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The Sacred Acorn

 
Patch 1.0.22Jul 27, 2024 - Community AnnouncementsHello players! Just a small patch to fix a couple of things. Bug fixes: Game Added controller rebinding Rebinding applied immediately no game reset needed Spelling mistakes corrected Resolution options in main menu functioning properly Audio Lots of sounds been balanced, should be improved Crystal Swamp Lighting now applied to effects Mushploom Caves Fixed fight in cavern Feedback and Bug Reports The best place to give us feedback and report bugs is on our Discord. We're active and involved in our community there so if you have Discord please consider joining! Bugs are more likely to be fixed when they are reported on the Discord. http://discord.afewdragons.comPatch 1.0.21Jul 26, 2024 - Community AnnouncementsHello players! Just a small patch to fix a couple of thngs Bug fixes: Obsidian Cliffs Added more sinking platforms to get around islands Fixed spawning of the Projection explosion ability Redid collisions around the arena area Menu Added current items held to the menu Slimes Spawn animations added Feedback and Bug Reports The best place to give us feedback and report bugs is on our Discord. We're active and involved in our community there so if you have Discord please consider joining! Bugs are more likely to be fixed when they are reported on the Discord. http://discord.afewdragons.comPatch 1.0.18Jul 22, 2024 - Community AnnouncementsHello players! Just a small patch to fix a couple of thngs Bug fixes: Ability Tree Fixed wrong icons Crystal Swamp Crystal slime tree death animation looping Entry from thicket more obvious now Feedback and Bug Reports The best place to give us feedback and report bugs is on our Discord. We're active and involved in our community there so if you have Discord please consider joining! Bugs are more likely to be fixed when they are reported on the Discord. http://discord.afewdragons.comPatch 1.0.17Jul 20, 2024 - Community AnnouncementsHello players! We've been listening to all your feedback and bug reports and have fixed and balanced tons of stuff! Big thanks to everyone that has taken the time to give us feedback so we could make the game even better. Bug fixes: Sprint updates No longer costs essense Cancels properly when hit Can no longer stack speed bonus Menu New Ability menu for seeing what you can currently use Fixed menu transition bugs Resume and quit working on main screen Dusty Canyon Upated quest showing up after completing the thicket Rebalanced Kroan fights Rebalanced Bristleshells Obsidian Cliffs Mapstone working again Platform timings updated to be alternating Fixes in the upper cliffs area Rebalanced Bal'Scoria Roaring Tundra Questline more linear Fixed Varghest barrier (no longer reappears Glacicle animations fixed to attack direction Glacicle rebalanced Crystal Swamps Fixed many collission areas Death animation on crystal trees Mushploom Caves Mushploom caves entrance light fixed (from canyon) Feedback and Bug Reports The best place to give us feedback and report bugs is on our Discord. We're active and involved in our community there so if you have Discord please consider joining! Bugs are more likely to be fixed when they are reported on the Discord. http://discord.afewdragons.comDay One Patch 1.0.14Jul 18, 2024 - Community AnnouncementsHello players! Launch day as been whirlwind for us dragons but we're so excited to see so many of you playing the The Sacred Acorn and enjoying it. Our work isn't done yet though. There's always bugs that players find on launch day, and we're really grateful to everyone that has reported issues and given feedback. Here's our first patch update details. Bug fixes: Overhaul of the Objectives in the Menu Fixed the pillar puzzle in Dusty Canyon Fixed the area titles displaying incorrectly when going to a new area Updated the Crystal Swamp main quest line Made a few areas a tiny bit more linear to help with finding yourself Fixed tribe torches showing progression in the Canyon arena Updated the Varghest boss (was too easy for many of you!) Fixed some typos and other inconsistencies Updated missing dialogue lines to some characters Balancing: Rebalanced essence drops for Tundra Rebalanced Kroan fights Rebalanced Varghest fight Rebalanced Glacicle fight Feedback and Bug Reports The best place to give us feedback and report bugs is on our Discord. We're active and involved in our community there so if you have Discord please consider joining! Bugs are more likely to be fixed when they are reported on the Discord. http://discord.afewdragons.comThe Sacred Acorn Devlog #13: Fast Travel and Final RegionJul 14, 2024 - Community AnnouncementsHello travellers! We're just a few days fro release and wanted to give you all one last devlog update!! If you'd like to see some of our earlier dev logs you can find them on our YouTube channel. Make sure you subscribe so you can get updates on The Sacred Acorn and any other cool things we're working on.Next Fest Demo: Community Plays!Jun 11, 2024 - Community AnnouncementsThe wonderful and crazy RonnieKrazy plays through our demo and shares his thoughts on The Sacred Acorn! Don't forget to wishlist! Found a bug? Have some feedback? Or just want to know more about our game? Join our Discord! hhttps://discord.gg/FEsvSz2Gq8Next Fest Demo: Community Plays!Jun 10, 2024 - Community AnnouncementsThe wonderful BlazianAC and RonnieKrazy each play through our demo and share their thoughts on The Sacred Acorn! Don't forget to wishlist! Found a bug? Have some feedback? Or just want to know more about our game? Join our Discord! hhttps://discord.gg/FEsvSz2Gq8The Sacred Acorn: HUGE demo update is now LIVE!Jun 7, 2024 - Community AnnouncementsHello travellers! We've just done a HUGE update to the demo, probably the biggest update we've done in the last year and a half! There are so many changes you almost might not recognise it, and we are so happy to be giving you all a proper taste of what the full game will be like when it releases in July. Here's a brief overview of what has changed: All new tutorial! All new Timberglaive, the squirrel village! All new art for Ima and the squirrels in her tribe! Special demo access to late game ability Projection! A big overhaul of the Mushploom Caves! Sneak peeks at never before seen areas! Lots of new hidden secrets for you to discover 👀 We hope you love the changes, and, as always, we welcome feedback. There may still be a bug or two, so please let us know if you find any and we'll fix ASAP. Happy adventuring! Don't forget to join the Discord to ask questions, give feedback, and join the discussions!The Sacred Acorn: Official Release Date AnnouncementMay 29, 2024 - Community AnnouncementsThe Sacred Acorn DevLog #12 - Exploring Lava Flows and Making New MusicApr 9, 2024 - Community AnnouncementsHello travellers! We know you've been eagerly waiting for another dev log update, so here it is! We have a bit of a recap of all the work we've managed to get through in the last 12 of so months since we received Screen Australia funding, including more of a look at the lava filled Obsidian Cliffs, and a sample of some of the new music we've created. If you'd like to see some of our earlier dev logs you can find them on our YouTube channel. Make sure you subscribe so you can get updates on The Sacred Acorn and any other cool things we're working on.The Sacred Acorn DevLog #11 - New Boss and Icy EnemiesJan 28, 2024 - Community AnnouncementsHello travellers! Another dev log already? Absolutely! We want to make sure we bring you all along for the journey as we make progress and get things lined up for the home stretch of making The Sacred Acorn. We have a brief recap of more events we squeezed into the end of last year, a well as yet more new content to share with you all, including some QoL many of you have been asking for. Watch and enjoy! If you'd like to see some of our earlier dev logs you can find them on our YouTube channel. Make sure you subscribe so you can get updates on The Sacred Acorn and any other cool things we're working on.The Sacred Acorn: Developer PlaythroughDec 15, 2023 - Community AnnouncementsVivian from A Few Dragons playing the demo of our game, The Sacred Acorn.The Sacred Acorn DevLog #10 - A Long Overdue UpdateNov 29, 2023 - Community AnnouncementsHello travellers! It's been a minute since our last devlog, and we have lots of updates to tell you about as well as some sneak peeks at some brand new content to show you all the hard work we've done behind the scenes. The progress we've made in the last year wouldn't be possible without the funding we received from Screen Australia, and you can find out more about the funding opportunities they have for Australian game developers here: Screen Australia Games Funding Programs Anyway, enough from me. Here is the devlog. If you'd like to see some of our earlier devlogs you can find them on our YouTube channel. Make sure you subscribe so you can get updates on The Sacred Acorn and any other cool things we're working on.Meet Gotlas, Your Loyal Map CompanionAug 22, 2023 - Community AnnouncementsIn the enchanting world of Tansira, where danger and adventure lurk around every corner, you play as brave little squirrel Ima, embarking on a perilous journey to save your tribe. The Sacred Acorn is not just your typical action-adventure game; it's a heartwarming tale of courage and determination, and to help you on your quest are a myriad of cute companions, each with their own unique abilities. The newest critter to travel by your side is an unlikely but indispensable companion - Gotlas, the map-bearing creature that adds a unique twist to gameplay and navigation. https://images.squarespace-cdn.com/content/v1/6428025d46d13434a1b6ac66/f9611f55-dc14-4cb9-8aea-c1e611a1bd35/TSA+Maps.gif Unlocking the World: Map Stones and Map Pieces Tansira is a vast and diverse world, filled with mysterious forests, ancient ruins, daunting mountains, and much more. Navigating through such a complex environment would be a challenge without something to guide you or refer to, but we also didn’t want there to be an always visible map. We call our game deceptively cute after all, and for us that means we don’t want anything to be too easy. The heart of the navigation system lies in the Map Stones. As players discover and activate these stones through exploration, they unlock new map pieces for each area they explore. This gradual discovery mirrors Ima's journey of uncovering the secrets of her world one step at a time. With Map Stones scattered across Tansira, players are encouraged to explore every nook and cranny to unlock them. The challenge is that Ima is only able to view the map for the area she is in by looking at the map stones themselves, and she will only be able to view the piece of the map that she has unlocked. For those players that want to be able to bring up the map to check at any time, we have something else. https://images.squarespace-cdn.com/content/v1/6428025d46d13434a1b6ac66/c43e1b19-2a84-431c-b856-55cbe3d807ba/TSA+Gotlas.gif A New Companion: Gotlas, The Walking Map The newest companion to be added to the game is Gotlas, a magic infused golem-like walking map creature with map on his back; a living cartographic tool that follows the player around and shows them any unlocked map pieces for the area they are currently in. To have access to the map any time they want, players need to actively choose Gotlas as their current companion. This adds an interesting layer of decision-making to the gameplay - do you stick with a combat-focused companion or opt for Gotlas to ensure you're heading in the right direction? Balancing companionship and utility becomes essential for a successful journey through Tansira. Players won’t be locked into traveling with Gotlas though - they can return home and switch him out with any other companion they have already unlocked at any time, allowing them to be strategic when it comes to exploration, tackling challenging areas, and defeating bosses. Can’t wait to give our squirrely action adventure game a whirl? We have a f...Are You Ready to Unlock the Power Within?Jul 29, 2023 - Community AnnouncementsThe Sacred Acorn is a deceptively cute top-down action adventure game about a small squirrel on a perilous journey with stunning hand drawn art and a bespoke, atmospheric soundtrack. In it, you play as an adorable squirrel named Ima and embark on a quest across a vast world filled with puzzles, enemies, secrets and huge boss battles. If this sounds like your kind of game, keep reading, as we’re here to talk about how abilities work and how you can use them to customise your gameplay experience. As you play your way through The Sacred Acorn, you will unlock four main abilities as you play your way through the story: Dash, Swipe, Projection, and Blast. These abilities form the foundation of your powers, allowing you to navigate treacherous terrains, vanquish formidable foes, and ultimately save the world from impending doom, and we’re enhancing that with an ability upgrade mechanism that empowers you to find and build on the gameplay style that works best for you. https://images.squarespace-cdn.com/content/v1/6428025d46d13434a1b6ac66/bf7f3ce4-b8d3-40c0-90f9-d6c21d39341a/abilitytreewip.png As you progress through the game, you’ll be able to unlock various ability upgrades. The upgrades will evolve in a hierarchical tree structure, requiring you to unlock lower-level upgrades before accessing higher ones. Our aim with this design is to give you a sense of progression and strategic decision-making, as you’ll need to carefully choose which upgrades to pursue based on your playstyle and preferences. We want to let you experiment a bit, and work out which abilities work best with each of the companions in the game as well (more details on those coming soon…) For now, let's delve a little deeper into the four main abilities and the upgrades available for each of them. https://images.squarespace-cdn.com/content/v1/6428025d46d13434a1b6ac66/1e2108f0-4974-4fdd-b9e8-1d9474284739/TSA+Swipe.gif Swipe This is the ability you start with; a basic but essential attacking move used in combat to damage enemies and to break barriers found throughout the world. Since you have it right from the beginning it has the most upgrade options to be unlocked. Extra Combo - Unlocking this upgrade grants you a third magical attack within the combo sequence, empowering Ima with a devastating flurry of strikes that can overwhelm foes. Big Hit - By holding down the swipe button, you’ll be able to unleash a powerful, wide swing, inflicting massive damage on enemies caught within its path. Martial Artist - This upgrade enables Ima to skillfully hit projectiles back toward where they came from, granting you the ability to neutralize ranged attacks and turn your enemies' weapons against them. Dash The first ability you’ll get to unlock is Dash, which allows you to move fast in short bursts to better dodge enemy attacks, cross barriers and avoid environmental dangers. It’s a must for accessing some areas within the game and finding hidden secrets. Dashflection - This upgrade lets you refl...Development Update - The Canyon Region is finished!Apr 3, 2023 - Community AnnouncementsExciting news on the Sacred Acorn front! The development of The Canyon region is now complete, and it's packed with stunning visuals, hidden secrets, and exciting combat that will keep you on the edge of your seat. https://cdn.akamai.steamstatic.com/steam/apps/1259760/ss_5bc1bde5cfc307086926973e0eb00ab38b558a6d.1920x1080.jpg We've also added new enemies and NPCs with unique abilities to make the Canyon experience unique and challenging. And for those who love cute creatures, you’re going to love the final reveal of the little birds (concept art only for now, sorry!). {STEAM_CLAN_IMAGE}/39002958/c8f436fdae9d8478409ea3fcc59eda70fcd01d98.gif We’re about to commence development for the next region, and that’s going to have a very different feel to the three we already have. Stay tuned for more updates on the game's development, and if you haven’t already, join our Discord for more regular updates. https://cdn.akamai.steamstatic.com/steam/apps/1259760/ss_da19e3f5b0d9507a73b4f9fcb16173412629db1c.1920x1080.jpgThe Sacred Acorn - Live Gameplay + Q&A with the Dev Team!Jun 4, 2022 - Community AnnouncementsThe A Few Dragons dev team will be live streaming the demo for our upcoming game The Sacred Acorn during the Dream Hack Beyond Steam event! Download the demo to play it yourself and don't forget to add our game to your wishlist! https://cdn.akamai.steamstatic.com/steam/apps/1259760/extras/ezgif-7-3f4ad19321.gif Found a bug? Have some feedback? Or just want to know more about our game? Join our Discord! https://discord.gg/M7Gv6ERThe Sacred Acorn - Live Q&A with the Dev Team!Feb 26, 2022 - Community AnnouncementsThe A Few Dragons dev team will be live streaming the demo for our upcoming game The Sacred Acorn. Make sure you download the demo to play it yourself and don't forget to add our game to your wishlist! https://cdn.akamai.steamstatic.com/steam/apps/1259760/extras/ezgif-7-3f4ad19321.gif Found a bug? Have some feedback? Or just want to know more about our game? Join our Discord! https://discord.gg/FEsvSz2Gq8The Sacred Acorn - Live Q&A with the Dev Team!Feb 23, 2022 - Community AnnouncementsThe A Few Dragons dev team will be live streaming the demo for our upcoming game The Sacred Acorn. Make sure you download the demo to play it yourself and don't forget to add our game to your wishlist! https://cdn.akamai.steamstatic.com/steam/apps/1259760/extras/ezgif-7-3f4ad19321.gif Found a bug? Have some feedback? Or just want to know more about our game? Join our Discord! hhttps://discord.gg/FEsvSz2Gq8