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The Last Sigil

 
Update 1.2.1.8aDec 5, 2018 - Community AnnouncementsENEMIES Added the Mine Overseer boss. Added the Skeletal General boss. Fixed a bug affecting spectres, now they should properly die when killed. Fixed a bug affecting spectres' circle of fireballs, all fireballs should instantly despawn if the spectre dies before launching them. UI Fixed a few typos in some descriptions and dialogues. Update 1.2.1.7Nov 20, 2018 - Community AnnouncementsITEMS Fixed a bug affecting the gloves attack speed bonus generation. CRAFTING Fixed a bug affecting a crafting message. ENCHANTING Added the Enchanting Table at the Eternal Sentinel, in the Alchemy Lab; you can use it to change or reroll an item bonuses. ANIMATIONS Tweaked some of the Fire Mage, Ice Mage, Blood Witch, Necromancer and Cleric animations. Now they are faster and their damage was scaled accordingly. DUNGEONS Improved the graphics of the Sigils portals. Fixed the braziers in the Last Sigil, they no longer block spells and projectiles. Update 1.2.1.6aNov 12, 2018 - Community AnnouncementsSTARTING AREA The encampment has been reworked and substituted with a new area called the Eternal Sentinel. The area consists of an encampment, a ruin and a fortress (exterior and interior). Outside the fortress, you can find the blacksmith shop, the stables, the gambler, the peddler and the waypoint. Inside the fortress, you can find the throne room, the alchemist shop, the armory, the dining room and the kitchen. NPC Added a new NPC, King Harald, who provides quests and rewards of the main story. If you have already completed some of the main story quests, you can still get the respective rewards from King Harald. Each quest linked to the main story provides an item, some gold and some exp. The new quests will also grant 1 upgrade point per quest, completing all the quests in all difficulties will net a total of 24 upgrade points. BANDIT CAMPS Fixed a bug affecting the campfires. Improved the graphics of some placeables. DUNGEONS Fixed a bug affecting the Frozen Caves boss room. Update 1.2.1.5Sep 21, 2018 - Community AnnouncementsENEMIES Fixed a bug affecting the sound effects of the Reanimated Knight. Improved the Sabre Toot Cat run animation. PETS Decreased the damage of all pets, increased their health and health regeneration. Fixed a bug affecting the attack distance of melee pets. Fixed a bug affecting the damage type of the Infernal Imp's fireball. Added the Royal Knight. Added the Royal Mage. Added the Barbarian. Added the Red Panda. Added the Sabre Tooth Cat. Added the Winter Sabre Tooth Cat. Added the Windfury Harpy. Added the Sharptalon Harpy. Added the Golden Eagle. Added the Bald Eagle. Update 1.2.1.4Sep 7, 2018 - Community AnnouncementsITEMS Attack Speed bonus can now spawn on gloves too. Items will no longer break upon death if the player level is lower than 5. ENEMY TOKENS Fixed a bug that prevented the drop of Enemy Tokens from Minions. Increased the chance to find Enemy Tokens. Increased the token cost for mythic quality items. TOOLTIP Added some space between the texts. The tooltip now displays the name of a special effect before the description. PETS Pets have been divided in three category according to their type: common, uncommon and rare. Common pets are easier to find, while rare ones are harder to come by; for example the Black Warg is a common pet, while the Winter Warg is an uncommon one and it will drop less often than the former. SPECIAL EFFECTS Added 18 new special effects: Scorch, Napalm, Ice Pulse, Burn, Scission, Retribution, Divine Blast, Spiked Shield, Storm Bringer, Improved Whirlwind, Focus Fire, Explosive Arrow, Improved Multishot, Jericho, Venomous Bite, Blood Surge, Dark Discharge and Second Life. CHARACTERS Added a chance to generate special characters with higher attributes (strength, endurance, constitution and luck). The chance works only if the guild fame level is equal or higher than 5 and it's partially based on the guild fame level. These special characters can have from 1 to 4 higher attributes, the values of the latters range from 11 up to 20 and again they are partially based on the guild fame level. TRAITS Added a malus to each trait, special characters ignore the malus and are affected only from the trait's bonus. Added Big Hands and Small Hands traits; they grant a chance to craft items of a higher quality (for example rare instead of magic). The chance is partially based on the luck attribute of the character. Added 8 element attunement traits; they increase or decrease the mana cost of skills accordign to their elements. Added Pet Whisperer trait; it improve some of the current active pet stats. Added Beast Hunter trait; it increases the chance to find uncommon and rare pets. Added Treasure Hunter trait; it increases the chance to find Treasure Chests, Ornate Treasure Chests are not affected. Added Thick Skinned trait; it grants immunity to Reflect Damage. SKILLS Spectral Vanguard has been reworked, it now summons three separated ghosts. Fixed a graphics bug affecting the Meteor skill. Ground Slam FX's speed has been increased. MINIONS Fixed a bug affecting minions' health regeneration. DUNGEONS Fixed a bug affecting the exit's image of the Tower tileset. Fixed a bug affecting the enemies' spawning position for the Catacombs, Mines, Caves and Towers. ENEMIES Fixed a bug affecting the Venomous Caterpillar AI. Fixed a bug affecting the Spectre AI. Update 1.2.1.3Aug 22, 2018 - Community AnnouncementsDUNGEONS Added the Tower Ruins. Fixed a bug affecting a room of the Orc Stronghold. MINIMAP Fixed a bug affecting some of the images of the minimap. Update 1.2.1.2Aug 17, 2018 - Community AnnouncementsDUNGEONS Added the Caves. ENEMIES Added the Brown Bear. PETS Fixed a graphics bug affecting the Brown and Winter Bears. Update 1.2.1.1Aug 9, 2018 - Community AnnouncementsDUNGEONS Added the Mines. Fixed a graphics bug affecting one of the Goblin Camps. Fixed a bug affecting the generation of dungeons. TREASURE CHESTS Improved the graphics of the Ornate Treasure Chests. SKILLS Fixed a bug affecting the teleport skill. Update 1.2.1.0aJul 27, 2018 - Community AnnouncementsDUNGEONS Added a new dungeon called the Catacombs, you can enter it from the cemeteries in the Revenant's Domain. Fixed a bug affecting a room of the Mausoleum. ITEMS Fixed a bug affecting the chance to find Normal Items (white colour), now they should drop more often. As a reminder, you can also get Normal Items from the Token Exchanger NPC in town. TREASURE CHESTS Fixed a bug preventing Treasure Chests to drop Mythic Items. Added the Ornate Treasure Chests; they are are better than the common Treasure Chests and they spawn only inside the new dungeons. All types of Treasure Chests have now a chance to drop from 1 to 2 more items; the chances are affected by Magic Find. Update 1.2.0.5Jul 17, 2018 - Community AnnouncementsPLAYER Added a light when the player is outdoor. ENEMIES Updated Mogun AI. Added the Demonic Pincer. GRAPHICS Fixed some minor graphics bugs. Update 1.2.0.4Jul 13, 2018 - Community AnnouncementsUI Added the average level of equipped items inside the Inventory Panel. If the number is yellow or red, your equipment is outdated compared to your level and should be replaced. Added the level of an enemy to the enemy bar. Modified the Camera movement. LOCALIZATION Fixed a bug affecting the name of the Speed Shrines. SKILLS Fixed a bug affecting the Cleric skill Orb Of Light. SPECIAL EFFECTS Fixed a bug affecting the Twins Chakrams special effect. Fixed a bug affecting the Fireball special effect. ITEMS Items of Normal quality have been modified and they now spawn with a random attribute between Power, Energy and Vitality. WORLD Added a snow effect to the Snowy Foothills zone. ENEMIES Added the Winter Warg. Added the Lesser Snow Elemental. Added the Snow Elemental. Update 1.2.0.3Jul 9, 2018 - Community AnnouncementsWORLD Added Cemeteries in the Revenants Domain. ENEMIES Added a new enemy: the Spectre. Added a new enemy: the Vampire Nightstalker. Added a new enemy: the Vampire Concubine. Update 1.2.0.2Jun 30, 2018 - Community AnnouncementsENEMIES Added a new enemy: the Sabre Tooth Cat. Added a new enemy: the Skeletal Pikeman. Added a new enemy: the Skeletal Mage. Added a new enemy: the Wretched Zombie. Added a new enemy: the Mindless Zombie. UI Added a warning upon quitting the game. CONTROLS Fixed a bug that prevented the key-mapping of certain abilities (DOT, utility and movement). You can now use Mouse3+ buttons for key-mapping as well. Update 1.2.0.1Jun 23, 2018 - Community AnnouncementsGRAPHICS Improved the Dungeon Portals graphics. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/91e5b34d2b1422e0d415a5eaa61ed10770e377e8.png Fixed a graphic bug in the Stormy Plains area. UI Fixed a bug that affected the Action Bar, the potions stack number was displaying only 2 digits numbers, now can display up to 3 digits numbers. Update v1.2.0.0Jun 20, 2018 - Community AnnouncementsCOMBAT Revamped all projectiles (arrows and spells), now they simulate a 3D game and they wontt destroy as soon as they touch the base of walls an obstacles but they can partially overlap them. WORLD Improved the graphics for the Bandit Camps. Fixed a graphic bug in the Birch Forest Biome. Added a new Biome for the Stormy Plains zone. Added Harpy Nests in the Stormy Plains. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/806eea3e31b6f82029ce2fb6c7da0c6f19a94687.pnghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/f59579419d54cc41b7bf92d9e1647f7a683a5b51.pnghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/458578abf50b820943b639c2fbb9902f95925ec2.png ENEMIES Fixed a graphical bug affecting the charge animation of the Reanimated Soldier. Added a new enemy: the Giant Hornet. Added a new enemy: the Venomous Caterpillar. Added a new enemy: the Giant Beetle. Added a new enemy: the Frogman Knight. Added a new enemy: the Windfury Harpy. Added a new enemy: the Sharptalon Harpy. Revamped some of Mordraehel attacks. PETS Reintroduced all the Pet Skills, now they are fired automatically and have short cooldowns. Fixed a graphic bug that affected the Infernal and Abyssal Imp's fireballs. Fixed a bug that affected mythic quality pets, turning them immune to damage at Normal difficulty.Update v.1.1.0.5aJun 5, 2018 - Community AnnouncementsGRAPHICS Changed the Elite Icon. Changed the Elite and Boss Icons position. ENEMIES Increased the number of bandits in each map, they were spawning only inside their camps, now they spawn around their camps as well. Reanimated Soldiers, added a charge attack. Added a new enemy: the Reanimated Knight. Added a new enemy: the Reanimated Mage. Khane, added a new AOE attack. Added a new enemy: the Goblin Rider. Added a new enemy: the Goblin Hunter. Orc Warrior, it's been renamed Orc Brawler. Added a new enemy: the Orc Warrior. Mordraehel, boosted his stats a little bit. ZONES Added Goblin Camps in the Hunting Grounds and, temporarily, in the Dark Forest too. ENCHANTING AND UPGRADING When you use a scroll or a tool to enchant or upgrade an item, the scroll/tool will not disappear to let you repeat the operation, unless you run out of scrolls/tools or the operation is invalid. LOOT Fixed a bug that prevented the Winter Bear pet to be dropped. Lowered the chance to drop health and mana potions from containers and enemies. All enemies but Bosses can now drop Enemy Tokens. SPECIAL EFFECTS Runes, they now spawn closer to the player position. MINIMAP Added some images that were missing. Explored areas and rooms now have a white floor to make them more visible. Update v1.1.0.4aMay 23, 2018 - Community AnnouncementsBIRCH FOREST BIOME Added the Birch Forest biome. You can find it in the Lost Kingdom and the Stormy Plains zones. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/8eca30f693988e61b63c988d77f610c5292edcad.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/1eba479608ac4a4a534db9660a0f029c86657602.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/6cdf1165a9f7ef9094cb7ef7b3de11405bedb512.pngUpdate v1.1.0.3bMay 18, 2018 - Community AnnouncementsSNOW BIOME Added the Snow Biome. You can find it in the Snowy Foothills. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/053041f18af8d5d7c10d6592cd3b8a42638acaf8.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/803d0aa30e79871854478fd9d84a61ba1a298368.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/1338cf0af0adb0ee28d61630d65dfc2b8321ad88.png OTHER BIOMES Fixed a bug causing enemies and pets to reach a deadlock. Update v1.1.0.2May 15, 2018 - Community AnnouncementsPINE FOREST BIOME Added the Pine Forest Biome. You can find it in the Revenants Domain and Dark Forest zones. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/70728302013f12ca7d918640bf88ccb01b92828b.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/25c3dd6a3a26e8d1566c2563a3571f55a89477e2.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32135165/2246bf5d05b6870d84f922978fe08e8e9370e60a.png UI Fixed a minor bug in the Roster Tab of the Guild Panel.Update v1.1.0.1May 8, 2018 - Community AnnouncementsLOCALIZATION Completed the Simplified and Traditional Chinese localization. HELP PANEL Added the "Tough" trait entry in the Help Panel, it was missing. SKILLS Done minor adjustments to the damage of all the player skills. Fixed a bug of the skills queue system. Fixed a minor bug regarding the summoning skills. Fixed a bug regarding the placement of Cold Orb. Fixed a bug regarding the Death animation of the Necromancer. CLERIC Modified the animation of Soulshot, now it's faster. Health Points gained per level are now the same as any other caster. PLAYER MINIONS Fixed a bug regarding their damage reduction, they should be slightly tougher now. Fixed a bug regarding their life steal function and added a leech modifier. ENEMIES Done minor adjustments to their damage. UI Fixed a bug regarding the tooltip position after an item was enchanted. Fixed a bug regarding the Info Panel, it was displaying the names of the dungeons instead of the zones. GRAPHICS Fixed a bug regarding the magical barrier of the block animation of the Fire Mage, Ice Mage, Blood Witch and Necromancer.