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The Last Sunshine: Rekindled

 
New Star Available!May 5, 2022 - Community AnnouncementsPatch notes: 1.1 NEW STAR: RAVAGER Ravager's destructive power was so rampant that he was removed from official service for felling too many allies. It is said he fell seven times as many foes, however. Core skill #1: Unleash a torrent of homing, exploding projectiles. Core skill #2: Strike a single target for big damage. Ravager in unlocked in Dark mode. OTHER Splinter particle effects fixed. Locked Tier 4 chests now have a lock. Some minor changes. THE ORIGINAL THE LAST SUNSHINE IS NOW AVAILABLE FOR FREE WITH REKINDLED HOW TO PLAY Find The Last Sunshine: Rekindled in your Steam game list. Right-click on The Last Sunshine: Rekindled and choose Manage, then select Browse Local Files. Double-click on the file named "thelastsunshine.exe" (not "The Last Sunshine.exe" which is the Rekindled version). NOTE! The original The Last Sunshine has no support. Bugs will not be fixed. There are several links to external websites and forums from the main menu that either does not work or are deprecated. These are not monitored. The Last Sunshine: Rekindled - Patch 1.0.2Apr 14, 2022 - Community AnnouncementsPatch notes: 1.0.2 QUALITY OF LIFE The "taking-damage" effect is now more apparent when taking damage from AOE sources. You can now skip the credits. Cosmic Bridges should now spawn more often. Minimap now shows miniboss rooms. BALANCE Elite enemies should now drop correct amounts of loot. Bulwark smoky bullets now drain HP instead of doing instant damage and disappearing. OTHER Bullets from Titans Limpets Attack Skill had their color tweaked. It's now easier to differentiate them from Titan. Power & Mana nodes in the Passive Tree are now correctly named Mana. Minimum Boss portal spawn-chance increased from 1 to 2. Dash and Barrier Utility Skills should no longer drop from Chests. BUG FIXES Dark Boss 2 portal should now take you to Boss 2 and no longer transport you to Zone 3. You should no longer be able to Continue right after beating Boss 3 (for real this time). Normal chests no longer have healthbars. KNOWN ISSUES Some Utility and Old War skills can continue to drop even after acquiring them. Mini-map might not always show arrows to unexplored rooms. There is a chance for an enemy to spawn in the Void. It's possible in certain situations to Blink into the Void. There is a chance for the hazard in Dark mode to block passages. The Last Sunshine: Rekindled - Patch 1.0.1Mar 29, 2022 - Community AnnouncementsPatch notes: 1.0.1 PERFORMANCE Performance during the Boss 2 fight should now be better. General performance improvements throughout the game. QUALITY OF LIFE You now always start with the Dash Utility Skill after unlocking the first Utility Skill Slot. You now always start with the Barrier Utility Skill after unlocking the second Utility Skill Slot. BALANCE Dark Zone 2 should no longer be easier than Dark Zone 1. Dark Boss 1 should now use a skill less and be more manageable. Damage increased for the Old War Skill - Stellar Volley. Damage reduction on Utility Skill - Endure increased from 10% - 30% to 20% - 50%. Velocity bonuses of Fusions reduced by half. Remnant requirements for Titan adjusted down from 3 to 1. Remnant requirements for Callidus adjusted down from 10 to 8. Mini-bosses should now drop more cores. Chests have gotten their loot rebalanced. Base cost of Medium nodes in the Passive Tree increased from 50 to 60 stardust. OTHER Utility Skills Dash and Barrier no longer drop in the world (see QoL). The Birthing Mother is now called The Progenitor. The Utility Skills headline in the Core Unlock screen has been renamed to Utility Skill Drops, to better inform that these unlock drops in the world. Murk enemy should now display the correct tiers. Tooltip on map when transporting from the Sanctuary and back into the world changed from Sanctuary Point to Cosmic Bridge. Ambience music for Zone 1 and 3 should now be more audible. Increased volume of some Utility Skills so it's easier to hear when their effect end. Clicking Start New Game should now inform you better about what you keep and what you loose. Splitter enemy animations should now be correct. BUG FIXES Utility Skills should now correctly benefit from cooldown reduction when upgrading their rank. Endure Utility Skill now show correct description values for damage reduction. Boss 2 no longer shoots bullets during the intro scene. Boss 3 now despawns bullets on defeat. Beating Boss 3 no longer lets you immediately replay Boss 3 by clicking Continue. Music for Boss 1 and Boss 2 during phase 2 no longer stops abruptly. Music for Boss 3 should now play correctly from Continue. Music for Hive Node mini-boss in Zone 3 now ends when defeating it. Randomly selectable Passive Tree nodes should no longer appear randomly. You can now rebind the map hotkey and restart the game and have it work as intended. KNOWN ISSUES Mini-map might not always show arrows to unexplored rooms. There is a chance for an enemy to spawn in the Void. It's possible in certain situations to Blink into the Void. There is a chance for the hazard in Dark mode to block passages. The Last Sunshine: Rekindled - Out Now!Mar 22, 2022 - Community AnnouncementsThe Last Sunshine: Rekindled is the telling of the last Stars of Legend and their fight against the Void in the heat death of the universe. A gorgeous looking abstract 2D bullet hell that mixes genres with rogue-lite style gameplay. This makes The Last Sunshine: Rekindled a very approachable experience where you can customize the playstyle to your liking. For those looking for a REAL challenge, Dark Mode is made especially for you! With multiple stars to unlock and level up, random generated levels, an expansive passive tree to explore and a host of attack and utility skills to find and equip, every run will be a unique experience. Patch notes: 1.0 Selected utility skills are now retained when switching between tab 1 and tab 2, as well as when re-entering the Utility skills screen. Cosmic Forge, Attack Skill screen & Utility Skill screen now have a bit more coherent visuals. All attack skills should now have simple descriptions. Attack Skill Cooldown properties on Fusions should now behave correctly. Press to enter Passive Tree text in the tutorial should now always trigger. Music for Boss 2 has had it's volume adjusted down a bit. Pre-release bugfixesMar 19, 2022 - Community AnnouncementsThe following bugs where fixed in the past few updates. Unable to click Start (this was due to a Discord API issue). Using the interact button when there was nothing to interact with, took you straight to the Main Menu. Passive Tree in the tutorial displayed the colors wrong on many nodes. The Last Sunshine: Rekindled - Dev Stream - Steam Festival (Day 7)Feb 9, 2021 - Community AnnouncementsCome watch the devs play The Last Sunshine: Rekindled and feel free to ask questions about this unique schmup & rogue-lite hybrid that's in development. If it looks interesting, add it to your Wishlist! Discord: https://discord.gg/DWPQevQ Website: https://thelastsunshine.com/The Last Sunshine: Rekindled - Dev Stream - Steam Festival (Day 6)Feb 8, 2021 - Community AnnouncementsCome watch the devs play The Last Sunshine: Rekindled and feel free to ask questions about this unique schmup & rogue-lite hybrid that's in development. If it looks interesting, add it to your Wishlist! Discord: https://discord.gg/DWPQevQ Website: https://thelastsunshine.com/The Last Sunshine: Rekindled - Dev Stream - Steam Festival (Day 4)Feb 6, 2021 - Community AnnouncementsCome watch the devs play The Last Sunshine: Rekindled and feel free to ask questions about this unique schmup & rogue-lite hybrid that's in development. If it looks interesting, add it to your Wishlist! Discord: https://discord.gg/DWPQevQ Website: https://thelastsunshine.com/The Last Sunshine: Rekindled - Dev Stream - Steam Festival (Day 4)Feb 6, 2021 - Community AnnouncementsCome watch the devs play The Last Sunshine: Rekindled and feel free to ask questions about this unique schmup & rogue-lite hybrid that's in development. If it looks interesting, add it to your Wishlist! Discord: https://discord.gg/DWPQevQ Website: https://thelastsunshine.com/The Last Sunshine: Rekindled - Dev Stream - Steam Festival (Day 3)Feb 5, 2021 - Community AnnouncementsCome watch the devs play The Last Sunshine: Rekindled and feel free to ask questions about this unique schmup & rogue-lite hybrid that's in development. If it looks interesting, add it to your Wishlist! Discord: https://discord.gg/DWPQevQ Website: https://thelastsunshine.com/The Last Sunshine: Rekindled - Dev Stream - Steam Festival (Day 3)Feb 5, 2021 - Community AnnouncementsCome watch the devs play The Last Sunshine: Rekindled and feel free to ask questions about this unique schmup & rogue-lite hybrid that's in development. If it looks interesting, add it to your Wishlist! Discord: https://discord.gg/DWPQevQ Website: https://thelastsunshine.com/The Last Sunshine: Rekindled - Dev Stream - Steam Festival (Day 2)Feb 4, 2021 - Community AnnouncementsCome watch the devs play The Last Sunshine: Rekindled and feel free to ask questions about this unique schmup & rogue-lite hybrid that's in development. If it looks interesting, add it to your Wishlist! Discord: https://discord.gg/DWPQevQ Website: https://thelastsunshine.com/The Last Sunshine: Rekindled - Dev Stream - Steam FestivalFeb 3, 2021 - Community AnnouncementsCome watch the devs play The Last Sunshine: Rekindled and feel free to ask questions about this unique schmup & rogue-lite hybrid that's in development. If it looks interesting, add it to your Wishlist! Discord: https://discord.gg/DWPQevQ Website: https://thelastsunshine.com/The Last Sunshine: Rekindled Dev Stream - Steam FestivalFeb 3, 2021 - Community AnnouncementsCome watch the devs play The Last Sunshine: Rekindled and feel free to ask questions about this unique schmup & rogue-lite hybrid that's in development. If it looks interesting, add it to your Wishlist! Discord: https://discord.gg/DWPQevQ Website: https://thelastsunshine.com/The Last Sunshine: Rekindled - 0.5.4Dec 30, 2020 - Community AnnouncementsThe Last Sunshine: Rekindled Discord server: https://discord.gg/DWPQevQ #Patch notes: 0.5.4 * Added first iteration of the progression system. Significant portions of the game's content is now locked by default and can be unlocked with a new resources called Cores (after your run). Cores are an uncommon drop from enemies. * Added Cores Dumps. Currently these are only found after a boss. Dump all your cores into these to save them. You will lose a portion of your Cores on death. * Stars can now level up! All stars start at level 0. Max level is level 100. Collect Stardust to level up. Leveling happens at the end of your run to improve your next run. Stars gain stats, Core Skills, Utility Skill slots, and Attack Skills. * Basic mini-boss scenarios can now be found in level. Use F to start the scenario and earn a reward. * Chests and locked chests may now spawn in levels. Locked chests require a key to open. Keys cannot be brought to the next level, so make sure you use them up! * Overshield total is now Max Health + Max Shield. * Utility Skills are unlocked via Cores, but must be found within a run to be used. * When a boss dies, all boss bullets should now be destroyed. * All individual effects on drops have been normalized. This means if you get a Tier 1 Health/Shield drop, the health portion will be the same value as the Tier 1 Health drop. * Health and Mana drops now grant their effect over time and stack. * Improved Readouts on objects and enemies. * Boss 1 organ and stalk graphics have been changed.