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Twinsen's Little Big Adventure 2 Classic

 
🔥 Demo teaser trailer of Twinsen's Little Big Adventure RemasteredMay 17, 2023 - Community AnnouncementsHello everyone, We're eager to share an exclusive teaser trailer for our upcoming demo. It's a sneak peek that we think you'll appreciate, offering a glimpse into the exciting journey that lies ahead. If you've not done so already, we recommend adding our game to your wishlist. This way, you'll be among the first to receive all the latest updates and news. https://store.steampowered.com/app/2318070/Twinsens_Little_Big_Adventure_Remastered/A Remaster is coming!Mar 17, 2023 - Community AnnouncementsDear community, Thank you for your enthusiasm following the revelation of the concept arts for the Twinsen reboot project. Our studio is at a turning point: we finished the prototype, and are currently in discussion with several publishers to make the game possible. As you know, the road to a project of this magnitude is long and full of unknowns! We believe in the potential of the Twinsen's universe and want to keep it alive. But we also have to prove to publishers that 30 years later, these games deserve to exist in a modernized version. This is a real challenge. We believe in it... and we know you do too! The future of the reboot project will depend on the answers of the publishers. Such an ambitious and demanding game requires important financial resources. We have no control over the response delay, but one thing is certain: the more time passes, the more inevitable it becomes that we will have to push back the release date of the game. Of course, we knew it was a possibility. But don't worry: this postponement is also a great opportunity to offer you a big surprise. There's no way we're not going to celebrate the 30th anniversary of Twinsen in 2024. During this time of submission, our team obviously continues to dive into the Twinsen's universe. For a long time, the community has been talking about a remaster of the original games. We decided from the beginning to do a reboot because we feel that in order to reach a new generation of players, this redesign work is fundamental. But during this in-between period, we also want to experiment, to progress and obviously... to please you. So we thought: why not take advantage of the months ahead to offer a remastered version of Twinsen’s Little Big Adventure 1 and 2 Classic? While discussing this idea, Paulo Torinno proposed us some first visuals which conquered us all. Passion spoke and... a new project was born. So it's official... Twinsen’s Little Big Adventure 1&2 Remastered are underway! A demo of Twinsen’s Little Big Adventure 1 Remastered will be available during the next Steam Neo Fest, from June 19th to 26th 2023. So what to expect from these two remastered versions? Each game will benefit from a graphical and technical overhaul with Epic Games’ Unreal Engine 5. This means that we will faithfully rebuild both games from scratch. In order to improve the experience, we will also rework Twinsen's controls and adding new features. The option to use the original game controls will of course remain available for those who wish to play as in the original games. This work will also be the occasion to remaster the original music of the composer Philippe Vachey, to guarantee you the best possible experience. We hope you are as happy as we are! And of course, the development of the reboot continues, but in a time frame that matches the ambition we have built. We have created Steam pages for Twinsen's Little Big Adventure 1 and 2 Remastered: please pledge your support by adding the games to your wish...Speedrunner update!Jan 17, 2023 - Community AnnouncementsWe are including in the game package the original game DOS files alongside DosBox that were previously available. You should find the new folder under your game installation directory. For Windows: \Speedrun\Windows you can launch the game with LaunchLBA2.bat For Mac: \Speedrun\Mac\Contents\MacOS you can launch the game with the Launcher script Happy speedruns, and thank you for your patience.Hotfix v3.2.4Sep 9, 2022 - Community AnnouncementsFixed Normal Game Chapter Bug introduced in v3.2.3Patch notes v3.2.3Sep 8, 2022 - Community AnnouncementsFix NG+ softlock in otringal astroport by enabling elevators to come back Fix NG+ Scenaric SET Chapter instruction when Current > New asked Fix audio samples pitch frequency computation Fixed crash when device Manufacturer and/or Model can't be retrieved Change in introduction SequencePatch notes v3.2.2Jul 1, 2022 - Community Announcements- Fix crop issues for 1280x1024 resolution - Fix random crash in GiveTriangle - Prevent Emperor Palace access when MagicLevel Patch notes v3.2.1 + DLC OriginalJun 14, 2022 - Community Announcements- Upgraded SDL2 to v2.0.22Patch notes v3.2.1 post Game + releaseJun 10, 2022 - Community Announcements- Fixed a bug that prevented to go back from New Game menu - Upgraded SDL2 to v2.0.22 to fix a crash for Dinput supporter controllers25th Anniversary UpdateMay 31, 2022 - Community AnnouncementsWe are super happy to announce that the updated version of Twinsen's Little Big Adventure 2 Classic is now available on Steam! The content of the update Language select in menu Steam Achievements Steam Cloud Saving Controller Support Input remapping New Game+ Windowed Support Auto-centered camera in exteriors setting on/off Have fun!25th anniversary updateMay 31, 2022 - Community AnnouncementsHi everyone. To celebrate the 25th anniversary of Twinsen’s Little Big Adventure 2 Classic we’ve made some welcome updates to the game! We hope you will enjoy this first update in 25 years! New Game+ Mode: start the story with end-game items like the Emperor Sword, Blowtron and Magic Level 4 An improved Auto Centered Camera for exterior environments Steam Achievements: try to unlock them all! Controller support and input remapping: play the game with the controller of your choice and remap the input to your liking Steam Cloud Saving Language selection Windowed Support - Team 2.21New Game+ modes incoming on the 31st of May!May 20, 2022 - Community AnnouncementsHello everyone, In May this year, we are celebrating the 25th Anniversary of Twinsen’s Little Big Adventure 2 Classic. This event is truly special for me. In 1997, I was 8 when I discovered the world of Twinsen for the first time. 25 years later, it’s now my (dream) job to bring Twinsen back. As you may know from Gwen’s last devlog, we are working on updates of the Classic games. Before digging into the details, I must confess there’s one thing we kept secret… We are bringing a NEW GAME+ mode for both Classic Games! In this mode, you will experience the full story starting with end-game items like the Sabre, the Protopack and Magic Level 4! Note that you still need to collect all items to progress through the story as you would in a regular playthrough. Look at these amazing GIFs! What would you do with the sabre? https://media.giphy.com/media/mtajupOJVruil2Xm1k/giphy.gif How about a protection spell? https://media.giphy.com/media/YYGBWClNcAaOkISzmS/giphy.gif So how did we end up with that mode? Since our work on porting the games on Luna with Seb, we were able to really go deep under the hood of the games. During one meeting, Seb told us about a debug mod of TLBA2 Classic that enables you to play the games with all items of the game. I couldn’t resist asking him to play this debug mode! After a few minutes, I realized I couldn’t stop smiling. After a discussion with Gwen, Roy and Seb, we decided to create a proper New Game + for both Classic games. A few months later, the result is finally here! I really hope you will like it as much as we did. The content of the updates Language select in menu Steam Achievements Steam Cloud Saving Controller Support Input remapping New Game+ Windowed Support Auto-centered camera in exteriors setting on/off These versions will be released on May 31st. A Mac version is not yet planned. Should you prefer to play the original version of the games (no DosBox emulation required anymore), they will be available as a free DLC. Another change on the 31st of May For those who already own the games, the updates are free. However, these updates represent a big investment for a small studio like us. We then decided to increase the prices of both games to 9,99€. These changes will occur on the 31st of May, so you still have plenty of time to buy the games beforehand (or to offer it to a friend). After that, should you wish to buy at a lower price, please add the game to your wishlist to know about future discounted sales. Thanks for supporting us in our adventure of bringing back TLBA to the forefront. Special thanks to our beta testers, who helped us with their amazing precise and thorough feedbacks. See you on May 31st for a happy 25th Anniversary! Ben @ Devlog: New beginningsFeb 28, 2022 - Community AnnouncementsIt has already been 5 months since we announced Twinsen’s return… Seems like yesterday! We’ve been busy with starting the studio proper, chasing funds and recruiting new people to join our happy little family! The main news from the past weeks is that the studio is working on rebooting Twinsen’s story: Twinsen’s Little Big Adventure. Be sure you read Didier’s letter to understand the reasoning behind this choice. In today’s devlog, I’m going to talk to you about the Classic development plans. If you missed the news about what stands for Classic editions, you can check this blog post. Our plans for the Classic Games We want to bring the legacy games to more players, so we are working in parallel on the Classic versions with a former Adeline developer: Sébastien Viannay. We scoped each version carefully to -hopefully- reach a wider audience as well as keeping the game as authentic as possible. Let me explain a bit more about them. Give me all the versions ! https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/10539297/4a3c7a0b6ac44e5ac510497269c9faa255b45b2c.png Assembly This is the original engine code that we open-sourced last year. We cleaned the code and reencoded the characters but we won’t work on this version in the future. Retro Edition Except for the in-game language selection, you’ll be able to play the original game as it was developed, but playable on Windows (no DOSBOX). Classic + This was our main focus the past months : > Complete C port for both games => required to consider other platforms that don't support Assembly code > Controller support > UI changes (new options in the menu) > Platform SDK implementation : achievements, cloud savings Console Currently not planned, but we are considering several target platforms. This sounds good but you may ask, where will I be able to play those versions, and how much is it going to cost me? Good question, thanks for asking! 😏 The best news is that if you already purchased the games on Steam, you will get those updates for free: https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/10539297/bfed7415e1f4616e4f45dcb957b4b278a001578a.png And if you’re new to the game on Steam, you’ll get the Retro Edition on top of the Classic + version as a free DLC. Easy and simple. Right? Don't miss the release by adding the DLC to your wishlist! You can also expect new releases in the following months on different platforms. Focus on In-game language selection Depending on the platform you used to play the games it was not obvious at all that you could play the game in different languages. On Steam, you had to guess that you could use the game properties to switch languages and on GoG there was a small language switcher shipped with the game. Some players thought it was an English-only build … That’s why we integrated the language selection in the game so you can switch to your preferred language and benefit from the great dubs from the past. Thank you for reading th...Devlog: We are releasing the engine source code!Feb 17, 2022 - Community AnnouncementsAfter our “LBA returns” announcement beginning September on Twitter, the community response was truly amazing. We anticipated a bunch of cool reactions but not so many and not with so much love and support!!!! Again, thank you. So, what have we been up to since our last talk? Going a little bit deeper into the rabbibunny hole... The past couple of weeks, I’ve discussed with people close to the original games, being either the programmers working at Adeline Software or the game creators themselves. I also started talking to fans that initiated personal or community projects during the past years. And I had an epiphany. So dramatic … *insert 🥁 roll here* **even if the title already gave me up but … hey… ** The programming work done by the original teams is not only tremendous but exceptional for the time. It can’t be kept on old CDs in suitcases in the programmers' homes (*wink* Didier 😏). https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/10539297/02bd4637320fc58305a77e72dd153c60a8a3fb25.jpg This codebase can benefit developers as a source of knowledge / education, Little Big Adventure fans or retrogaming communities. And then, just like that, we decided to OPEN-SOURCE THE CODE OF LITTLE BIG ADVENTURE ENGINES AND TOOLS that have been trusted in our hands, so it can outlive all of us, somehow. Our objective is to preserve those pieces of technical mastery and true groundbreaking vision. We also want to give back to the LBA community who kept cheering on the games during all those years. I'd like to invite all fans to keep expressing their passion for the game through different means. We're especially excited about bringing modding capabilities in the future! Follow the github link to check how you can contribute. For each game, there is: An “historic” repository where only ex-Adeline developers or myself will contribute (if we forgot a file or a mention somewhere), A community repository that is open to pull requests We also invite the community to contribute to the general “engines” documentation. If you want to discuss our projects in general or the open source specifically, we opened an official Discord server. By the way, this code was never meant to be seen by anyone outside the Adeline Software team. The source we are releasing is mainly untouched (only the developers names were removed) including bad french, variable names in “frenglish” and some comments that are just too funny not to share. Enjoy 😁 https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/10539297/277bfa9d5574381516f8d77a240e9e4ff9853c39.png read infostest if object has animno too bad bye https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/10539297/3bf66401ed848c4d9d0ca3b38302ac154435a4b0.png It’s over… What ?!!! already ?!!This compression method is stupid !But it works ! https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/10539297/19c59b3109f9d57e5925fe6228e4189998ddb76e.png Let’s sound th...A new Little Big Adventure!Dec 15, 2021 - Community Announcementshttps://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/41587569/e52f0924de1c6f4fee237afa86b878da1a3d7d07.png Dear LBA fans, For years, you have been waiting for a new Little Big Adventure. Your wait is almost over. Thanks to the loving support of Frédérick Raynal and Didier Chanfray, we launched a new studio to bring Twinsen and Zoé back to PC and consoles. We would like to thank all the fans around the world, especially the Magicball network, for keeping the fire burning during all these years. The development of the game has not started yet, so let’s stop squirming! This is just the beginning of a new Adventure. The team at It's 2021, and a new Little Big Adventure is in developmentSep 8, 2021 - PCGamesNRemember Little Big Adventure? The ol' action-adventure game all about hero Twinsen's journey through a strange world to beat its big, bad leader Dr FunFrock and recover his girlfriend, Zoe? The classic game launched all the way back in the dark ages (well, 1994), with a sequel following in 1997. Now, all the way out here in 2021, the devs have revealed that the series is making a comeback, with a new Little Big Adventure on the way. That's according to a tweet posted by a brand-new studio called 2.21 set up to "bring Twinsen and Zoe back to PC and consoles". Addressing Little Big Adventure fans, the announcement reveals that fans' wait for a new game in the series is "almost over" as, "thanks to the loving support of Frédérick Raynal and Didier Chanfray," the studio has launched to create a new Little Big Adventure game. While the post says the wait is almost over, it seems that's only the case in relative terms, as it adds that "development of the game has not started yet, so let's stop squirming!" Read the rest of the story... RELATED LINKS: Get The Witcher 3 GOTY edition for £21, and free games, in the GOG Fall sale STREETS OF RAGE 4 - COMMUNITY SPOTLIGHT #1Aug 19, 2020 - Community AnnouncementsGreetings everyone, Can you believe that? Streets of Rage 4 has hit your platform three months ago already. {STEAM_CLAN_IMAGE}/35897073/2193cae37ab944293e6a038e42b7025d7f11c54d.png Streets of Rage 4 has a bright future going forward. The whole SOR4 team behind the game is working hard to make it happen. For those of you who don't know, we held an Ask Me Anything on Reddit two months ago and answered many questions about Streets of Rage 4 development and plans for the future (update, DLC, etc.) and more. You can read it here: https://www.reddit.com/r/PS4/comments/golg88/we_are_dotemu_lizardcube_and_guard_crush_games/ We can’t thank you enough for your everlasting support but also for all creation (fan arts, video, remix, etc.) you sent us these last months. Today we decided to highlight a selection of community creations and give a proper shoutout to the creators. Take a look and make sure to drop them a follow! CATEGORY #1: FAN ARTS OF RAGE {STEAM_CLAN_IMAGE}/35897073/1afeb6f9d24681feb1fad6034a9d85f094b30a01.jpg Credits: Zebh_BR on Twitter {STEAM_CLAN_IMAGE}/35897073/c32d1c241be9e6579501572bd4cdc6c843bb627f.jpg Credits: Danusko_Campos on Twitter {STEAM_CLAN_IMAGE}/35897073/051ab1385ebb2026b0305f1195d0c284644d37b3.jpg Credits: Chloe86790300 on Twitter {STEAM_CLAN_IMAGE}/35897073/f0c6c5d9f35cb32b1f6886588c19e16663cbfe15.jpg Credits: CrypticDonuts on Twitter {STEAM_CLAN_IMAGE}/35897073/cf3d14d555c6438d423b5691ede19679f88ab75c.jpg Credits: HypolitoMarcio on Twitter CATEGORY #2: VIDEO AND REMIX OF RAGE Credits: Horheristo on YouTube Credits: Iceferno Pro on YouTube & Iceferno on Twitter His Bandcamp: https://iceferno.bandcamp.com/ Credits: DJ Chidow and Myūjikku on YouTube and ChidowHouse on Twitter His Bandcamp: https://chidowhouse-shop.bandcamp.com/ You made some great creations on Streets of Rage 4 and want to be featured in our next community spotlight? - Tweet your creations using #SOR4 and tag @Dotemu and @Streets4Art. - Post your fan arts in the "Artwork" section on Steam - Post your parodies, gameplay in the "Videos" section on Steam Keep up with Streets of Rage 4 latest news on: Join us on Discord: discord.gg/sor4 Streets of Rage 4 website: www.streets4rage.com Streets of Rage 4 Facebook: www.facebook.com/StreetsofRage4 Make sure to drop a follow to the development team on Twitter: @Dotemu, @Lizardcube, @Guard_CrushHave You Played Little Big Adventure 2?Mar 28, 2019 - Rock, Paper, ShotgunHave You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Little Big Adventure 2 (which went by the only slightly better name of Twinsen’s Odyssey in the US) was a follow-up to the previous alien action-adventure I’ve already talked about. But this time it’s in 3D. If there’s any lesson to take away from this, it’s that fixed camera angles do not work in 3D, outside of horror games. I recently revisited it and it’s arguably a decent sequel, but with that huge camera-based caveat. (more…)