and effort to finalise and that is why, as mentioned above, only a rework of Hall will be included with the first update, with more levels to come later on. Working on something like this is a huge undertaking for a small team like ours, thus we hope that you will enjoy what we have in store for you. Here are some screenshots of the upper part of Hall. All of it is still work in progress and subject to change. {STEAM_CLAN_IMAGE}/12176944/4be12818314fea1464c903ac6e4bd52aa6b59019.jpg{STEAM_CLAN_IMAGE}/12176944/8a706a45c233157f19be59f5a14ed4efd6a58525.jpg{STEAM_CLAN_IMAGE}/12176944/9cfe0a6df6e7df19adbdea88d8c62d3c7f7bf656.jpg{STEAM_CLAN_IMAGE}/12176944/db01618a6e28b15cc104bd568411da7fe78b8e57.jpg{STEAM_CLAN_IMAGE}/12176944/f420ccc1df48de47041c557bb153bb0f9bf5fb17.jpg{STEAM_CLAN_IMAGE}/12176944/b27535c536a06f6fd7816d23022fc9ad1879ab6c.jpg We're eager to read your thoughts in the discussion page, and on our Discord server. We're always open to suggestions, so do not hesitate to share your feedback. If you do not yet own the game, this is a great time to add it to your Steam wishlist and keep an eye on it. Until next time![WIP] Weapons Rework updateMay 17, 2020 - Community AnnouncementsHere are some screenshots of the new Work In Progress weapons. Pistol: {STEAM_CLAN_IMAGE}/12176944/3b784e6478d1d7dc09f44ff5c3781f980708a553.jpg Shotgun: {STEAM_CLAN_IMAGE}/12176944/f429aada30b3330f1e14b4ac0a97106ae3b416e4.pngPatch 1.10.6May 3, 2020 - Community Announcements- Improved weapon balancement - Improved Spectator netcode - Improved netcode of Double Shotgun and Shotgun shooting - Fixed a bug where during a ranked match the spectators score is registeredPatch 1.10.5May 1, 2020 - Community Announcements- Fixed a movement system bug on dedicated servers when the next map is loaded after the end of the match - When you press U to Taunt, the movement is now disabled both on the server and on the client - Now the custom input system in the settings menu works again - The ranked database has been fixed, so the ranked matches now work again - Increased the Ground Friction, so that the ground is less slippery - Increased the Air Acceleration, so that it balances the increased Ground Friction - Improved listen servers network performancePatch 1.10.4Apr 26, 2020 - Community AnnouncementsFixed a bug regarding the barrel component rotation of the Grenade LauncherPatch 1.10.3Apr 25, 2020 - Community Announcements- Rework of the character movement system that improves the network performance - The Laser now locks the target within a certain angleUltimate Arena Engine updateJun 29, 2019 - Community Announcements- Updated Unreal Engine version. - Added Steam rich presence. - Fixed occasional crashes happening at the end/start of a match. - Fixed pause menu bug if opened at the end of a match.Ultimate Arena Demo now avilable!Jul 16, 2018 - Community AnnouncementsUltimate Arena Demo now available! https://store.steampowered.com/app/436260/Ultimate_Arena/Ultimate Arena Hotfix 1.8.1Jul 12, 2018 - Community Announcements- Fixed rare crash when joining a session. - Fixed players getting penalized for leaving ranked matches after having initially joined as a spectator. - Fixed taunt sound not stopping when tauntinng player is killed. - Added material fade effect for frozen body parts.Ultimate Arena Patch 1.8.0Jul 12, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/12176944/8225c611bd07bf681bd98dec744015ad326fcfcf.png - Updated game engine. - Added DEMO version. - Added new map: TDM - Factory. - Added new character - Pietro Smusi (exclusive) - Added underwater combat with oxygen system. - Added performance awards (Multi-kills, Accuracy and Perfects). - Added color picker in the settings for Ultimarine characters. - Added playable warmup mode. You can now explore maps before other players join the session. - Added player taunt action (default is "U" key). - Added notification for players who join/leave the current session. - Added fading material to spent projectiles, gibs and player respawns. - Added third person animation for Gas Rifle secondary fire. - Added max spectators setting to "Host Game" menu. - Added more animations to HUD. - Added working "Join as spectator" checkbox in "Join Game" menu. - Added ability to view player HUD as spectator. - Added tooltips while hovering over scoreboard icons. - Added audio cues for flag scoring and win/lose announcer events. - Armor now absorbs damage, protecting health. - Slightly increased player acceleration. - Fixed an issue which caused player positions to desync when connecting to a match in progress. - Fixed a player movement bug which allowed sliding around the map at high speed. - Fixed FPS counter resetting when opening the scoreboard. - Fixed Plasma Cannon projectile collision issue which caused plasma balls to collide as soon as fired. - Fixed Gas Rifle primary fire sometimes causing harm to player when not intended. - Fixed spectator not being able to move as Host on personal sessions. - Fixed next map not loading when a Host Game session has ended. - Fixed specator mode sometimes causing game to crash. - Fixed an inssue with player corpses physics. - Fixed various crashes. - Adjusted post processing to reduce excessive light glare effects. - Remade Gauntlet weapon model. - Remade kill/death messages system in HUD. - Changed Grenade Launcher alt-fire to use a delay before detonating projectiles. - Changed Ultimate Damage powerup effect on player weapons. - Changed Crossbow alt-fire particle. - Changed Portals system on Hall map. - Minor changes and improvements to UI, particles and gameplay. Balance changes (slight increase in damage to nearly all weapons) - Adjusted Gauntlet weapon area of effect. - Increased Gauntlet primay fire damage. - Increased Pistol primary fire damage. - Reduced pistol rate of fire. - Increased Pistol secondary fire ammo capacity. - Increased Pistol secondary fire pickup ammo amount. - Increased Gas Rifle primary fire damage. - Increased Rocket Launcher damage. - Increased Grenade Launcher damage. - Increased Grenade Launcher rate of fire. - Increased Shotguns damage. - Increased Single Shotgun bullet spread. - Increased Laser Prism damage. - Increased Assault Rifle damage.Update 1.8 Public Test BuildJun 23, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/12176944/af7a015f4f46a8d1d3e326ee1bffa68f569cf065.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/12176944/a630cda11197b11b8bcf14d37ebba7350dfee28d.png Ultimate Arena is receiving an update! We have just launched our first PTB in order to find and fix potential issues before releasing the patch. If you'd like to try out this build, just select "public test" from the drop down menu in the Ultimate Arena game properties on Steam. After having done this, launch the game and select "Play debug version". You can host a session from the "Host Game" menu and other players using the PTB will be able to join. We'll be running a few dedicated servers of our own shortly after releasing 1.8. Here's the changelog so far: - Updated game engine. - Added new map: TDM - Factory. - Added underwater combat. - Added performance awards (Multi-kills, Accuracy and Perfects). - Added color picker in the settings for Ultimarine characters. - Added playable warmup mode. You can now explore maps before other players join the session. - Added player taunt action (default is "U" key). - Added notification for players who join/leave the current session. - Added third person animation for Gas Rifle secondary fire. - Added max spectators setting to "Host Game" menu. - Added working "Join as spectator" checkbox in "Join Game" menu. - Added tooltips while hovering over scoreboard icons. - Armor now absorbs damage, protecting health. - Slightly increased player acceleration. - Fixed an issue which caused player positions to desync when connecting to a match in progress. - Fixed FPS counter resetting when opening the scoreboard. - Fixed Plasma Cannon projectile collision issue which caused plasma balls to collide as soon as fired. - Fixed Gas Rifle primary fire sometimes causing harm to player when not intended. - Fixed spectator not being able to move as Host on personal sessions. - Fixed specator mode sometimes causing game to crash. - Adjusted post processing to reduce excessive light glare effects. - Changed Ultimate Damage powerup effect on player weapons. - Minor changes and improvements to UI, particles and gameplay.Ultimate Arena patch 1.7.4May 11, 2017 - Community Announcements- Added "Call Vote" to pause menu. You can now vote to change the map, restart the match or kick a player. - Fixed a cursor bug when opening the scoreboard while respawning - Fixed a cursor bug when changing character during a match. - Fixed chat message being automatically sent when respawning. - Fixed gibs never spawning when using shotguns. - Fixed Ultimate Damage not working properly. - Increased Ultimate Adrenaline duration to 60 seconds.Ultimate Arena patch 1.7.4May 11, 2017 - Community Announcements- Added "Call Vote" to pause menu. You can now vote to change the map, restart the match or kick a player. - Fixed a cursor bug when opening the scoreboard while respawning - Fixed a cursor bug when changing character during a match. - Fixed chat message being automatically sent when respawning. - Fixed gibs never spawning when using shotguns. - Fixed Ultimate Damage not working properly. - Increased Ultimate Adrenaline duration to 60 seconds.Ultimate Arena Ranked deathmatch update 1.7.2Apr 29, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/12176944/9b50af3ce13e06a770b36af55f97adfe7a3ba42d.jpg - Added player profiles which currently display total ranked matches played, overall weapon kill percentage and total ranked points earned. - Improved player ranking system. Ultimate Arena Ranked deathmatch update 1.7.2Apr 29, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/12176944/9b50af3ce13e06a770b36af55f97adfe7a3ba42d.jpg - Added player profiles which currently display total ranked matches played, overall weapon kill percentage and total ranked points earned. - Improved player ranking system. Ultimate Arena patch 1.7Apr 9, 2017 - Community Announcements- Added player ranks for Deathmatch mode. (still being tested) - Enabled ranked matches on dedicated servers. - Added global leaderboard on main menu. - Added a new CTF map: Sky Fortress. - Improved player movement system to avoid stuttering while strafe jumping. - Fixed collision on stairs in Chaos Castle map. - Fixed flag not showing for clients connecting to server when the flag is picked up. - Crossbow secondary fire now deals 80 damage. - Slightly increased Gas Rifle primary fire projectile speed. - Slightly increased Gas Tank damage radius. - Changed Gas Rifle secondary fire projectile physics for increased accuracy. Ultimate Arena patch 1.7Apr 9, 2017 - Community Announcements- Added player ranks for Deathmatch mode. (still being tested) - Enabled ranked matches on dedicated servers. - Added global leaderboard on main menu. - Added a new CTF map: Sky Fortress. - Improved player movement system to avoid stuttering while strafe jumping. - Fixed collision on stairs in Chaos Castle map. - Fixed flag not showing for clients connecting to server when the flag is picked up. - Crossbow secondary fire now deals 80 damage. - Slightly increased Gas Rifle primary fire projectile speed. - Slightly increased Gas Tank damage radius. - Changed Gas Rifle secondary fire projectile physics for increased accuracy. Ultimate Arena Hotfix 1.6.1Mar 23, 2017 - Community Announcements- Changed player name appearance aiming time to 0.1 seconds. - Fixed Ultimate Regeneration not being dropped from fragged players. - Fixed a crash caused by Gas Rifle. - Fixed game session host being able to gib dead players.Ultimate Arena Hotfix 1.6.1Mar 23, 2017 - Community Announcements- Changed player name appearance aiming time to 0.1 seconds. - Fixed Ultimate Regeneration not being dropped from fragged players. - Fixed a crash caused by Gas Rifle. - Fixed game session host being able to gib dead players.