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The Light Remake

 
The Hail to the Rainbow demo is on Steam Next FestOct 17, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/25149957/7ebda0f0a9f7a31ddc17cdce341977e56d01cbe1.gif Hello! Those who follow my work have probably already seen the news that the demo version of my new project, Hail to the Rainbow, which is currently in development, is now available on Steam. The game is currently participating in Steam Next Fest. You can support it with your activity during the festival and check out the gameplay if you haven't done so yet. The demo includes a fragment from the main narrative, about an hour long. Thank you all and best of luck! {STEAM_CLAN_IMAGE}/25149957/cbed738a72b60df02d3fed87800f465eb6b818b0.jpg VK Group Youtube Instagram Telegram FacebookWork on "Hail to the Rainbow" game is nearing completionApr 17, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/43651098/4f50fbb48fad5525e5fb4195c08d0527a92628c0.jpg Hello! I've been working on "Hail to the Rainbow" for five years now. Crazy timing, especially for an indie. The process is intense and emotionally difficult. With each new game you try to invest more and more, pay attention to details, you want to make everything as perfect as possible, and this makes development time longer I finally completed the base of the game, finished all the locations, mechanics and started polishing the project. In general, there is still a lot of work, but the finale is already visible ahead. Last week I played the entire project for the first time, from start to finish. Walkthrough took about 10 hours! Also, the voice acting for the game was recently completed. For the first time in my project there will be English voice acting. In my practice, this is a big and difficult step, I hope, despite the nuances, it will be a pleasant addition for players :) {STEAM_CLAN_IMAGE}/43651098/b4026e8fd69ae839665c7df9c593947373798aa8.gif It’s not often possible to share the results and remind that work is moving forward, but sometimes I share various materials in public pages. I will give a few examples here. Recent video with a fragment of a cut scene Many thanks to everyone who follows the development, adds to the wishlist and waits for the release, it is very supportive and inspiring! Good luck to all! VK Group Youtube Instagram Telegram FacebookHappy New Year!Dec 31, 2023 - Community AnnouncementsHello everyone! Another year has passed, difficult for many, filled with emotional upheavals and uncertainty. Sometimes I wonder why people continue to play scary and depressing games when there are so many similar things around us in real life. But for some reason we love to immerse ourselves in virtual worlds like these. Perhaps it’s easier for us, because there the danger is just a scenario, we can easily stop events, put them on pause. In life, unfortunately, we cannot do this. I wish you all good luck next year, so that real danger avoids you as much as possible, strength, good health and a peaceful sky above your head! {STEAM_CLAN_IMAGE}/35906195/d25ae5a6c417179aae80a4926be97cdd7948db76.gif My work continues. I had plans to update already released projects, but the current work on the Hail to the Rainbow game takes a lot of time. At the moment I am nearing the completion of the project. I really hope to complete the work by the end of 24. In the meantime, you can take a closer look at “Hail to the Rainbow” on the Steam page, and also watch a short New Year’s video based on the game. Happy New Year! VK Group Youtube Instagram Telegram FacebookAMA 01 presentation. "Hail to the Rainbow" promoDec 2, 2023 - Community AnnouncementsGood day to all! For 4 years I have been working on the indie project “Hail to the Rainbow”. The basis of the game is almost complete and there are many months of improvements and debugging ahead. I need to improve the mechanics, voice acting and localization, level design and much more. And now, I would like to share one of the promotional videos based on the game. Steam page I will be glad to guests in publics VK Group Youtube Instagram Telegram FacebookTeaser of "Hail to the Rainbow" game.Feb 16, 2023 - Community AnnouncementsGreetings ! A lot of time has passed since the publication of the latest news, but the work has not stood still and I am finally happy to announce that my new project called "Hail to the Rainbow" has a page on Steam . This is my fifth author's project, which is currently under development. The game takes place in an alternate universe. Advanced technology to improve the life of mankind, led to the collapse of mankind. Ideas about the world of the game appeared in my mind since the time of work on "7th Sector". This universe seemed to me extremely interesting and suitable for deep immersion and explore. {STEAM_CLAN_IMAGE}/35906195/532d5e0e1c82a31d6039219064c9f191c916a47f.gif "Hail to the Rainbow" is a massive project with great attention to detail. The work has been going on for about 2 years and the final revision will take about the same amount (approximate forecast). In the meantime, I will be glad for the interest shown and the addition of the game to the wishlist. There is a long way ahead, during which I will try to share materials and best practices. Some content will be published on the Patreon channel. Good luck to all! "Hail to the Rainbow" on Steam VK Group Youtube Instagram Happy New Year!Dec 31, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/25149957/a33247589f6175a22716f4ae24cc42bb1192d1b8.jpg Hello friends! Happy New Year to everyone! The past year has been difficult and the latest events in the world are like some kind of fantastic TV show or game with an unpredictable plot. In this regard, I would like to wish everyone to survive in the new 2022 without losses :) All health, patience and strength! {STEAM_CLAN_IMAGE}/25149957/5f91a1af9d7c1046ba5aa12f857a033a7f9e2eef.gif About projects, at the beginning of the year there will be a small update of the game "35MM" with full support for the gamepad. There will also be some bug fixes. An updated version of the game "35MM" with a photo mode will be released on consoles this spring. The event is very important for me, because for a long time the fate of the project on consoles was not clear. {STEAM_CLAN_IMAGE}/25149957/5d51226576eba6cd995e9572b6f36653e03946ec.jpg No updates are planned for the "The Light Remake" project yet, unfortunately I have no time. The latest news is the release of the console version of the game in physical media from Red Art Games. Soon the box will reach me :) Also now I am actively working on a new project "Hail to the Rainbow". {STEAM_CLAN_IMAGE}/25149957/55c596c976bf1f9bb88d906b8dcd49cdeea01ea9.jpg {STEAM_CLAN_IMAGE}/25149957/71f0ba2dff2a29c5c8aeadfac5dd3a04d2990cc3.jpg A lot of work, but little time :) All year I have been developing the project structure, mechanics, save system, controllers, etc. Made several locations. I can't show anything complete yet, only some materials are posted on my Patreon channel. But closer to spring, the game will finally get a Steam page, a teaser and other visual content. Good luck! VK Group Patreon Youtube Instagram TwitterNews of 2021Mar 15, 2021 - Community AnnouncementsHello friends! I hope you are ok! I inform you about the latest development news, what I am doing now and what I plan for the future. {STEAM_CLAN_IMAGE}/35906195/701d9da6da2081e680e5ac892a3727073d7c0714.gif As I promised earlier, there are still plans to add a photo mode to The Light Remake. The task has been delayed, since the last few months have been actively working on the console versions of the game. In this regard, a competition has been announced in my group VK or Facebook. I will be glad to all participants! {STEAM_CLAN_IMAGE}/35906195/9a96039c8322d9cbad4d605a01bd47c823387d9e.jpg I also continue to work on the new project "Hail to the Rainbow". There is not much material on the game yet, the main work is going on systems, saves, inventory, game mechanics, etc. The general concept of the scenario is already ready, a truly interesting and deep story is planned in the setting of the Russian cyberpunk post-up. You can watch the development progress in more detail on my Patreon channel. I would be very grateful for your subscription! Also, soon there will be a small update of the project 35ММ, in which control from the gamepad is adjusted, some bugs are corrected, and added vibration on Xbox controller. Thank you all for your attention, have a nice day or evening! Конкурс Patreon. VK Group Facebook Twitter Youtube Author Steam pageThe news about the work done and upcoming work.Dec 23, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/25149957/ae3791ebe2f5a9669570fa6b861c5dce4de2785c.jpg Greetings friends! A small summary of the news! Some time ago I started work on porting 35MM game to a new version of Unity engine. This is a long and complicated process, because the original build was created on Unity 4.5. When porting, the visual breaks, many shaders are buggy and the game works strange :) As a result, the visual looks without any special differences on the new engine, but there are some features. I don't know yet if I will update the PC version to the new Unity, but the ported version will be used for the consoles release next year. A new photo mode is planned with depth of field settings , zoom, iso, etc. At the beginning of the year, the Steam version 35MM is expected to be updated with improved gamepad controls and some fixes. Still plans to enter a photo mode to The Light Remake and some technical improvements. Work on the new project "Raduga" is going on as usual. Now I'm trying to pay more attention to the architecture of the project, usability. So at the moment, working with code prevails. Thank you all for your attention! For more detailed news you can follow in the group ВК, Instagram and Patreon. VK Group Facebook Twitter Youtube Author Steam pageAction - Halloween!Oct 30, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/35906195/77b635d63ad230f7765c4401f4793a08828a0cfa.jpg Hello friends! In connection with Halloween, a 60% discount is set for The Light Remake game, and my other projects! An interesting competition is also starting in which you can win a cash prize, and a key from 35MM or 7th Sector, if you do not already have them. To participate in the competition you need: - repost on VK or Facebook - update the game The Light Remake to the latest version and find some secrets: 4 TVs with frames from different horror films (you can interact with TVs, they will need to be turned on) - take screenshots of TVs, send me a PM in VK, Facebook or by mail [email protected] - also, in the message, write which films you identified on the screens (films titles) {STEAM_CLAN_IMAGE}/35906195/0f72dde95fe089cc9ef1d2ca502c36fb53bca5f0.jpg The first 3 participants who send correct answers will receive a cash prize of 10, 20, 30 dollars and a key from 35MM or 7th Sector (console version of 7th Sector also). As a bonus, the leading participant will also receive an electronic version of the book based on the 35MM game. The competition will run until November 2. The results will be published on the The Light Remake game page, in the VK group and Facebook after the Halloween sale on Steam. Patreon VK Group Facebook Twitter Instagram Youtube Author Steam pageNew ProjectOct 20, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/35906195/3a4551b9e78f74427c9e4d20e819358739407770.jpg Greetings friends! I announce the beginning of the development of a new project. Working title: "Rainbow" or "Glory to the Rainbow". I have very serious plans, the scale of the project is large, the idea is global and very detailed. Previously, I did not pay so much attention to the plot and history, I already foresee sleepless nights X) The game is a kind of symbiosis of 35MM and 7th Sector. I decided to use my most successful tricks - an atmosphere of despondency, devastation and post-USSR, seasoned with a dramatic story. The story of a boy named Ignat and his life after the war in alternative Russia. A deep study of the character, world and events is planned. The fantastic theme provides a lot of room for ideas. {STEAM_CLAN_IMAGE}/35906195/dec157d1b31fcf9d2609fbb33417d89f81574338.gif As a basis for the main character, I decided to take the image of a boy from the video ZAMILSKA "CALL" / Elektro_sonda As soon as I saw him (the boy), I realized that this is exactly the image that I want to see in the game. A great inspiration for the future atmosphere of the project was given to me by the amazing works of Simon Stalenhag, on which I had my eyes for a long time (I am not attaching work, you can google it) {STEAM_CLAN_IMAGE}/35906195/6dd1a0af15cd2afe3e59d2698b12752235925fd8.jpg Overall, I plan on improving the quality level a lot. I really hope that all the ideas will be implemented, although it will take a long time. I will keep abreast of developments and find a minute to publish! Also, I will be very grateful for support, informational and in general of any kind! PS. In connection with Halloween, there will soon be an interesting competition with a cash prize associated with the project The Light Remake. There will be a post next week! Patreon VK Group Facebook Twitter Instagram Youtube Author Steam pageProcessSep 24, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/35906195/58f4d57bb9e10dc41f13b8d3267d234354a4a2ca.jpg Hello friends! Recently, I have been trying to diversify my work and switch to different tasks. I tried to refresh the skills of integrating 3D graphics into live video. Tracking with Boujou, rendering in 3d Max, and compositing in After Effects. These skills will be useful to me in future projects. I used the images from my favorite Half-Life. Alyx as a working material :) Second video - workflow PS. The Patreon page has been created. I plan to post there fresh materials on the new project in the future. The materials will be here, but with some delay. I will be glad to all guests! Patreon VK Group Facebook Twitter Instagram YoutubeThe second part of the article about developmentSep 21, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/35906195/0a5f4351567e7f49d93c595d58d26d848d788d39.jpg Hello! Here is the second part of the article on the development of The Light Remake! Part 2 Part 1 here You can also read the article about working on the game 35MM VK Group Facebook Twitter Instagram YoutubeDevelopment articleSep 9, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/35906195/7d1d60c5e12b9d5f3bb2295d03b112259343cab6.jpg Hello! I recently published the first part of an article in which I talk about the development of The Light Remake. The text contains many terms and concepts, so the material may seem complicated. Unfortunately the article is only in Russian. Link to Article VK Group Facebook Twitter Instagram YoutubeGerman and Chinese localization!Aug 13, 2020 - Community AnnouncementsMain Hello! Finally, the localization of the game Light into German and Chinese languages ​​has been completed. The hieroglyphs in their own project look unusual) I hope the translation of the text is correct and accurate enough. {STEAM_CLAN_IMAGE}/35906195/f6096ce9a4131ab0880a2ca7ef43e11b342008a1.jpg The update also added a setting to enable / disable subtitles (key T). Added subtitles to audio messages (voice from the loudspeaker and voice from the phone). Plans Now work in progress on a photo mode and porting to the consoles. PS. I started work a new big project, which I will talk about a later. Thanks to all! VK Group Facebook Twitter Instagram YoutubeTrading cardsJul 17, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/35906195/1378cb9cd56b8645287026da6bf2a4434946a78a.jpg Friends, The Light Remake Trading Cards are finally available! The set of items also includes 8 atmospheric backgrounds and several smileys. {STEAM_CLAN_IMAGE}/35906195/b4ce7e5f9c23cc0e28f935626068646d0124fbfd.jpg VK Group Facebook Twitter Instagram YoutubeUpdate 1.04Jun 26, 2020 - Community AnnouncementsHello! I added some fixes. - start in windowed mode (in the SaveData file, set _WindowMode to 1) - fixed some enter in the texture - smooth change of LODs of trees and bushes and smooth and disappearance of vegetation in the distance - Intro sound now uses player save - changed some assets - edit text in English localization - corrected a hint for control on the gamepad (there were errors) I hope there will be no problems with LODs. Initially, trees and bushes were drawn sharply. The detailed model was replaced by a simplified one suddenly and it was very noticeable. Everything should be smoother now. PS. Steam finally gave the green light to the issue of collection cards! So I will do this, as I will have time. Well, I have plans to update with a photo mode! Good luck to all! VK Group Facebook Twitter Instagram YoutubeUpdate 1.03Jun 16, 2020 - Community AnnouncementsA new changes -Added brightness setting -Fixed a bug with an electric shield in the lecture room -Added glow effect outside the windows when we are in the building - Moved to the "Settings" menu explanations about turning off the Headbob, soft mouse, inversion and center pointUpdate 1.02Jun 13, 2020 - Community AnnouncementsHello! Update 1.02 - Small changes on the location - A flashlight look to the map when viewing it - After opening both doors in the corridor, the green key off(so as not to confuse the player) - Fixed flying character effect - Added setting to disable waving camera when walking. BobHead parameter (H key) - Fixed telekinesis-bug when a character could interact with objects from afar - A little optimization, it’s not for sure - Fixed a slot machine bug when an item popped out of a “hand” or wasn’t caught - When explore objects, a ray of a flashlight is directed at them - Small edit of mouse. The movement became smoother, without jerking A small livehack has also been added, if there is a problem with the screen resolution (for example, black bars on the sides), you can press R (quickly, several times) to reset the resolution to 1280 x 720. Maybe someone will help. Update 1.01Jun 9, 2020 - Community AnnouncementsHello! Update 1.01 -Added disabling post-effects (using a text file). It can help to fix visual bugs (black screen, color distortion) and to optimize. As a last resort. -Memory load is slightly less -Added inversion of the Y axis of the mouse (Y key) -Added a point in the center of the screen (C) -Added a change in the smoothness of control, the movement of the camera and character become sharper (M) -Changed the highlight of interactive objects -Intro warns about saving at checkpoints -Added control of lock puzzles and using WSAD If you have problems with the picture, the screen turned black (disabling SSR does not help), or the colors are distorted, you can try to start the game without post effects. To do this, rename the SaveData0 file to SaveData in the root folder (it is better to save the original SaveData in reserve).Update 1.0Jun 7, 2020 - Community AnnouncementsHello everyone! Update 1.0 ! - Fixed some passes through textures - Added automatic set English language at first start (for English speakers) - Mouse camera rotation parameters - Changed the location of some objects, for more intuitive clarity (photos and coins are now in a different place, more logical) - Fixed a bug with a black screen ( problem with SSR post-effect) - The chromatic aberration is smoothed so that it is not striking - Edits in the texts - Fixed bug with undamped heartbeat - Added descripts to effects in settings - Interactive objects are brighter highlighted As many people know, fixing bugs sometimes gives rise to new bugs, but I hope that this is not the case and everything will work well) Please inform me if the camera control seems normal after the update. I have already “eyes blurred” . I can’t accurately evaluate. Thanks to all! For the future, an update with a free camera (in the Noclip style) and something like a photo mode with a couple of settings are planned.