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Tower of Babel Survivors Of Chaos

 
Week 3 Patch 1.2.4 - Aim Tweaks, Bug Fixes & QoLJun 5, 2025 - Community AnnouncementsWeek 3 Patch 1.2.4 📌 Quality-of-Life Improvements • Improved Auto Aim and aiming direction (Warrior, Brawler) • Increased data-save stability • Added gamepad D-Pad support when selecting elevator floors 🐞 Bug Fixes • Floor 3 Boss – fixed being untargetable or immune to damage • Floor 12 Boss – fixed abnormal behavior that blocked attacks • Miscellaneous bug fixes ⚙️ Gameplay Tweaks • If no other skills are available, Gold Gain is now chosen automatically • Enhanced instant-cast effects for certain skills (Dragon’s Breath, Fire Orb, Ice Orb, Summon Reaper, etc.) • Blacksmith – clearer jewel-stat display • Character Details – added Damage Bonus field Miscellaneous • Fixed an issue where the game would not launch on certain graphics cards Next-Week Preview • 1.3.0 Chaos Dungeon – planned for June 12-13Week 3 Patch 1.2.4 - Aim Tweaks, Bug Fixes & QoLJun 5, 2025 - Community AnnouncementsWeek 3 Patch 1.2.4 📌 Quality-of-Life Improvements • Improved Auto Aim and aiming direction (Warrior, Brawler) • Increased data-save stability • Added gamepad D-Pad support when selecting elevator floors 🐞 Bug Fixes • Floor 3 Boss – fixed being untargetable or immune to damage • Floor 12 Boss – fixed abnormal behavior that blocked attacks • Miscellaneous bug fixes ⚙️ Gameplay Tweaks • If no other skills are available, Gold Gain is now chosen automatically • Enhanced instant-cast effects for certain skills (Dragon’s Breath, Fire Orb, Ice Orb, Summon Reaper, etc.) • Blacksmith – clearer jewel-stat display • Character Details – added Damage Bonus field Miscellaneous • Fixed an issue where the game would not launch on certain graphics cards Next-Week Preview • 1.3.0 Chaos Dungeon – planned for June 12-13Week 2 Patch 1.2.3 – Freeze Fix & Skill TweaksJun 2, 2025 - Community AnnouncementsWeek 2 Patch 1.2.3 🔧 System Improvements • Mitigated occasional in-game freezes • Increased stability of the data-saving system 🛠️ Skill Fixes • Skill “Purge”: fixed an issue where it failed to properly track boss enemies • Skill “Blizzard”: fixed an issue where Blizzard would not trigger when a legendary affix was equipped 🐞 Miscellaneous • Various bug fixes and stability improvementsWeek 2 Patch 1.2.3 – Freeze Fix & Skill TweaksJun 2, 2025 - Community AnnouncementsWeek 2 Patch 1.2.3 🔧 System Improvements • Mitigated occasional in-game freezes • Increased stability of the data-saving system 🛠️ Skill Fixes • Skill “Purge”: fixed an issue where it failed to properly track boss enemies • Skill “Blizzard”: fixed an issue where Blizzard would not trigger when a legendary affix was equipped 🐞 Miscellaneous • Various bug fixes and stability improvementsWeek 2 Patch 1.2.2 – Performance Upgrades & Bug-Fix BlitzMay 30, 2025 - Community Announcements🔧 Week 2 Patch 1.2.2 📈 Optimization • Reduced memory usage and overall performance optimizations • Refactored skill code that previously caused overloads • Lower load when wiping all enemies after Resurrection or at the start of boss fights • Improved data-saving routine • Various additional optimizations ⚙️ Improvements • Better direction detection for Auto Aim when using Warrior and Brawler • Added “Sell All Items by Rarity” option in the shop • Fixed some stats not applying after identifying and swapping items during a run ⚖️ Balance Adjustments • Capped maximum Evasion Chance at 85 % • Adjusted the maximum split count of the Chain Lightning legendary effect “Split Lightning” 🐞 Bug Fixes • Fixed missing % symbol in Warrior attack bonus at Blessing Altars • Fixed certain monster effects appearing below stage floor • Fixed crosshair not appearing when switching to manual aim in Hybrid mode • Fixed damage-calculation error for Phoenix flames • Many other minor fixes ⸻ 🔍 We continue to monitor stability and optimization. Please report bugs via the Steam Community or our Discord #bug-report channel.Week 2 Patch 1.2.2 – Performance Upgrades & Bug-Fix BlitzMay 30, 2025 - Community Announcements🔧 Week 2 Patch 1.2.2 📈 Optimization • Reduced memory usage and overall performance optimizations • Refactored skill code that previously caused overloads • Lower load when wiping all enemies after Resurrection or at the start of boss fights • Improved data-saving routine • Various additional optimizations ⚙️ Improvements • Better direction detection for Auto Aim when using Warrior and Brawler • Added “Sell All Items by Rarity” option in the shop • Fixed some stats not applying after identifying and swapping items during a run ⚖️ Balance Adjustments • Capped maximum Evasion Chance at 85 % • Adjusted the maximum split count of the Chain Lightning legendary effect “Split Lightning” 🐞 Bug Fixes • Fixed missing % symbol in Warrior attack bonus at Blessing Altars • Fixed certain monster effects appearing below stage floor • Fixed crosshair not appearing when switching to manual aim in Hybrid mode • Fixed damage-calculation error for Phoenix flames • Many other minor fixes ⸻ 🔍 We continue to monitor stability and optimization. Please report bugs via the Steam Community or our Discord #bug-report channel.Day 8 Patch 1.2.1 – QoL Boost, Bug Fixes, and Boss TweaksMay 27, 2025 - Community AnnouncementsDay 8 Patch 1.2.1 🔧 Quality-of-Life Improvements Stash: storage capacity doubled Gem Powder Merge: now shared across all heroes Auto-Aim options: Added “Hybrid” (basic auto-aim + manual aim) alongside Off and On Gamepad: Tab menu now wraps from the far left/right directly to the opposite side ⚙️ Gameplay Changes Floor 12 Boss Fixed a bug where the boss occasionally stopped attacking or moving Slightly adjusted attack range and patterns 🐞 Bug Fixes Blacksmith upgrades: corrected weapon power and armor issues Resurrection counter icon: display issue fixed Fixed an issue that caused percentages to display as 0% instead of the correct value Day 8 Patch 1.2.1 – QoL Boost, Bug Fixes, and Boss TweaksMay 27, 2025 - Community AnnouncementsDay 8 Patch 1.2.1 🔧 Quality-of-Life Improvements Stash: storage capacity doubled Gem Powder Merge: now shared across all heroes Auto-Aim options: Added “Hybrid” (basic auto-aim + manual aim) alongside Off and On Gamepad: Tab menu now wraps from the far left/right directly to the opposite side ⚙️ Gameplay Changes Floor 12 Boss Fixed a bug where the boss occasionally stopped attacking or moving Slightly adjusted attack range and patterns 🐞 Bug Fixes Blacksmith upgrades: corrected weapon power and armor issues Resurrection counter icon: display issue fixed Fixed an issue that caused percentages to display as 0% instead of the correct value Day 7 Update 1.2.0 - QoL Boosts, Steam Deck Offline, Balance TweaksMay 26, 2025 - Community Announcements🛠️ Day 7 Update 1.2.0 🧩 QoL Improvements Added indicators for off-screen rare/legendary items, runes, and jewels (toggleable On/Off) Added UI to display remaining Resurrection and Curse counts in real time during runs Added display for number of active skills in the Skill Details panel Added real-time DPS display in Skill Details Added toggle button to switch between Auto and Manual Targeting when using keyboard Manual targeting now overrides Auto Targeting if both are used simultaneously Added Konami code input requirement for Reset Data to prevent accidental resets Steam Deck: Improved to allow play while offline 🎮 Gamepad Improved stability of the input system ⚖️ Balance Adjustments Increased chance for items to drop with empty sockets by 33% Brawler’s Special Attack now deals AoE damage in addition to dash + stun Adjusted some phases in floor 12 for normal and boss fights Legendary effect “Mana Harmony” buffed (35% → 50%) and bug fixed Legendary effect “Reaper’s Manifestation” damage reduction adjusted (45% → 25%) 🐞 Bug Fixes Fixed issue where resurrecting in certain areas caused excessive spawning of ranged/self-destruct enemies Fixed bug where HP/MP regeneration bonuses were incorrectly applied Fixed inconsistencies in skill names across some languages ⚙️ Optimization Overall game performance improved Game now auto-pauses when the window is minimized or loses focus ⸻ Your feedback and support in Early Access are invaluable. We’ll do our best to address issues and keep communication open. Thank you!Day 7 Update 1.2.0 - QoL Boosts, Steam Deck Offline, Balance TweaksMay 26, 2025 - Community Announcements🛠️ Day 7 Update 1.2.0 🧩 QoL Improvements Added indicators for off-screen rare/legendary items, runes, and jewels (toggleable On/Off) Added UI to display remaining Resurrection and Curse counts in real time during runs Added display for number of active skills in the Skill Details panel Added real-time DPS display in Skill Details Added toggle button to switch between Auto and Manual Targeting when using keyboard Manual targeting now overrides Auto Targeting if both are used simultaneously Added Konami code input requirement for Reset Data to prevent accidental resets Steam Deck: Improved to allow play while offline 🎮 Gamepad Improved stability of the input system ⚖️ Balance Adjustments Increased chance for items to drop with empty sockets by 33% Brawler’s Special Attack now deals AoE damage in addition to dash + stun Adjusted some phases in floor 12 for normal and boss fights Legendary effect “Mana Harmony” buffed (35% → 50%) and bug fixed Legendary effect “Reaper’s Manifestation” damage reduction adjusted (45% → 25%) 🐞 Bug Fixes Fixed issue where resurrecting in certain areas caused excessive spawning of ranged/self-destruct enemies Fixed bug where HP/MP regeneration bonuses were incorrectly applied Fixed inconsistencies in skill names across some languages ⚙️ Optimization Overall game performance improved Game now auto-pauses when the window is minimized or loses focus ⸻ Your feedback and support in Early Access are invaluable. We’ll do our best to address issues and keep communication open. Thank you!Only 3 Days Left – Don’t Miss the Chaos!May 26, 2025 - Community AnnouncementsIf you’ve been holding off, now’s your chance, only 3 days remain to grab the game at a special price. Unleash devastating skills, tear through relentless hordes, and ascend the cursed tower in this roguelite ARPG that players around the world are calling a chaotic blast. Don’t miss your chance to join the fight. The tower won’t wait forever. Tower of Babel: Survivors of Chaos Store Page https://store.steampowered.com/app/2665680/Tower_of_Babel_Survivors_of_Chaos Don't miss our NIMRODS x Tower of Babel bundle too! https://store.steampowered.com/bundle/53096/NIMRODS_x_Tower_of_Babel ⸻ ⏰ Sale Ends At: Los Angeles – May 29, 10:00 AM PDT New York – May 29, 1:00 PM EDT London – May 29, 6:00 PM BST Berlin/Paris – May 29, 7:00 PM CEST Moscow – May 29, 8:00 PM MSK São Paulo – May 29, 2:00 PM BRT Seoul – May 30, 2:00 AM KST Tokyo – May 30, 2:00 AM JST Beijing – May 30, 1:00 AM CST Sydney – May 30, 3:00 AM AESTRoadmap RevealMay 24, 2025 - Community AnnouncementsTOWER OF BABEL: SURVIVORS OF CHAOS Roadmap {STEAM_CLAN_IMAGE}/45158330/19e4d8de9a94d6b1a5b80d8f3a3994d726e9856d.jpg Planned systems and content may change in order or details during development, as we incorporate feedback, validate fun, and ensure rapid updates. We sincerely thank our community for enjoying the game. Your support and praise mean a lot to our development team. ːsteamthumbsupːːsteamthumbsupːːsteamthumbsupːDay 4 Patch 1.1.3 – QoL Upgrades, Gamepad Fixes & Balance TweaksMay 23, 2025 - Community Announcements🛠️ Day 4 Patch 1.1.3 🔧 QoL Improvements Added slider for Skill Transparency Added slider for Effect Transparency Added sorting to the ITEM BAG (By Acquisition / By Rarity / By Level) 🎮 Gamepad Support Fixed detection issues with certain controllers Added auto-pause when the connection is lost 🐞 Bug Fixes Fixed incorrect display of Blacksmith upgrade levels ⚖️ Game Balance Floor 3 runtime: 25 min → 20 min Skill “Magic Item Find Chance”: 25 % → 30 % Elite “Poison Pool” attack hitbox: 3.16 m → 2.83 m 📌 Roadmap QoL updates will keep coming as quickly and frequently as possible. A detailed content roadmap will be published within the next 24 hours. ⸻ Your feedback and support in Early Access are invaluable. We’ll do our best to address issues and keep communication open. Thank you!Day 4 Patch 1.1.3 – QoL Upgrades, Gamepad Fixes & Balance TweaksMay 23, 2025 - Community Announcements🛠️ Day 4 Patch 1.1.3 🔧 QoL Improvements Added slider for Skill Transparency Added slider for Effect Transparency Added sorting to the ITEM BAG (By Acquisition / By Rarity / By Level) 🎮 Gamepad Support Fixed detection issues with certain controllers Added auto-pause when the connection is lost 🐞 Bug Fixes Fixed incorrect display of Blacksmith upgrade levels ⚖️ Game Balance Floor 3 runtime: 25 min → 20 min Skill “Magic Item Find Chance”: 25 % → 30 % Elite “Poison Pool” attack hitbox: 3.16 m → 2.83 m 📌 Roadmap QoL updates will keep coming as quickly and frequently as possible A detailed content roadmap will be published within the next 24 hours ⸻ Your feedback and support in Early Access are invaluable. We’ll do our best to address issues and keep communication open. Thank you!📢 Day-3 Patch 1.1.2 – Speed Boost, Bug Squash, Pad Fix!May 22, 2025 - Community Announcements📢 Day-3 Patch Update 🔧 QoL Improvements Lobby movement speed: +20 % → +30 % Stronger visual highlight on Blessed skills when you level up Added transparency slider for Blood Whirlwind to improve visibility Lobby ambience tweak – removed brazier & fireplace SFX 🐞 Bug Fixes “Conqueror” boss achievement not unlocking – fixed Already-cleared bosses will auto-grant the achievement Jewels socket effects not applying – fixed Diamonds on pendants and rings not giving extra Armor – fixed Piercing Chance not displaying correctly in the character window – fixed Auto Pickup Radius not displaying correctly – fixed Weapon Power Increase and Armor Increase options from item upgrades at the blacksmith not applying correctly - fixed Character stats now refresh in real time after item upgrades Gamepad Gamepad input system updated 1-2 s input freeze over Bluetooth – fixed 🎮 Gamepad Issues – We Need Your Help We’re still tracking various pad problems. Please post your OS type & version, controller model, wired/wireless status, and symptoms on the Steam Community Hub or Discord. 📌 What’s Next Skill-effect options in the works; schedule drops next week QoL patches will stay fast and frequent Full content roadmap goes live within 24 h Early-Access feedback keeps us going, thanks for the support! 📢 Day-3 Patch 1.1.2 – Speed Boost, Bug Squash, Pad Fix!May 22, 2025 - Community Announcements📢 Day-3 Patch Update 🔧 QoL Improvements Lobby movement speed: +20 % → +30 % Stronger visual highlight on Blessed skills when you level up Added transparency slider for Blood Whirlwind to improve visibility Lobby ambience tweak – removed brazier & fireplace SFX 🐞 Bug Fixes “Conqueror” boss achievement not unlocking – fixed Already-cleared bosses will auto-grant the achievement Jewels socket effects not applying – fixed Diamonds on pendants and rings not giving extra Armor – fixed Piercing Chance not displaying correctly in the character window – fixed Auto Pickup Radius not displaying correctly – fixed Weapon Power Increase and Armor Increase options from item upgrades at the blacksmith not applying correctly - fixed Character stats now refresh in real time after item upgrades Gamepad Gamepad input system updated 1-2 s input freeze over Bluetooth – fixed 🎮 Gamepad Issues – We Need Your Help We’re still tracking various pad problems. Please post your OS type & version, controller model, wired/wireless status, and symptoms on the Steam Community Hub or Discord. 📌 What’s Next Skill-effect options in the works; schedule drops next week QoL patches will stay fast and frequent Full content roadmap goes live within 24 h Early-Access feedback keeps us going, thanks for the support! Patch 1.1.1May 21, 2025 - Community Announcements• Improved gamepad drift and connection issues • Minor bug fixes If you still experience gamepad connection issues after applying update 1.1.1, please leave feedback on the community hub or our Discord server.Hotfix Patch 1.1.0 – Shared Gold, Better Drops, Less Pain!May 21, 2025 - Community AnnouncementsPatch 1.1.0 ⸻ 💰 Gold System Improvements Gold is now shared across all characters Gold is picked up automatically like EXP and is attracted by magnets ⸻ 💎 Item Drop Rate Boosts Increased magnet drop rate Increased item drop rate by 10% Magic-item find bonus from Elite enemies: 150% → 170% Magic-item find bonus from Boss enemies: 200% → 250% Higher chance for skill-affix Legendary options when Legendary gear drops Mimic rebalance Spawn chance increased by 30% Moves closer to the player and flees more slowly ⸻ ⚔️ Difficulty Adjustments Floors 1–3 made easier: fewer enemies and fewer projectile attackers Final-phase enemy counts reduced on all floors Floors 1–3: greatly reduced Floors 4–6: moderately reduced Floors 7–12: slightly reduced Removed large spawns of poison/fire exploding bugs upon resurrection in parts of Floors 5, 6 and 9 Applied damage nerfs to poison exploding bugs in Floor 8 phases: Phase 1: ×0.5 Phase 2: ×0.65 Phase 3: ×0.8 ⸻ 🖥️ Visual Effects Reduced hit-flash effect on enemies Reduced flash effect when leveling up mid-run Dark screen edges brightened by 10% Reduced flash effects for the Sanctuary and Purify skills ⸻ 🛠️ Miscellaneous Fixed gamepad controller issues When opening an item’s detail window, the comparison with equipped gear now shows by default Skill "EXP Pickup Radius” renamed (and re-iconed) to "Auto Pickup Radius” Various bug fixes Hotfix Patch 1.1.0 – Shared Gold, Better Drops, Less Pain!May 21, 2025 - Community AnnouncementsPatch 1.1.0 ⸻ 💰 Gold System Improvements Gold is now shared across all characters Gold is picked up automatically like EXP and is attracted by magnets ⸻ 💎 Item Drop Rate Boosts Increased magnet drop rate Increased item drop rate by 10% Magic-item find bonus from Elite enemies: 150% → 170% Magic-item find bonus from Boss enemies: 200% → 250% Higher chance for skill-affix Legendary options when Legendary gear drops Mimic rebalance Spawn chance increased by 30% Moves closer to the player and flees more slowly ⸻ ⚔️ Difficulty Adjustments Floors 1–3 made easier: fewer enemies and fewer projectile attackers Final-phase enemy counts reduced on all floors Floors 1–3: greatly reduced Floors 4–6: moderately reduced Floors 7–12: slightly reduced Removed large spawns of poison/fire exploding bugs upon resurrection in parts of Floors 5, 6 and 9 Applied damage nerfs to poison exploding bugs in Floor 8 phases: Phase 1: ×0.5 Phase 2: ×0.65 Phase 3: ×0.8 ⸻ 🖥️ Visual Effects Reduced hit-flash effect on enemies Reduced flash effect when leveling up mid-run Dark screen edges brightened by 10% Reduced flash effects for the Sanctuary and Purify skills ⸻ 🛠️ Miscellaneous Fixed gamepad controller issues When opening an item’s detail window, the comparison with equipped gear now shows by default Skill "EXP Pickup Radius” renamed (and re-iconed) to "Auto Pickup Radius” Various bug fixes Responding to Feedback – Hotfix v1.1.0 Rolls Out TodayMay 20, 2025 - Community AnnouncementsMay 21 – Hotfix Incoming (v1.1.0) First off, thank you all for the incredible support and feedback since our Early Access launch. We’ve carefully reviewed everything you’ve shared with us over the past day, and we’re rolling out a hotfix, Patch v1.1.0 scheduled to go live on May 21 (within the next 8 hours). ⸻ Main Improvements Gold is now shared across all characters You can now collect gold like EXP, and it will be pulled in with magnets Lowered early stage difficulty Reduced enemy spawns in certain stages Increased item and magnet drop rates Reduced screen flash effect on level-up, among other improvements Fixed gamepad controller input issues ⸻ The full patch notes for v1.1.0 will be posted once the update goes live. We hear you loud and clear, and we’re doing our best to respond fast and genuinely. Huge thanks for all the love and support, it means the world to us. — Tower of Babel Dev Team