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The Hex

 
The Hex… now in Simplified Chinese!Mar 19, 2024 - Community AnnouncementsIt’s always nostalgic for me to revisit The Hex but this time it was made sweeter by working alongside the Hex Hanslation group: a team of ultra-talented fans who brought this localization to life. I can’t thank them enough for their hard work. https://clan.akamai.steamstatic.com/images/27653594/f0522b43e9a2ab35583b452657c95c9014c549ff.png The team includes: LemonBomb, Meow_meow, YazawaAkiOS, KurakaCJ, North_North, mushr00m, Red0228, Lil_Catt猫猫桑, evilmoth, Frimance, chocho997, Delicia, AlerHughe$ and 8012white To those new players who are now able to play The Hex: enjoy! - Daniel The beautiful banner art is by Yazawa AkioThe next game... from Daniel Mullins Games...Dec 7, 2023 - Community AnnouncementsBoom. I hope you like what you see! In some ways Panda Circus is more similar to The Hex than Inscryption. Multiple game genres will be explored, mixed, hacked to bits, and then put back together into a Frankenstein's Monster. If you want to be notified when the game comes out you can wishlist it here on Steam or join the mailing list. Thanks so much for playing The Hex :) The true DM Games homies live here. - DanielThe Hex 1.13 - Japanese and Dutch Translations!May 2, 2022 - Community AnnouncementsIt feels a weird to patch this game after all this time but how could I not when fine folks step up offering to translate it into their languages? Thank you so much to @hymg000, @plcube, and @gyunyu_5959 for their work in translating the many lines of text in The Hex to Japanese. And many thanks to Thomas De Coster (@linkyen1) for the Dutch localization! This patch also fixed an embarrassing options menu bug and fixed a bug that had been introduced with a prior patch that broke the ARG secrets trail! Thank you to @Flemmonade_ for pointing that out (and check out his YouTube channel!) To everyone who has played The Hex, I thank you again! https://pbs.twimg.com/media/FPum5NqUYAI2KUC?format=jpg&name=medium Fan art by @Yazawa_AkioINSCRYPTIONOct 19, 2021 - Community AnnouncementsINSCRYPTION. IS. HERE. If you're here because you played The Hex, thank you so very much. I hope you like this next game! ːstimulationː (Cover art by CarpetCrawler)Pony Island developer's horror deck-builder Inscryption plays a new trailerAug 14, 2020 - Rock, Paper, ShotgunSpooky deck-builder Inscryption has drawn and played another trailer to tease you into its weird mashup of card, critters, escape rooms, and like five other genres probably. Brewing up a genre stew is apparently something of a thing for developer Daniel Mullins Games who you may know from past games Pony Island and The Hex. A new trailer for Inscryption lets on that it’ll be just as wild a ride when it launches in 2021. (more…) Inscryption - Trailer Out Now!Aug 11, 2020 - Community AnnouncementsFeast your eyes... The Steam page is up and you can wishlist Inscryption here! Thank you very much for your support and for playing The Hex. I believe Inscryption will provide a similarly bizarre and surprising journey.Inscryption is a grim card game from the creator of Pony Island, arriving next yearFeb 8, 2020 - Rock, Paper, Shotgun Looking at that header, Inscryption (official site) seems predictable enough. A decent deck-building dungeon crawler, not too dissimilar to Slay The Spire, eh? It’s even got some of that extremely-online black humour going on. But this is developer Daniel Mullins we’re talking about, the bloke wot brought us harrowing genre-busters Pony Island and The Hex. Don’t expect Incryption’s “inky black card-based odyssey” to play nicely. (more…) The Hex - Now in Polish and Brazilian Portuguese!Aug 20, 2019 - Community AnnouncementsThanks to the excellent work of @StdBlueBowling (represented by Michelle "Mitty" Finholdt and Jefferson "Jereffer" Santos) The Hex is now playable in Brazilian Portuguese. Thank you to Kamila Makowska for the fantastic Polish localization. See you in The Six Pint. Russian localization for The Hex is live!Jul 9, 2019 - Community AnnouncementsYou can now play The Hex in Russian. Enjoy! Thanks again to Farhad Alishov for his excellent translation work as well as for his work in adding cyrillic characters to the many fonts of the game. I can't overstate how much work is involved in localizing this crazy game. If you’d like to see your language in The Hex and want to try your hand at localizing it, please email me at [email protected] Cheers - DanielRussian localization coming soon!Jun 28, 2019 - Community AnnouncementsThank you for being so patient. The Russian localization for The Hex is nearly complete and will be released shortly after the Summer Sale.The first localization patch is live! French, Italian, Turkish, German, and Spanish!Apr 10, 2019 - Community AnnouncementsIt was a huge undertaking that spanned months, but I am happy to announce that The Hex is now playable in French, Italian, Turkish, German and Spanish. I can’t be more thankful to the localization team. They dealt with over 3500 lines of text including riddles, poems, cryptic messages, and more. Most of the dialogue is riddled with codes that control the playback in-game and the team had to accurately translate these as well as the source text. “That's -ahem correct.” is an example of one of these. You can thank these fine people for making it all happen: Italian - Marcello Brancaccio French - Enzo Doyen Turkish - Berke O. YILMAZ (Secundus) German - Christian Hecklinger Spanish - Luis Redin Ochoa (Fusti) Russian - Farhad Alyshov An extra thanks to Farhad for his dedication to making sure the localized fonts were faithful to their original versions. His Russian translation is nearly complete so expect it some time in the near future! For those who have waited to play The Hex in their language, I hope you enjoy! - Daniel P.S. There are more languages on the way! If you’d like to see your language in The Hex and want to try your hand at localizing it, please email me at [email protected] P.S.S. Join us on Discord!Best PC games of 2018Jan 2, 2019 - Rock, Paper, Shotgun The doors have been opened, the games inside have been devoured, and now it’s time to recycle the cardboard. Below you’ll find all of our picks for the best PC games of 2018, gathered together in a single post for easy reading. (more…) We asked developers: what would you gift the games industry?Dec 26, 2018 - Rock, Paper, Shotgun We ask the tough questions here at RPS. We re like Jeremy Paxman but in a very long bear costume. We once asked 15 developers what they d do if they were stuck in a room with a clone of themselves. This is important stuff. Today, we ask another question: What would you gift the games industry for the holidays? We put this query to a bunch of game artists, writers and designers to see how charitable they were feeling. Today, you get to open these presents. Happy holidays! (more…) Podcast: The year 2018 is sinking and only 3 games can be savedDec 13, 2018 - Rock, Paper, ShotgunLook out. The year 2018 is going down in a storm. There are hundreds of games aboard, running, jumping, trying their best to survive the maelstrom. But there s only one tiny lifeboat, and only enough room for three games. It falls on the sorry shoulders of the RPS podcast, the Electronic Wireless Show, to decide which trio of games clamber onto the life raft and which games drown and become lost to history. (more…) The Hex s deepest, darkest secret hides in another game entirelyNov 26, 2018 - Rock, Paper, ShotgunIf there was ever a tale for Cyber Monday, this is it – the kind of stuff that magazines would spread rumours about, now made real. The Hex, if you missed John’s cheery review, is the genre-hopping successor to Daniel Mullins’ Pony Island, and a clever little thing you should probably play now. One moment it’s a Fallout-parodying tactics game, next it’s Hotline Miami. It’s also about secrets, and it took a full month for its players to crack its greatest one. As with Pony Island before it, there is a second, hidden ending. In another game. (more…) Patch #8Nov 13, 2018 - Community AnnouncementsGetting close to one month after launch! Whew! The pace of these patches is slowing down as the bugs are becoming less severe/urgent. Added small EXP bars in Chandrelle's flashback to show how close a character is to the next level. Fixed: Tarot cards getting erased when using chapter select. Now you can have "The Inn" card read without hacking the save. Fixed: It was possible to screw up your save file by killing all the pixel raiders in Rust's flashback with the secret cheats. Fixed: Some older dialogue from Chandrelle in the Six Pint that gave the wrong directions to her guest room. Fixed: An issue in Lazarus' chapter in the scene where Super Weasel Kid is beneath the surface. Other minor bug fixes and improvements. Thanks for playing!Patch #7Nov 5, 2018 - Community AnnouncementsPatch #7 Added another extra chapter select button for Lazarus' flashback. Fixed: "Ice Cold" achievement not unlocking after using chapter select. Fixed: When ending Rust's chapter with the headlamp equipped, it was supposed to return to the wardrobe in Chandrelle's room. This was broken until now. Fixed: Removed a debug command that made its way into the game. Fixed: It was possible to replace more than one of your abilities with Jack's "Ankh Storm" spell. Rather than Jack simply not appearing in the R&D department if you gave him 100% real ankhs, he now appears to thank you before letting you past unharmed. Minor bug fixes. Thanks again to everyone who has posted on the forums and emailed me regarding bugs!Patch #6Oct 30, 2018 - Community AnnouncementsAdded a couple extra chapter select buttons to make secret/achievement hunting a bit less tedious. I will probably end up adding a few more next patch. Upon request, I added a speedrun timer. You can turn it on by pressing Shift+R at any time. Fixed: After Jay's death in Lazarus' flashback, re-entering the shotgun or sniper levels would cause issues. I was getting a lot of comments from people who thought that Hardcore Mode in Rust's flashback was impossible with the wrong upgrades. So I made a certain glowing skull a bit more conspicuous. Minor bug fixes. Patch #5Oct 25, 2018 - Community AnnouncementsJust another patch here. As usual thanks to the bug finders! The state of coins, vending machines, and secret slots in The Six Pint persist across chapter selecting. You can use your actual keyboard when entering your name in Secrets of Legendaria... Not that Chandrelle really wants to hear it. Fixed: It was possible to kill The Vurm early and mess up the scene with a well placed Chain Shot. Fixed: If Irving starts hitting Bryce in Cooking Granny, his chef's jacket would magically reappear. Changed a phone number... Minor bug fixes. More bug fixes!Oct 22, 2018 - Community AnnouncementsMore bugs found, more bugs fixed. There's a small group of dedicated players intent on finding every last bug in the game and posting them on the forums. It's certainly keeping me busy but I appreciate it as it makes the experience better for everyone. Fixed: Accidentally caused an issue with the last patch for players who had started the game before the patch: it was possible to get locked in Bryce's guest room. Fixed (for real this time): Hopping around on the sewer rivers as Weasel Kid in Lazarus' flashback. Fixed: Running out of bounds in the alarm sequence of Lazarus' flashback. Fixed: Falcon Kicking right out of Cooking Granny's kitchen. So rude. Rather than fix some of the ways you can get out of bounds in Secrets of Legendaria, I added some new messages from a disgruntled developer to these areas. Other small changes/fixes. In other news: the soundtrack DLC is now released!