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Tales of the Neon Sea

 
Steam Spring Sales! Tales of the Neon Sea 77% Off!Mar 14, 2024 - Community AnnouncementsHi everyone! The Steam Spring Sales are live now, and Tales of the Neon Sea is offering a discount of 77%. Join Rex the detective and black cat William on an exciting investigative journey. This Spring Sales offer will last until 10:00, March 21 (PT). Don't miss out!Tales of the Neon Sea Participating in Cerebral Puzzle Showcase!Aug 3, 2023 - Community AnnouncementsHey guys! Cerebral Puzzle Showcase is now live and we are super excited to be in it! Embark on a journey in this neon lit dystopia, play as Rex the detective or even William the Cat to solve puzzles, uncover mysteries behind many criminal events, and figure out who's behind all the shenanigens eventually. In the meantime, don't forget to check out all the other amazing mindbending puzzle games in the event. Let's celebrate this feast of puzzlers together!Tales of the Neon Sea is 50% Off NOW!Jun 30, 2023 - Community AnnouncementsHi guys! Check out the great deal of Tales of the Neon Sea at Steam Summer Sale! Enjoy the 50% discount and have a sweet weekend! Localization Feedback Received and Price AdjustmentsMay 21, 2023 - Community AnnouncementsHi everyone! Since the multi-language version update, we've received quite a lot of feedback and suggestions. We cannot thank you enough for your huge support! Please rest assured that we have noted every comment and message you've left, and we'll do our best to fix the issues. However, the game supports many languages right now and it will take us some time to locate the problems and get them resolved. We sincerely ask for your patience and understanding. We'd like to make another announcement regarding the game pricing. Now that Tales of the Neon Sea is very close to its complete form. We have made the decision to follow the suggested rate on Steam and make some pricing adjustments. Thanks again for all of your support and love! Hope you will all have an amazing journey in the world of Tales of the Neon Sea!May 4th: solved issues of getting achievementsMay 4, 2023 - Community AnnouncementsIn this update, we fixed the issue of achievements being unable to be done normally. We apologize for the inconvenience caused. We will continue working hard to optimize the game to provide you with a better gaming experience.Multi-language Support Available Now!Apr 30, 2023 - Community AnnouncementsThanks to our incredible community, Tales of the Neon Sea now has a bunch of new languages available! You can now play the game in Traditional Chinese, Japanese, German, French, Spanish (Spain), Portuguese (Portugal), Russian, Italian, Hungarian, and Ukrainian. Can't wait to see more players join Rex on his thrilling cyberpunk mystery-solving journey! Before you dive in, here are some tips: 1. If you're using a non-16:9 screen, it is recommended to set it to window mode to play the game. 2. If you're playing on a Steam Deck, we recommend setting it to window mode and cranking up the resolution to 1280x720 for the best visuals. Thanks again for all your huge support! Have fun in the world of Tales of the Neon Sea!Multilanguage Support From the CommunityMar 25, 2021 - Community AnnouncementsWhile we can't currently add more languages to the game on our own, there was a suggestion by hexaae to allow the community to help with localization. I'm attaching the google documents for you to edit so that once a document is completed and checked we could add those extra languages to the game. Will add more documents for other languages if suggested! Traditional Chinese German Russian Please contact @LunPchel on Telegram French Completed by Brice and his team! Spanish Completed by Tetsuso and his team! Italian Completed by Luca! Japanese Turkish Ali has been putting a great deal of effort on this version. Portuguese (European) Completed by Michelle and her translation partners. Finnish Hungarian Polish {STEAM_CLAN_IMAGE}/32519069/836e00e1fc1859695d94964ac9467f1212bff90e.jpg We are also glad to announce that more than 145000 players have obtained Tales of the Neon Sea, either on Steam, or during our ​Humble Choice run. To appreciate your love and support, the teams are doing our best to land the game on as many platforms as possible, including EGS, GOG, Prime Gaming, GFN, Stadia, Xbox, PlayStation and Switch, etc.Console Versions & Improved Eng Localization On the WayJan 19, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/32519069/d67fe770a792f0fbf78161e9493c1700a99a45cd.png We are super excited to announce that we have started the console ports! Tales of the Neon Sea is targeted to launch on Xbox, PlayStation and Switch in late 2021. Also, a new patch of improved English localization will be released this week. Thanks for the support all the way!Final Chapter is now live!Jun 8, 2020 - Community AnnouncementsHi, Detectives, It's been a year since The Tale of The Neon Sea went online. We would like to express our sincere appreciation of your support and encouragement. After the game went online last year, we have been keeping an open ear to all the feedback from the players, and we have been adjusting and upgrading the game accordingly. We are doing this because we are determined to provide you with the best game experience. At the same time, we have been working hard on the last chapter of the story. Finally, the Finale of The Tale of The Neon Sea is ready to meet you guys! You will not only experience several upgraded parts of the game, but also see Finale of The Tale of The Neon Sea---The Final Journey going online at the same time! To celebrate the Finale's going online, we are giving the biggest discount we have ever had in a limited period of time---60% off! (Begin from 10:00AM June 8th PST) If you are a fan of The Tale of The Neon Sea, don't miss the chance! Let's give a perfect ending to this exciting detection journey! And Soundtrack also out today: https://store.steampowered.com/app/1335190/Tales_of_the_Neon_Sea_Soundtrack/ 08/06/2020 updated content: 1 The final chapter has been updated---The Final Journey, after the third chapter, our adventure goes on. If you have cleared all the chapters before this, you can choose to to start a new adventure; or you can choose to jump to the last chapter file from the to continue with the game. 2 We have updated the game process of second chapter--- , so the level structure is more straightforward and unnecessary exploration is avoided. If you are on this chapter at the moment, please read to continue playing. 3 We have fixed some BUGs. 4 The Miracle Street has some new posters.The final chapter will be updated for free on June 8Jun 2, 2020 - Community AnnouncementsHello everyone Thanks to everyone's long-standing support and wait, we can now announce that the final chapter of The Misty Detective will be updated for free on June 8, and the detective's story is finally complete. During this year of waiting, we have been optimizing and adjusting the game flow and puzzles, and this update will continue to be optimized, hoping to give you a satisfactory ending. Let's all look forward to the final chapter on June 8th! 13th of April, 2017, content updatedApr 12, 2020 - Community Announcements1.We have optimized the process of【Phantom Echos in the Records】, This adjustment can lead to possible problems, so if you are currently on this chapter, please load the 【chapter file】 to continue playing; 2.Fixed various bugs; 14/12/2019 UpdateDec 14, 2019 - Community Announcements1.We have optimized the process of【Find the Weapon! William's Detective Odyssey.】, and the process of William's test on the kittens is more clear. This adjustment can lead to possible problems, so if you are currently on this chapter, please load the 【chapter file】 to continue playing; 2.We have optimized the process of【Find the Weapon! William's Detective Odyssey.】, and speeded up the lens correction and the time of stay when adjusting the elevator. The whole process is supposed to be more smooth. 3.We have optimized the process of【Phantom Echos in the Records】, This adjustment can lead to possible problems, so if you are currently on this chapter, please load the 【chapter file】 to continue playing; 4.Fixed the BUG that save date was lost in some extreme cases; 5.Rex has moved the hanging painting of 【the Omnipotent Eye】 to the second floor. 6.In the corridor of the third floor of the Sophora Apartment, the visitor of Room 302 seems to have returned home, and she is likely to open her door for questions on the case. 7.We have fixed the problem of some characters 'inability to walk forward under certain situation; 8.We have fixed the problem that patrol robots only appear when the story is activated in Abandoned trail; 9.We have fixed the problem of restoration of lens repair in the assembly line factory of Abandoned trail; 10.We have adjusted the image picture of the main role and we added the image picture of the main role without a hat; 11.【Night Flower Town】After completing tasks related to the rainbow club, the dancers will appear in the window and the rainbow club will look more busy. 12.【Flower Night Town】 the noodle shop was painted with new graffiti; 13.【Old hydroelectric station zone】The wall below is sprayed with graffiti by adherents of Roverism. 14.We have added image pictures of minor NPC. 15.Fixed various bugs; The third big updateOct 12, 2019 - Community AnnouncementsThis update optimizes and adjusts the overall plot and checkpoints of the game, making the game experience more fluent. This update adds more sections and details to make the game more complete and dramatic. Some adjustment may lead to errors on saved games and process. You may click on (Chapter Selection) to read the node of the last chapter to recover. Update: 1. A new function Notepad is added, which records the latest 30 conversations so that players can review the latest information repeatedly. 2. In the beginning of the game, a tutorial is added to avoid unnecessary failures. 3. We have optimized and adjusted the first chapter of the game. 4. We have optimized and adjusted the part of Flower Night Town in the second chapter. 5. We have optimized and adjusted the part of Old Hydroelectric Station Zone in the second chapter. 6. Adjusted and optimized the "crane game" in the game , removed unnecessary elements; 7. Adjusted and optimized the story and process in the game of , removed unnecessary elements; 8. Adjusted the contents of some 9. Added several secondary NPC avatars; 10. Added the story of ; 11. Fixed some bugs The final chapter of the game is also in development. We will determine the specific release time as soon as possible. 2019 July 23th, updatedJul 23, 2019 - Community AnnouncementsUpdate on 23 July 2019: PS4 Gamepad has been fully supported. Fixed the BUG that the elevator platform in Abandoned Trail can't go down.2019 July 17th, updatedJul 17, 2019 - Community AnnouncementsAfter the launch of “Tales of the Neon Sea”, we have collected players’ feedback through all channels. All the adjustment and optimization we made are based on our analysis of the players’ suggestions. In the latest update, we have further optimized the level process, and changed the tasks that affect the main tasks experience into side-line tasks. We have improved and adjusted the narrative content of the game, as well as added more description, animation presentation and interaction, in order to make the story line stands out. Some adjustment may lead to errors on saved games and process. When you are playing, you are able to press (Chapter selection) to read the node of the last chapter to continue with your game. 1.We have optimized and adjusted the (first chapter) of the game, turning the “wine cellar” level into a side-line task in the first chapter. 2.We have thoroughly optimized and adjusted the (second chapter), deleted and improved some necessary process. We have turned the process that affects the main-line story into sideline ones in the game. When you are playing in this chapter, you are able to press (chapter selection) to read the node of the last chapter to continue with your game. You may also replay the (second chapter), which we believe is a better game experience for you. 3. We have optimized and adjusted the (third chapter) of the game. 4. We have rebuilt the (file system), which has clearer categories, to make it easier for players to check the files. 5. We have improved and deleted some unnecessary puzzles. 6. Added profile images to some minor NPC. 7. Fixed some bugs. We are still improving the game, and we are working on the final chapters of the game as free updates. Update 6.6Jun 6, 2019 - Community AnnouncementsThis update removes some redundant and unnecessary elements, optimizes various puzzles and minigames, adds more detailed puzzle descriptions, and clarifies the story in certain sections. It is possible that these adjustments may lead to errors in existing save data. In these cases, restarting the current chapter should resolve the problem. 1. The early section where William must catch a number of robo-rats has seen a reduction in difficulty, and the goal has been made clearer; 2. The second act of "In Brank's Place" has been optimized to make the story clearer; 3. Re-optimized the second scene of the "Old Hydroelectric Station Zone" to clarify the objectives. The "Cellar Backroom" has been removed temporarily, and we will put it in a more appropriate position in later updates by means of a side quest. If you are working on this chapter, it is recommended to use "Chapter Selection - > Mistake or Trap? Uncovered Tracks" and then continue to play this level; 4. Optimized the third act of the "Square Street" case, if you are currently on this chapter it is recommended that you restart using "Chapter Selection - > We Meet Again, Whispers of Death!" 5. Optimized the third act of the "Smuggling Passageway", adjusting the use of the container crane to make it more user friendly. If you're working on this chapter, it's recommended to restart through "Chapter Selection - Left or Right? Making the Choice". 6. Optimized the third act of "Abandoned Dock", by removing and streamlining some puzzles so that the goal is clearer. If you are on this chapter, it is recommended to restart through "Phantom Echoes in the Records." 7. Multiple save slots added. By choosing "load", you can now select from up to 5 save slots; 8. Optimized some minigames, and removed some repetitive puzzles; 9. Rex has been working out and can now run faster than before; 10. Adding some minor NPC avatars; 11. The controller’s direction pad can now also be used; 12. Fixed various bugs; We continue to optimize and improve the experience, and the next update is expected for late June 2019. Thanks to everyone for the wonderful support! Tales of the Neon Sea going to Gfusion 2019 Beijing ChinaMay 8, 2019 - Community AnnouncementsDetectives, it’s been over a week since Tales of the Neon Sea released on Steam, and your comments and suggestions have been pouring in ever since. As mentioned in our previous update, we’ve been paying a lot of attention to your feedback and are actively using this to help shape and improve the current experience. Sections we are focusing on include the gang elevators and conveyors in the final chapter, as well as the sonar puzzle on the abandoned ship. These have caused problems and we intend to rectify those. We’ve also been taking general feedback on board, regarding areas such as puzzles, level design, story pacing, and more. We don’t want to dramatically change the game that many of our players love, but we do want improve on these areas in order to provide a more well-rounded experience. Thanks again for all your support, and please keep the feedback coming! We are going to attend Gfusion 2019 Beijing China, more detail please check the office page: https://www.gcores.com/fusion2019 (only in Chinese)UntitledMay 5, 2019 - Community AnnouncementsUpdate 5.03May 3, 2019 - Community Announcements1. Updated and optimised the gameplay of Chapter 2, removing some redundant elements. This update may cause data errors for players who were stuck on sections that have now been changed or removed. If you are currently on Miracle Street, it is recommended to restart from “Brank! The Missing Person" using the "Chapter Selection” screen on the main menu. If you are at the old Hydroelectric Plant area, it is recommended to restart from “Mistake or Trap? Uncovered Tracks". 2. Updated Combination Benches to let players know which components can be combined to form new items. 3. Optimized the gear system to make it clearer which items can be collected; 4. Optimized several puzzles and removed some repetitive puzzles. 5. Unlocking puzzles have been streamlined. 6. The playing cards in the wine cellar have been replaced. 7. Fixed a number of bugs. 8. Removed German and Spanish from the store page. If you are playing with either of these two languages, please do not change language in the game as this will remove them. Feedback has confirmed that these two language packs are not in a good state. We will review these and update at a later point.Developer Update: Acting on Your Valuable FeedbackMay 2, 2019 - Community AnnouncementsFollowing the release of Tales of the Neon Sea, we’ve received lots of comments and feedback regarding the experience as it currently stands. While much of this has been positive, there’s also been some very useful criticism that has helped us view the game from a new perspective. To be more specific, some players have reported that the experience suffers during the mid to late stages of the game. Here, the amount of puzzles ramps up and this can cause frustration and detract from the storyline. Our intention was to keep players engaged with challenging puzzles, however it is clear that our execution was flawed in some cases. We apologise to any players who felt their experience of the game suffered as they passed the midway point and came closer to the end. We’ve been collecting this feedback across all channels, and are already in the process of making adjustments to some of the more difficult sections, removing some redundant elements, and generally doing our best to make good on our original vision for a fun and engaging experience throughout. We want to thank everyone who has played our game, and all those who took time to leave valuable feedback. We’ll continue working hard, and we’re very grateful for all your support. Developer Team