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Team Fortress 2

 
Team Fortress 2 Update ReleasedJan 5, 2022 - Community AnnouncementsAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed disguised/cloaked spies being able to block player destruction captures Updated Minty Cypress, Pristine Pine, and Sparkly Spruce Unusual taunt effects to improve visibility in bright areas Updated pl_breadspace Fixed being able to place buildings in the forward BLU spawn room Updated pl_wutville_event Fixed a few static_prop models being used to stand on high up in the map Updated cp_altitude Fixed tree models in the 3D skybox using the wrong skin Team Fortress 2 update for 5 January 2022Jan 5, 2022 - SteamDB Read patchnotes on SteamDB...Team Fortress 2 Update ReleasedJan 5, 2022 - TF2 BlogAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Fixed disguised/cloaked spies being able to block player destruction captures ;* Updated Minty Cypress, Pristine Pine, and Sparkly Spruce Unusual taunt effects to improve visibility in bright areas ;* Updated pl_breadspace; * Fixed being able to place buildings in the forward BLU spawn room; * Updated pl_wutville_event; * Fixed a few static_prop models being used to stand on high up in the map; * Updated cp_altitude; * Fixed tree models in the 3D skybox using the wrong skin; Team Fortress 2 Update ReleasedJan 5, 2022 - Product UpdateAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Fixed disguised/cloaked spies being able to block player destruction captures; * Updated Minty Cypress, Pristine Pine, and Sparkly Spruce Unusual taunt effects to improve visibility in bright areas; * Updated pl_breadspace; * Fixed being able to place buildings in the forward BLU spawn room; * Updated pl_wutville_event; * Fixed a few static_prop models being used to stand on high up in the map; * Updated cp_altitude; * Fixed tree models in the 3D skybox using the wrong skin; Team Fortress 2 Update ReleasedDec 23, 2021 - Community AnnouncementsAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed not being able to preview Community Market items in-game Updated the localization files Updated cp_altitude Increased capture time on A Increased BLU respawn time on A Increased RED respawn time on B Increased delay before BLU’s first forward spawn activates after A is captured Fixed RED having access to a spectator camera on A after the point was captured Fixed case where BLU could enter RED’s forward spawn after B was captured Fixed a missing respawn visualizer in BLU's first spawn Fixed a texture issue on C cable car tower Updated menu photos Visual adjustments Team Fortress 2 update for 23 December 2021Dec 23, 2021 - SteamDB Read patchnotes on SteamDB...Team Fortress 2 Update ReleasedDec 23, 2021 - TF2 BlogAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Fixed not being able to preview Community Market items in-game ;* Updated the localization files ;* Updated cp_altitude; * Increased capture time on A ;* Increased BLU respawn time on A ;* Increased RED respawn time on B ;* Increased delay before BLU’s first forward spawn activates after A is captured ;* Fixed RED having access to a spectator camera on A after the point was captured ;* Fixed case where BLU could enter RED’s forward spawn after B was captured ;* Fixed a missing respawn visualizer in BLU's first spawn ;* Fixed a texture issue on C cable car tower ;* Updated menu photos ;* Visual adjustments; Team Fortress 2 Update ReleasedDec 23, 2021 - Product UpdateAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Fixed not being able to preview Community Market items in-game; * Updated the localization files; * Updated cp_altitude; * Increased capture time on A; * Increased BLU respawn time on A; * Increased RED respawn time on B; * Increased delay before BLU’s first forward spawn activates after A is captured; * Fixed RED having access to a spectator camera on A after the point was captured; * Fixed case where BLU could enter RED’s forward spawn after B was captured; * Fixed a missing respawn visualizer in BLU's first spawn; * Fixed a texture issue on C cable car tower; * Updated menu photos; * Visual adjustments; Team Fortress 2 Update ReleasedDec 21, 2021 - Community AnnouncementsAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed movement bug related to the Cow Mangler 5000 Fixed Taunt: The Hot Wheeler sounds not always playing Updated Winter Spirit, Festive Spirit, and Magical Spirit Unusual taunt effects with performance improvements Updated pl_breadspace Fixed an bug where BLU could teleport into RED spawn Fixed an animation error within the final arena Fixed some displacements seams Deleted some light effects no longer in use in the final area Team Fortress 2 update for 22 December 2021Dec 21, 2021 - SteamDB Read patchnotes on SteamDB...Team Fortress 2 Update ReleasedDec 21, 2021 - Product UpdateAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Fixed movement bug related to the Cow Mangler 5000; * Fixed Taunt: The Hot Wheeler sounds not always playing; * Updated Winter Spirit, Festive Spirit, and Magical Spirit Unusual taunt effects with performance improvements; * Updated pl_breadspace; * Fixed an bug where BLU could teleport into RED spawn; * Fixed an animation error within the final arena ;* Fixed some displacements seams ;* Deleted some light effects no longer in use in the final area; Team Fortress 2 Update ReleasedDec 21, 2021 - TF2 BlogAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Fixed movement bug related to the Cow Mangler 5000 ;* Fixed Taunt: The Hot Wheeler sounds not always playing ;* Updated Winter Spirit, Festive Spirit, and Magical Spirit Unusual taunt effects with performance improvements ;* Updated pl_breadspace; * Fixed an bug where BLU could teleport into RED spawn ;* Fixed an animation error within the final arena ;* Fixed some displacements seams ;* Deleted some light effects no longer in use in the final area; Team Fortress 2 Update ReleasedDec 17, 2021 - Community AnnouncementsAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed Your Eternal Reward ragdolls not fading Fixed Wrap Assassin projectiles colliding with invisible map entities Fixed ConTracker counting kills twice Fixed Halloween: Exorcism spell not being triggered by feign deaths Updated schema drop_type for hats shipped in the last few updates Updated Spark of Smissmas Unusual effect Fixed some slight coloring issues Adjusted lifetime values Updated The Giftcrafter and Beanie The All-Gnawing to fix material/model issues Updated the Steam Workshop dialog to support skipping several pages at once ConVar tf_steam_workshop_page_skip controls the number of pages to skip. Default is 10. Supports wrapping around the beginning and end of the list Updated/Added some tournament medals Updated the localization files Updated ctf_doublecross_snowy Fixed missing texture Fixed a few minor visual issues Updated pl_breadspace Fixed some clipping around cliffs and BLU base Fixed a bug where players could get stuck behind a wall of computers near the final point Fixed location by BLU spawn where you can build under cliff Fixed an issue with sound in the final sequence Fixed decals Fixed missing Breadcrab animations Added updated drill model Added normal maps for the rock cliffs Added missing decals and logos Added bread chunks that fly when Big Mama explodes Optimized areas to reduce lag Updated backpack and matchmaking images Team Fortress 2 update for 18 December 2021Dec 17, 2021 - SteamDB Read patchnotes on SteamDB...Team Fortress 2 Update ReleasedDec 17, 2021 - TF2 BlogAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Fixed Your Eternal Reward ragdolls not fading ;* Fixed Wrap Assassin projectiles colliding with invisible map entities ;* Fixed ConTracker counting kills twice ;* Fixed Halloween: Exorcism spell not being triggered by feign deaths ;* Updated schema drop_type for hats shipped in the last few updates ;* Updated Spark of Smissmas Unusual effect; * Fixed some slight coloring issues ;* Adjusted lifetime values; * Updated The Giftcrafter and Beanie The All-Gnawing to fix material/model issues ;* Updated the Steam Workshop dialog to support skipping several pages at once; * ConVar tf_steam_workshop_page_skip controls the number of pages to skip. Default is 10. ;* Supports wrapping around the beginning and end of the list; * Updated/Added some tournament medals ;* Updated the localization files ;* Updated ctf_doublecross_snowy; * Fixed missing texture ;* Fixed a few minor visual issues; * Updated pl_breadspace; * Fixed some clipping around cliffs and BLU base ;* Fixed a bug where players could get stuck behind a wall of computers near the final point ;* Fixed location by BLU spawn where you can build under cliff ;* Fixed an issue with sound in the final sequence ;* Fixed decals ;* Fixed missing Breadcrab animations ;* Added updated drill model ;* Added normal maps for the rock cliffs ;* Added missing decals and logos ;* Added bread chunks that fly when Big Mama explodes ;* Optimized areas to reduce lag ;* Updated backpack and matchmaking images; Team Fortress 2 Update ReleasedDec 17, 2021 - Product UpdateAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Fixed Your Eternal Reward ragdolls not fading; * Fixed Wrap Assassin projectiles colliding with invisible map entities; * Fixed ConTracker counting kills twice; * Fixed Halloween: Exorcism spell not being triggered by feign deaths; * Updated schema drop_type for hats shipped in the last few updates; * Updated Spark of Smissmas Unusual effect; * Fixed some slight coloring issues; * Adjusted lifetime values; * Updated The Giftcrafter and Beanie The All-Gnawing to fix material/model issues; * Updated the Steam Workshop dialog to support skipping several pages at once; * ConVar tf_steam_workshop_page_skip controls the number of pages to skip. Default is 10. * Supports wrapping around the beginning and end of the list; * Updated/Added some tournament medals; * Updated the localization files; * Updated ctf_doublecross_snowy; * Fixed missing texture; * Fixed a few minor visual issues; * Updated pl_breadspace; * Fixed some clipping around cliffs and BLU base ;* Fixed a bug where players could get stuck behind a wall of computers near the final point ;* Fixed location by BLU spawn where you can build under cliff ;* Fixed an issue with sound in the final sequence ;* Fixed decals ;* Fixed missing Breadcrab animations ;* Added updated drill model ;* Added normal maps for the rock cliffs ;* Added missing decals and logos ;* Added bread chunks that fly when Big Mama explodes ;* Optimized areas to reduce lag; * Updated backpack and matchmaking images; Operation Binary BlackoutDec 10, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/554111/c31c1eff5d0d6d9d6f81e0282fa2f9d3c4c85eb0.png (Image credit: Woony) Listen up mercs, it is once again the end of the year and you all know what that means, don't you? Put your hand down Scout, it does not mean you can try to score a date at the mall while dressed as an elf again. It means that you have once again been enlisted to fight off hordes of angry shoppers, falling trees, and most importantly, robots! And you had better believe those trees will not be on our side, despite that holiday everyone celebrates right about now. Now pack your guns, because your tour of duty has BEGUN! Operation Binary Blackout is a holiday Mann vs. Machine charity event brought to you by Moonlight MvM featuring 7 intermediate missions and 13 advanced missions. Defeat the hordes of robots in this community tour and earn up to 3 in-game medals! Event servers are available worldwide in North America, South America, Europe, Asia, and Australia. If fighting off robots isn't enough for you, there is also a charity drive for Child's Play aimed at benefiting the lives of children at hospitals around the world. Cash or item donations of at least $5 USD will earn an in-game donor medal! Click here for information on how to donate! Interested in creating content for future MvM events? New MvM submissions are now being accepted for the next event! Check out the links below for more information or join the Moonlight MvM Discord to participate in the development process. All contributors will earn a special in-game content creator medal! Have fun, but don’t delay, because the event will end on March 30, 2022! Important links: Event website Servers list Discord server Steam group Operation Binary BlackoutDec 10, 2021 - TF2 Blog (Image credit: Woony) Listen up mercs, it is once again the end of the year and you all know what that means, don't you? Put your hand down Scout, it does not mean you can try to score a date at the mall while dressed as an elf again. It means that you have once again been enlisted to fight off hordes of angry shoppers, falling trees, and most importantly, robots! And you had better believe those trees will not be on our side, despite that holiday everyone celebrates right about now. Now pack your guns, because your tour of duty has BEGUN! Operation Binary Blackout is a holiday Mann vs. Machine charity event brought to you by Moonlight MvM featuring 7 intermediate missions and 13 advanced missions. Defeat the hordes of robots in this community tour and earn up to 3 in-game medals! Event servers are available worldwide in North America, South America, Europe, Asia, and Australia. If fighting off robots isn't enough for you, there is also a charity drive for Child's Play aimed at benefiting the lives of children at hospitals around the world. Cash or item donations of at least $5 USD will earn an in-game donor medal! Click here for information on how to donate! Interested in creating content for future MvM events? New MvM submissions are now being accepted for the next event! Check out the links below for more information or join the Moonlight MvM Discord to participate in the development process. All contributors will earn a special in-game content creator medal! Have fun, but don’t delay, because the event will end on March 30, 2022! Important links: * Event website ;* Servers list ;* Discord server ;* Steam group; TF2Maps Winter Jam Charity EventDec 9, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/554111/7ea30d5251954fd2488f32cf7aeb323b19763278.png (Image credit: Rainnyy and Suna) The temperature is low, but the spirits are high! The annual 72 Hour Jam is back once more to fill your heart with creative cheer! This year, the Jam’s charity drive is supporting St. Jude's Children's Research Hospital. Anyone who donates $5 or more to the drive is eligible to receive this year’s in-game charity medal. Donate here! Starting Friday, December 17th, at 6pm GMT (10am PST), you have 72 hours to make whatever Team Fortress 2 creation you can think of! Whether it be a map, model, artwork, or even another game entirely, anything goes as long as it's Team Fortress 2 related! Additionally, you are able to earn another medal simply by participating! For more information, check out the thread on TF2Maps or join the TF2Maps Discord. Be sure to also follow @TF2Maps on Twitter and Twitch for live coverage over the weekend, as well as any future events! Happy Jamming! TF2Maps Winter Jam Charity EventDec 9, 2021 - TF2 Blog (Image credit: Rainnyy and Suna) The temperature is low, but the spirits are high! The annual 72 Hour Jam is back once more to fill your heart with creative cheer! This year, the Jam’s charity drive is supporting St. Jude's Children's Research Hospital. Anyone who donates $5 or more to the drive is eligible to receive this year’s in-game charity medal. Donate here! Starting Friday, December 17th, at 6pm GMT (10am PST), you have 72 hours to make whatever Team Fortress 2 creation you can think of! Whether it be a map, model, artwork, or even another game entirely, anything goes as long as it's Team Fortress 2 related! Additionally, you are able to earn another medal simply by participating! For more information, check out the thread on TF2Maps or join the TF2Maps Discord. Be sure to also follow @TF2Maps on Twitter and Twitch for live coverage over the weekend, as well as any future events! Happy Jamming!