
The Red Reactor
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A new gameJun 23, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/34948172/cda393546593ea1423c99f123445e86d41a2cb06.png Greetings reactor holders ! A new Blue Palm game has arrived. You can check it out it from here https://store.steampowered.com/app/2253260/Enchantment_Siege/ I wish you a good day and have fun !STABILIZER UPDATEApr 24, 2020 - Community AnnouncementsWelcome to the biggest update of the game. You can see the details below. Additions -A guide to lead you a better gameplay. -Better collection system. -New background sounds. -New trees. -You can move fast towards to reactors when you are far away from it, now. -You can call enemies immediately in the (ESC) menu, now. -Citizen working status is added to stock information panel. -Number informations are added to barracks panel. -Wave number information is added to the top right on the screen. -We can see health bars of enemies, now. -The build arrow can be aligned by holding (Q), now. -Barracks only show the citizens and guards that is around the closest reactor, now. So you will need a barrack for every reactor if you want guards that protects it. With this option you also can move guards to another town. -There are buttons that switch all guards and warriors between them in barracks. Updates -Various performance optimizations. -Visuals of the game are changed. -Environment is changed to make it alive. -Day and night system changed to a neater one. -Enemy spawner system is more accurate, now. -All collecting times are decreased. -You can collect by just holding the right mouse button, now. -Requirements for some items changed. -Health of some of the buildings and blocks are increased. -Some of the items are stackable in inventory, now. -Requirements of trader offers are rearranged. -Crafting list is rearranged. -Growing and harvest time for grapes are decreased. -Food consume interval is increased, so we need less food, now. -Sheeps will be spawned near the reactor, now. (They were sometimes too far) -Some pick up times are decreased. -Some building hitboxes are changed. -Player speed is increased. -Chromium is not generatable, now. -Reload times of some of the weapons are decreased. -Hand bow accuracy is a bit better, now. -Lights are smaller, now. -Building ranges of reactors are decreased. -You can't destroy your buildings with a gun and laser, now. -Enemy village is not spawning near our village, now. -Some localization changes. -The red core heals reactors more, now. -Guards don't attack the same target, now. -Damage of blade defence is increased. Fixes -Various fixes. -When you replace the input of the item generator, the items are not disappearing, now. -When you clear the input of the item generator, citizens won't stuck at it, now. -While dragging the item from the item generator, the output item count doesn't stay the same, now. -Opening another item generator is not showing the output of the one before, now. -Discharging guards and warriors is working properly, now. -Some UI panels are not shrinked, now. -Lights aren't duplicated during the loading, now. -Call button can be pressed clearly, now. -Enemy village offers will not be duplicated, now. -Enemy villages are not attacking unceasingly, now. -Enemy village is not attacking after loading, now.(If you have this issue, you need to defend one more time) -Weapons are working as intende...QUICK UPDATEJul 16, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34948172/09eb481d35584bac653dbcd9c36018cc7102155a.png Fixed a problem that causes citizens to generate same item while working with the item generator even though you have changed it. Marketplace revenue is changed from 75 to 100 per minute. Feel free to mention about it if any problem occurs. Kind RegardsQuick FixJul 11, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34948172/910c58c34da9cf0b8f122f78edffa3b5bf9f3d37.png Hello everybody. This quick fix is to solve problem that makes you think you are being attacked unceasingly. This enemy guy you see above is the reason for that. I accidentally left him at the edge of the world in the last update. When you save the game while you are being attacked, the game saves our guy as an enemy, too, but our guy is too far away. When you load the game, he starts to run all the way to the reactor. That is why nobody is showing up. Maybe some of you might have been killed him, but in the next save, he would come again. So that is it. Sorry for the mistake i have made. Let me know if this problem or any other problem occurs. Have a nice day ! Kind RegardsPatch #4Jul 6, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34948172/54affb11e5698c5f21d0aa776c0e0273ff1c5022.png Additions New building, Academy. New boss system. Added two more giant enemy types. Updates Giants are moved to boss enemies from medium enemies. Giants' sizes are increased. Third upgrade of guard citizens requires research points now. Easy mode : No boss enemies Normal mode : Boss enemies after 49. wave. Hard mode : Boss enemies after 39. wave. Fixes After effects is decreased to get a more clear vision. Hitbox edges of marketplaces are enlargened. Feel free to give feedbacks about the update, and again, if you find a bug, or if you have an idea about game, i am looking forward to hearing them. Kind RegardsPatch #3Jun 3, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34948172/adeaa4c7aa21fccb9f60eb504dfd17da3e56fcb5.png Additions New block added, Azurite. New weapon added, Bazooka. Updates Added an information to citizen status, which will let you see how far a citizen is. Fixes Fixed a problem that causes citizens to try to collect the trees. Fixed the collect animation synchronize problem. Fixed an issue that might shut the snapping down process while building. Feel free to give feedbacks about the update, and again, if you find a bug, or if you have an idea about game, i am looking forward to hearing them. Kind RegardsPatch #2May 21, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34948172/614a4173e42653205f42d180e6d71f1ca21a1224.png Additions Added a defence, Gatling Gun. Added a new building, Barracks. Added a detailed citizen working system. (Its panel shows up when you call a citizen for work.) Updates Thunder Defence damage is decreased. Flame Thrower Defence damage is decreased. Rock collect time is changed from 1 to 0.6. Tree collect time is changed from 0.6 to 0.3. Gun damage is decreased from 50 to 25. Now, Citizens Management panel is can only be accessed via Barracks. Citizens will continue to work if it is possible to work. Fixes Fixed a problem that causes enemy village warriors go through buildings. Feel free to give feedbacks about the update, and again, if you find a bug, or if you have an idea about game, i am looking forward to hearing them. Kind Regards Patch #1May 14, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34948172/10b30a1f5c1d146984da03b1ecdb06c782e510ce.png Additions Added 4 blocks, 3 polished woods and bleached rock Added an item to heal a reactor, Red Core. Added an easy wave enemy, Tiger. Added a medium wave enemy, Ice Gadget. Added a defence, Ice Thrower. Added a box to delete an item in inventory. Added an option to exit without saving. Updates When you beat an enemy village army, count of enemy warriors and enemy guards won't increase anymore. Citizens will not use money anymore. Now, items that generated in item generators will deliver to warehouses when they reached 100. Required coal to craft flame thrower is raised from 20 to 30. Enemy village warriors are weakened a bit. Fixes Fixed a problem that causes you place a building next to another one. Fixed a problem that blocks the usage of multiple warehouses. Experimental Enemy spawning system is changed. You won't see lots of enemies anymore. Movement systems is changed to increase the FPS. Spawning system will most likely be changed again in the next update. Feel free to give feedbacks about the update, and again, if you find a bug, or if you have an idea about game, i am looking forward to hearing them. Kind Regards QUICK UPDATEMay 11, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34948172/2a96d6e393f1fa9d03d6b542d03bd3100206f178.png Changes: Time to collect rock is changed from 1.4 to 1 seconds. Time to collect tree is changed from 1 to 0.6 seconds. The amount of rock can be collected from a rock increased a bit. Required wood to craft grape is changed from 30 to 25 Given time to place reactor is changed from 120 to 240 Warriors and guards will move fast in 2. and 3. levels. Again feel free to mention about it if you want a change or have an idea that can be the game better. Kind RegardsWELCOMEMay 10, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34948172/408828774b48c23f8383c36b2ae53df0e276cdf1.png Hello everyone. Welcome to The Red Reactor. Feel free to write on community page about the bugs, gameplay features and your ideas about the game. You can follow the Blue Palm Studio twitter page to see possible updates early. Consider to write a review about the game good or bad. I hope you may have fun ! Kind Regards
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