
Theseus: Journey to Athens
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5/9/19 Patch - Keyboard Movement Implemented!May 9, 2019 - Community AnnouncementsThis small patch implements a new feature that was requested by the community: WASD Keyboard Movement. The game was built around mouse/path-based movement and collision systems, but it wasn't too difficult to bolt on a keyboard movement system. There is some room for improvement in future patches, but check it out now if keyboard input is your thing!Interface ImprovementsApr 7, 2019 - Community AnnouncementsSince releasing Theseus: Journey to Athens, I have received a lot of great feedback and suggestions. Over the course of several updates, a number of user-submitted improvements have been implemented. Today, the last major request has been fulfilled: autosaves and an additional save slot! Patch Notes for 4/9/19: - Autosave now exists - when Theseus dies, players can simply load the autosave and be transported back to the last location they visited. - Additional save slot - Players now have an additional save slot they can use during gameplay. - Load menu updated - clicking the load button now takes the player to a menu where they may select from the different save slots. Now that almost all the suggestions have been implemented, and all the bugs seemingly crushed, future patches will focus largely on new content! Thank you for all the input, your comments have been an important contribution and taught me a lot about what makes a good game!Beyond Us GamesMar 13, 2019 - Community AnnouncementsCheck out the latest video on Theseus: Journey to Athens! https://www.youtube.com/watch?v=PXLvdTuVCqc Beyond Us Games played an important role in the development process; I support his Patreon and learnt a lot from his tutoring sessions. Definitely worth subscribing to his channel if you are interested in game development.Interface Improvement Patch!Mar 12, 2019 - Community AnnouncementsNotes for latest patch: INTERFACE UPDATES/IMPROVEMENTS: - Scene transition is now automatic, except when on the road between Epidauros and Athens. - During combat, hover your mouse over the enemy to see their name and health. - Previously patched so that you no longer need to be so close to initiate dialogue. - First screen now displays instructions. - Shortcut key directly to inventory (press "i") BUGS CRUSHED: - Medea's portrait now displays correctly. - Correct ending slide for Phaia shown when the player recruits the Krommyonian Sow. - Fixed King Aigeus’ name on the tactical combat level. - Fixed bug with Mortmal’s dialogue if you have the kidnapping quest.Indie Game Picks Review!Mar 5, 2019 - Community Announcementshttps://indiegamepicks.wordpress.com/2019/03/05/theseus-journey-to-athens/ Indie Game Picks, a curator and also an indie games review site and twitter handle, has reviewed Theseus: Journey to Athens! Here's the review, it seems they enjoyed it: Theseus: Journey to Athens Developer: Antiquity Studio Publisher: Antiquity Studio Release: 2019 Genre: Adventure/RPG Art Style: 3D / Drawing Platforms: Steam/itch.io Are you a fan of ancient Greek mythology, with heroes, monsters and bickering gods? How about choose-your-own-adventure games with different options and outcomes? If yes, then Theseus: Journey to Athens is a game you should check out. It was created by Antiquity Studio, a US based dev consisting of a single person, Adam Delderfield, a criminal prosecutor who in his spare time creates video games based on ancient texts. The artwork and music were contracted to Klaudia Jankowska and Michael Landers respectively. (Image on site) In Theseus: Journey to Athens, you play as the aforementioned mythological hero, before his trip to Crete and the widely know story of the Maze and the Minotaur. You start in his home village of Troezen and you follow his adventures towards Athens. The story is heavily rooted in classical texts like Pausanias’ Guide to Greece, Plutarch’s Life of Theseus, Apollodorus’ Bibliotheca, and shorter works and fragments such as those of Bacchylides. The game has three different aspects, exploring, decision making and combat. First of all, the exploration. This is mainly done in classic top-down RPG mode, like the Infinity engine classics. During this you can visit different areas and start conversations with NPCs. The graphics are old-school, but do their job. The only problem was that the walking animation is a bit weird, but, with only one man at the helm, it doesn’t really matter to me. (Image on site) The second part, the decision making, is where the game truly shines for me. When you enter this mode, the screen fills with text, along with an image. The events are well written and, while a bit simplistic in nature, they can affect your playthrough, even to the point of an early game over screen! Have to say that, I originally thought it would be just the city of Troezen, which I finished in 20 minutes or so, but later on I realised I did wrong choices and just died before reaching the next stage! Keep that in mind, because after each section, you get a screen about how your options changed things and that might make you think that the game ended. The third part I would say is also the weakest, combat. It is classic turn-based combat with some skills available. There are no animations available, and it is pretty simplistic, while some of the battles should be solved via an event rather than direct combat. However, it has its purpose, providing a layer of strategy and confrontation in an otherwise text-only title. (Image on site) All in all, this is an interesting title, complemented with good writing, beautiful artwork and ...RELEASED - Theseus: Journey to Athens launches 2/28/2019Feb 28, 2019 - Community AnnouncementsTheseus: Journey to Athens is now available! It is an adventure/rpg game that is heavily rooted in classical Greek texts. The game follows the early life of Theseus, an ancient hero, as he leaves his hometown in search of his father. Theseus grew up in the small town of Troezen with his mother and grandfather, and upon reaching adulthood his mother shared with him the secret story of his paternity… Gameplay consists of exploration and character dialogue. Choices have consequences and can radically change the plot. Combat is turn-based with party-mechanics and a number of special abilities. Players will face famous bandits and monsters from antiquity, and collect various items during the quest to learn more about Theseus’ heritage. This is an ideal game for those who appreciate ancient history. The game is rooted heavily in Plutarch’s Life of Theseus, Apollodorus’ Bibliotheca, and Pausanius’ Guide to Greece. It also draws on more obscure materials and fragments, such as the works of Bacchylides. Krommyonian SowFeb 4, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34328931/cda46fe2f2a36c39843ffac1a8d40f40a04656cc.png Theseus met many unique bandits and monsters on the road to Athens. Among them was Phaia and the Krommyonian Sow. Krommyon was an area near Corinth, on the road between Epidauros and Athens. The sow was said to be a man-eating pig raised by an old lady named Phaia. As usual, the ancient texts are not in agreement about Phaia and her monster. For example, Plutarch preserves a version of the myth where there is no beast. Rather, Phaia is a bandit who received the nickname “sow” due to her poor manners and evil life. Our game most closely follows the account preserved by Apollodorus. In his Bibliotheke, it is said that Phaia was an old lady who looked after the sow, which was named after her. This version is depicted on extant pottery, which shows the lady commanding a giant pig to attack Theseus. Of course, perhaps all this is just a myth, and Phaia is just a kind lady that poses no danger to Theseus… https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34328931/f3feb56e6c62ccaf59db6fc670c44bed16cddf93.png
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