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Tross

 
Hotfix 3.0.5 is now live!Dec 26, 2018 - Community AnnouncementsFix Added slight outlining around options menu tabs to make it easier to see ----- After numerous reports, and negative reviews, of players not being able to find the Gameplay menu, which houses control settings, I have added a little outline around the tabs. Hopefully this will make it easier to quickly identify where the menu tabs are located. See you in the Tross!Hotfix 3.0.4 is live!Dec 20, 2018 - Community AnnouncementsPlease Read Fixes Increased the mouse sensitivity multiplier has been greatly increased. This should account for a wide range of user mouse settings. Added mouse axis binding ability in the Main Options menu only. This is disabled on the Pause Options menu. -------- Please continue to provide your feedback and I look forward to seeing your progress through the Tross!Hotfix 3.0.2 is live!Dec 18, 2018 - Community AnnouncementsImportant hotfix! Fixes A "Default Keybind" button has been added to the Gameplay menu ---- I know this will not fully solve the issue of not being able to rebind mouse axis, but hopefully this will work in the meantime.Patch 3.0 Released!Dec 16, 2018 - Community AnnouncementsPatch 3.0 has been released! Scroll down to see the general hit list of changes. Personal The release of Tross was not as I an anticipated. It was rough and my goal was to get it to an "okay" state, which I did. It sat for a little over a year, stagnant and always on my mind. I was not okay with the state of the game. I decided to get back to work and make the quality of life changes to the game that I tried, and failed, to implement from the start. If you tried Tross in the past and could not get a handle on the preset controls, please give it another shot as keybind options have been added. Also, please drop a review and let me know what you think of the state of the game as it is now. I look forward to reading your comments. Patch Notes Major Controller support has returned! Keybinding options added New Main, Options, and Pause menus and settings Sector 13 has been completely redone Minor Updated VFX throughout the game New death effect has been added as the previous one was terrible Ending the level is made less boring with a little video Various bug fixes that I lost track of TLDR Updated Tross since I was unhappy with it. Give it a whirl and toss a review to let me know what you think!Patch 2.6 is now live!Feb 27, 2017 - Community AnnouncementsPatch 2.6 is now live! Major Fix - Fixed issue preventing Achievements from properly unlocking.Patch 2.6 is now live!Feb 27, 2017 - Community AnnouncementsPatch 2.6 is now live! Major Fix - Fixed issue preventing Achievements from properly unlocking.Patch 2.5 is Live!Dec 13, 2016 - Community AnnouncementsTross Patch 2.5 contains several bug fixes, enhancements, and optimizations. Key Additions - Keybinds Menu (Players are now able to edit keybinds within the Options menu) - Monitor based resolution support Key Enhancements - Made the pillars in Sector 1 wider for ease of use - Edited Sector 4 to make the course easier Fixes - Various minor fixes Removal of Gamepad support Unfortunately, Gamepad support has been officially removed with Patch 2.5. Tross was designed and built with keyboard/mouse controls in mind. Each Sector proved to be immensely difficult to complete using the Gamepad. I made the decision to remove official support in order to bring consistency and a clear vision back to Tross. I do realize that this will alienate some players but I feel that pulling Gamepad support is better than the feeling of awkward gameplay. Patch 2.5 is Live!Dec 13, 2016 - Community AnnouncementsTross Patch 2.5 contains several bug fixes, enhancements, and optimizations. Key Additions - Keybinds Menu (Players are now able to edit keybinds within the Options menu) - Monitor based resolution support Key Enhancements - Made the pillars in Sector 1 wider for ease of use - Edited Sector 4 to make the course easier Fixes - Various minor fixes Removal of Gamepad support Unfortunately, Gamepad support has been officially removed with Patch 2.5. Tross was designed and built with keyboard/mouse controls in mind. Each Sector proved to be immensely difficult to complete using the Gamepad. I made the decision to remove official support in order to bring consistency and a clear vision back to Tross. I do realize that this will alienate some players but I feel that pulling Gamepad support is better than the feeling of awkward gameplay. Coming Soon - Patch 2.5Nov 26, 2016 - Community AnnouncementsThank you everyone for your continued support! I will be finishing up and releasing Patch 2.5 "soon." Patch 2.5 will contain several bug fixes and a couple key enhancements: keybinding and monitor based resolution support. Stay tuned!Coming Soon - Patch 2.5Nov 26, 2016 - Community AnnouncementsThank you everyone for your continued support! I will be finishing up and releasing Patch 2.5 "soon." Patch 2.5 will contain several bug fixes and a couple key enhancements: keybinding and monitor based resolution support. Stay tuned!Patch 2.0 is Live!May 14, 2016 - Community AnnouncementsTross 2.0 contains a major gameplay improvement among other various bug fixes and optimizations. Users are now equipped, by default, with 2 "shields" that will absorb a collision impact. The shield will absorb up to 2 collisions per Sector prior to User death. This feature may be disabled for those who dare to enter the true form of the Tross by activating "Hard Mode" within the Gameplay Options menu. Additions: - A "shield" that will absorb up to 2 collisions per Sector. - "Hard Mode" for those who wish to enter the true form of the Tross. - "Hard Mode" achievements. If you have previously obtained achievements they will be converted to "Hard Mode." - Patch 2.0 information screen. This will only appear once. Fixes: - Sector 4 optimizations - One-way Cube has appropriate collision - Various minor fixes Patch 2.0 is Live!May 14, 2016 - Community AnnouncementsTross 2.0 contains a major gameplay improvement among other various bug fixes and optimizations. Users are now equipped, by default, with 2 "shields" that will absorb a collision impact. The shield will absorb up to 2 collisions per Sector prior to User death. This feature may be disabled for those who dare to enter the true form of the Tross by activating "Hard Mode" within the Gameplay Options menu. Additions: - A "shield" that will absorb up to 2 collisions per Sector. - "Hard Mode" for those who wish to enter the true form of the Tross. - "Hard Mode" achievements. If you have previously obtained achievements they will be converted to "Hard Mode." - Patch 2.0 information screen. This will only appear once. Fixes: - Sector 4 optimizations - One-way Cube has appropriate collision - Various minor fixes Tross Status Update!Mar 4, 2016 - Community AnnouncementsHello Users. I have poured my heart and soul into Tross and am happy to see that after a few patches, and after the tumultuous launch, 'Users' are enjoying their time in the Tross. Thank you all for the support and keep an eye out for future updates! Previous Patch Announcements: - Patch 1.05 - Patch 1.06 - Patch 1.08 Tross Status Update!Mar 4, 2016 - Community AnnouncementsHello Users. I have poured my heart and soul into Tross and am happy to see that after a few patches, and after the tumultuous launch, 'Users' are enjoying their time in the Tross. Thank you all for the support and keep an eye out for future updates! Previous Patch Announcements: - Patch 1.05 - Patch 1.06 - Patch 1.08 Patch 1.08 is Live!Mar 1, 2016 - Community AnnouncementsPatch 1.08 is now live! Fixes: - Rockets are not usable until the Sector has started. - The Sector 1 Under 7 achievement now unlocks appropriately. - Sector's 6 and 7 now end appropriately.Patch 1.08 is Live!Mar 1, 2016 - Community AnnouncementsPatch 1.08 is now live! Fixes: - Rockets are not usable until the Sector has started. - The Sector 1 Under 7 achievement now unlocks appropriately. - Sector's 6 and 7 now end appropriately.Hotfix Patch 1.06Feb 28, 2016 - Community AnnouncementsPatch 1.06 is not live! Fixes: - The un-fun debris in Sector 2 has been removed. Hotfix Patch 1.06Feb 28, 2016 - Community AnnouncementsPatch 1.06 is not live! Fixes: - The un-fun debris in Sector 2 has been removed. Patch 1.05 is Live!Feb 28, 2016 - Community AnnouncementsPatch 1.05 contains various bug fixes in addition to a few user experience enhancements. Additions: -“Normal” control set option -Initial controls selection process -Small sound effect for story text -Controller and Keyboard/Mouse controls can be used simultaneously Fixes: -All settings should now persist through death -Resolution now defaults to 1920x1080 Fullscreen on startup (unless the resolution was changed previously) -Pausing is now possible using a controller (Start or View buttons based on controller) -Various menu and setting tweaks -Various minor code fixes Removed: -“Controller Enabled” option -Old controls images *Note: If you see BuildID 995264 under the Local Files menu then the patch build is NOT installed. Select "Verify Integrity of Game Cache" to force the download. The 1.05 patch build is BuildID 999814.* Patch 1.05 is Live!Feb 28, 2016 - Community AnnouncementsPatch 1.05 contains various bug fixes in addition to a few user experience enhancements. Additions: -“Normal” control set option -Initial controls selection process -Small sound effect for story text -Controller and Keyboard/Mouse controls can be used simultaneously Fixes: -All settings should now persist through death -Resolution now defaults to 1920x1080 Fullscreen on startup (unless the resolution was changed previously) -Pausing is now possible using a controller (Start or View buttons based on controller) -Various menu and setting tweaks -Various minor code fixes Removed: -“Controller Enabled” option -Old controls images *Note: If you see BuildID 995264 under the Local Files menu then the patch build is NOT installed. Select "Verify Integrity of Game Cache" to force the download. The 1.05 patch build is BuildID 999814.*