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The Mighty Quest For Epic Loot

 
Infinity Gets Another Upgrade!Jul 22, 2015 - Community AnnouncementsOpulencians, We've got more additions to the Infinite Pack. This time it's the Nurse Reverse, which will be bundled into the pack from now on and unlocked at level 26. We're also adding Daddy Wrong Legs which is not level-locked at all. Also included will be 2 each of the following level 2 decorations. Large Control Panel The Bridge K-Todd Ray Toob Console-Ation Merely a Portal Small Metal Pet Cage Large Wooden Pet Cage Small Metal Door Pet Cage Small Wooden Pet Cage Who said we're limited by universal constants? Einstein? Pfft, in the Mighty Quest for Epic Loot, infinity just keeps getting infinity-er. http://s3.amazonaws.com/mqel-uploads-live/photos/9425/Infinite_Description_juillet2015_4_en.jpg It's a Twister! It's a Twister!Jul 22, 2015 - Community AnnouncementsNot since Dorothy got her bloomers in a twist has there been a better reason to click your heels and wish you were back in Kansas. Hello, Cornelius Richling here and I've got something new for you that is going to have castle intruders all over Opulencia running to stand still. It's the SPACE SLOWNADO, a mysterious and otherworldly device that will ensure that your enemies' bold attack plans quickly begin circling the drain. No matter how juicy your castle's treasure may look to a famished fighter, one ill-placed foot within the Space Slownado's SUCK-ulent vortex and they will lose more than just their appetite. As the snared enemy is pulled in, the Space Slownado will exert an ever increasing pull and slowing effect, growing stronger as they near the center. http://s3.amazonaws.com/mqel-uploads-live/photos/9465/WelcomePage_space_NOW_top_med_en.jpg Come on! You don’t need advanced degrees in astrophysics to know which side of the time-space continuum is buttered, because NO ONE needs to know that. What does that even mean? Get your very own Space Slownado on Now! It won’t matter if your enemies are brainless, heartless or spineless; trapped in its grasp, they’ll be going down the yellow brick road - to defeat. Patch Notes - July 22ndJul 22, 2015 - Community AnnouncementsGeneral  The Nurse-Reverse has been added to the progression of the summoning portal. Improvements  Nigel now gets auto-equipped when freeing him in the tutorial. The Hush Machine's sound will now play completely instead of the duration of the animation. The diversity of death sounds have been increased so that each Globuleye size has its own. Selected castle now have a white highlight in the tutorial. Bug Fixes  Resolved an issue where a target attack had a different behavior than regular attacks when attacking a higher castle level than the hero level. Resolved an issue where the progression would stop if the client is shut down after purchasing the first weapon while in the tutorial. Resolved an issue where the Runaway ability Headbang did not heal creatures while affected by the Nurse-Reverse ability. Resolved an issue where Daddy Wrong Legs did not have Lightning VFX while running the client on low settings. Resolved an issue where the farm decorations' tooltip had black text which was unreadable. Resolved various random issues where the client crashed. Resolved various localization issues in the tutorial. Resolved an issue where the tutorial Mammalian Abduction objective is not accessible Resolved an issue where the user may receive a network error when trying to attack a castle from the friend list. Resolved an issue where the shop menu can't be closed for adding an inventory page without having enough gold. Resolved an issue where the user progression was block after purchasing a weapon during the Cornelius shop tutorial. Resolved an issue where the game become unresponsive and must be rebooted if attempting to buy an item with not enough gold in the tutorial. Resolved an issue where a user with the Gold defender pack receive a network error while constructing the third floor in the Tutorial. Resolved an issue where a user can lose crowns on a target attack with a hero lower than his own castle level. Resolved an issue where the close button of the league pop up was too far on certain level. Resolved an issue where the UI of two assignments could be overlapping while constructing the castle while in the tutorial. Note: Due to the functionality of the replays, all replays prior this update have become invalid. Presenting the Space Slownado!Jul 14, 2015 - Community AnnouncementsPresenting the Space Slownado! It’s the latest trap to snare and impair your enemies and man, is it going to make their heads spin! Check out the clip here: Space Slownado! The latest trap to snare and impair your enemies, is it going to make their heads spin! See it here: http://ubi.li/f5tdg The Space Slownado will be available Friday July 17th. A Slownado Is Coming! A Slownado Is Coming!Jul 14, 2015 - Community AnnouncementsOpulencians, Presenting the Space Slownado! It’s the latest trap to snare and impair your enemies and man, is it going to make their heads spin! Check out the clip below to see it in action as we present its abilities and strategies for deploying it.  The Space Slownado will be available Friday July 17th.  Click on the image to watch! http://s3.amazonaws.com/mqel-uploads-live/photos/9369/WelcomePage_space_SOON_top_med_en.jpg Patch Notes - 07.10Jul 13, 2015 - Community AnnouncementsPlay The Runaway for free this week! This week, play the Runaway for free from Friday 12h00pm until the beginning of next week. During this period, a discount in Blings applies once you reach specific milestones: Reach level 5: 50 Blings discount Reach level 10: 150 Blings discount Reach level 12: 350 Blings discount Reach level 15: 650 Blings discount Note: Due to the functionality of the replays, all replays prior this update have become invalid. Bug Fixes Resolved an issue where the mage is displayed at 950 Blings instead of the promo price. Resolved an issue where the best potion isn't always equipped upon using the last potion of a given level. Resolved an issue where Skelethor cost was in Blings instead of Life Force. Resolved an issue where the free hero price displayed was increasing instead of diminishing. Resolved an issue where Good Neighbors image card shows Great Neighbors fence in the infinite pack. Special Note Due to a small complication, the Reverse-Nurse will be removed from the Crafting Lab and the Infinite Pack. The Reverse-Nurse will be available once more in a later update. NOTHING ITSY BITSY ABOUT THIS GUYJul 3, 2015 - Community Announcements"They" say that during sleep, a person swallows eight spiders a year. I don’t know who this person is, but I would suggest getting a mouth guard. Greetings, Cornelius Richling here with news of an arthropod with powers that, for your enemies, are going to be really hard to swallow. Introducing DADDY WRONG LEGS, an electrifying arachnid that packs a huge punch in a single charge. Not content with lurking in corners and being creepy, this eight-legged menace is a JUMPING spider. Leaping upon his victims, Daddy wrong legs knocks them down for a full second, giving them a JOLT that often elicits a humiliatingly (and gratifyingly) high-pitched shriek. And what would a spider be without webs? Daddy Wrong Legs squirts out a missile that splits into 5 webs that deploy on the ground around your enemies, snaring them and stunning them. Daddy Wrong Legs also shares a synergy with another of Opulencia's fearsome creatures, Skelethor! When Skelethor touches one of Daddy Wrong Legs' electric webs, he becomes SUPERCHARGED - briefly much faster in movement and attack. http://s3.amazonaws.com/mqel-uploads-live/photos/9265/card_spider_en.png So let Daddy Wrong Legs play host to your uninvited guests; he’ll make them feel as snug as a bug in a wall plug. Craft him today! Infinite Pack UpdateJul 2, 2015 - Community AnnouncementsWith this week’s patch we’re adding even more to the Infinite Pack. All Infinite Pack owners will now additionally get: One Pet per Pet family; • Level 12 - Notorious S.Q.U.I.D • Level 14 - Jumbo Also, we’re adding the first set of new Decorations from the Chicken Farm. And remember to keep watching this space because we’re going to continue rolling out new improvements to the Infinite Pack over the next few weeks.Patch Notes - July 2ndJul 2, 2015 - Community AnnouncementsPlay The Mage for free this week! This week, play the Mage for free from Thursday 12h00pm until the beginning of next week. During this period, a discount in Blings applies once you reach specific milestones: Reach level 5: 50 Blings discount Reach level 10: 150 Blings discount Reach level 12: 350 Blings discount Reach level 15: 650 Blings discount Note: Due to the functionality of the replays, all replays prior this update have become invalid. Balancing  The Archer's ability Spiral Shot no longer keeps the hero invulnerable once the animation is over. Improvements  Markers pointing to the current active objectives have been improved to increase visibility. Audio has been added when opening the Castle Crafting blueprint in the tutorial. Audio has been added when unlocking a Skill. The button to buy new inventory page has been disabled while being in the tutorial. Extra objectives have been added before Heated Gardens and Competition region unlock to prevent players from becoming stuck. Timers in the Cornelius' Emporium will now show the number of days an item is available instead of weeks. New items added in Infinite Pack. See upcoming news for more info.  Bug Fixes Resolved an issue where many clients crashed when attempting to go to the Defense mode in specific areas of introduction tutorial. Resolved an issue where the client crashed after defeating the castle ‘Land o’ Fendrick’ while loading the attack selection. Resolved an issue where the client crashed after applying a new castle theme in the Attack mode. Resolved an issue where the Objective to defeat Flameo's castle completes even if you leave during the attack. Resolved an issue where the tutorial progression would stop upon attempting to purchase an item in the Cornelius' Emporium with Blings for the first time. Resolved an issue where the Archer's Repeater weapon would cause damage even if the arrows are out-of-range. Resolved an issue where an incorrect amount of gold is deducted when looting the chests upon using the first potion in an attack.Patch Notes - 07/02Jul 2, 2015 - Community AnnouncementsThis week, play the Mage for free from Thursday 12h00pm until the beginning of next week. During this period, a discount in Blings applies once you reach specific milestones: • Reach level 5: 50 Blings discount • Reach level 10: 150 Blings discount • Reach level 12: 350 Blings discount • Reach level 15: 650 Blings discount Note: Due to the functionality of the replays, all replays prior this update have become invalid. Balancing • The Archer's ability Spiral Shot no longer keeps the hero invulnerable once the animation is over. Improvements • Markers pointing to the current active objectives have been improved to increase visibility. • Audio has been added when opening the Castle Crafting blueprint in the tutorial. • Audio has been added when unlocking a Skill. • The button to buy new inventory page has been disabled while being in the tutorial. • Extra objectives have been added before Heated Gardens and Competition region unlock to prevent players from becoming stuck. • Timers in the Cornelius' Emporium will now show the number of days an item is available instead of weeks. • New items added in Infinite Pack. See upcoming news for more info. Bug Fixes • Resolved an issue where many clients crashed when attempting to go to the Defense mode in specific areas of introduction tutorial. • Resolved an issue where the client crashed after defeating the castle ‘Land o’ Fendrick’ while loading the attack selection. • Resolved an issue where the client crashed after applying a new castle theme in the Attack mode. • Resolved an issue where the Objective to defeat Flameo's castle completes even if you leave during the attack. • Resolved an issue where the tutorial progression would stop upon attempting to purchase an item in the Cornelius' Emporium with Blings for the first time. • Resolved an issue where the Archer's Repeater weapon would cause damage even if the arrows are out-of-range. • Resolved an issue where an incorrect amount of gold is deducted when looting the chests upon using the first potion in an attack. Sneak Peek: Next Rare CreatureJun 26, 2015 - Community AnnouncementsOpulencians, Watch the clip below to see the abilities and applications of the shockingly creepy new member of the Mighty Quest creature roster! The video will help familiarize you with Daddy Wrong Legs while demonstrating strengths and strategies for deployment and battle. Daddy Wrong Legs will be available Friday July 3rd.  Click on the image to get a sneak peek! http://s3.amazonaws.com/mqel-uploads-live/photos/9249/WelcomePage_DaddySoon_top_med_en.jpg The Infinite Pack is getting INFINITER!Jun 25, 2015 - Community Announcementshttp://store.steampowered.com/app/342680/?snr=1_5_9__405 Starting this week, we’re upgrading the Infinite Pack, adding EVEN MORE to the one pack that gets you everything that you need to get started. First, we’re adding the creatures and traps that were released since the original rollout including: • Snowser • Hot Cluck • Manaferatu • Smell Hound • In-Specter Drubbage • Slowtorch • Fire Globueye • Ice GlobulEye • Mrs. Goatfire • Icy Pops • The Cold Holder • Poison GlobulEYE Now that all new rare creatures and traps are now automatically and permanently added to the game, we’re making sure that owners of the Infinite Pack get them too!  One copy of each of all current & future creatures and traps will be unlocked and available according to the player’s level progression.  *please note that those who have already purchased the Infinite Pack will receive the update next week. We’re going to keep rolling out improvements too. Over the next few weeks we’ll be adding pets, decorations, castle themes and more creatures and traps. Keep watching this space; we’ll keep you updated on new additions to the Infinite Pack!  http://s3.amazonaws.com/mqel-uploads-live/photos/9241/Infinite_Description_juillet2015_en.jpg Patch Notes - June 25thJun 25, 2015 - Community AnnouncementsPlay The Knight for free this week! This week, play the Knight for free from Thursday 12h00pm until the beginning of next week. During this period, a discount in Blings applies once you reach specific milestones: Reach level 5: 50 Blings discount Reach level 10: 150 Blings discount Reach level 12: 350 Blings discount Reach level 15: 650 Blings discount Note: Due to the functionality of the replays, all replays prior this update have become invalid. Balancing  Durr and Icy Pops can no longer be resurrected by Bone Puppeteer. Improvements  The Runaway's weapons mana regen tooltips have been updated to showcase the correct values. The Martians have decided to paint Nigel's cage in a different colour to make it more flashy and noticeable during the attack. A default icon has been placed when no potions are currently equipped on a hero. The Deep Fried Condos have received some visual upgrades. http://s3.amazonaws.com/mqel-uploads-live/photos/9225/den.png An arrow has been added to help locate the correct castles to attack while completing "attack a castle" objectives. http://s3.amazonaws.com/mqel-uploads-live/photos/9229/arrow.png The castle crafting panel will now automatically open upon completing an objective while in the tutorial. The transition to the attack selection of the tutorial should now feel smoother. Once a quest has been accepted in the tutorial, the pop-up will no longer trigger every time the game changes state. It will trigger again if the client gets rebooted in order to pick up the game session where it was previously left off. Timing with pointers, dialogue boxes and narrative voices have been adjusted in various areas of the tutorial. The camera will be able to zoom a little bit further while visiting castles in the tutorial. A tip has been added while naming the castle to highlight its purpose. All crates (except the crate Nigel is being held prisoner) have been removed from Area Shifty One. The "Unlock New Skills" UI has been moved to the right to remove the overlap with the dialogue box. The camera is now centered on the castle when entering the Defense mode for the first time while in the tutorial. The floating castle on the home screen has small received visual upgrades. The Castle Crafting icon has been moved up. Bug Fixes  Resolved an issue where it was possible to stop the tutorial progression by triggering the Cornelius Emporium upon freeing Nigel. Resolved an issue where General Cluckenstein had the wrong icon in Tybalt's Farm. Resolved an issue where the Revenge button is highlighted yellow even if no revenge is possible. Resolved an issue where it was possible to equip gear where the hero did not meet the requirements. Resolved an issue where the Minor Healing Potion (level 1) had higher auto-equip priority than the other potions. Resolved an issue where the Nurse Reverse and the Healer Bone Puppeteer were missing sound in their idle animation. Resolved an issue where the Mage's Electrik Charge becomes unresponsive af...Act on Your Enemies’ Infuriating Deduction!Jun 22, 2015 - Community Announcements"Cornelius, my beak is sore." "Cornelius, my neck stocks are chafing." "Oh Cornelius, can you look at this foul smelling discharge?" The complaints just never seem to end. Hello, Cornelius Richling here again and if you're tired of hearing chickens complain about rancid beaks, Derps worried about the loss of limbs or any creatures nagging you about well, dying, I've got just the thing for you! Introducing NURSE REVERSE. She may not be the first health care worker with sunken eyes and penchant for causing more harm than good, but she does have some basic training and a horrible bedside manner. While she will not actively hurt anyone, this support character will help mute the death rattle of your castle creatures. Nurse reverse casts a field effect on the ground that, while inside, any attacking heroes' damage is REVERSED, healing instead of damaging. For every point of damage they might have caused (so long as they are affected by Nurse Reverse) they will cause that much HEALING. Pretty sneaky, right?  So craft this angel of mercy today! Turn your castle into the HEARSE-ing home it's meant to be! http://s3.amazonaws.com/mqel-uploads-live/photos/9189/card_nurse_en.png   Patch Notes - June 19thJun 19, 2015 - Community AnnouncementsPlay The Archer for free this week! This week, play the Archer for free from Thursday 12h00pm until the beginning of next week. During this period, a discount in Blings applies once you reach specific milestones: Reach level 5: 50 Blings discount Reach level 10: 150 Blings discount Reach level 12: 350 Blings discount Reach level 15: 650 Blings discount Note: Due to the functionality of the replays, all replays prior this update have become invalid. Most Want Traps & Creatures everywhere! A few weeks ago, we wrote a blog about pay-to-win concerns and how we would address them in the future. As promised, the Most Wanted creatures and traps are now available in the crafting lab, unlocked as part of the castle progression. You can unlock them by upgrading your castle heart and crafting lab. http://s3.amazonaws.com/mqel-uploads-live/photos/9197/mw.png   Balancing: Many Most Wanted creatures and traps have had their CP costs reduced and the Material Cost increased. Here's the list:  Caustic Carpet CP reduced to 3. General Pow CP reduced to 4. Fuming Frank CP reduced to 12 Rancid Runner CP reduced to 12. Chargoyle material cost: Smoldering Ey mething increased to 10. Acid Cannon material cost: Smoldering Eye increased to 30. Dangeroxide increased to 10. Burn'n Hell-o material cost: Smoldering Eye increased to 30. Noob Tears increased to 10. Love increased to 3. In-Spectre Grubbage material cost: Noob Tears increased to 40. Love increased to 6. Number 42 increased to 6. Super Trap Generator material cost: Dino Scales increased to 40. Love increased to 4. Slow Roast material cost: Forgotten Stone increased to 10. Noob Tears increased to 6. Love increased to 2. Fire Globuleye material cost: Essence of Something increased to 20. Love increased to 6. Number 42 increased to 3. Ice Globuleye material cost: Noob Tears increased to 10. Love increased to 2. Poison Globuleye material cost: Dangeroxide increased to 10. Number 42 increased to 2. Derplicator material cost: Defenderium increased to 40. Dangeroxide increased to 10. Number 42 increased to 2.  Improvements  Home page and attack screen now have clouds with smoother, wispy edges.  Bug Fixes  Resolved an issue where the UI for completed stars and castle validation could prevent movement clicks during attacks. Resolved an issue where the UI was not properly aligned upon purchasing a new hero. Resolved an issue where materials were not centered in the UI of the blacksmith. Resolved an issue where castles in the home screen wearing Dragonificus of Forest theme were bigger than the UI. The castles were scaled down to fit the UI. Resolved an issue where Life Force Boosts were not included in the resource production per hour on the mines panel. Resolved an issue where the record button was displayed as currently recording upon booting the game. Resolved an issue where the castle level, the castle value and the castle validation state was displayed in the home screen before the castle is built. Resolved a screen f...The permanent return of the RaresJun 16, 2015 - Community AnnouncementsOpulencians, Starting Thursday 10AM EDT all the rare creatures and traps will be permanently added to the crafting lab without any quantity limitation. They will be unlocked following the crafting lab progression (like any other creature) mimicking the same type of unlock progression as the ones in the Infinite pack.  http://s3.amazonaws.com/mqel-uploads-live/photos/9169/news_retour_en.jpgNext rare preview: the Nurse ReverseJun 12, 2015 - Community AnnouncementsOpulencians, Check out the video below to get a practical overview of the abilities and applications of the freshest corpse in the Mighty Quest pantheon! The clip will familiarize you with the new creature while demonstrating an interesting setup showing her in action. The Nurse reverse will be available next Friday, June 19th.  Here http://s3.amazonaws.com/mqel-uploads-live/photos/9165/NurseReverse_video2.jpg  Enjoy! Patch Notes - June 11thJun 11, 2015 - Community AnnouncementsPlay The Runaway for free this week! This week, play the Runaway for free from Thursday 12h00pm until the beginning of next week. During this period, a discount in Blings applies once you reach specific milestones: Reach level 5: 50 Blings discount Reach level 10: 150 Blings discount Reach level 12: 350 Blings discount Reach level 15: 650 Blings discount Note: Due to the functionality of the replays, all replays prior this update have become invalid. Revamped Game Introduction Tutorial & Quests! The team has spent a lot of time reworking the very beginning of the game for new players. There you'll find new mission castles, new characters and more Opulencian shenanigans! Along with this, we have introduced a number of lower level Quests made specifically for new players. Fear not, however! Players of all level will have access to them. Even if they are likely too easy for mid-to-high level players we recommend spending some quality looting time here…. just maybe they'll contain a little hidden surprise... These new castles can also be found in the Competition zones. http://s3.amazonaws.com/mqel-uploads-live/photos/9149/Objective.jpg http://s3.amazonaws.com/mqel-uploads-live/photos/9129/bg2.jpghttp://s3.amazonaws.com/mqel-uploads-live/photos/9133/BG3.jpg  http://s3.amazonaws.com/mqel-uploads-live/photos/9153/1111.jpg http://s3.amazonaws.com/mqel-uploads-live/photos/9157/2222.jpg http://s3.amazonaws.com/mqel-uploads-live/photos/9161/3333.jpg Please Note: These will appear on your HUD, but can only be completed in the first region, so head to Little Spitaly! Balancing For the new players tutorial we boosted the Archer Piercing skill in the following way: Level 1 now has a base of 25, with a Skill Damage (Base damage + Gear damage) multiplier of 1.5 Level 2 now has a base of 0, with a Skill Damage (Base damage + Gear damage) multiplier of 1.75 Level 3 now has a base of 0, with a Skill Damage (Base damage + Gear damage) multiplier of 2.0 The skill now causes damage that is slightly higher than the base Ballista of a similar level And also for the Mage Flameburst, we boosted the following : Level 1 now has a base of 0, with a Skill Damage (Base damage + Gear damage) multiplier of 2 Level 2 now has a base of 0, with a Skill Damage (Base damage + Gear damage) multiplier of 2.5 Level 3 now has a base of 0, with a Skill Damage (Base damage + Gear damage) multiplier of 3 Some skills at early levels are unlocked in a different order. Improvements  The HP of the following barricades and mines have been slightly lowered at early levels: Bookcases Crates Gold Mine Life Force Mine Skyboxes in defend mode have had a huge overhaul to enhance them: New shaders and textures are used for the clouds and the sea. The ground has been remodeled with a lot more detail, for more variety between regions http://s3.amazonaws.com/mqel-uploads-live/photos/9081/BG1.png http://s3.amazonaws.com/mqel-uploads-live/photos/9085/BG2.png http://s3.amazonaws.com/mqel-uploads-live/photos/9...Rares Are Returning For An Additional Week!Jun 5, 2015 - Community AnnouncementsOpulencians, We were about to close the doors to the crafting cabinet and we thought, "Isn't it great that ALL RARE CREATURES AND TRAPS ARE AVAILABLE FOR CRAFTING?" and decided to keep this event going for another week! Craft up to 5 of each for 7 MORE DAYS. After that well, no. Also a reminder to all; as part of our effort to remove all P2W routes in the game, starting this Thursday, there will be no more selling of rare creatures and traps on the Steam market anymore (those already on sale will stay on sale, but no more will be added). Vanity items will still be sellable. Don't stand there with the cabinet door open, get crafting! Who's paying the 'lectric bill here anyway? Patch Notes - June 4thJun 4, 2015 - Community AnnouncementsThe Mage is free this week! This week, the Mage is available for free from Thursday 12h00pm until the beginning of next week. Here are the conditions to get a discount on its cost in Blings: Reach level 5: 50 Blings discount Reach level 10: 150 Blings discount Reach level 12: 350 Blings discount Reach level 15: 650 Blings discount Note: Due to the functionality of the replays, all replays prior to this update have become invalid. Improvements Various tooltips have had their description revised to be more consistent throughout the game. The Big Crate HP has been slightly reduced to be in line with the other barricades of the same size. New icons for XP boosts to better represent their differing durations. Tweaks to the collision box has been done to all the items below to help the hero navigating around these items rather than stopping: Hot Roller Hamster Wheel Acid Cannon Ballistic Cannon Sadistic Cannon Christmas barricades Bookcase barricades Bug Fixes Resolved an issue where using the last potion of a level during an attack, the next tier of potion would activate but would be unusable. Resolved an issue where the discount did not correctly apply for some players during the free hero week-end. Resolved an issue where attempting to buy a daily deal item without enough Blings resulted in an incorrect amount of Blings required for the purchase displayed. Resolved an issue where the client would crash if trying to craft an item while the inventory is full. Resolved an issue where dying and resurrecting during an attack no longer affects the castle difficulty ratio as if it was multiple different attacks. This will make castle difficulty ratings a lot more accurate. Resolved an issue where Gold Boosts were not included in the resource production per hour on the mines panel. Resolved an issue where the button "esc" would be disabled after changing settings from the options menu. Resolved an issue where holding Shift and Fiery Weapon would drain the Knight's mana instead of consuming 15 mana points. Resolved an issue where the Cold Holder debuff would be removed if the trap becomes disabled with a trap disabling skill while standing in the Cold Holder. Resolved an issue where a mine could not be unselected unless clicking on another entity. Resolved an issue where the Caustic Carpet did not apply the corrosive debuff FX on the hero. Resolved an issue where the FX on the Runaway's magic Greataxe was out of sync.