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The Isle of Elanor

 
Update Notes for Build 0.0.7.6May 18, 2024 - Community Announcements- Fixed issue with villagers getting stuck when returning to their homes after 7 PM. - Updated villagers and farmers to only exit their homes prior to 7 PM. After 7 PM, they are "preparing for bed". Eventually, certain villagers (such as town guards) and those villagers who participate in "night life" will exit their homes after 7 PM. I have free time over the next couple weeks to devote to the game, so I will be publishing more substantial builds.Update Notes for Build 0.0.7.5Apr 30, 2024 - Community Announcements- Initialize the Smith and the Pottery. Add the correct NPC to those buildings. Begin to change the interiors. - Added a new Potter NPC. - Differentiate between adult NPCs (who are taller) and child NPCs (who are smaller). - Added fences, bushes and flowers to the towns.Update Notes for Build 0.0.7.4Apr 27, 2024 - Community Announcements- When you buy seeds from an NPC farmer, the seed packet now contains 10 seeds instead of 1. - Fixed resize screen bugs. Along with all of my real world work, I've been busy this month with a new puppy in my house. I'm hoping to get some major game updates out here in May as this puppy settles down, and let's me type on my computer.Updates Notes for Build 0.0.7.3Apr 20, 2024 - Community Announcements- Added new buildings to the towns, which will soon be populated by vendors. - Reduced the noise in the walking on grass and soil sound effect. When walking on a road, the walking sound effect changes.Update Notes for 0.0.7.2bApr 19, 2024 - Community Announcements- Fix a build update issue.Build Notes for 0.0.7.2Apr 19, 2024 - Community Announcements- Villagers who live in towns now exit their houses and occasionally walk to the town square. - Villagers are gradually coming alive. They will exhibit a variety of different emergent behaviors based on their needs.Update Notes for Build 0.0.7.1Apr 15, 2024 - Community Announcements- Changed Hardborough and Woolwiich to have slightly different layout and building types. - NPCs who are farmers now sell seeds. This will be changed in the next update to farmer NPCs will sell the seeds of the crops/trees that are growing on their farms. This is the first of the vendor updates. In upcoming builds, I will be adding Smiths and Pottery vendors to the towns. - Fixed bug in the NPC conversation dialog that would randomly cause the mouse click even to always fail.Update Notes for Build 0.0.7Apr 13, 2024 - Community Announcements- Two towns are now generated on the island. The towns could not simpler: a few houses surrounding a town center. - We now have all the major building blocks: an island with shore line, randomly generated lairs, and towns. Now the work begins to add detail to all of the above. I will be adding multiple levels to the lairs, adding vendors to the town, and giving each town its own distinctive flavor and NPCs. Also, overland map movement will soon be added.Update Notes for Build 0.0.6.26Mar 25, 2024 - Community Announcements(1) Expanded map size. (2) Added simple coast line to the overworld map. The Isle of Elanor is finally actually an island. I can now start building the towns and more types of lairs and spawns on the maps.Update Notes for Build 0.0.6.25Mar 23, 2024 - Community Announcements(1) Fixed critical game saving bug. Scripts attached to item components caused the item save file to corrupt. (2) Mushrooms no longer spawn in maps with sandy soil. (3) Reduced maps to having two native random types of trees.Update Notes for Build 0.0.6.24Mar 20, 2024 - Community Announcements- Added new tree type for sandy soil map areas. - Added new grass type for sandy soil map areas. - Fixed various bugs with shoveling top soil.Update Notes for Build 0.0.6.23Mar 18, 2024 - Community Announcements- Slightly increased overworld map size. Preparation for building towns. - Some map areas now have a base soil type of sandy. Some crops grow better in different soil types. Eventually, all of the fauna (grass, plants and trees) on maps will differ based on soil type. - Fixed a bug where you couldn't till the soil if you had previously dug up the soil with a shovel. - Fixed a map saving bug.Updates Notes for Build 0.0.6.22.Mar 13, 2024 - Community Announcements- Previously set zoom level set when game is loaded. - Fixed rendering bugs with crops. Crops were appearing on top of NPCS. - Expanded road network in preparation for adding towns.Update Notes for Build 0.0.6.21Mar 10, 2024 - Community Announcements- Fixed rendering issues with NPCs with beards. - Fixed rendering issues with NPCs with long names. - Increased Slime agro distance, making them more difficult. - Added Fire Slimes to the Lairs. You don't want to use your fireball against a Fire Slime as it heals the Fire Slime. - Added simple loot boxes to Lairs. I will be increasing the variety of loot.Update Notes for Build 0.0.6.20Mar 10, 2024 - Community Announcements- Fixed a bug that prevented regaining vitality when sleeping.Update Notes for Build 0.0.6.19Mar 10, 2024 - Community Announcements- Improved the wandering NPC system. More maps now support meeting a wandering NPC. - In preparation for building the towns, added more NPCs.Update Notes for Build 0.0.6.18Mar 7, 2024 - Community Announcements- Added a barrel as a new craftable item. The barrel can hold large amounts of any liquid (water, slime, poison, etc). - Improved map generation, spawning trees, resources, grass, etc into what was previously boring, empty space.Updates Notes for Build 0.0.6.17Mar 4, 2024 - Community Announcements- Fixed a map issue that reprevented Earl from opening his door and going back inside. - Upgraded Earl and Emma's house to three rooms. - You can no longer use your tools on a map that is owned by an NPC.Update Notes for Build 0.0.6.16Mar 3, 2024 - Community Announcements- Updated the Linux build. - Added random herds of goat to some maps. Eventually, you will be able to tame these goats. - Randomized weather.Update Notes For Build 0.0.6.15Mar 3, 2024 - Community Announcements- Added random crops to NPC farms. - Added random job to NPC farmers: they now walk over and check on their crops. - Fixed fire surfaces that are generated from oil surfaces to create light sources in Lairs. - I'm traveling again, so I can't update the Linux build. Will update in the future.