
Total War: WARHAMMER III
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Hotfix 6.0.4Jan 28, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/0d41133979c8b72557fa31089016b21ea98c7b5d.png Greetings folks! As alluded to earlier in January, we're back with another hotfix for Total War: WARHAMMER III. Hotfix 6.0.4 introduces a plethora of fixes and tweaks to improve your gameplay experience. Here's a couple of highlights from this hotfix: Fixed a bug where Lords would not disengage from a settlement after selecting certain post battle options. This includes, but is not limited to, The Changeling when establishing a Trickster Cult and the Vampire Coast when establishing a Pirate Cove. Ogre armies can now recruit Regiments of Renown when they are within the circle of influence of an Ogre Camp. Fixed an issue where reinforcing AI units will be given the same order location and will clump together as they all try and pile on to complete their order. Read on for the full list of changes... PERFORMANCE Fixed a crash that occurred when attempting to reset skill points for female characters. Fixed a crash that occurred when changing the factions on the left side of the Intrigue of the Court panel while playing as the High Elves. Fixed a possible crash that could occur when saving and reloading a save file after a manual battle. Fixed a crash that occurred when trying to imprison a Military Convoy Lord. Fixed a crash that would occur when trying to select an Ogre Lord with over 100,000 Meat resource. Fixed a crash that occurred when using Eltharion’s Athel Tamarha imprisonment mechanic on an Ogre Tyrant or a Caravan Master. Fixed a very rare crash caused by a frame-based issue that would occur when triggering a VFX particle system e.g. artillery demolishing a structure during a siege. Fixed a crash in The Lost God Prologue campaign caused by selecting Spartak Matrosov in the Beacon settlement and pressing attack target. Fixed a crash that occurred when clicking or hovering over the zoom to army location button in the Challenges of Khorne screen while dragging the map. CAMPAIGN GENERAL/GAMEPLAY Fixed a bug where Lords would not disengage from a settlement after selecting certain post battle options. This includes, but is not limited to, The Changeling when establishing a Trickster Cult and the Vampire Coast when establishing a Pirate Cove. Resolved an issue where Concealment Bombs were granted innately in the campaign, ensuring that the skill to grant them is now relevant/useful. Fixed a bug where armies obtained via Allegiance (borrowed from allied factions) with Scrap/Aspect/Mutation upgrades had access to those upgrades. Viewing the upgrades is now limited to cases where they exist, are not locked/excluded, or the army is loaned. Fixed an issue so that AI factions will now hire mercenaries from your Ogre camps. Eternal War spawned armies no longer trigger Daemons Reforged, aligning with the intended design. Ogre armies can now recruit Regiments of Renown when they are within the circle of influence of an Ogre Camp. Fixed an issue where WAAAGH! armies would erroneously ...Hotfix 6.0.3Jan 14, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/4467df634c9fb3482140b6d254f0bb5925a2a84f.png Hey everyone, We hope you all had a fantastic festive break and New Year celebration! At the end of 2024 we rolled out Hotfix 6.0.3 as an opt-in Beta for you to try over the holiday period. We're pleased to announce that we've now rolled this hotfix out to all players, including one additional fix: Resolved a script error that prevented events from triggering after completing missions as Gorbad Ironclaw. Our original plan was to release this in late January but we wanted to get these changes out to you all as quickly as possible so you could all enjoy them. We're now working on Hotfix 6.0.4 which is currently aiming for the end of January, but if this changes we'll be sure to let you know! For those who didn't opt-in to the Beta, here's a full list of changes in 6.0.3: Hotfix 6.0.3 Release Notes SKULLTAKER UPDATES AND FIXES Adjusted Blood Hosts and Disciple forces so they no longer benefit from the Daemonic Reforging chance. Adjusted the effects of the Cloak of Skulls so that they now only apply when Skulltaker himself defeats a Lord. When playing as Skulltaker, the Legendary Lord 2x bonus for Champion’s Essence will now only be applied once. After defeating a Champion in battle, the bonus will no longer stack. Blood Hosts now increase the cost of the ‘Blood for the Blood God’ occupation option while they are on the map. This means that the more active Blood Hosts there are, the more costly it becomes to create new Blood Hosts. This change addresses the over-reliance of Khorne factions on excessive Blood Host forces. Reduced the XP gain bonus from the Cloak of Skulls on the ‘Dubois the Prescient’ skull, from 25/50 to 20/40. Fixed an issue where Bloodspeakers lacked mounts when playing as Valkia. Fixed an issue where Heralds of Khorne and Bloodreapers on Blood Throne mounts were missing Siege Attacker. Fixed the 2D porthole for The Slaughtergard (Chosen of Khorne - Halberds) using the wrong image. Fixed a text inconsistency in the description of the Daemons Reforged effect for the Skulltakers faction. PERFORMANCE Resolved a rare crash that could occur during VFX rendering. Fixed a crash that occurred when loading saved Savage Orc Great Shaman lords. Fixed a potential crash when loading a battle in certain cases. Fixed a crash that occurred when loading the Black Orc Big Boss character. Fixed a crash that occurred when teleporting to the Great Drill of Hashut quest battle. CAMPAIGN GENERAL/GAMEPLAY Erd Mentality Rebalance: Melee Defence: 40 > 20 Ward Save: 40 > 20 Number of Squig Herds in range for maximum value: 10 > 5 Fixed an issue where Da Acid Burpa (Colossal Squig RoR) was not counting towards the unit requirements for the ‘Splode Da Big One Tactik’ in Da Plan. Ogre Camps now take only 3 turns to be redeployed, instead of 5. Removed Destroy ‘Kraka Drak’ from Throgg and Astragoth’s victory conditions and replaced it with Malakai’s faction Nasty Skulkers, Rogue Idol, River...Happy Holidays!Dec 24, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/7ef363463dbf3bc7660f69f8dccc06f28865d253.png Happy holidays from all of us in the Total War team! May 2025 bring many Decisive Victories! 💪 — The Total War Team For the latest news and announcements, don't forget to visit our official social channels. Steam X Facebook Instagram Discord BlueskyTotal War Warhammer 3 dev plans to stop divisive DLC and remove its launcherDec 21, 2024 - PCGamesNWith the latest Total War Warhammer 3 DLC now out in the world, developer Creative Assembly is looking ahead to 2025. The new factions mark the end of a very up-and-down year for the strategy game studio, but big balance concerns have overshadowed the arrival of its latest legendary lords. As it works on updates, Total War vice president Roger Collum reveals a series of changes the studio is making to address some of the most controversial aspects around new releases, including changes to pre-order bonuses and the removal of the Total War launcher. Read the rest of the story... RELATED LINKS: Total War Pharaoh is recovering to become one of the series' best Creative Assembly may have saved Total War Pharaoh with Dynasties DLC Imminent, free Total War Pharaoh overhaul completely changes combat Total War - Thank you for your support in 2024Dec 20, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/eb62cc6d8f1911b150370f903751419f2c81efec.png Hey folks, Before we say our goodbyes to 2024, we just want to say one more thing - Thank You ❤️ Here's a letter from the VP of Total War, and a look at your year across our games. 🎄 Read the blog here 🎄 — The Total War Team For the latest news and announcements, don't forget to visit our official social channels. Steam X Facebook Instagram Discord BlueskyHotfix 6.0.3 available as opt-in BetaDec 20, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/4467df634c9fb3482140b6d254f0bb5925a2a84f.png Hey everyone, We’ve been continuing to listen to your feedback since the release of Update 6.0 and its subsequent hotfixes, and have been working on a number of adjustments for Skulltaker to address some of your concerns. Our aim is to release these as part of our first hotfix in the new year, currently scheduled for late January, but we wanted to give you the chance to get an early look at some of these changes so have added a new opt-in Beta for Steam users, allowing you to try them out over the Holidays along with some other fixes and adjustments that have already made it in. Once we’re back in the new year we’ll be cracking on with our work on this hotfix, getting some more fixes added in and completing our testing to ensure everything is working as intended. For now, let’s take a look at what’s included in this Beta release. Hotfix 6.0.3 BETA Release Notes SKULLTAKER UPDATES AND FIXES Adjusted Blood Hosts and Disciple forces so they no longer benefit from the Daemonic Reforging chance. Adjusted the effects of the Cloak of Skulls so that they now only apply when Skulltaker himself defeats a Lord. When playing as Skulltaker, the Legendary Lord 2x bonus for Champion’s Essence will now only be applied once. After defeating a Champion in battle, the bonus will no longer stack. Blood Hosts now increase the cost of the ‘Blood for the Blood God’ occupation option while they are on the map. This means that the more active Blood Hosts there are, the more costly it becomes to create new Blood Hosts. This change addresses the over-reliance of Khorne factions on excessive Blood Host forces. Reduced the XP gain bonus from the Cloak of Skulls on the ‘Dubois the Prescient’ skull, from 25/50 to 20/40. Fixed an issue where Bloodspeakers lacked mounts when playing as Valkia. Fixed an issue where Heralds of Khorne and Bloodreapers on Blood Throne mounts were missing Siege Attacker. Fixed the 2D porthole for The Slaughtergard (Chosen of Khorne - Halberds) using the wrong image. Fixed a text inconsistency in the description of the Daemons Reforged effect for the Skulltakers faction. PERFORMANCE Resolved a rare crash that could occur during VFX rendering. Fixed a crash that occurred when loading saved Savage Orc Great Shaman lords. Fixed a potential crash when loading a battle in certain cases. Fixed a crash that occurred when loading the Black Orc Big Boss character. Fixed a crash that occurred when teleporting to the Great Drill of Hashut quest battle. CAMPAIGN GENERAL/GAMEPLAY Erd Mentality Rebalance: Melee Defence: 40 > 20 Ward Save: 40 > 20 Number of Squig Herds in range for maximum value: 10 > 5 Fixed an issue where Da Acid Burpa (Colossal Squig RoR) was not counting towards the unit requirements for the ‘Splode Da Big One Tactik’ in Da Plan. Ogre Camps now take only 3 turns to be redeployed, instead of 5. Removed Destroy ‘Kraka Drak’ from Throgg and Astragoth’s victory conditions and r...Hotfix 6.0.2Dec 20, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/1b7e1f2b75505d5fac1fab6e42aab8bef98257c5.png Hey folks, We’ve just rolled out Hotfix 6.0.2 for Total War: WARHAMMER III to all players, bringing with it a number of adjustments following on from last week's Update 6.0, including fixes to Ogre Camp and Vampire Counts stances, some improvements to one of Golgfag’s victory conditions and much more, as well as fixes for those known issues originally detailed in our message last week. Note: If you previously opted in to the Beta version of this hotfix on Steam, your game will automatically switch to the full release version. You do not need to take any action. Players who were previously playing in the Beta will note that we have added two additional changes since we launched the Beta, which are marked in italics in the main post below. We want to thank everyone who downloaded this Beta and checked it out this week! On top of the changes detailed in the release notes published earlier this week, we've also added Squig Herds and Black Orc Big Boss units to the core Orc & Goblins roster in all of our products which share this faction as a part of this Hotfix. These units will be added free of charge to anyone who didn't already have them as part of that change, ensuring that you can use Gorbad's tactics 'Light 'Em Up!', 'Erd Mentality', and 'Lead da Charge!' for players running his Campaign. Our design intent was always to allow for Gorbad to have lots of variety in the units at his disposal to make best use of his tactics. On being made aware of this oversight, we've taken action to put things right. We will be reviewing the rest of the feature, and will be back again with further changes as part of us better testing our content for the future. Please accept our apologies for only now spotting this issue! With all that said, let's dive into the full list of what's included in this Hotfix. Hotfix 6.0.2 Release Notes HIGHLIGHTS Fixed a bug where, if the Ogre Camp ranks up, its stance reverts to Raiding stance. Fixed a bug where, if an Ogre Camp recruits units from within itself, it drops out of Encamp stance and switches to Raiding stance. Fixed an issue where Vampire Counts were missing the ambush stance. Added Lightning Strike to Skarsnik's 'Ready & Waitin'' skill. Slightly adjusted Golgfag's victory conditions – gifts to clients now count as occupied settlements (see the dev note in the Victory Conditions section below). PERFORMANCE Fixed a soft lock that occurred after Valkia retreated from the Spear of Slaupnir battle mission. CAMPAIGN GENERAL/GAMEPLAY Sneaky Rogues can now be used with any large monster, not just Rogue Idols Sneaky Rogues mission now requires 25 monsters to be recruited Added a camp limit check for Ogre camps. Decreased the amount of Treasury and Meat gained from Golgfag's Contracts to align with the intended design. Fixed an issue where Arbaal could receive the defeat dilemma after losing a Lightning Strike battle as a reinforcing army (i.e., not activ...Steam Winter Sale Now On!Dec 19, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/82ca5b9e88b010484cdec5035d9619581e228e53.png The Steam Winter Sale is now on until 2nd Jan. Grab up to 90% off Total War titles and DLCs. Go on, treat yourself, you deserve it! 🎁 https://store.steampowered.com/app/1142710/Total_War_WARHAMMER_III/ https://store.steampowered.com/app/594570/Total_War_WARHAMMER_II/ https://store.steampowered.com/app/364360/Total_War_WARHAMMER/ 👉 Check out all the deals here 👈 🕙 Sale ends Thursday 2nd January @ 11AM PT/6PM GMTFor the latest news and announcements, don't forget to visit our official social channels. — The Total War Team For the latest news and announcements, don't forget to visit our official social channels. Steam X Facebook Instagram Discord Bluesky Hotfix 6.0.2 scheduled for Friday 20th DecemberDec 18, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/1b7e1f2b75505d5fac1fab6e42aab8bef98257c5.png Hey folks, Our QA teams are currently hard at work doing their final testing for Hotfix 6.0.2, and it’s our aim to publish this update this Friday, 20th December, so that we can get these changes out to you before we power down for the Holidays. This hotfix brings with it a number of adjustments following on from last week's Update 6.0, including fixes to Ogre Camp and Vampire Count stances, some improvements to one of Golgfag’s victory conditions and much more, as well as fixes for those known issues originally detailed in our message last week. Whilst we’re completing all our own final checks, if you’re a Steam user we’ve given you the opportunity to download this hotfix right now as an opt-in Beta branch, allowing you to take an early look at what we’re changing, and press on with your campaigns. Instructions on how to do this can be found at the bottom of this post. If all goes well, we’ll release this Hotfix to all players on Friday, and anyone who opts into the Beta will be able to continue with any campaign progress they make in the meantime. If we need to change up our plans, we’ll be loud across all our community channels with revised timing for the update. Let’s dive straight into what’s included! Hotfix 6.0.2 Release Notes HIGHLIGHTS Fixed a bug where, if the Ogre Camp ranks up, its stance reverts to Raiding stance. Fixed a bug where, if an Ogre Camp recruits units from within itself, it drops out of Encamp stance and switches to Raiding stance. Fixed an issue where Vampire Counts were missing the ambush stance. Added Lightning Strike to Skarsnik's 'Ready & Waitin'' skill. Slightly adjusted Golgfag's victory conditions – gifts to clients now count as occupied settlements (see the dev note in the Victory Conditions section below). PERFORMANCE Fixed a soft lock that occurred after Valkia retreated from the Spear of Slaupnir battle mission. CAMPAIGN GENERAL/GAMEPLAY Added a camp limit check for Ogre camps. Decreased the amount of Treasury and Meat gained from Golgfag's Contracts to align with the intended design. Fixed an issue where Arbaal could receive the defeat dilemma after losing a Lightning Strike battle as a reinforcing army (i.e., not actively participating in the battle). Increased the amount of Planz gained from battles as Gorbad (1 → 2). Fixed an issue where Arbaal could sometimes receive more than eight Challenges of Khorne simultaneously. Fixed an issue where advice about a Chaos God becoming ascendant in the Great Game would play for factions without Unholy Manifestations. Fixed an issue where Blood Host armies that were reinforcing would not have their attrition immunity timers updated after winning a battle. Fixed a bug where the 'Travel to Client' teleport for Golgfag was unavailable when any lord or settlement from the player faction was involved in a siege (either on attack or defence). STANCES Fixed a bug where the High Elves' Alith Anar's Stalk...Omens of Destruction Wallpaper giveawayDec 17, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/b3f62518ae322610fa97becbe818213c8a887181.png Spruce up your desktop in time for Omens of Destruction with our latest wallpaper drop! 🖥️🎨 Head to the Rewards section of the CA Community to download now! 👇 CA Community Rewards — The Total War Team For the latest news and announcements, don't forget to visit our official social channels. Steam X Facebook Instagram Discord BlueskySteam Global Top Sellers for week of 10 Dec — 17 December 2024Dec 17, 2024 - SteamDB * Path of Exile 2; * Steam Deck; * HELLDIVERS™ 2; * Total War: WARHAMMER III; * Cyberpunk 2077; * Indiana Jones and the Great Circle; * Forza Horizon 4; * It Takes Two; * FINAL FANTASY VII REBIRTH; * Call of Duty®; * excluding free to play games View top 100 on SteamDBHotfix 6.0.1Dec 16, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/3d46c256ba2490462ec65b341d5a7d4b64aa3d03.png Hey everyone, We’ve adjusted our hotfixing plans slightly to prioritise the splash attack issues that have been present since the release of Update 6.0. We have just rolled out Hotfix 6.0.1, which addresses these issues: Reverted various splash attack max target counts to match at least the minimum number of splash zones units have in metadata. Dev note: In 6.0.0 we made a change to the maximum number of targets a splash attack can hit based on a weapon strength ratio, this change was originally intended to apply to single entity units only and inadvertently was applied to monstrous infantry, cavalry and infantry units. This caused a series of issues with how our splash attacks are calculated, we have reverted the changes to these units while maintaining the single entity splash attack changes. After this hotfix you will see monstrous infantry, cavalry and infantry return to their pre-patch 6.0.0 state. There is a chance this may still affect some units, so please do keep reporting any issues you come across so we can investigate further. Added missing text strings from a small number of tooltips. Dev note: Whilst we're aware of other issues present in the game at the moment, currently set to be addressed in a further Hotfix releasing later this week, we had the opportunity to include this one as part of today’s fix, and isn't representative of our current prioritisation of certain issues. By implementing these necessary changes today, it has also rolled out some additional battle balancing adjustments that we’ve been working on. A full list of these changes will follow later today as an addition to our 6.0 Battle Balance Details thread, so please check back for the full details! Although today's hotfix does not include any of the items originally disclosed in our known issues post, please rest assured that we will be back later this week with an additional hotfix to address those and more. As always, thank you for your ongoing feedback and for your patience while we investigate and address these issues. If you encounter any new problems after updating to version 6.0.1, please let us know in our dedicated bug reporting sub-forum. See you on the battlefield! — The Total War Team ⚠ IMPORTANT If you experience any issues after downloading the update, please take a moment to Verify the integrity of the game files first to ensure there were no issues when downloading. A step-by-step guide can be found in this article. If the issues persist, please visit our support site for additional troubleshooting steps and assistance. 🧱 MOD WARNING Please note that user-generated mods may have compatibility issues with new game updates. If you are encountering performance or stability issues following a release, is recommended that you disable any mods you're running. If you continue to experience issues, please visit our support site for additional troubleshooting steps and assistance. For t...Total War: WARHAMMER III - Who is the 100th Legendary Lord?Dec 13, 2024 - Community AnnouncementsFour contenders, each staking their claim for the coveted title of 100th Legendary Lord™. Golgfag, Skulltaker, Gorbad, Arbaal. Who will come out on top? There's only one way to find out... FIIIIIGHT! ⚔️ — The Total War Team For the latest news and announcements, don't forget to visit our official social channels. Steam X Facebook Instagram Discord BlueskyOmens of Destruction is OUT NOW!Dec 12, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/626689ac31ac99588fcf9927c551c3fa2a1f8238.png Greetings folks, The day is finally upon us! Golgfag, Skulltaker and Gorbad have joined the fray - Omens of Destruction has arrived in Total War: WARHAMMER III alongside Update 6.0! https://store.steampowered.com/bundle/46584/Total_War_WARHAMMER_III__Omens_of_Destruction https://store.steampowered.com/app/2574900/Total_War_WARHAMMER_III__Gorbad__Omens_of_Destruction/ https://store.steampowered.com/app/3130740/Total_War_WARHAMMER_III__Golgfag__Omens_of_Destruction/ https://store.steampowered.com/app/3130750/Total_War_WARHAMMER_III__Skulltaker__Omens_of_Destruction/ PLEASE NOTE: Although every effort will be made to get the bundle link up and running as close to 3PM GMT as possible, there may be a slight delay in the link being accessible. If you have trouble accessing the link at 3PM GMT please wait a moment and try again. Check out the launch trailer now: If you haven't already, you can read the full release notes at the link below: UPDATE 6.0 RELEASE NOTES Whose campaign will you be jumping into first? We look forward to hearing about your exploits! See you on the battlefield! — The Total War Team ⚠ IMPORTANT If you experience any issues after downloading the update, please take a moment to Verify the integrity of the game files first to ensure there were no issues when downloading. A step-by-step guide can be found in this article. If the issues persist, please visit our support site for additional troubleshooting steps and assistance. 🧱 MOD WARNING Please note that user-generated mods may have compatibility issues with new game updates. If you are encountering performance or stability issues following a release, is recommended that you disable any mods you're running. If you continue to experience issues, please visit our support site for additional troubleshooting steps and assistance. For the latest news and announcements, drop by our official social channels. Steam X Facebook Instagram Discord BlueskyTotal War Warhammer 3's Omens of Destruction DLC wants to get roleplaying rightDec 12, 2024 - PCGamesNNew Total War Warhammer 3 DLC Omens of Destruction is out today, and it marks the conclusion of a rollercoaster year for Creative Assembly. The studio came into 2024 recoiling from negative feedback around the price and value of its Shadows of Change DLC. Since then, it's spent the year winning back player sentiment with free updates and its Thrones of Decay expansion. Now it's looking to continue that resurgence in Omens of Destruction, which delivers three paid legendary lords alongside a free one. Ahead of its release, I sat down with senior game director Rich Aldridge to ask how the team picks its next factions to update, and what lies ahead for the series. Read the rest of the story... RELATED LINKS: Total War Warhammer 3's Skulltaker proves 2024 is the year of Khorne New Total War Warhammer 3 DLC release date confirmed, coming very soon Best Warhammer games 2024 Total War: WARHAMMER III - Gorbad Gameplay ShowcaseDec 10, 2024 - Community AnnouncementsCunning, Brutal, Unrelenting. Outmanoeuvre your enemies with your brutally cunning plans and lead the ultimate WAAAGH! as Gorbad Ironclaw 🪓 —The Total War Team For the latest news and announcements, don't forget to visit our official social channels. Steam X Facebook Instagram Discord BlueskyOmens of Destruction - Meet Gorbad IronclawDec 9, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/92d39fdf82c96b48b8db81f6cf959c1b5884b2ca.png Greetings, Total War community! This week da boyz are back in town as we discuss warrin’, Warbosses and WAAAGHS! - please welcome Omens of Destruction’s final Legendary Lord, Gorbad Ironclaw. Packing a terrifying mix of strength and intelligence (for an orc), he’s an Emperor slaying Warboss who burned Solland to the ground and is back to show the rest of the WARHAMMER world how to get ‘invasions done propa’. As always, if you happen to have missed our previous blogs about Skulltaker, Golgfag or Arbaal, then just click on their respective names to check them out now! We'll be back tomorrow with Gorbad's gameplay showcase which premieres at 3PM GMT, so remember to check back then to feast yer eyez on 'iz video! Until then, let's dive in to Gorbad's introduction... 👉 GORBAD IRONCLAW 👈 —The Total War Team For the latest news and announcements, don't forget to visit our official social channels. Steam X Facebook Instagram Discord BlueskyOmens of Destruction - Meet Arbaal the UndefeatedDec 6, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/8b765e7deb199e0faab1cad3805d439784dd39c8.png Greetings, Total War community! Welcome to our next instalment of the Omens of Destruction blog series. He’s the ultimate Chaos Warrior, one of the most ferocious of Khorne’s mortal servants who has sent untold thousands of skulls to the Brass Citadel with the blade of his axe. Undefeated for millennia, the Destroyer of Khorne is coming to WARHAMMER III in a storm of fury and destruction. Introducing.... 👉 ARBAAL THE UNDEFEATED 👈 Now that you've been formally introduced, keep an eye on our community channels linked below for some extra little info about Arbaal, including his starting position and Lord select screen! Next week we'll be getting ready to krump some heads with Gorbad, gits! Stay tuned. —The Total War Team For the latest news and announcements, don't forget to visit our official social channels. Steam X Facebook Instagram Discord BlueskyTotal War: WARHAMMER III - Golgfag Gameplay ShowcaseDec 5, 2024 - Community AnnouncementsLoud, Boastful, In-charge. Become the greatest Mercenary and shape the outcome of conflicts across the world as Golgfag Maneater 👹 —The Total War Team For the latest news and announcements, don't forget to visit our official social channels. Steam X Facebook Instagram Discord BlueskyOmens of Destruction - Meet Golgfag ManeaterDec 3, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/39760201/895a76c8a4bc26fcf1e4cae90ab5626700e2e349.png Greetings, Total War fans! We’re back for our second in-depth exploration of Total War: WARHAMMER III Omens of Destruction. This week, the smell of battle, belching and barbequed man-flesh permeates the air as we welcome a significant reinforcement to the Ogre Kingdoms army, Golgfag Maneater, the notorious mercenary captain whose renown has inspired all other Ogre mercenaries to adopt the title of ‘Maneaters’, alongside his fearsome forces. Read the full blog here! Golgfag's gameplay showcase will premiere at 3PM GMT this Thursday 5th December, so be sure to check back then to feast your eyes on how this mean mercenary plays! Later this week we'll be back with our Free-LC blog featuring the Blood God's Destroyer, Arbaal the Undefeated, so until then, we'll see you on the battlefield! —The Total War Team For the latest news and announcements, don't forget to visit our official social channels. Steam X Facebook Instagram Discord Bluesky
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