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The Settlers 7: Paths to a Kingdom

 
Some Ubisoft games unplayable during online service transferJan 2, 2012 - ShacknewsPublisher Ubisoft has announced that it will be transitioning the hosting of many of its online services "from a third-party data center to a new facility" on February 7. During the transition, which is meant to "improve the maintenance of our infrastructure and deliver better uptime and greatly improved services for our customers," some Ubisoft titles across a number of platforms will be completely or partially unplayable. Ubisoft preemptively apologizes to its customers for the inconvenience in the official announcement on the Ubisoft Online website. While there's no mention as to how long the transition of services will last, the publisher has provided a list of the games, platforms, and services that will be partially or completely taken offline during that time. The following six games will not be playable at all during the transition: * Assassin's Creed - Mac; * Tom Clancy's H.A.W.X. 2 - PC; * Might & Magic: Heroes VI - PC; * Splinter Cell: Conviction - Mac; * The Settlers 7: Path to a Kingdom - PC; * The Settlers - Mac; There are some games that won't be impacted by the transition at all. They are: * ANNO 2070 - PC; * Assassin's Creed Revelations - OnLive, PC, Xbox 360, PlayStation 3; * Driver: San Francisco - OnLive, PC, Xbox 360, PlayStation 3; * Just Dance 3 - Xbox 360; * The Settlers Online - PC (web-based); Ubisoft's announcement also notes: "The Online features of all games that are not mentioned above will be impacted during the transition. Offline modes will not be impacted." As expected, the PC version of Uplay--the publisher's proprietary online game service--will also be offline during the migration. It's also stated that all Ubisoft websites will be "impacted by the transition," save for the Official Forums and Solution Center sites. The Settlers 7 Update ReleasedApr 28, 2011 - Product UpdateVersion 1.12 Improvements * A brand new Cooperative game mode:; * Allies can donate sectors to the team partner. * Allies can send resources and goods to the team partner. * Allies share technologies with the team partner. * Allies share tradeposts with the team partner. * Allies share victory points and all calculations, that count towards gaining victory points. * Allies can mark locations on the map by holding CTRL while pressing the left mouse button. Marking a neutral or hostile sector this way will increase the likeliness that an allied AI will attack that sector. This effect can be increased by setting more markers. * New AI Player: Fieldmarshal Ludowig (Military/Church/Trade). * Slight performance improvements for multi-player matches. * More reliable ranking in empire mode. * Sound notification before an empire game starts. * Recently started multi-player games are now displayed in the multi-player game list for a while. Bug Fixes * Fixed an UI bug were 2 Generals blocked each other. * Fixed a bug on Eternal city where the player is captured in the middle sector if he chooses to play after victory. * Fixed a bug where the maps for two and three players were incorrectly displayed as unlocked if the players filter is changed. * Fixed a bug with the camera barrier at the map border on the skirmish map Monhaim Valley. * Fixed a bug due to which the teammates didn't see the "Free Pass" sign. New Content * Enjoy the tenth and twelfth campaign map, optimized for skirmish and multiplayer; Seenbach * On the icy coast of Seenbach, three rulers fight for domination. It may be beneficial to choose your strategy wisely depending on your starting position. Ports and a marketplace offer rich trades to complement your economy. Utilize the Cannon Foundries to supply your armies. The ruler who conquers the central town sector will be awarded with a victory point. Visit the White Castle on the coastal cliffs or the Laboratory inside the meteorite crater to gain an advantage over your competitors. Drakenau * Four Kings fight for domination. Once upon a time Drakenau was a fertile and friendly realm. But now it is a devastated land, dominated by numerous volcanoes surrounding the barren plains and hills. There are no fish and only limited fertile soil. Adapt your strategy. To overcome your opponents it may be helpful to visit the gigantic Volcano, the Field of Mandrakes, the Ancient Library, the Dark Fortress or the Enchanted Tower. There are two large towns which offer a victory point each when conquered. Expand to the Cannon Foundry to support your army. Several marketplaces can be found, which may help to complement your economy with trading. New Settlers 7 Patch Adds Free Co-Op ModeApr 20, 2011 - Rock, Paper, ShotgunThe Settlers 7 Update ReleasedDec 7, 2010 - Product UpdateUpdates to The Settlers 7 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: New Content * New Monhaim Valley map for skirmish and multiplayer Improvements; * The new Technology Board “The Occult Science” offers players 6 exciting Occult Technologies:; * Necromancy: Fallen soldiers briefly come back from the dead to avenge their death. * Evil Eye: Fewer Clerics are needed to proselytize Camps. * Deal with the Devil: For every soldier you send to kingdom come, you’ll be rewarded with coins. * Demonic Bargaining: You’ll get more coins for each batch of Garments and Jewellery you sell at Ports and Marketplaces. * Dark Aura:; The effect of Clerics deployed in Camps is increased by 5%. * Hidden Persuasion: With every deal they close at Ports or Market Places, your Traders have a 10% chance of obtaining their merchandise without having to pay. * The new Trading Board “The Pentacle” is now available in the Map Forge. * Added the new Template Exchange to upload, browse, share and rate templates created in the Map Forge. Bug Fixes * Fixed a wrong message that was displayed after the game lost its network connection; * Fixed a double displayed mentor text; * Fixed a bug related to the shortcuts on MAC that were implemented with patch 1.09 – Shortcuts now work on MacOS; * Fixed a bug were a Facebook account cannot be connected to game ;* Fixed a rare desync when players quit the game; * Fixed sound issues that occurred when the online connection wasn’t available. The Settlers 7 Update ReleasedSep 30, 2010 - Product UpdateUpdates to The Settlers 7 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Version 1.10 Improvements * Players will now be informed if a player is lagging behind when loading a multiplayer session; * Players who are not responding for more that 45 seconds can now be kicked by vote; Bug Fixes * Fixed a rare freeze when conquering a sector owned by another player or AI; * Fixed a non upgradeable tower on “Battle for Tanholm”; * Fixed a bug with a non reachable sector on “Grassland Mesa”; * Fixed a savegame issue on the 1st campaign map; * Fixed a bug with the game´s connection to Facebook; * Fixed a rare bug where the new victory points “Pacifist” and “Ascetic” were not awarded correctly; * Fixed a rare crash with corrupt savegames; The Settlers 7 Update ReleasedSep 2, 2010 - Product UpdateUpdates to The Settlers 7 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Version 1.09 Improvements * Game duration time is now displayed when hovering the mouse cursor over the icon in the bottom left corner. Clicking the slider locks it into position; * Gameplay speed in singleplayer games can be changed now (Slow/Snail , Normal/Mouse , Fast/Rabbit ); * The weather effect settings can be modified in the gameplay menu; * Text fields now support the paste feature (CTRL + V); * Added a spam protection to the chat system; * Player icons now show if other players are human or an AI; * Added a link to The Settlers My City – Facebook game; * Improved resource marker; Bug Fixes * The game will no longer crash if a sector is conquered in the same moment as a workshop inside is completed; * A general will not attempt to retreat to the sector he is currently in ;* Street upgrades after an earthquake work correctly now; New Content * Enjoy the fifth and ninth campaign map, optimized for skirmish and multiplayer; Moorach The arid, cliff landscape of Moorach is home to a fierce conflict between two opponents. There are slightly different starting conditions, so adapt your strategy wisely. Both rivals have access to marketplaces. There are two major landmarks characterizing Moorach: a huge meteorite crater where the Alchemist has set up his laboratory, and the Dark Fortress on the opposing side of the valley, where the Fallen Knight has set up camp with his band of robbers. There are watermills located at riversides and lakesides which may help to complement your economy. Kronstedt Kronstedt, the kingdom in the heart of Tandria, is the stage for a challenge between three rulers. The Opponents have slightly different starting conditions and are separate by several rivers, which run through the land. Find river ports to enhance your economy. In Kronstedt, all midway sectors are heavily defended. Several isles are located in the huge central lake. All lake isles are fortified. One of them is even harbors a victory point, if you dare to try and defeat the cannon towers. The Cathedral, Pilgrimage Site and Royal Observatory may be useful to overcome your opponents. Additional * New Hotkeys; * V = Deploy Farm; * B = Deploy Mountain Shelter; * N = Deploy Lodge; * F = Deploy Stronghold; * G = Deploy Church; * H = Deploy Export Office; * T = Deploy Constructor; * Z = Deploy Well; * Shift+ Hotkey lets you jump to and traverse through the respective buildings; The Settlers 7 Update ReleasedJul 6, 2010 - Product UpdateUpdates to The Settlers 7 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Version 1.07 Improvements * Added a feedback to construction buildings when constructors cannot be spawned due to a lack of living space; * The ingame chat is now available on the defeated / victory screen; * The name of the winning player is now displayed on the victory screen; * Improved desync handling. Desync cause will be removed, so the remaining players are able to continue playing ;* Improved stability; Bug Fixes * Fixed a bug that settlers returned goods to the occupying enemy after their castle has been conquered; * Fixed constructors not working, if their construction building is located at dead ends; * Fixed a bug that special events occasionally did not start; * Fixed a bug that lost sessions would not be counted for the “Heat of Battle” achievement; * Improved logistics load balancing, fixing wells which stopped production on large maps; * Fixed various crashes; * Fixed various minor bugs; New Content * Enjoy the seventh and eleventh campaign map, optimized for skirmish and multiplayer; Mordsweiler: Four rivals compete to reign supreme in Mordsweiler, a wide valley high up in the mountains of Tandria. It may be beneficial to choose your strategy wisely depending on your starting position. There are two marketplaces allowing trade with the world behind the high mountains, one located at the western border, the other at the eastern border. To the north is a cavernous labyrinth of cliffs, a defended sector which offers a victory point when conquered. If you are looking for help in overcoming your competitors, search for the Pilgrimage Site in the north, the Enchanted Tower in the southeast or the Dark Fortress in the southwest. Nienroth: The Realm of Nienroth is divided by a broad river. Two rulers have set up camp on opposing sides of the river. By the riverside, you'll find another town sector - already fortified by palisades - which offers a victory point when conquered. Long bridges grant access to a huge river port located nearby. Two special places are also worth a visit; the Royal Observatory in the northwestern mountains and the Ancient Library near the meandering river in the south. Choose your tactics wisely depending on your starting position, as it may favor a certain strategy. The Settlers 7 Update ReleasedJun 7, 2010 - Product UpdateUpdates to The Settlers 7 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Version 1.05 Improvements * Event sectors for which players have gained free passage (by finishing quests) are now indicated on the overview map by a free passage icon; * Added a warning icon to construction buildings whose constructor cannot spawn due to a missing tool; * Added a warning icon to special buildings where trainings stalls due to the population or army limit; * The handling of the logistics menu has been improved. A left click on a task will now open a context menu which allows the player to move the task to the front of the panel, pause it or cancel it altogether; * Added information about the player's position as well as improved navigation options to the leader board screen; * Added the option to change the game's default port if a router does not separate two connections correctly:; Add these lines to your "Options.ini" file (C:\Documents and Settings\YourName\My Documents\Settlers7\Options.ini) DefaultPort = 9205 The default value is 9103 - anything else should do Bug Fixes * Fixed a concurrency issue during account authentication (first login); * Fixed various random crashes; * Fixed a rare crash when activating the earthquake; * Fixed a bug that prevented achievements from being unlocked ;* Fixed a possible exploit with retreating armies delaying the conquest of a sector; * Fixed a bug with the calculation of coins rewarded for completing a map; * Fixed a bug with player profile points being reset; * Blazing Heat: Adjusted amount of units in a neutral sector; New Content Enjoy the sixth and eighth campaign map optimized for skirmish and multiplayer: * Wolffelden; * Sandbeken; The Settlers 7: Paths to a Kingdom is Now Available in North and South AmericaMar 23, 2010 - Product ReleaseThe Settlers 7: Paths to a Kingdom is now available in North and South America. Also available is the Gold Edition which includes: * An Exclusive Map; * Castle forge elements allowing players to make their cities unique and customize their castles: 1 gate, 2 windows, 1 bay, 1 balcony and 1 gargoyle; * The complete soundtrack of the game. Choose your own path to victory in The Settlers 7: Paths to a Kingdomâ„¢, the long-anticipated sequel to the award-winning strategy game. Embark on an exciting quest to create, build and manage your kingdom in the most innovative, customizable and re-playable version ever! Both versions will be available elsewhere March 25th.