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The Third Building

 
0429 UpdateApr 27, 2021 - Community Announcements1. Added resolution options 2. Modified two levels of shooting stealth, no need to shoot from a long distance, just put the basketball in the hoop 3. The final shooting level only needs to put the ball in the basket. 4. Removed some noise effects of night vision goggles 5. After entering the work, the second stealth level of the blank level is deleted, and you only need to sneak once 6. Fixed the issue that the screen turned black when you returned to the main menu and continued to play the game after entering the studio for the second time after entering the street. 7. The task prompt file at the self-study room level will delete misleading information about the green candle 8. Replace the female ghost in the study with the red female ghost. 9. Slightly increase the level of brightness in the study room 10. When the code lock rotates, slightly increase the repeating time by 0.2 seconds to avoid the error of repeating zooming 11. The CD time of the lighter is reduced to a random number of 1-3 seconds0427 UpdateV0.6Apr 27, 2021 - Community AnnouncementsCheckpoint bugs fixed in some levels0427 UpdateV0.5Apr 27, 2021 - Community AnnouncementsUser Experience0427 UpdateV0.4Apr 26, 2021 - Community AnnouncementsLower Difficulty0427 UpdateV0.3Apr 26, 2021 - Community AnnouncementsLower difficulity04.27 UpdateV0.2Apr 26, 2021 - Community AnnouncementsLower the difficulty of basketball Level4.26 update0.1Apr 26, 2021 - Community AnnouncementsResolution options(Experimental)The 3rd Building Now Available!Apr 26, 2021 - Community AnnouncementsBe careful! The ghost is your classmate... The campus horror game "The 3rd Building" has released on Steam with 20% off . {STEAM_CLAN_IMAGE}/34911615/de0b5f95cfb5af7ce8e68d3c39767ea29bed9d9b.pngAvailable on April 26, 2021Apr 22, 2021 - Community AnnouncementsTHE 3RD BUILDING will be available at 2am on April 26, 2021 {STEAM_CLAN_IMAGE}/34911615/7f228e60012027c786d877f6dc182b45e16034fe.png《三教》开发日志1Jan 26, 2021 - Community Announcements大家好,我是《三教》的开发者,很开心能和大家分享《三教》开发过程的各种有意思的事情。 目前《三教》正在由我一人有条不紊地开发中,进度约为70%,预计的上线时间为2021年第二三季度。 不久前我得到了在腾讯光子工作室群实习的机会,我的游戏也得到了腾讯互娱的各类大佬的指导,从中学到了很多适合独立开发者的新技术。 众所周知在很多3D写实风格的恐怖游戏中都有复杂的人物动画。为了剧情中的人物塑造,大型公司会使用成本高昂的动捕和面捕。而作为一位非专业美术出身的独立开发者,既无法使用专业动捕设备也不能将大量开发时间花在手动制作动画上,这个问题困扰了我很久。对一款偏剧情向的恐怖游戏来说,没有这方面的技术就需要在设计上进行规避还要达到差不多的讲好剧情的效果。 现在,经过几个月的探索研究和测试,只要一部手机就能进行简易动捕和面捕的制作。通过镜头对真人录制后再使用算法就能使游戏角色与真人进行同步。虽然效果还远远达不到专业设备制作,但也能够基本传达人物的表情语言。 {STEAM_CLAN_IMAGE}/34911615/d744169e891fda29baa7cd24e2d865523afb360a.png {STEAM_CLAN_IMAGE}/34911615/4c735cf08fa505bc310cc44e40e047eb5e4022d1.png 在剧情设定中,主角是大学生。那么就会有这类题材必不可少的“谈恋爱”戏份。在开始的剧情中,恐怖的事情还没有发生,就有一段很温馨的“虐狗戏”。我还专门制作了一段在国产恐怖游戏中比较少见的第一人称的“吻戏”。只要在玩的时候不去想“女朋友”亲你的背后其实是一个汉子,就还能好好入戏哈。“女朋友”的脸蛋越好看,相信在变成女鬼时玩起来就会越震撼。(开发中的展示不代表最终效果) {STEAM_CLAN_IMAGE}/34911615/8fe6f7c5c0f86d0da3d711fa3ee344f7f1842e8d.png 正式进入剧情后,玩家大部分的时间都会在封闭的室内的环境了解主角的记忆,解谜,与鬼怪斗智斗勇。得到了试玩版的反馈后,我又将场景的恐怖度稍微升级了下。 {STEAM_CLAN_IMAGE}/34911615/b88f98213e4a3dda9b37fadcbbb95ac99b1e0648.png {STEAM_CLAN_IMAGE}/34911615/53d6aff3e968edb608696faa1969d510f430eef3.png {STEAM_CLAN_IMAGE}/34911615/38ed44495057fafd7ea0aaf05d5bc1e66fea9774.png 上面两张截图相信玩过试玩版的都能看出来是哪个场景。 既然是校园题材,和学校有关的场景也不会少。教室,实验室,办公室等。有些场景看起来很“崭新”而有些场景看起来很“破旧”,这也是和剧情设定相关的。 {STEAM_CLAN_IMAGE}/34911615/d2c6db503ee121584a6ca020fc01464b389fc043.png {STEAM_CLAN_IMAGE}/34911615/ad0299b811903468c52f6bcf23d0d738df07f3b5.png {STEAM_CLAN_IMAGE}/34911615/a4be7a4614f7800085b16606a3cfc33b358497f0.png {STEAM_CLAN_IMAGE}/34911615/647d74f05da509842033c54033c816d084c794fa.png {STEAM_CLAN_IMAGE}/34911615/9eb2c4a27d5742dc851b878eb32257c9198366a3.png {STEAM_CLAN_IMAGE}/34911615/d1799ec868711a72cf90bbefcf6c810f2b8a9b65.png 玩家要躲避的鬼不止试玩版中的一种,除了这篇文章刚发的和试玩版的还有一种更加恐怖的形态。越到后面的地形越复杂,躲避鬼的难度也会越大。比如鬼的数量会增加;地图中存在陷阱玩家一不小心触发会引起鬼的注意;还会有永远知道主角位置一直追着主角的鬼,这意味着玩家在潜行解密时不能在同一个位置呆的太久…… {STEAM_CLAN_IMAGE}/34911615/2f4e60262596bd202fa90bf8fea5e69cc89e7fd5.png {STEAM_CLAN_IMAGE}/34911615/30bfed279b3bf1adde052692c6f67a884af0efc5.png {STEAM_CLAN_IMAGE}/34911615/1c557c21926166e80c02a8d23a2e2c71f4cce2b8.png 游戏中还会有比较诡异的“超现实”的场景。 {STEAM_CLAN_IMAGE}/34911615/2e8c229d8604cbe31f6f1ccc0f748af0191e1f2f.png {STEAM_CLAN_IMAGE}/34911615/d949444211692c0c00e144719d149183f462e147.png 针对试玩版的问题,我也做了一些修正,比如物品识别范围略小,背包等问题。 后面的剧情中,不是所有的关键物品都能塞入背包,比如正点燃的蜡烛,笨重的阀门等,玩家只能随手携带,这样会降低玩家的速度和遮挡部分视线。不过紧急情况还可以将其暂时放下或扔出,安全时再捡回来。 文章中所有的图片都是的开发中的实机截图,肯定不会代表最终效果。图片里的场景我会继续优化,而且还有一部分正在开发无法展示的场景。UntitledApr 20, 2019 - Community Announcements