Show/Hide Show/Hide

The First Berserker Khazan

 
[PC/PS/XBOX] Hotfix Update #2 – May 28May 28, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/cb4ead743eae2bdd1c67cba9f729a96490197d60.png Greetings from The First Berserker: Khazan. A second hotfix has been deployed to address additional issues found after the first hotfix was released today at 8:30 AM. For smoother gameplay, please update to the latest version before playing. Platforms STEAM®, PlayStation®5, Xbox Series X|S Update Schedule May 28, 2025, at 2:10 PM (UTC) Please note that the release schedule may vary by platform. Update Versions STEAM®: Ver. 511582 PlayStation®5: Ver. 01.010.003 Xbox Series X|S: Ver. 1.1.10.3 Error Fixes Common Fixed an issue where using the Dual Wield skill “Deftness” after “Reversal” triggered a normal dodge. Fixed an issue where interaction with the last interacted Blade Nexus was unavailable when approaching it on foot after using Teleport to Blade Nexus. Fixed an issue where Spirit of Advocacy could be continuously summoned by using the “Blade Nexus Shard” item. Fixed an issue where Princess Ilyna would repeatedly use dash attack during Phase 2 if it was blocked with a Brink Guard, continuing until the guard failed. We will continue working hard to provide a smooth and enjoyable gaming experience. Thank you for your continued support of The First Berserker: Khazan. [PC/PS/XBOX] Hotfix Update – May 28May 28, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/cb4ead743eae2bdd1c67cba9f729a96490197d60.png Greetings from The First Berserker: Khazan. We have released updates for The First Berserker: Khazan to address in-game issues. For smoother gameplay, please update to the latest version before playing. Platforms STEAM®, PlayStation®5, Xbox Series X|S Update Schedule May 28, 2025, at 8:30 AM (UTC) Please note that the release schedule may vary by platform. Update Versions STEAM®: Ver. 511273 PlayStation®5: Ver. 01.010.002 Xbox Series X|S: Ver. 1.1.10.2 Error Fixes Common Fixed an issue where audio distortion would occur when engaging monsters after teleporting to Blade Nexus. Fixed an issue where Teleport to Blade Nexus sound effect would repeatedly play even after the Teleport was completed. Fixed an issue where the Chaos status effect icon remained on the HP bar when the Character dies under Chaos effect. PC Fixed an issue where Swift Attack failed to register during the pre-input window for certain skills when using keyboard and mouse controls. Fixed an issue where changing the control input for Reflection while using keyboard and mouse controls caused Ghost Arm Block not to activate when pressing the Guard key, but to be triggered when using Reflection instead. We will continue working hard to provide a smooth and enjoyable gaming experience. Thank you for your continued support of The First Berserker: Khazan.(Fixed) Known Issues – May 27May 27, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/ac0a768e314081af89d37d67825984c7d2c29f86.png # (2025-05-28 2:30 UTC) Known issues have been added to the post. Greetings, Berserkers. We would like to share some of the current known issues of The First Berserker: Khazan. Please check the conditions and temporary workarounds provided below to help minimize all inconveniences until the issue is solved. Common Audio distortion when engaging monsters after teleporting to Blade Nexus. ✅ Temporary Workaround: Interacting with the Blade Nexus will temporarily resolve the issue. An issue where the Chaos status effect indicator remains on the HP bar when the Character dies under Chaos effect. PC Swift Attack fails to register during the pre-input window for certain skills when using keyboard and mouse controls. When using a keyboard and mouse, changing the control input for Reflection causes an issue where Ghost Arm Block does not activate when pressing the Guard key, but is instead triggered when using Reflection. We are doing our best to investigate and resolve these issues as soon as possible. Any additional issues or fixes will be updated through our announcements. We sincerely apologize for the inconvenience.[PC] Compensation for Item Acquisition ErrorMay 26, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/f43e126fbf4af78c2dbf700b846461ea02249d25.png Greetings from The First Berserker: Khazan. The May 27 patch will provide compensation for the issue where certain items could not be acquired. This compensation will be granted to players who were unable to obtain items properly due to an error that occurred on Steam between May 16 and May 17. Please refer to the details below. Compensation Schedule May 27, 2025, 6:00 AM (UTC) To receive the compensation, you must update to the May 27 patch (Steam - Ver. 510609). Eligible Players Players who played the game on Steam between the May 16 hotfix and the May 17 hotfix will be eligible for compensation. This compensation applies only to errors that occurred on Steam and will not be provided on other platforms. Compensation Criteria Common Items (NG) If an attempt was made to acquire the item but the item was not properly obtained, key items will be granted. Material Items (NG+ / NG++) Essential crafting materials according to will be granted in a single instance. Recipe Items (NG+ / NG++) Items that are missing based on the current inventory and registered recipes will be provided. Phantom Awakening Items (NG+ / NG++) Essential crafting materials according to will be granted in a single instance. * NG: 1st playthrough, NG+: 2nd playthrough, NG++: 3rd playthrough * Compensation items can be claimed from the in-game mailbox. Compensation and Eligibility Criteria Netherworld Energy (Common) If an attempt was made to acquire the item but it was not properly obtained, and if the number of items held is below the mission's maximum limit, the missing amount will be granted up to that limit. Applicable Mission and Compensation Embars: Netherworld Energy +1 Skoffa Cave: Netherworld Energy +1 El Ravaca: Netherworld Energy +1 Atlante the Precise: Netherworld Energy +1 The Vow: Netherworld Energy +1 Augment of Wisdom (Common) Granted if an attempt was made to acquire the item but it was not properly obtained. Applicable Mission and Compensation Unrequited Love: Augment of Wisdom Crimson Trace: Augment of Wisdom Last Sentinel: Augment of Wisdom Birth of Evil: Augment of Wisdom Transcendental Sword: Augment of Wisdom Special Weapon Crafting Material Items (NG) Granted if an attempt was made to acquire the item but it was not properly obtained. Applicable Missions and Compensation (NG) Aldevir: Flash Stone Atlante the Precise: Fossilized Wooyo Vaisar Gate: Crimson Meteorite Vitalon: Flash Stone Great Temple: Crimson Meteorite Imperial Palace: Fossilized Wooyo (NG+) Flash Stone, Fossilized Wooyo, and Crimson Meteorite will be granted, 2 of each. Special Weapon Crafting Recipe Items (NG+) If an attempt was made to acquire the item but it was not properly obtained, and the item is neither in the inventory nor registered in the blacksmith's recipe list, the corresponding mission reward will be granted. (NG++) Items that are not currently in the inventory or registered in the recipe list will be gra...[PC/PS/XBOX] Patch Notes – May 27May 26, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/9acfc33173e0e1c1189e17effe483211d3d6c734.png 📢 Compensation for Item Acquisition Error Greetings Berserkers, Compensation will be granted to players who were unable to acquire certain items properly due to an error that occurred on Steam between May 16 and May 17. For more information about the issue, please refer to the Known Issues – May 17 announcement. Compensation will be automatically distributed when the May 27 patch is applied. Details regarding compensation criteria and items can be found in the Compensation for Item Acquisition Error announcement. We sincerely apologize for any inconvenience this may have caused, and we will do our best to provide a more stable gaming environment. Thank you. Greetings from The First Berserker: Khazan. We would like to inform you of the changes coming with the May 27 patch. Please refer to the details below. 📅 Update Schedule May 27, 2025, 6:00 AM (UTC) Please note that the release schedule may vary by platform. 🎮 Update Version STEAM®: Ver. 510609 PlayStation®5: Ver. 01.009.021 Xbox Series X|S: Ver. 1.1.9.21 📌 Update Details Balance Adjustments UI/UX Improvements QoL Enhancements Bug Fixes Some of the unpopular skills for each weapon have been rebalanced, and their descriptions have been partially revised or updated accordingly. Common Please Note: The required Skill Points for learning certain skills have been changed, so all Common Skills have been reset. You can reassign the reset skills as you'd like. Phantom Form: Death’s Denial The Skill Point required for unlocking the skill is reduced from 7 → 3. Phantom Attack: Havoc The Phantom Form Gauge cost is reduced by 30% on skill use. Phantom Attack: Charge The Phantom Form Gauge cost is reduced by 30% on skill use. Phantom Form: Extension The Skill Point required for unlocking the skill is reduced from 5 → 1. The upgrade level cap has been increased from Lv.3 → Lv.5. The Phantom Form duration has been updated to reflect additional levels. Base (Unlearned): 20s Lv.1: 25s Lv.2: 30s Lv.3: 35s Lv.4: 45s (new) Lv.5: 60s (new) Brutal Attack: Phantom The Phantom Form Gauge cost is reduced by 70% on skill use. Dual Wield Tags for certain skills derived from Sprint or Dodge have been changed: Wind Chaser: Sprint Attack → Potent Blow Outrage: Sprint Attack → Potent Blow Nimble Blitz: Dodge Attack → Swift Attack Aggressive Action: Dodge Attack → Potent Blow Reversal: Not Tagged → Dodge Attack Blazing Assault If the 4th attack lands successfully, you can use Blazing Assault without consuming Stamina. Dragon Slayer If the attack lands successfully with Dragon Slayer, the following damage increase effects apply: When Dragon Slayer strikes an enemy, the next attack deals 5% more damage compared to the pre-update value. When Dragon Slayer: Intuition strikes an enemy, the next attack deals 10% more damage compared to the pre-update value. When Dragon Slayer: Chain downward attack strikes an enemy, the next attack deals 20% more damage compar...The First Berserker: Khazan не оправдала ожиданий издателяMay 17, 2025 - Gamemag.ruВыпущенная в конце марта The First Berserker: Khazan не смогла оправдать коммерческих ожиданий, которые на неё возлагал издатель. Южнокорейская компания Nexon отметила в финансовом отчёте за I квартал 2025 года не самые впечатляющие стартовые продажи хардкорного экшена . [PC] Hotfix Update – May 17May 17, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/cb4ead743eae2bdd1c67cba9f729a96490197d60.png Greetings from The First Berserker: Khazan. A hotfix was deployed on May 16 to address issues that occurred after the May 15 update (UTC). However, an additional issue was later identified that significantly affected gameplay in PC (Steam) environment, and we have deployed a second hotfix to address this issue. Please refer to the details below. Platform and Update Version STEAM® (Ver. 508052) Update Schedule May 17, 2025, 9:55 (UTC) Error Fix An issue where some items are not displayed properly and cannot be obtained from fields or treasure chests. We are currently reviewing the impact of this issue, including items that could not be obtained and any other related inconveniences. Detailed information on further action will be shared in a separate announcement soon. We apologize once again for the inconvenience caused. We will try our utmost to provide a more stable environment. Thank you.(Fixed) [PC] Known Issues – May 17May 16, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/ac0a768e314081af89d37d67825984c7d2c29f86.png # (2025-05-17 10:15 UTC) A hotfix has been deployed to address this issue. Details can be found on the Hotfix Update – May 17 announcement. Thank you for your patience. Greetings from The First Berserker: Khazan. We would like to share some of the known issues occurring after the May 16 hotfix update. ■ (Checking) An issue where items appear to be obtained from fields or treasure chests but are not actually acquired. We are currently preparing a fix to address this issue and will try our best to resolve the issue as soon as possible. We are also investigating other issues that may have arisen after the May 16 hotfix. Any additional issues or fixes will be updated through our announcements. We sincerely apologize for any inconvenience this may have caused. Thank you for your understanding.The First Berserker Khazan patch notes add the soulslike's hardest challenge yetMay 15, 2025 - PCGamesNIt may not break too much new ground, but The First Berserker: Khazan has proven itself a must-play for ardent soulslike fans. Boasting some enrapturing visual design and intense, parry-led combat reminiscent of Sekiro and Lies of P, it's won a 90% Steam rating from players, and deserves even more attention. In case you needed another reason to take a look, developer Neople has just unleashed a giant, free update that introduces the game's toughest test yet - ultimate challenge mode. Read the rest of the story... RELATED LINKS: The First Berserker Khazan review - a bloodthirsty homage to Sekiro Nvidia's new GeForce GPU drivers cause problems with inZOI and Khazan, say devs The First Berserker Khazan is sitting on a better Steam score than Elden Ring (Update) [PC/PS/XBOX] Patch Notes – May 15May 14, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/9acfc33173e0e1c1189e17effe483211d3d6c734.png # (2025-05-16 11:00 UTC) A hotfix has been deployed to address the crash issues below. (Common) Ultimate Challenge – Fixed a crash issue that occurred when exiting the game after the character died with camera locked onto an enemy. (PlayStation) Ultimate Challenge – Fixed a crash issue that occurred when attempting to switch weapons while guarding. To ensure a smooth gameplay experience, please make sure to apply the latest update before playing. We apologize for the inconvenience. STEAM®: Ver. 507854 PlayStation®5: Ver. 01.008.002 Xbox Series X|S: Ver. 1.1.8.2 * Please note that the release schedule may vary by platform. Greetings from The First Berserker: Khazan. We would like to inform you of the changes coming with the May 15 patch. Please refer to the details below. 📅 Update Schedule May 15, 2025, 2:00 AM (UTC) Please note that the release schedule may vary by platform. 🎮 Update Version STEAM®: Ver. 507106 PlayStation®5: Ver. 01.007.024 Xbox Series X|S: Ver. 1.1.7.24 📌 Update Contents New Content: Ultimate Challenge QoL Enhancements Error Fixes We're adding content that allows you to engage in consecutive battles with bosses that appear in missions. Getting Started {STEAM_CLAN_IMAGE}/44781270/d2158c4717e59cf4c47fa5bcc11d932dc1a2bad9.png After finishing the game once, you can enter the from the title screen. You can choose between two modes: or . Upon entering the selected mode, you will see boss information and battle records (weapons used and time recorded), and you can begin your challenge. When you enter the challenge area for the first time, a one-time tutorial will play. You will receive and be equipped with gear, resources available for growth, and consumables tailored to the mode. You can use the Tome of Challenge to upgrade your stats and begin the fight in the challenge area. You cannot begin the mode without equipping a weapon. You can begin the mode even if you haven't equipped armor or have unused resources available for growth, but the game will display a warning notification before you enter. Mode In this mode, you must consecutively defeat all the bosses in a group using limited gear and resources. {STEAM_CLAN_IMAGE}/44781270/992c0ea4457c8883e830f4a4148bfe07baf752a8.png Before the battle begins, you can use the Tome of Challenge to upgrade or reset your stats. The amount of Lacrima required to level up is the same as in main missions. There are five groups in total, and defeating all the bosses in a group will unlock the next. Tides of Ruin Earthshaking Roar Unyielding Foes Corruptors Nightmare of Chaos Battle Resource Rules Battles start with Spirit at 50% and remain at that level while you defeat each group. Netherworld Energy will not charge while you defeat the group. Health is restored each time a boss is defeated. All status effects are removed each time a boss is defeated. Consumable Rules Buff items used in the challenge have time limits. All acti...(Dev Note) May Update Announcement and the Future Development RoadmapMay 8, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/f43e126fbf4af78c2dbf700b846461ea02249d25.png Hello, Berserkers. This is Junho Lee, Creative Director of The First Berserker: Khazan. Not too long ago, while I was answering questions on Discord, I had a moment where I suddenly found myself tearing up. One of our players, who had shared so many thoughtful suggestions with us, left a farewell message before setting off on a new journey. Reading their final words really struck a chord deep inside me. When you run an online game, farewells between players and developers usually aren't the prettiest moments. At least, that's been my experience most of the time. If a bond is strong enough, you find ways to stay connected, right? Maybe that's why... a part of me has always been scared of saying goodbye to our players. Even though I knew no meeting or connection could last forever, I kept thinking, "I hope they don't get disappointed in Khazan," or "I hope they don't leave." But this time, the farewell felt different. We hadn't known each other before, but we met through Khazan—talked on Discord, shared our experiences, and rooted for each other. And in the end, we exchanged thanks, wished each other well for what's ahead, and promised to meet again someday. {STEAM_CLAN_IMAGE}/44781270/5a50ad6019f5278231c9af1336c4775cd8fc619b.png . . . For a few days after that, I found myself stuck in this strange, lingering feeling. And I made a promise to myself: to work even harder—really, really harder—and come back better than ever. When we meet again, I want everyone who once loved Khazan to feel, "Yeah, this is the game I fell in love with," and love it even more. I want this bond between us to become something even stronger. Those were the thoughts that stayed with me. Hmm, writing all this out... it kinda feels like I'm in a coming-of-age manga, haha. This vibe doesn't suit a hardcore action game...! (*Clears Throat*) Hello again, everyone. This is Junho Lee, Director of the Dark Fantasy Hardcore Action RPG, Khazan. Alright, time to get back on track—let's dive into the update news you've all been waiting for. Introducing the Next Update The long-awaited May update is finally here! When we wrapped up the preparation for the official launch and began designing new content, the very first keyword that came to our mind was "boss". Khazan is a mission-orientated game. You can always go back and fight the bosses that you defeated again, and you'll still earn rewards. Want a tougher challenge? Unequip your gear or limit your skills to raise the difficulty as much as you'd like. But for this new content, we wanted to create a special challenge—something different from the usual approach. We had a storm of ideas. Harder. Nastier. More punishing. The kind of challenge that not just anyone could take on. Then, one of our developers said: "Yeah… I probably wouldn't play that." And just to be clear—this person? (He's our Lead Character Designer.) Plays games over 4 hours a day, has earned platin...The First Berserker Khazan review - a bloodthirsty homage to SekiroMay 3, 2025 - PCGamesNThe First Berserker Khazan is a brutally hard soulslike and a grimdark spinoff from Nexon's Dungeon and Fighter series. It's also a well-executed hybrid that snaps up and plays with the genre's strongest ideas and mechanics from the past decade. Read the rest of the story... RELATED LINKS: Nvidia's new GeForce GPU drivers cause problems with inZOI and Khazan, say devs The First Berserker Khazan is sitting on a better Steam score than Elden Ring All The First Berserker Khazan bosses [PC/PS/XBOX] Hotfix Update – April 29Apr 28, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/cb4ead743eae2bdd1c67cba9f729a96490197d60.png Greetings from The First Berserker: Khazan. We have released updates for The First Berserker: Khazan to address in-game issues. For smoother gameplay, please update to the latest version before playing. Platforms STEAM®, PlayStation®5, Xbox Series X|S Update Schedule April 29, 2025, at 1:00 AM (UTC) Please note that the release schedule may vary by platform. Update Versions STEAM®: Ver. 503371 PlayStation®5: Ver. 01.006.003 Xbox Series X|S: Ver. 1.1.6.3 Error Fixes Fixed an issue where the character or game client would freeze when quickly switching weapons during an attack. Fixed an issue where the game would crash when entering the ending credits after completing the "Stand Alone" achievement following the April 22 update. Additional Information If you experience crashes while playing, you can recover your save data using the following method. ✅ How to Recover Save Data 1. Select "Load" from the Title menu. {STEAM_CLAN_IMAGE}/44781270/22878542291ac15a22a0f8cdc9b6e42de5cf258a.png 2. Select the "Recover" button at the bottom. {STEAM_CLAN_IMAGE}/44781270/87c77cbdf648332e8a7f97c199bb63f746a4c6cb.png 3. Select your most recent save file. (Up to 3 backup files can be created.) {STEAM_CLAN_IMAGE}/44781270/de2060b868e2c7011aec2fdf60ba640a5be4b630.png 4. A message saying "Save data successfully retrieved" will confirm completion. {STEAM_CLAN_IMAGE}/44781270/2a76081d84fb0192631d7cd8711712b4ed33def7.png If you experience issues with launching the game or with save files, please contact us via 1:1 Inquiry on our Support page and send us the relevant files using the instructions below. ✅ How to Send Log Files (PC) You can check the log file on your computer as follows. 1. Press Windows + R to open the Run window. 2. Type "%LOCALAPPDATA%\BBQ\Saved\Logs" and press Enter. 3. Select the folder named with numbers and compress it into a zip file. ✅ How to Send Save Files (PC) You can check your save file on your computer as follows. 1. Press Windows + R to open the Run window. 2. Type "%LOCALAPPDATA%\The First Berserker Khazan\Saved\SaveGames" and press Enter. 3. Select the folder named with numbers and compress it into a zip file. We will continue working hard to provide a smooth and enjoyable gaming experience. Thank you for your continued support of The First Berserker: Khazan.Кровавая месть генерала: Обзор The First Berserker: KhazanApr 27, 2025 - Gamemag.ruМарт оказался крайне урожайным на Soulslike-игры. И если китайская AI Limit тянулась в сторону оригинальной Dark Souls, то корейская The First Berserker: Khazan получилась гибридом из Sekiro и Nioh с упором на сильный и непредсказуемый сюжет. [PC/PS/XBOX] Patch Notes - April 22Apr 20, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/9acfc33173e0e1c1189e17effe483211d3d6c734.png # (2025-04-22 10:20 UTC) STEAM®: Ver. 501575 PlayStation®5: Ver. 01.006.001 Xbox Series X|S: Ver. 1.1.6.1 In the versions listed above, an additional fix has been applied for an issue where the game would crash when repeatedly pressing the Phantom Form key while using a brutal attack against an exhausted enemy. To ensure a smooth gameplay experience, please make sure to apply the latest update before playing. We apologize for the inconvenience. * Please note that the release schedule may vary by platform. Greetings from The First Berserker: Khazan. We would like to inform you of the changes coming with the April 22 patch. Please refer to the details below. 📅 Update Schedule April 22, 2025, 2:00 AM (UTC) Please note that the release schedule may vary by platform. 🎮 Update Version STEAM®: Ver. 500715 PlayStation®5: Ver. 01.005.018 Xbox Series X|S: Ver. 1.1.5.18 📌 Update Contents Balance Adjustments System Changes UI/UX Improvements QoL Enhancements Error Fixes Phantom Growth Improvements Phantom growth speed now increases proportionally to the number of unlocked Phantoms. Phantoms now grow faster than before. More strategic and diverse choices in Phantom selection are available. Elemental Damage Adjustment Elemental damage and status effects from map elements are now affected by the character's attribute resistance. For example, map elements like poison swamplands (Poison), fire AOE (Fire), or stones of chaos (Chaos) are affected by the character's attribute resistance stats. Skill Point Gain Improvements Skill points can now be acquired more smoothly, regardless of play proficiency or style. Weapon Mastery Level Adjustment: Weapon mastery levels are adjusted to align more closely with progression. Weapon Mastery EXP Adjustment (Brink Dodge): Slight increase in EXP gained upon performing a brink dodge. Players familiar with weapons or relying on brink dodges can now also obtain more skill points. Gear System Gear that cannot be sold can no longer be selected as material in the gear augmentation system. ❎ The following gear can no longer be dismantled as materials: Jars Blank Jar, Happy Jar, Glinting Jar, Smitten Jar, Stunned Jar, Tormented Jar, Dizzy Jar, Calavera Jar, Cutie Jar, Bewildered Jar, Panicked Jar, Sleepy Jar, Burning Jar, Vibin Jar, The Most Special Jar Hero Set Hero's Dual Wield, Hero's Spear, Hero's Greatsword, Hero's Helm, Hero's Wristguards, Hero's Pauldrons, Hero's Leggings, Hero's Combat Boots Fallen Star Set Fallen Star's Resolve, Fallen Star's Mark, Fallen Star's Scar, Fallen Star's Tattered Clothing, Fallen Star's Shackles Phantom System 1 . A notification display has been added when there is a Phantom that can be unlocked or upgraded. {STEAM_CLAN_IMAGE}/44781270/bf281383596110553d6b5b7d1b2caddea9379422.png 2 . Phantom System guide has been improved. 🔽 The location of Phantom level EXP has been adjusted to a more intuitive position. {STEAM_CLAN_IMAGE}/4478...(Dev Note) Khazan's Next Step: April Update PreviewApr 15, 2025 - Community AnnouncementsHello, Berserkers. This is Junho Lee, Creative Director of The First Berserker: Khazan. First, I want to sincerely thank everyone who's been enjoying Khazan. Every time we watch gameplay clips shared on platforms like YouTube and TikTok, the entire dev team—including myself—is both amazed and deeply moved. Since Khazan is a game where the rhythm of combat and overall enjoyment vary greatly depending on how you use combos, we find ourselves watching a lot of combo videos. Every time we see your creative combos and awesome battle scenes, we're not only impressed—we're learning from them, too. And to everyone who's shared feedback on Discord and other communities with the hope of making Khazan an even better game—we truly appreciate it. Main Features of the Upcoming Patch The next patch is ready and is currently awaiting final QA and platform review. We'll share the full details in the patch notes, but for now, here's a quick look at a few of the changes we think you've been most looking forward to. Fix for the "Standing Alone" Achievement We think this might be the one most of you have been waiting for. The achievement has been updated so that it can now be completed as long as you don't summon the Spirit of Advocacy during your second playthrough—even if you summoned it in your first. This is also in response to a question from Discord user hayyeeQQ. Honestly, we'd love to go in and manually complete the achievement for everyone who's already met the condition, but we've found that doing so would require platform-level account changes, which are outside the dev team's control... We're truly sorry about that. Once the patch goes live, all records of having summoned the Spirit of Advocacy will be reset. From that point on, if you defeat the final boss without summoning the soul, the achievement will unlock. Even if you've already completed a third run (NG++), you won't need to start a new game—you can still earn the achievement. Likewise, as long as you defeat the final boss again without summoning the Spirit of Advocacy, the achievement will be completed. Difficulty Change From Easy to Normal You can now switch from Easy to Normal difficulty at any time. Likewise, you can switch from Normal back to Easy whenever you want. (Of course, that part was already possible...) Please keep in mind you can't make changes during your playthrough of the final mission and in the ending zone. Improved Visibility of Hidden Danjin's Jars Previously, there was a feature that used sound and vibration cues when you approached a hidden jar. However, players using a keyboard and mouse could only rely on the sound. To make them easier to find, this patch adds visual indicators to help you spot hidden jars. In addition, both the strength of the vibration and the sound cues have been fine-tuned for improved detection. "Khazan's Memories" Improvements A tutorial has been added to guide players the first time they enter the Khazan's Memories menu. You can now navigate Khazan...The First Berserker: Khazan's InfographyApr 11, 2025 - Community AnnouncementsHey Berserkers! Let’s take a moment to celebrate everything we’ve achieved together! Throughout your journey, you’ve channeled your rage, battled fiercely, and pursued your quest for revenge with unwavering determination. We’ve gathered all the stats to highlight your triumphs and challenges. Let’s dive in and find out just how epic your journey has been! {STEAM_CLAN_IMAGE}/44781270/e5527a2e4bbb7e26a3722bf2d762cb958544a34a.png[PC/PS/XBOX] Hotfix Update – April 9Apr 8, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/b44ca8d3b306038f13bf7ffed06961856e3dce45.png Greetings from The First Berserker: Khazan. We have released updates for The First Berserker: Khazan to address in-game issues. For smoother gameplay, please update to the latest version before playing. Platforms STEAM®, PlayStation®5, Xbox Series X|S Update Schedule April 9, 2025, at 5:00 AM (UTC) Please note that the release schedule may vary by platform. Update Versions STEAM®: Ver. 497495 PlayStation®5: Ver. 01.004.004 Xbox Series X|S: Ver. 1.1.4.4 Error Fixes Common Fixed an issue where players could receive "Khazan's Memories" Vengeance Points in a row each time they completed the Bonus mission, Stormpass's Phantom of Combat. Fixed an issue where canceling an interaction while talking to an NPC would cause the Interaction and ESC keys to stop working in certain situations. Fixed an issue where defeating a monster in a mission without meeting Daphrona's Codex requirements, and then defeating it again after meeting them, would not count toward codex completion. Fixed an issue where projectile skill effects were not visible for some Boss monsters (Ilyna, Reese, and Trokka). Fixed an issue where the Master of Chaos Scroll would not be granted after defeating Final boss monster on the True Ending route. After this patch, players who defeated Final boss monster on the True Ending route will receive their Master of Chaos Scroll. This item will be delivered directly to your inventory without a separate notice and will appear as a new item. PlayStation 5 Fixed an issue where temporary memory spikes could cause the game to crash when the player opened the inventory. Additional Information If you experience crashes while playing, you can recover your save data using the following method. ✅ How to Recover Save Data 1. Select "Load" from the Title menu. {STEAM_CLAN_IMAGE}/44781270/22878542291ac15a22a0f8cdc9b6e42de5cf258a.png 2. Select the "Recover" button at the bottom. {STEAM_CLAN_IMAGE}/44781270/87c77cbdf648332e8a7f97c199bb63f746a4c6cb.png 3. Select your most recent save file. (Up to 3 backup files can be created.) {STEAM_CLAN_IMAGE}/44781270/de2060b868e2c7011aec2fdf60ba640a5be4b630.png 4. A message saying "Save data successfully retrieved" will confirm completion. {STEAM_CLAN_IMAGE}/44781270/2a76081d84fb0192631d7cd8711712b4ed33def7.png If you experience issues with launching the game or with save files, please contact us via 1:1 Inquiry on our Support page and send us the relevant files using the instructions below. ✅ How to Send Log Files (PC) You can check the log file on your computer as follows. 1. Press Windows + R to open the Run window. 2. Type "%LOCALAPPDATA%\BBQ\Saved\Logs" and press Enter. 3. Select the folder named with numbers and compress it into a zip file. ✅ How to Send Save Files (PC) You can check your save file on your computer as follows. 1. Press Windows + R to open the Run window. 2. Type "%LOCALAPPDATA%\The First Berserker Khazan\Saved\SaveGames" and press ...[PC/PS/XBOX] Patch Notes – April 4Apr 3, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/44781270/9acfc33173e0e1c1189e17effe483211d3d6c734.png Greetings from The First Berserker: Khazan. We would like to inform you about the changes coming with the April 4 patch. Please check the details below. 🎮 Version STEAM®: Ver. 496652 PlayStation®5: Ver. 01.003.034 Xbox Series X|S: Ver. 1.1.3.34 📌 Update Contents Balance Adjustments UI Improvements System Changes QoL Enhancements Error Fixes Gear 1. Level of Acquired Gear The level of gear which can be acquired through Shop and Craft will now be based on accumulated experience and Lacrima rather than character level. Character level reset will no longer affect the gear level available in Shop or Craft, allowing the usage of gear to match overall progression. 2. Bard Set Effects Fixed an issue where ‘High-Grade Item Drop Rate’ stats for the Bard Set were not properly applied to Epic and Legendary items in NG+. 3. Gear Health Recovery Options Fixed an issue where ‘Brutal Attack: Health Recovery’ option was not applied when using ‘Brutal Attack: Execution’ or ‘Brutal Attack: Descent’ skills. Fixed an issue where ‘Enemy Defeated: Health Recovery’ option was not triggered when defeating enemies with ‘Brutal Attack: Execution’ or ‘Brutal Attack: Descent’ skills. Monster 1. Adjustment to Monster Weak Point Stats in Multiple Playthroughs Fixed an issue where monster ‘Shatter Durability and ‘Stamina Recovery Speed’ was not applied normally in NG+. Mission Improved an issue where certain level ranges (excluding boss battles) may cause frustrating and overly exhausting experience rather than challenging. ✅ Affected Missions Main Missions: Mission 7 (Nadin), Mission 9 (Linon Mine), Mission 10 (Lake City Aldevir), Mission 11 (Rephalan Mountains), Mission 13 (Rovelion Imperial Theater) Side Missions: Mission 10 (Unrequited Love), Mission 13 (Centurial Order) Sequence Output Priority NPC conversation will now be available even during real-time sequence output. For more natural and immersive gameplay experience, real-time sequences will no longer be displayed during NPC conversation. Change Attributes 1. Improved the order of attributes available for change, so that expected results (changeable attributes) are sorted to the top. 1st priority (yellow): Changeable attributes (granted attributes) 2nd priority (white): Attributes that can appear 3rd priority (gray): Attributes that cannot appear {STEAM_CLAN_IMAGE}/44781270/4c548ac704ab5f4d612723d61d54a0eb0f395057.png 2. The number of owned ‘Augment of Wisdom’ will now be displayed in the Reset Reroll Cost screen. {STEAM_CLAN_IMAGE}/44781270/16f889be0aa0fb01349c523bf923ff700c5dd34a.png Soulstone System 1. The number of owned Soulstones displayed in the main menu and other screens will now be displayed in yellow when it reaches the amount required for Soulstone Unleash. 🔽 Main Menu {STEAM_CLAN_IMAGE}/44781270/c3103f99fba031a5a34c66ac27251e0712ea65e3.jpg 🔽 Soulstone Unleash screen {STEAM_CLAN_IMAGE}/44781270/0506abbc83eadba4b651b99e57700e8c476047bc...(Dev Note) Upcoming Updates – Following Previous Balance AdjustmentsApr 1, 2025 - Community AnnouncementsGreetings again, Berserkers. This is Junho Lee, Creative Director of The First Berserker: Khazan. On March 27, 2025, The First Berserker: Khazan officially launched. While I wrote a developer note filled with overwhelming emotion after our Early Access release, the official launch brought entirely different feelings. On launch day, I stopped by a local game store on my way to the office, pretending to be a customer just to see our title displayed on the shelves. The worry, “What if no one buys our game...” briefly crossed my mind, but seeing more than five people purchase Khazan despite the early hour will remain an unforgettable memory for me. I’m truly grateful for your support and love. I sincerely hope that playing Khazan brings joy to many of you, and I promise we'll work hard to make it an even better game through continuous updates. Following Early Access and since the official release, many of you have left valuable reviews and opinions. We're doing our utmost to carefully listen to each voice from those who have shown interest and love for Khazan, played passionately, and taken precious time to provide feedback. We humbly accept that we may not be able to meet all expectations, but at the very least, we believe that we owe you a clear explanation of why we made certain choices and what we aim to achieve. Thus, I’d like to take a moment to share more detailed explanations about our previous patch. Boss Balance Adjustments The first topic we’d like to address is the boss balance adjustments. After the first balance patch went live, we had a flood of feedback in various forms. Some even suggested that defeating Viper and Maluca before the nerf was an exclusive perk only available to Deluxe Edition owners—but I assure you, that was never our intention. While these changes might appear to make things easier from a simple "nerf" perspective, many players who started after the official release are still facing significant challenges – perhaps even more so than those who cleared the bosses before the adjustments. Let me explain a little further on this topic. Viper As for the actual adjustments made to Viper, we specifically reduced attack damage, stamina, and HP by approximately 12%. We did not make any changes to its still or AI behavior. Viper is one of the bosses we feel most confident about in terms of completeness. It is a prototype monster created during the early stages of Khazan project, and we went through countless iterations to refine it until we were satisfied with the final result. Normally we investigate how players experience the game from both qualitative and quantitative perspectives, and in this case, we evaluated the difficulty by comparing those who played with Deluxe Edition exclusive set to those who didn’t. As you would know, the Deluxe exclusive set offers a strong performance, and having it equipped gives a significant advantage in combat. Our concern was that once the official release opened, many players would be star...