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The Witchs House MV

 
The Witch's House MV × Fall into Decay BUNDLEMar 12, 2024 - Community AnnouncementsHeads up RPGMaker horror fans! The Witch's House MV has teamed up with Fall into Decay in a collaborative bundle titled "THRILLING ADVENTURES IN THE BUILDING!" on Steam! {STEAM_CLAN_IMAGE}/33775614/239f9cde56a6d2486202011c74c2795ea95940c5.jpg What secrets lie in the mysterious building? Let the adventure begin! https://store.steampowered.com/bundle/39252/Thrilling_adventures_in_the_building/ * Fall into Decay currently has only Simplified Chinese in game. The Witch's House MV officially releases on consoles!Oct 13, 2022 - Community AnnouncementsHeads up everyone! In case you missed the news, The Witch's House MV has officially released on Nintendo Switch, PS4 and Xbox One digital stores! Now you can relive the adventure on your home console...just in time for Halloween! Check your favorite digital store for details. Will you take a sip? {STEAM_CLAN_IMAGE}/33775614/f7b6b40061a2231f3a8e948ab7dddacae8630bd8.gifThe Witch's House MV - 3rd Anniversary, Trading Cards & Firework DiscountOct 3, 2021 - Community AnnouncementsOctober marks the Third Anniversary of The Witch's House MV on Steam! Thanks to everyone for your continued support of this release! We've made some exciting additions to celebrate this milestone. - Steam Trading Cards - Steam Badges - Steam Emoticons - Steam Backgrounds - Spanish (Latin America) Full Localization - Updated French Localization - New Steam Art Furthermore, players who own Firework on Steam can get a special 50% off discount on The Witch's House MV until October 8th. Feel free to spread the word! And don't forget to have a very Happy Halloween. :) {STEAM_CLAN_IMAGE}/33775614/de3aa974e6b94e8d2e18303cd14826a12d433581.pngThe Witch's House MV - Update 1.06d Patch NotesOct 1, 2021 - Community Announcements1.06d Patch Notes - Added full Spanish (LATAM) localization - Updated French localizationThe Witch's House MV Joint Discount with FireworkFeb 3, 2021 - Community AnnouncementsHey The Witch's House fans, The new horror puzzle game Firework, developed by Shiying Studio, launches today and we have decided to do a joint discount with Firework to celebrate their grand launch. Players who own The Witch's House MV can get a 10% joint discount on purchasing Firework from February 4 to February 11. This joint discount can be combined with Firework's launch discount. Enjoy the fireworks! {STEAM_CLAN_IMAGE}/33775614/2a12c9d13ea9ca740a3695edc8e69426d12826cc.jpgThe Witch's House MV is now available in Turkish! Just in time for Halloween!Sep 30, 2020 - Community AnnouncementsThe Witch's House MV is now available in Turkish! Just in time for Halloween! {STEAM_CLAN_IMAGE}/33775614/2d6998b4a16ff504add9bf34f95fd5223744a4f9.jpg Give this creepy puzzle adventure a try during the month of October! We dare you! >:)The Witch’s House: The Diary of Ellen Kindle Edition now available on Amazon!Jan 15, 2020 - Community AnnouncementsIn case you missed it, The Witch’s House: The Diary of Ellen is now available on Amazon for Kindle! Written by the original author, Fummy, and translated by the game's English translator, vgperson, The Diary of Ellen is a prequel story to The Witch's House. It’s recommended this story be read after seeing the true ending of The Witch’s House. Features 247 pages with cover art and 35 illustrations. Included as a bonus is an excerpt that was initially shelved when the book was written, “A Black Cat’s Monologue.” https://www.amazon.com/dp/B08358R5WR {STEAM_CLAN_IMAGE}/33775614/4a25ebf5c5f9758af30899829f74034ad9ad2362.jpg {STEAM_CLAN_IMAGE}/33775614/c0895227416b40c1186691c8c7eab432e10c1a28.jpg {STEAM_CLAN_IMAGE}/33775614/f56f9d06a2f4633ba565fae5402b8eafa2aba41d.jpgHalloween Sale 25% off!Oct 28, 2019 - Community AnnouncementsHaven't tried The Witch's House MV yet? Halloween is the perfect season to do so! Get The Witch's House MV at 25% off for a limited time! Don't forget to check out our interview with creator Fummy! - DANGEN EntertainmentNew languages!Oct 28, 2019 - Community AnnouncementsWe are excited to announce that we have added additional languages to The Witch's House MV, just in time for the Steam Halloween Sale! The langues included are: French, German, Portuguese, Russian and Simplified Chinese. 魔女の家MVファンの皆さん、注目です! Steamのハロウィンセールに合わせて、新しい言語をいくつか追加したことを、喜んでお知らせします! 新しい言語は...フランス語、ドイツ語、ポルトガル語、ロシア語、簡体字中国語です。 ハロウィンにぴったりの、最高のホラーゲームをぜひお楽しみください!{STEAM_CLAN_IMAGE}/33775614/9584f788dabc3daa48294a93a06bb23eef272ca5.pngver.1.06 with French, German, Russian, Portuguese-Brazil, Simplified Chinese!Oct 28, 2019 - Community AnnouncementsThe Witch's House MV is now available in 5 new languages! - French - German - Russian - Portuguese-Brazil - Simplified Chinese Le jeu Witch's House MV est à présent disponible en français. The Witch's House MV теперь доступна на русском языке. The Witch's House MV / 魔女的家MV」的简体中文版本现正开始提供! The Witch's House MV ist jetzt auf Deutsch erhältlich! The Witch's House MV agora está disponível em português do Brasil. In addition, a few very minor updates have been made to existing languages. The ver1.06 update contains the following changes: -Fixed a bug where the cook remains outside when you hide from the cook in the 1F Kitchen on Extra Mode -Fixed load screen flickering ver1.06のアップデートは以下の通りです。 ・Extraモード1F調理室でコックから隠れた際に、コックが外に出現したままになってしまう不具合を修正 ・ロード時に画面がちらつくのを修正 Fummy Interview Answers!May 7, 2019 - Community AnnouncementsAttention fans of The Witch's House MV! Thank you very much for waiting patiently for Fummy's answers to your questions! Here are the selected questions and answers. -Thank you very much for agreeing to answer questions from your fans, Fummy. What motivated you to do a remake of The Witch's House? I knew that if I was going to do a remake, I’d have to do it all myself. Several years ago, a few companies approached me, either asking me to do a remake with them or asking to do the remake themselves. But I knew that even if I decided to serve as the director on the project, I wouldn’t be able to control all of the designs. In most development cycles, the actual production is done by different people, so it would end up as something else. The only person who can ever perfectly maintain the atmosphere of a piece is the original creator. So if I wanted to do a remake that I would be happy with, I knew I had to do it by myself. -What was your inspiration when you created the game and what message did you want to pass with it? It all started from a thought I had when I played Ib by kouri: “It’s scary when the main character suddenly speaks.” There isn’t any special message built into the game. I just hope that people will have a fun time playing it. -Did you originally plan it as a horror game, and what was your thought process throughout the entire development? Did you start out with a cohesive vision or did the story and world come together naturally as the game's development progressed? When I was developing it, I enjoyed watching horror game LPs, so I wanted to create a horror game that would be fun to LP. I knew what the ending would be from the beginning, so I just built the game up around that. I thought up the world and the story based on the simple ideas of a witch’s house, a witch, and a demon. -What would you say your biggest influences are? Hmm, that’s a difficult one. When it comes to game creation, I played a lot of 2D games, so I’m probably more attracted to 2D games with pixel art as opposed to 3D games. -Do you have a favorite book/tv show/anime/manga? I like Paulo Coelho’s novels, and own a handful of them. I especially like The Alchemist and The Devil and Miss Prym. I also like Patrick Süskind’s novel Perfume: The Story of a Murderer. -Where did you learn to implement the kind of "scare tactics" used in the game, did you read up on specific things that humans find instinctively scary? I’ve never really read up on anything. I’m quite a scaredy-cat myself, so I just thought about what would really scare me and put it into the game. While test playing the game, it took a bit of time for me to get used to everything even though I’d put it in there myself. -What routine did you follow in creating the game after settling on the idea? (ex. did you work on the visuals first and then the music or did you focus on creating the music and designing the game around it? First I thought up the ending, then I wrote some notes about the house, its trap...Daily Deal - The Witch's House MV, 20% OffApr 23, 2019 - AnnouncementToday's Deal: Save 20% on The Witch's House MV!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Friday April 26th at 10AM Pacific Time Questions for developer Fummy on DiscordMar 14, 2019 - Community AnnouncementsHey everyone! Justin Pfeiffer from DANGEN Entertainment here. Firstly, thank you all very much for submitting your questions to Fummy regarding The Witch's House MV! We have collected the questions and will be submitting them to Fummy very soon. We are allowing one more week for any additional questions you might have that can be submitted specifically on our verified Discord channel for The Witch's House MV. https://discord.gg/yvnrWc8 The cut off will be one week from today. Thanks very much for your submissions!Twitter and Discord!Feb 12, 2019 - Community AnnouncementsHello all! Chyadosensei here to share that we have an official Discord and Twitter account that you should totally check out! DANGEN Entertainment has a verified Discord with our own The Witch's House MV section. Looking for a place to stay and talk with fellow gamers? Do you want to talk to the developers of your favorite indie games? Why not join our Discord!? We have lots of cool devs from different games, Dangen peeps and just plain old cool people! 😎 ▶️ DANGEN Discord ◀️ You can also follow us on TwitterHotfix: Item Bug CorrectedDec 26, 2018 - Community AnnouncementsHi all! Hope you have had a great holiday season so far! You may have noticed, but an update went out earlier today that should fix a bug with items where it was possible to have all key items spawn in your inventory. Cheers, and I hope you all have a great new year's! =)Hotfix: Peculiar Movement Bugs from 1.03 Windows Ver.Dec 23, 2018 - Community AnnouncementsWe've just pushed an update that should fix issues with diagonal movement and with Ellen's movement in the final scenes. In our testing we have not found any problems with 1.00 save files. If anyone has further issues with this version, please do let us know either in the comments or on the Bug Reports board. Thanks so much for your patience and for your help with identifying some of these issues. It means a lot to us. =) Cheers! P.S. Just to shed a little more light on this, the bugs were related to diagonal movement and how that interacted with save data from version 1.00. That's why this problem didn't occur in the Mac build (because that was newly released with 1.03).Update LIVE: Mac OS Support & Various Bug FixesDec 20, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33775614/4919e2d275116fee89beccdd74d7030ce7f7696b.jpg Hello everyone! We're pleased to update The Witch's House MV with the following: - Mac OS is officially supported. - Diagonal movement has been implemented. - There was a bug involving the poison water and using your menu which could cause a soft lock. This has been fixed. - There was a bug in the skull puzzle where the player could lose their skull by placing it where one is already present. This has been fixed. - Various text has been fixed. - When returning from the ending map to the previous one the save menu would open. This has been fixed. - In the dining hall on the first floor there was a bug where even if the player read the note saying to test for poison they could not do so. This has been fixed. - We are still investigating some bugs that appear to originate from the engine being used. Fixes for these bugs may mean we need to wait for an engine update. We appreciate your patience on these items. And finally, I have some good news! Fummy is happy to take your questions! We'll try to answer whatever questions you have, but we'll need a little time for them to come in and a little more for the translation process. I'll post separately about this as well in an announcement and in the forums so everyone has a chance to ask what they'd like. Thanks everyone! Cheers!Update Finally IncomingDec 11, 2018 - Community AnnouncementsHi all! Just an update on the update! We will be setting it live at the same time the Steam winter sale goes live. The reason we've waited is that we will be adding Mac support (yay!) and since we were planning to put the game on discount for the Steam winter sale we felt it would be unfair to people who have waited for the Mac version if they bought it and the game went on sale soon after that. We appreciate everyone waiting for certain fixes and for your patience on the Mac version. I hope you all have a fantastic holiday season. Keep warm and enjoy! =) Cheers,Update IncomingNov 11, 2018 - Community AnnouncementsHi all! First, we'd like to say thank you so much for your support and the glowing praise you've had for the The Witch's House and for Fummy's work. We're very pleased that you've had fun revisiting this classic and that you've had fun punishing yourselves in Extra mode. That said, some of you wonderful folks passed us excellent feedback, requests and bug reports. We have an update coming very soon which will address some of these. When the update goes live I'll post again with detailed notes on changes. In the meantime, I just wanted to say thanks for your patience and your help in identifying items that need our attention. Y'all are the best! =) Cheers,