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The Lighthouse

 
Nominated for OUTSTANDING VIDEO GAME CHARACTER, BEST VOICEOVERDec 9, 2020 - Community AnnouncementsOur very own Weston Heflin has been nominated for OUTSTANDING VIDEO GAME CHARACTER, BEST VOICEOVER by the Voice arts awards for his outstanding work as the voice of James Irvine in The Lighthouse! {STEAM_CLAN_IMAGE}/29864941/46e800f420cb4d98308b91910c40bf1e9f58e2a4.png We are so incredibly proud of Weston and will be cheering him on December 20th. You can stream the awards on Sovas.org December 20th at 6 PM EST. {STEAM_CLAN_IMAGE}/29864941/59033754bf0f9376af6503fe793be2d14705025b.png The Lighthouse Early Access 60% OFF!Apr 4, 2020 - Community AnnouncementsJoin us in The Lighthouse Early Access and play The Prologue, Act 1, and Act 2! With Act 3 coming next! {STEAM_CLAN_IMAGE}/29864941/6fe8ea82f1f5d690678db312bbb43ea7ab0f3d36.jpgSigned Soundtrack Winner!Nov 28, 2019 - Community AnnouncementsHi Knights! The winner of the first-ever Contest is: "Mz Cookies" with their beautiful shot of "The Playground" {STEAM_CLAN_IMAGE}/29864941/a860e42653845983de12d0167c9832d6aebe9ec4.jpg Congratulations on winning a signed copy of "The Lighthouse Original Soundtrack!" We want to thank everyone for participating in this contest- we appreciate the support and have more opportunities to earn special gifts and exclusive merchandise from our little studio. =D - The SKS TeamWin a signed copy of The Lighthouse Soundtrack by Mimi Page!Nov 3, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/29864941/77ecfa4ff636624b3676efcf17e583282920e4e3.png Win a signed copy of The Lighthouse Soundtrack We have been seeing all of the awesome screenshots and Artwork that you all have been posting so let's have a contest! Post your best Screenshots and Artwork for a chance to win a signed copy of The Lighthouse soundtrack by Mimi Page. The Screenshot or Artwork with the most likes will win! Nvidia Ansel We now have Nvidia Ansel Support! So you can fly around the maps and take photos and also apply filters. Here is some information on Ansel - https://www.geforce.com/hardware/technology/ansel Good luck everyone! Can't wait to see your posts. - The Shadow Knights Team Note: In the event of a tie, the winner will be chosen by the Shadow Knights Team. The Lighthouse Early Access AVAILABLE NOW!Oct 31, 2019 - Community AnnouncementsHappy Halloween! The Lighthouse Early Access is now available! We would love for you all to join the Early Access and help us make The Lighthouse the best it can be! What is included in Early Access? The Prologue, Act 1 and Act 2 are currently available in Early Access with the final Act to be added at a later date. We want to thank all of you who have been following our development for the past few years and who have supported us and cheered us on. We appreciate all of you so much. The Shadow Knights TeamHappy New Year!Jan 15, 2019 - Community AnnouncementsHappy New Year Knights! Welcome to the totally awesome “The Lighthouse: Year in Review” update! We hope everyone had a great holiday! We have been very fortunate and it has been a truly humbling year for our studio. We wanted to take a look back and reflect on what we have achieved and discuss what we have planed for the future. Oh, and yes, let’s get this out of the way now- The Lighthouse will be coming out this year ! Before we kick things off, we also want to thank you all for your continued support during the development of The Lighthouse, we couldn’t be doing any of this without you Knights! We always talk about how kind everyone has been during our development and we think we have the greatest supporters. ----- 2018 Re-Cap ----- Conventions People played and actually liked The Lighthouse! 2018 had lots of eager players ACTUALLY enjoying the BETA! A triumph for any indie studio is to package a game and have it go out for people to play and provide valuable feedback. This is because after yapping on and on about “how we’re making a game,” and “trust us, we’re working on it,” people are actually playing it on their computers. It’s a threshold that we were happy to cross because it means things are really happening on the development side and the game is improving because people are playing it and telling us what works and what doesn’t. Then, shortly after, we demo’d that same BETA at GDC and things went even better! Like, way better than we could have expected! GDC We were lucky enough that most of the team was able to make it to GDC. We had lot's of family help. Richard flew all the way from Canada and Ari, Laylee, Daniah and Mimi took a long road trip to San Francisco. Not many of you know this, but this was also the first time a good chunk of the team had met in-person, because we're all working remotely. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29864941/789fb2cb6957dd893f207e3d0ce787695ce1df1a.jpg We had our own booth in the GDC Play area. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29864941/c0e39adbe9f611202e3c3622d24805662a7139b3.jpg We also were able to show off the game at the IGF Pavilion thanks to ID@Xbox. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29864941/881085ae0fa505973360c0441fadfdecb27fdd1a.png - GDC gave us the opportunity to have hundreds of developers and students test out the first 30 minutes of the game. We received wonderful feedback and this helped us add additional accessibility features to the game that we think has improved it significantly. Dreamhack Austin We applied for a booth at Dreamhack Austin and we were very fortunate to be able to get a booth in the Indie Playground. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29864941/70049868ba81f5c39b0bba5d81c5990a5bd58e75.png - We were also nominated for the Best Let's Play award and WE WON! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29864941/a7057cba...One Year!Aug 14, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29864941/c1f626aa78f96448f3956e8de323181b98598684.jpg One Year ago today The Lighthouse was successfully funded on Kickstarter! Thank you to all of the amazing Knights that have supported us, we couldn't be doing this without you! ❤️ Daniah has created a custom hand painted Lighthouse wallpaper for you all! You can download the wallpaper Here New Story Trailer!Jun 7, 2018 - Community AnnouncementsCheck out our new trailer for The Lighthouse on Youtube All of the music and sounds you hear in the trailer, were created by Mimi Page. You can listen to the entire original soundtrack on Spotify Want to follow along with our development? Join our discord, where we chat about development, games and all kinds of fun stuff. Dreamhack Austin 2018May 15, 2018 - Community AnnouncementsWe're excited to announce that "The Lighthouse" has been selected as a finalist for "Best Let's Play" at Dreamhacks Indie Playground! We will be presenting the game live on the Indie Playground Stage at 7:15 PM on June 1st. We also have our own booth located in the Indie Playground section from June 1st - 3rd! If you're in the Austin Texas area, come check us out and play The Lighthouse! :D Click here for information on Dreamhack Austin https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29864941/4f4048bd7a215ef2a1f22cdc838c21f6e136dd11.png March Update!Mar 14, 2018 - Community AnnouncementsHi Knights, The team has been working hard this month getting ready for GDC! The Lighthouse has it’s own booth in the North Hall and we will also be demoing the game at the ID@Xbox booth on the 21st between 2pm-4pm. We’ve also been getting some great feedback from our Beta Knights and have been implementing some great fixes/updates based on their feedback. This months update is very small because there has been so much preparation for our booth, but here it goes. :D Soundtracks are Here!! We received the physical soundtracks and Mimi has been personally signing each one. We hope to get these out to you soon. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29864941/195044260f50c567a35932a5a20ccbee35855d48.jpg If you still want to purchase the soundtrack, you can do that HERE We only have a limited number of these left so get it while supplies last. Beta Testing Beta testing for the prologue has been going great and we’re so thankful for the Beta Knights for playing the prologue dozens of times to help us find every bug and for giving us great feedback to help make it a better experience. Based on the feedback, we have a solid grasp of things we need to update and feel that we can move on to Beta testing Act 01. We will be posting a sign up sheet for anyone who is interested in Beta testing and that’s in an early access Kickstarter or Indiegogo tier after we get back from GDC. For all of you Knights that are currently in the Beta test we will be dropping one last build for you this weekend. GDC The entire team will be at GDC this year! If you’re going to be there please stop by and say "hi" we would love to see you. Shadow Knights Studio Booth Info GDC Play - North Hall #4017 (March 21st-23rd) ID@XBOX Booth Info March 21st from 2pm - 4pm We will be doing some raffles at GDC and even if your not coming to GDC you can still participate. We will be posting info about the raffles on our Twitter page and Facebook page, so be sure to keep an eye out to win some cool prizes. :D http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29864941/27915fe0ea5bf0bb579d0dbfab17da3c06e1fceb.png News The Lighthouse was featured in Unreal Engines #EpicFriday Sizzle Reel. Check out the playground environment @26 seconds :D https://youtu.be/EfyiI35iThg?list=PLbRvdDViMnhco9hDNXxWIAqSE1X2OlYIc We want to thank you all for your continued support, we couldn’t be doing this without you. We’re working hard to create a memorable game experience and you Knights are helping us accomplish that. Thank you! -The Shadow Knights TeamMarch Update!Mar 14, 2018 - Community AnnouncementsHi Knights, The team has been working hard this month getting ready for GDC! The Lighthouse has it’s own booth in the North Hall and we will also be demoing the game at the ID@Xbox booth on the 21st between 2pm-4pm. We’ve also been getting some great feedback from our Beta Knights and have been implementing some great fixes/updates based on their feedback. This months update is very small because there has been so much preparation for our booth, but here it goes. :D Soundtracks are Here!! We received the physical soundtracks and Mimi has been personally signing each one. We hope to get these out to you soon. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29864941/195044260f50c567a35932a5a20ccbee35855d48.jpg If you still want to purchase the soundtrack, you can do that HERE We only have a limited number of these left so get it while supplies last. Beta Testing Beta testing for the prologue has been going great and we’re so thankful for the Beta Knights for playing the prologue dozens of times to help us find every bug and for giving us great feedback to help make it a better experience. Based on the feedback, we have a solid grasp of things we need to update and feel that we can move on to Beta testing Act 01. We will be posting a sign up sheet for anyone who is interested in Beta testing and that’s in an early access Kickstarter or Indiegogo tier after we get back from GDC. For all of you Knights that are currently in the Beta test we will be dropping one last build for you this weekend. GDC The entire team will be at GDC this year! If you’re going to be there please stop by and say "hi" we would love to see you. Shadow Knights Studio Booth Info GDC Play - North Hall #4017 (March 21st-23rd) ID@XBOX Booth Info March 21st from 2pm - 4pm We will be doing some raffles at GDC and even if your not coming to GDC you can still participate. We will be posting info about the raffles on our Twitter page and Facebook page, so be sure to keep an eye out to win some cool prizes. :D http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29864941/27915fe0ea5bf0bb579d0dbfab17da3c06e1fceb.png News The Lighthouse was featured in Unreal Engines #EpicFriday Sizzle Reel. Check out the playground environment @26 seconds :D https://youtu.be/EfyiI35iThg?list=PLbRvdDViMnhco9hDNXxWIAqSE1X2OlYIc We want to thank you all for your continued support, we couldn’t be doing this without you. We’re working hard to create a memorable game experience and you Knights are helping us accomplish that. Thank you! -The Shadow Knights TeamFebruary Update!Feb 22, 2018 - Community AnnouncementsHi Knights! We have some exciting updates this month! Prologue Beta Test Thank you to all of the Early Access Knights that signed up for the Private Beta. Our first round of testing will be for the Prologue. If you didn't get to sign up for the beta test, no worries we will have more opportunities very soon. Voice Over Recording Session @Surf City Studios http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29864941/0e7337b6ddd3b888b510089ac76509e528010b52.jpg Maliya voice over recording for Lily Irvine We went to Surf City Studios to do some voice over recording. We're very happy with the outcome and can't wait for all of you to hear our incredibly talented voice actors. For those of you in the beta test, you will be the first ones to hear these new recordings! The Lighthouse Original Soundtrack On January 5th, the Lighthouse Original Soundtrack by Mimi Page was released on all digital retailers. For those of you that have listened to it, let us know what your favorite tracks are! If you still want to purchase the Digital Soundtrack you can do so HERE. Physical Soundtrack We just ordered the physical soundtracks and here is the official album artwork! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29864941/7c4ea19595ec2e3958fe85e5709546cfea7db40e.jpg This is a 6-panel CD made with eco-friendly materials. If you would like to purchase the physical signed soundtrack, you can still do so HERE. There are a limited number of these left, so they will be available while supplies last. :) Social Media We started posting some sneak peeks of the game for #ScreenShotSaturday on all of our social media accounts. Here are some of the posts from the last couple weeks: The Playground Environment The Shed Be sure to follow us on Social media for even more updates! :D Facebook Instagram Twitter Youtube Discord Development Updates We're feeling really good about the progress on The Lighthouse and we're working hard to make sure that everything is polished and working well. The upcoming Beta test will help us polish even further and make sure that we are catching all of the bugs that may be present and working to improve pacing/mood/gameplay feel, etc... We're currently tackling our largest environment which is the inside of the Wescott Manor. All of the placeholder assets that you saw in the original alpha demo have been replaced with brand new custom assets. This has added to the development time but we believe it's necessary and makes the experience and atmosphere unique to The Lighthouse. GDC 2018 The team is preparing for the Game Developers Conference (GDC) next month! We will have a booth @GDC Play for the entire expo and we will be showing off the game at the ID@Xbox booth on Wednesday March 21st at 2PM! The team is very excited to be given this opportunity to display The Lighthouse at GDC. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29864941/ef40dbd27ff1788218dff203e44b9b75595258ee.png If you'...February Update!Feb 22, 2018 - Community AnnouncementsHi Knights! We have some exciting updates this month! Prologue Beta Test Thank you to all of the Early Access Knights that signed up for the Private Beta. Our first round of testing will be for the Prologue. If you didn't get to sign up for the beta test, no worries we will have more opportunities very soon. Voice Over Recording Session @Surf City Studios http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29864941/0e7337b6ddd3b888b510089ac76509e528010b52.jpg Maliya voice over recording for Lily Irvine We went to Surf City Studios to do some voice over recording. We're very happy with the outcome and can't wait for all of you to hear our incredibly talented voice actors. For those of you in the beta test, you will be the first ones to hear these new recordings! The Lighthouse Original Soundtrack On January 5th, the Lighthouse Original Soundtrack by Mimi Page was released on all digital retailers. For those of you that have listened to it, let us know what your favorite tracks are! If you still want to purchase the Digital Soundtrack you can do so HERE. Physical Soundtrack We just ordered the physical soundtracks and here is the official album artwork! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29864941/7c4ea19595ec2e3958fe85e5709546cfea7db40e.jpg This is a 6-panel CD made with eco-friendly materials. If you would like to purchase the physical signed soundtrack, you can still do so HERE. There are a limited number of these left, so they will be available while supplies last. :) Social Media We started posting some sneak peeks of the game for #ScreenShotSaturday on all of our social media accounts. Here are some of the posts from the last couple weeks: The Playground Environment The Shed Be sure to follow us on Social media for even more updates! :D Facebook Instagram Twitter Youtube Discord Development Updates We're feeling really good about the progress on The Lighthouse and we're working hard to make sure that everything is polished and working well. The upcoming Beta test will help us polish even further and make sure that we are catching all of the bugs that may be present and working to improve pacing/mood/gameplay feel, etc... We're currently tackling our largest environment which is the inside of the Wescott Manor. All of the placeholder assets that you saw in the original alpha demo have been replaced with brand new custom assets. This has added to the development time but we believe it's necessary and makes the experience and atmosphere unique to The Lighthouse. GDC 2018 The team is preparing for the Game Developers Conference (GDC) next month! We will have a booth @GDC Play for the entire expo and we will be showing off the game at the ID@Xbox booth on Wednesday March 21st at 2PM! The team is very excited to be given this opportunity to display The Lighthouse at GDC. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29864941/ef40dbd27ff1788218dff203e44b9b75595258ee.png If you'...November Update!Nov 13, 2017 - Community AnnouncementsWe first want to thank all of you Knights for all of the support you have given us. The messages of encouragement and support keep us going especially when things are down, and we mean, really down, and we can't thank you enough for helping us push through. We cannot stress how important it is for us to make a quality game that is awesome no matter how long it takes! We have been working non-stop on The Lighthouse and this month we have some stretch goal updates, environment updates, tech updates, and other awesome news to share with you! The Wescott Manor Inspired by the real life Gabriola Mansion in Vancouver Canada, Clinton Crumpler and Kurt Kupser created the stunning Wescott Manor. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29864941/99e3f7955d4860517240957208e3a29dfb84b0df.jpg Both Clinton and Kurt from Dekogon Studio have work featured in games like: Gears of War 4, Robo Recall, PlayerUnknown's Battleground. They've finished working on this beautiful piece for The Lighthouse. We’re so thankful we got to work with these two on this, as it’s the focal point of the game. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29864941/627ea23aae049fd30db3c9f26bb968a5c7e351d9.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29864941/1b78536214c09803e698ddfb43f37e4ab4421a1e.png You can check out some of Clinton and Kurts work on Dekogon.com where they hand build and deliver industry class content for all types of studios. The Lighthouse Cove http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29864941/3d9dfa6ed2053890c5edac4a7466b1386f5960bd.png Richard Vinci has re-created our Lighthouse Cove and we absolutely love it. Richard started working with us back in July and has been an amazing addition to the Shadow Knights Team. We believe these updates have really given the environments that extra polish that really blurs the line between Indie and AAA quality. Richard always finds ways to even amaze us! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29864941/1db5a6374c8b5775dd76305eb9c26dd38359cc8c.png Technical Upgrades -Flashlight upgrade -Flashlight now bounces light off of Fog. -All new high quality original models in the Cove now support up to 4K resolution. Most placeholder assets are almost fully replaced with our own custom models. -Subsurface scattering now supported on foliage. Light now bleeds through grass and leaves just like in real life. -Volumetric Fog enabled. Lights now more naturally scatter when going through fog. -Musical beat syncing. Music now syncs with certain game objects (like the lighthouse sweep). -The moon and stars in the cove are the actual position they would have been in the sky that date, latitude & longitude, and time of day. It's probably not going to be noticed by most players but it's part of our commitment to building an authentic story and world. This next photo gives a pretty good idea at the new ...November Update!Nov 13, 2017 - Community AnnouncementsWe first want to thank all of you Knights for all of the support you have given us. The messages of encouragement and support keep us going especially when things are down, and we mean, really down, and we can't thank you enough for helping us push through. We cannot stress how important it is for us to make a quality game that is awesome no matter how long it takes! We have been working non-stop on The Lighthouse and this month we have some stretch goal updates, environment updates, tech updates, and other awesome news to share with you! The Wescott Manor Inspired by the real life Gabriola Mansion in Vancouver Canada, Clinton Crumpler and Kurt Kupser created the stunning Wescott Manor. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29864941/99e3f7955d4860517240957208e3a29dfb84b0df.jpg Both Clinton and Kurt from Dekogon Studio have work featured in games like: Gears of War 4, Robo Recall, PlayerUnknown's Battleground. They've finished working on this beautiful piece for The Lighthouse. We’re so thankful we got to work with these two on this, as it’s the focal point of the game. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29864941/627ea23aae049fd30db3c9f26bb968a5c7e351d9.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29864941/1b78536214c09803e698ddfb43f37e4ab4421a1e.png You can check out some of Clinton and Kurts work on Dekogon.com where they hand build and deliver industry class content for all types of studios. The Lighthouse Cove http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29864941/3d9dfa6ed2053890c5edac4a7466b1386f5960bd.png Richard Vinci has re-created our Lighthouse Cove and we absolutely love it. Richard started working with us back in July and has been an amazing addition to the Shadow Knights Team. We believe these updates have really given the environments that extra polish that really blurs the line between Indie and AAA quality. Richard always finds ways to even amaze us! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29864941/1db5a6374c8b5775dd76305eb9c26dd38359cc8c.png Technical Upgrades -Flashlight upgrade -Flashlight now bounces light off of Fog. -All new high quality original models in the Cove now support up to 4K resolution. Most placeholder assets are almost fully replaced with our own custom models. -Subsurface scattering now supported on foliage. Light now bleeds through grass and leaves just like in real life. -Volumetric Fog enabled. Lights now more naturally scatter when going through fog. -Musical beat syncing. Music now syncs with certain game objects (like the lighthouse sweep). -The moon and stars in the cove are the actual position they would have been in the sky that date, latitude & longitude, and time of day. It's probably not going to be noticed by most players but it's part of our commitment to building an authentic story and world. This next photo gives a pretty good idea at the new ...Final hours on Kickstarter!Aug 12, 2017 - Community AnnouncementsThank you all so much for your support! We are in our final hours on Kickstarter and have over 600 Knights! We can't wait for you all to play The Lighthouse. Check out the Kickstarter here - The Shadow Knights Team Laylee, Daniah and AriFinal hours on Kickstarter!Aug 12, 2017 - Community AnnouncementsThank you all so much for your support! We are in our final hours on Kickstarter and have over 600 Knights! We can't wait for you all to play The Lighthouse. Check out the Kickstarter here - The Shadow Knights Team Laylee, Daniah and Ari1 week and 100% funded on Kickstarter!Jul 23, 2017 - Community AnnouncementsWow! Wow! Wow! So incredibly thankful for all of you Knights that made this happen! You did it! We can’t do this without you! Your support pushes us to work harder and bring you an awesome game that we know you will love! Now lets hit those stretch goals! We’re so excited for you all to play The Lighthouse! - The Shadow Knights Team Laylee, Ari and Daniah 1 week and 100% funded on Kickstarter!Jul 23, 2017 - Community AnnouncementsWow! Wow! Wow! So incredibly thankful for all of you Knights that made this happen! You did it! We can’t do this without you! Your support pushes us to work harder and bring you an awesome game that we know you will love! Now lets hit those stretch goals! We’re so excited for you all to play The Lighthouse! - The Shadow Knights Team Laylee, Ari and Daniah So close to reaching our Kickstarter goal!Jul 22, 2017 - Community AnnouncementsWe're only $215 away from reaching our Kickstarter goal! Thank you so much to all of you for backing The Lighthouse and spreading the word, we can't do this without you! :) Check out the Kickstarter here - The Shadow Knights Team Laylee, Daniah and Ari