
Survivors of the Dawn
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Survivors of the Dawn is 1 Year Old! 🎉🎂🥳Nov 7, 2024 - Community AnnouncementsHowdy partner! 🤠 This time we’re back for a BIG appreciation post for every single one of you who’s been with us since day one and for the support and interest you have shown throughout our first year of Early Access. What started as a solo-dev journey has become a huge community of thousands of survivors. Thank you for believing in us and helping shape Survivors of the Dawn! Here’s to the road into 1.0 Release ahead! 🎉 Year in Review We’ve had dozens of Playtests and been experimenting all kinds of features with you all and here’s what we have added into the game throughout the year so far: 6 Playable Characters 3 Different Maps 4 Soundtracks 20+ Weapons 30+ Items 10+ Types of Terminals 14 Meta Upgrades 80+ Achievements Armory and Upgrade Rarity Systems Controller Support Steam Cloud Save Localization in 12 languages (HUGE thanks to our community for their help!🧡) And TONS more Features of varying sizes, Balances and Fixes we weren’t able to include here… What to expect now? As mentioned before, a NEW GAME MODE of challenges is promised to arrive soon. Can you already guess what kind? Updated Early Access Answers As the game progressed, a lot changed since day one, just like all the decisions made and actions taken. So we have also updated our answers on the Early Access section. Make sure to check them out! New Trailer A fresh new trailer that has everything in the game is also out now on our Steam page! Quick News! Survivors of the Dawn is a part of the 🌙Land of the Crescent Games from Türkiye 2024 this year! Check out all the fantastic games each better than the other! {STEAM_CLAN_IMAGE}/43546614/6c5eed0a2c7824a1b98e07ecc8855b95114ba834.png Wish you a gut-wrenching run! 🐸🦀🌀 ‘till next time, your friends at indieGiantV0.550 - Patch NotesOct 11, 2024 - Community AnnouncementsA storm is coming Survivors, and those who prepare will thrive. Guess who's back with another patch of some little to big changes & bugs? CHANGES Texture compression methods improved. Build size reduced by 960 MB. (3.37 GB to 2.41 GB) Enemy movement algorithm improved. Enemies move more smoothly. German & French Localization updates Typo on the Texture Resolution text in the Options fixed Damage Number pop-ups can be turned on/off in the Options. Updated icons for in-map destinations. Fixed Healer Bot Circle completion issue. Pause menu UI buttons positions edited for all resolutions. Clouds on the horizon? 🎮NEW GAME MODE!!!👾 Though an exact date and time may not be given for the moment, we can say it's coming sooner than you expect! ──────────── Wish you a gut-wrenching run! 🐸 🦀 🌀 ‘till next time, your friends at indieGiantPatch Notes - V.05448Sep 13, 2024 - Community AnnouncementsHowdy y'all! 🤠 Another patch of changes is here! Random Crashes We finally fixed it! Plus, a good amount of precautions have been taken to prevent them, we hope not to have the same problems anymore! Changes Retry button added. Game runs in the background now Quit button position changed. Kamikaze Spiders spawning red bug fixed. % typos fixed in Upgrade descriptions. Achievement unlock issue on MacOS version fixed. Please keep every single feedback you have coming, so that we can give you the best game experience possible! 🙌 Wish you a gut-wrenching run! 🐸🦀🌀 ‘till next time, your friends at indieGiant Patch Notes V0.5447Sep 7, 2024 - Community AnnouncementsHowdy y'all! 🤠 Back with another patch of changes. As the community-driven game in its nature, you asked for some more Setting Options, so we delivered them. Known Issues: Random crashes; we are currently working on that, will be solving the issue as soon as possible! Changes New Option Settings - Vysnc - Anti-Aliasing - Texture Resolution - Shadow Resolution - Display Monitor Fixed a typo on Upgrade descriptions, now written with %. Please keep every single feedback you have coming, so that we can give you the best game experience possible! 🙌 Wish you a gut-wrenching run! 🐸🦀🌀 ‘till next time, your friends at indieGiantSave 50% OFF on Daily Deal!Sep 1, 2024 - Community Announcements🥳🎉BIG NEWS! 🥳🎉 Hope you got the new major update notifs everyone! To celebrate the New Rarity, Upgrade & Armory Systems Update, we are 50% OFF on Today’s Deal! https://store.steampowered.com/app/2285630/Survivors_of_the_Dawn/ We hear all your feedback and keep updating the game. Thank you each and everyone of you for your valuable feedback. PRO TIPS Here are some tips and tricks for first-timers and beginner players for an easier start in the game: Your only goal in the game is not just wiping out the hordes but also bag Items and Weapon Modifiers Find and complete as many terminals and tasks around as possible. Spend the credits you earn on Items and Armory.. Don't forget to wipe out the hordes and collect as many XPs as possible. Evolve stronger and become THE ULTIMATE bullet. Repeat. The more Items and Weapon Modifiers you collect, the higher your chance is to survive! We realized that the game is way too cruel for the beginner players. Along with the recent modularization of the Rarity and Weapon Upgrade systems, the initial and upgrade rates of the weapons were lagging behind the game's pace. Following that, adjustments and balancing have been made to the weapons. So here's what we've changed according to your responses: CHANGES Balance on difficulty to make it easier for first-time beginner players whereas harder for the veteran players. Balance on Weapon Modifier prices. Specifically in the advancing levels of the game, prices would get too expensive, as we want the Weapon Modifiers to be used more in the game, it was fixed. Balance on Side objectives. Some objectives seemed way too difficult to complete, the steps have been decreased. Balance on Meta Upgrades, cooldown boost rate of Rewind upgrade increased to 5%. Meta Upgrades prices decreased; increasing-price multiplier decreased according to the level. Bounty Chest model size scaled up. Bounty Chest model color changed to blue. Balance on the incoming enemy amount on Inferno Easy level. Specifically for the beginner players, Inferno Easy difficulty level would get too challenging, a game design aimed to make it more first-timer friendly is here. Enemy attack damage on Inferno Easy level decreased. Balance on enemy HP on Inferno Easy Level. Uncommon and Rare Weapon Upgrades drop possibility increased. Weapons firing multiple times after getting the Rewind Upgrade issue fixed. Weapon Modifiers price multiplier decreased. Missiles hitting the environment obstacles caused by Typhoon R44 bug fixed. Reduced the negative effect ratios of some Weapon Modifiers. Just as in the earlier versions of the game, we want the Weapon Modifiers to stay in a place that supports the players, and we realized it was way too punishing for the players. So, we weakened the negative effects. Increased the spawn frequency of Crystals. Fixed spelling errors in Upgrade and Weapon Modifier descriptions. Additions to the Turkish localization. Increased projectile count in Saberlight upgrade. Increased attack damage ...New Rarity, Upgrade & Armory SystemsAug 27, 2024 - Community AnnouncementsHey there guys and gals!! We are back again with another Major Update full of ENDLESS POSSIBILITIES! THE UPDATE IS UPDATIN {STEAM_CLAN_IMAGE}/43546614/a19448f1afdd1187f326e42aa79d3cc9e5cea1b4.gif Armory System Contrary to the pre-existing linear system, changes have been made to plan a defense mechanism with a variety of up to 40 Weapon Modifiers to balance their strengths with subtle or not-so-subtle drawbacks. Rarity and New Upgrade System Rarity system in the Weapon Upgrades is here with endless possibilites! Besides, the newly rennovated Upgrade System now enables you get the same upgrades in different ways PLUS multiple times. Whatever Rarity drops to your chance, your Weapons can be upgraded into that, along with changing the Weapon Stats based on its Rarity. {STEAM_CLAN_IMAGE}/43546614/ac19461033533561a60e1475ca6003a3e5988c9e.gif Updated Models The ones who might have been struggling to which terminal to swing by not sure of what they give or take, this one’s for you! We’ve remodeled the terminals to help you get the gist of what it leads to easier. What else? XPs, Credits, Boosters, Bounty Chests and much more look more fresh than ever... Character Selection Screen Decision-making made easy! Now, you can get a grasp of who you’re gonna fight as in an easier way to be sent right into the throes of combat through the depths of outer space. You’ve now only scratched the surface. There’s a lot more hidden beneath this new update, with numerous more still to be revealed as you play a run or two. Get ready to surpass the tip of the iceberg! {STEAM_CLAN_IMAGE}/43546614/baaa575f54dcbf8cab60ac511323272986df355a.gif Coming Up Next Since Day 1 we have released a whole lot of updates with content, systems, remodels, UI/UX improvements etc. throughout the Early Access. NOW a New Game Mode is next in line and packed with new content to challenge all you have! Wish you a gut-wrenching run! 🐸 🦀 🌀 ‘till next time, your friends at indieGiantMajor Update ⚙️ Playtest ⚙️ - We Need Your Help!Aug 8, 2024 - Community AnnouncementsHello there Guys and Gals!! The next Major Update is almost here and coming in the end of August! However, this time it brings along some drastic changes in the core mechanics of the game. Beta Playtest While we are gettng everything perfectly ready for you, we’ve got a little favor to ask. We have a ready-to-play Playtest, and we would love to hear the opinion of each and everyone of you and find out if there are any issues we can avoid before we let the rest of the world play it. How to Switch to the Beta Playtest? 1. Select the game in your library. Then click on the ⚙️gear icon, then click Properties. {STEAM_CLAN_IMAGE}/43546614/ff8a1fc496d64fd30935c8b21d1a0e6bb9ae0b2d.png 2. Now click on BETAS tab, and then select: playtest - playtest {STEAM_CLAN_IMAGE}/43546614/2437b1ced9323c3728165e8c3dc94c8c79054731.png Your game will update to the Beta Playtest where only the Playtest version will be available. You can always go back to the original game by doing the same and selecting the None branch which will bring you back to the previous version's normal Early Access game mode. Head to our Discord for any bugs faced. Wish you a gut-wrenching run! 🐸 🦀 🌀 ‘till next time, your friends at indieGiant🤟🏻Balance, HotFix & MacOS VersionJun 30, 2024 - Community AnnouncementsHowdy Partner! We have realized that with the latest updates, first-time players struggle quite a lot, therefore in V0.412 some balances have been made specifically aimed toward first-time players. We hear you always and develop accordingly sooo, MacOS update is finally here! Core improvements for new characters have been done. Item purchase points with the Select option have been added! Patch Notes: 🪖Kandahar ⚙️ Attack Damage increased. ⚙️ Experience Income increased. ⚙️ Max HP increased. ⚙️ Credit Income increased. ⚙️ Movement Speed increased. 🐸Lotus ⚙️ Credit Income increased. ⚙️ Pickup Range increased. ⚙️ Movement Speed increased. ⚙️ Magazine Capacity increased. ⚙️ Reload time decreased. ⚙️ Cooldown decreased. ⚙️ Attack Damage increased. 🌌Blondie ⚙️ Armor increased. ⚙️ Max HP increased. ⚙️ Critical Damage increased. 🧑🚀Goliath ⚙️ Armor increased. ⚙️ Pickup Range increased. ⚙️ Movement Speed increased. 🦧Malatian ⚙️ Experience Income increased. ⚙️ Credit Income increased. 🤖FC-SK5 ⚙️ Attack Damage increased. ⚙️ Armor increased. ⚙️ Max HP increased. ⚙️ Pickup range increased. 🤖⚙️🦧⚙️🧑🚀⚙️🌌⚙️🐸⚙️🪖 ⚙️ S.O.S terminal spawn rate increased. ⚙️ The duration of the S.O.S terminal was reduced by 1 sec. ⚙️ Single random item shop price decreased. ⚙️ Weapon modifier prices decreased. ⚙️ Healer spider bot activation time decreased by 1 sec. ⚙️ The chance of spawning a source crystal has increased. ⚙️ The duration of the source crystal has increased. ⚙️ XP dropped by terminals in the following minutes has been increased. ⚙️ Increased rewards in Kill in Circle terminals. ⚙️ Increased rewards in Salvage terminals. ⚙️ Increased rewards in Sacrifice terminals. ⚙️ Increased Movement, Attack Damage, and Fire Rate boost rates that drop on Kill in Circle terminals. ⚙️ Inferno 5th floor enemy frequency decreased. ⚙️ Inferno 4th floor enemy frequency decreased. ⚙️ Wasteland Boss floor enemy frequency decreased. ⚙️ New weapons have been added to starting weapons. ⚙️ Bounty drop rate by Elite enemies has been increased. ⚙️ HP rate required for the Sacrifice terminal has been decreased. ⚙️ Single item purchase point spawn rate has increased. ⚙️ Enemy HP on Easy mode has been decreased. ⚙️ Enemy damage on Easy mode has been decreased. ⚙️ Player route Shop spawn possibility increased. ⚙️ Inferno main Boss rotation speed changed: 90 ➝ 105 ⚙️ Meta Upgrades Credit Booster price increased. ⚙️ Item purchase point with 3 different options has been added. ⚙️ Reflex and Looter item spawn possibility has been increased. ⚙️ All terminals spawn possibility and frequency have been increased. ⚙️ All weapon modifier purchase limits have been increased. 💥 Bug on the "Insatiable" achievement. 💥 The issue with only the weapons icons appearing in the Pause Menu. 💥 "Lorem Ipsum" bug on the Shop screen. 🎁FYI, we are 40% OFF for Steam Summer Sale!🎁 {STEAM_CLAN_IMAGE}/43546614/6b081f52f2887ea1f3e43764b50934c94ca41afa.jpg https://store.steampowered.com/app/2285630/Survivors_of_the_Dawn/ New Survivors, Terminals & Objectives, Weapons & ItemsJun 21, 2024 - Community AnnouncementsHowdy Partner! The fresh new Content Update is OUT NOW! Please welcome the Newbies: 🪖Kandahar & 🐸Lotus! The unfathomable chaos brews as quintillions upon quintillions of grotesque hordes continue to rise from the abyss, the renovated rigorous training regimen is designed to ensure each of the Newbies is prepared for the merciless front line where there is no pause, no respite… Since the last time you heard from us which was a Maaajor Content Update, we wanted to invite you over to delve deeper into seeing what’s cooking and we wanted to find another excuse to offer some fresh new additions from Survivors of the Dawn, which will be ready to play in about… NOW! Then and Beyond We’ve transitioned from broad content updates to focusing on game mechanics and systems. As Survivors of the Dawn is being made based on Endless Replayability: the feeling of playing a whole another game in each run, now these updates are in progress which will highlight the game’s unique features. {STEAM_CLAN_IMAGE}/43546614/8d1090e711c4c2e57700900280a99f6338d80214.gif New Drip: Characters, Items, and More! In the meantime, the game's existing system undergoes evolution, enhancing the way you mix and match your items to your weapons, exploring rewarding terminals, and upgrading your character with power-ups behind the scenes. {STEAM_CLAN_IMAGE}/43546614/f064790123d199ff137a681394758b7f0835b7ef.gif Without further ado, let us convince you why you should taste this new mouthful of an update: 2 New Survivors 🪖Kandahar: Once a lone mountain combatant, now a survivor full of hatred who lost all his team in a treacherous ambush, only hungry for blood 🐸Lotus: A former mutated scientist, offers his expertise in bio-engineering to build synergies. 10 Different Items Dashes are smooooth operators now, you are free to loot your way out by boosted drops. The duty awaits, DESTROY comfortably under the blessed protection of both large and small 2 new shields, and finally we’re RICH with generous Factory-es FYI. 2 New Tracks Cause the extinction of the ugly alien races to sick beats. 2 more on the way… (Coming Soon!) 4 Additional Terminal Tasks You are invited to not only test your mettle amidst chaos but also earn yourself some extra Credits, skills, XPs or even HP regen. Max your HP on the Spider Bot, let the S.O.S terminal run to the rescue, and taste the defeat on Sacrifice terminals; because you know, no pain no gain. 2 New Weapons Synergies? Synergies. Harvest your bullet domination and yeah, the knives are out so, equip your Split Blades. Various Map Objectives Map out your route, each step in all destinations brings you closer to domination, don’t leave your earned Bounty Bits behind afterwards. More detailed info on Result screens, you can now see how many Bounty Bits earned, and what effects these in a more elaborate way. 2 New Meta Upgrades (HP regen is here!) You know what they say “Victory is not always about winning the battle but rising every time you fall. A New Armor Upgra...Hotfix macOS V0.401May 18, 2024 - Community AnnouncementsHowdy partner! - The macOS build issues have been resolved. - Some props in the Bleumer biome could not be included in the macOS build due to shader errors. - Achievement unlock issue on macOS versions resolved. Thank you for your patience!Hotfix V0.401May 17, 2024 - Community AnnouncementsHotfix V0.401 Howdy partner! An updated Roadmap is now live on our Steam page!! Here's quick rundown of what has changed since the latest update. Make sure you have the latest version of the game V0.401. Patch Notes - V0.401 Fixed a bug causing character and biome lock upon completing conditions. Fixed tooltip not turning off when hovering UI and pressing ESC. Sound and music can be muted completely now. Key prompt staying longer at the start of the game. Trader Wallet decreased from 10% to 6%. Experience Booster reduced from 20% to 15%. Shops, terminals and tasks dissolving when disappear. Chinese translation added for the update. We are currently addressing an issue encountered in macOS version. We are working to resolve this issue as soon as possible.MAJOR CONTENT UPDATE BLEUMER🪼- OUT NOW!May 13, 2024 - Community AnnouncementsHowdy partner! 🪼 🐊 🦀 Major Content Update🪼BLEUMER🪼 is LIVE NOW! WILL YOU DESCEND INTO THE ABYSSAL REALM? It’s the biggest content update yet, so without further ado here’s what the full package offers: Where we at? We are descending into the abyssal realm, right under the surface. The latest addition is the BLEUMER Map🪼 which brings its own challenges and fun. {STEAM_CLAN_IMAGE}/43546614/556f8813932be6b99247d01c9f0c59d3f0b3d69d.gif Who's the new face? A New Character and its slick New Weapon with perks on its own is here to wipe the new undersea challenges off the new realm. {STEAM_CLAN_IMAGE}/43546614/ef9acfa0bde2c6abcf6cd694d8c1a9582373f96d.gif Who are these undersea challenges in question? Nothing other than 16 New Enemies and 2 Bosses of course. {STEAM_CLAN_IMAGE}/43546614/104ba7279c059ec5277c703930f3df81bac16caa.gif The Enemies just inflate to explode around you, some throw stuff or some even jump at you, some actually tail-slap you. On the other side, Bosses try to take you down quite literally by clenching or raining fire over you. {STEAM_CLAN_IMAGE}/43546614/72f892a31de8fe581bed32292187b5506398d879.gif How to beat them? Easy as pie. Just include any of the 5 New Weapons in your builds, or just mix and match all 5 of them together or whatever, it’s the way you want it! {STEAM_CLAN_IMAGE}/43546614/c83dc7a5c26f037f455ce0eaa37dcc9ac0d8b3c2.gif Patch Notes Of course it’s not all that’s new, let’s get rolling for a deep dive into what has changed in the game so far: ⚡️ Damage pop-ups font changed. ⚡️ Floor End, Survived, Game Over unable to pause now. ⚡️ The player level cap removed, accessible after lvl 99 and on now. ⚡️ Optimization on level loads. ⚡️ Improvement on FPS drops. ⚡️ Exorcist VFX rework. ⚡️ Camera zoomed into the character. ⚡️ Colors of the lightening changed in Inferno and Wasteland. 🚀 Item and weapon unlock notifications added. 🚀 Database added, in which the weapons and items are controlled. 🚀 Highly demanded Steam Cloud Save. 🚀 Unlock System for weapons, items and upgrades will be unlocked through progression. 🚀 Dash VFX added. 🚀 Reroll and Skip added into Meta Upgrades. 🚀 Enemies move away when Bounty Chest acquired. ✨ More informative Floor End, Pause and Result screen: Items, Weapons, Upgrades and Unlocks shown. ✨ Items and Upgrades shown on Level Up screen. ✨ Character selection, locked character image, color and position changed. ✨ Character unlock info shown on character selection screen. ✨ Earned Bounty Bit is highlighted on result screen. 💥 Salvage Pod dissolve effect. 💥 Gamepad haptics remain unchanged until further feedback. 💥 Pixel issue solved on HP & XP bar. 💥 An issue on enemy gravities solved. 💥 Item causing abnormally high speed movement effect fixed. ⚙️ Base projectile count weapon modifier price Increased. ⚙️ Credit booster upgrade rate decreased by 10%. ⚙️ Base pierce amount weapon modifier price Increased. ⚙️ Laser Beam nerfed, max level total beam count decreased by -4. ⚙️ Reroll and Skip amount increased ...Update AnnouncementMar 16, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/43546614/1acf78c88d52c2e069ed41c6c92eefff32bfeabc.png ⚠️CAUTION⚠️ BIG UPDATE AHEAD! Howdy partner! Where have we been? Post Early Access period, we took a loong deserved yet the littleest break and rolled up our sleeves getting back to working on the game fresher than ever with a few quick updates released now and then; meanwhile also got ourselves brand new hardware gears to be all dolled up on the way to the full release development sprint! So we wanted to catch this excuse to also tell you about THE upcoming UPDATE ahead coming in the next following weeks! What’s in store? Teaser #1 {STEAM_CLAN_IMAGE}/43546614/68151cc8fa53288700f73091e2d25fe08952cfd5.gif Teaser #2 {STEAM_CLAN_IMAGE}/43546614/89e5ed5a9402424a6df3f15fbc4c22d28fd843c3.gif Alriiight, wanna know WHO’S THE NEXT BAD BOY? We’ve got a new character and whole new concept of a biome left to share in the next epsiode so, bear with us till then. Hop on our Discord to drop all your guesses on the new character or biome and let us hear about what other things do you want to be battling around on a showdown right against the chaos! A quick disclaimer before we go: 🎁 Survivors of the Dawn is 30% OFF for SPRING SALE! 🎁 {STEAM_CLAN_IMAGE}/43546614/f16773256f534bc3421329c1d33cc63e7d37251f.png https://store.steampowered.com/app/2285630/Survivors_of_the_Dawn/ all the love, your friends at indieGiantV0.3.6 New Weapons & Controller Support?Dec 22, 2023 - Community AnnouncementsHowdy Partner! Long time no see! However, we are back with an update fresher than ever, and it’s full of new weapons and stuff. New weapons! Most of the feedback we got from you revolved around variety of weapons so we are back with new auto-weapons, each having their own unique attributes. We're really excited to let you try it out now! Do let us know what you think! 5 new auto-weapons has been added: Typhoon R44: Missiles thrown at the faced direction. Blight: Generates a toxic gas area when dropped. Flamemaw: A turret throwing constant flames. Tesla Beam: Beams of electrical damage to immediately freeze the enemies. Saberlight: Pink laser sabers thrown at faced direction. Better controller support is here! Another popular demand also wasn't left unanswered... It is available on almost everything in the game including majority of the menu, the rest of the in-game support is coming really soon! Stick around! FMOD integration! We got lots of feedback that the sound would overlap in a little too annoying way. In order to fix that we adopted FMOD into the game. It sounds way better and well-settled compared to the previous one! Hear it for yourself, we promise it's worth the try! HP regeneration? Remember the times when you regenerated HP whenever you travelled to the next floor? It's gone now. Some voices came to our ears that the HP regeneration made the game wayy to easy so, we decided to take it back which accelerates the roguelike-ification of the game. We did some balance though, you'll still be able to survive partner! 10 More Random Events! Balanced for more reward benefits. Optimization polishes nonstop on-the-go, for the ever-improving gameplay experience. Movemement logic has been optimied to make place for many more hordes. {STEAM_CLAN_IMAGE}/43546614/ca4e67391d3d6770a3f6c0ee93a4b3aa486aea20.gif ♨️ What's cooking? ♨️ UI/UX is WIP right now. We are working on a layout that is pausable and manageable during the gameplay, and one that's easier on the eye. Metaprogression elements is getting diversified all, say no more. More challenging boss fights and enemy behaviour. Floor tasks ⚙️ Changelog ⚡️ Controller navigations enabled for WASD at the same time. ⚡️ Heptic feedback added on the controller. ⚡️ Key prompts (Controller and Keyboard) shows up at the start of every floor now. ⚡️ Controller navigation has been improved on the main but still a WIP. ⚡️ Controller dash button changed. (LB) ⚡️ Controller auto-aim toggle button changed. (RB) ⚡️ Dialogue text speed increased. ⚡️ Market and Random Events accessibility for controllers added. ⚡️ Salvage Pods that drops Bounty Chest time shortened. ⚡️ Rewind item description updated. ⚡️ Controller navigation on the map added. 🚀 Reroll & Skip added. They can be found in the yellow Unknown terminals. Who knows? They may even be found on the Upgrade screen in the future? 🚀 10 additional random events added with more reward benefits. 🚀 FMOD upgrade sound improvements. ✨ UI of the elements in the market...Devlog #1Nov 14, 2023 - Community AnnouncementsEnd of Post-Release Week 1 & Our Plans? Howdy Partner! Today marks exactly 1 week after the release!! After 1 year of solo-development and all the ups and downs it feels unreal to show it to all of you and see how much fun you are having in the game. It's been hell of a week, but once more we can't thank you enough for all the support and love you have showed for Survivors of the Dawn! We have heard all the feedback you have sent us over Discussions and Discord so here's: What to Expect in the Near Future: Weapon variety in progress. (5 new weapons already under development) Variety of content (Floor Objectives, Terminal Tasks, Items, Shops, and Characters etc. wise) Full controller support is coming sooner than you expect so keep an eye on that. More detailed UI, pause screens; items, passive-active upgrades, synergy classes to be more available. The sounds may become messy through the later stages in the game so, it is prioritized to be polished. Here's what we plan to accomplish until the full release (May subject to expand even more) The Overall Roadmap: 8/30 Auto Weapons Weapon variety is one of the top priorities so expect a handful of them in the upcoming updates. 3/10 Characters: The crew is planned to grow so we are keeping an eye out for new members. 20/30 Item Variations 2/4 Maps 4/10 Terminal Tasks 10/50 Various Random Events: They are planned to be give you more control of the in-game balance along with the connection of the story. New Meta Progression Elements: You must learn how to spend your Bounty Bits more reasonably sooner or later. New floor objectives Optimization: It is the key component of our game so we plan to serve you the best experience possible. Enemy and Boss Variety: New enemy and boss behaviors are planned so that you don't die out of boredom instead of them. UI improvements SFX balance and improvement reworks Along the way through 1.0, we plan to balance the game. We would like to improve the game with the community to the best potential so, pease join us in our journey and don't hesitate drop any feedback or suggestions you have with us. Plus, don't hesitate to let us know in the comment below if you'd like any of them to be prioritized. What's been fixed meanwhile: Diffculty balance Achievement balances Optimization (projectiles, horde movements) Map is limited after time limit is done on Boss floors. Droids empowered Stats not changed on the upgrade screen Timer hits "60" seconds on the UI Grisly Fee Achivement issue Known Bugs: MacOS system achievements issue on MacOS Localization Updates: Spanish (Spain) updated. (Special thanks to Alberto Gómez Herrera (Estyx Translations) Chinese translation improved. Russian translation improvements in progress. Huge thanks & cheers! indieGiant Games 🤘🏻 Hot Fix V.0.3.442EANov 8, 2023 - Community AnnouncementsHowdy partner! Thank you each and everyone of you for the overhwelming support and love you have given Survivors of the Dawn in this past 48 hours! We are lost at words in gratitude. 🙏🏼 PSA: We are sorry for the huge update sizes, we are working on that, trying new compression methods. The new compression methods may take up larger space. It will be fixed as soon as possible. Here's the issues fixed according to what was submitted by you: Auto aim issue at the first boss of the Wasteland map. Auto aim logic has been improved. Map difficulty levels balanced. Unable to damage one of the enemies in the Wasteland map. Enemies passing through the rocks around (may still contain a small margin of inaccuracy). Player going over environmental factors and getting stuck between. Meta Upgrades issue. Overlap of Armory UI and weapon modifiers. Terminals (Salvage Pods, Kill Enemy Terminals, Shops) occuring inside rocks. Random event repetition within the same level. Plus, an addition: Contributor names for Turkish, Japanese and Chinese localization have been added in Credits. With special thanks to: - Emre 'jamie' Kişioğlu (Turkish) - R4NDO (Japanese) - Rico.Se7en (Chinese) If you'd like to help us with the localization of your Native language, join our Discord server! Huge thanks & cheers! indieGiant Games 🤘🏻Survivors of the Dawn on Bullet Heaven FestNov 8, 2023 - Community AnnouncementsHowdy partner! We are in loss of words for the overwhelming support you have given us on the Early Access release. Greatful for each and everyone of you. Adiitionally, we are excited to announce that we are on Bullet Heaven Fest. {STEAM_CLAN_IMAGE}/43546614/fde09242532f600dc1a02ae01fa4ac8402f0a8f3.png Also don’t miss out on the bundles in which you can find extremely cute and fun new bullet hell Cursorblade and the bullet heavens FatalZone, Spellbook Demonslayers and Star Survivor. https://store.steampowered.com/bundle/36324/Cursor_of_the_Dawn/ https://store.steampowered.com/bundle/36326/Aliens_vs_Zombies/ https://store.steampowered.com/bundle/36353/Dawn_of_Slayers/ https://store.steampowered.com/bundle/36354/Dawn_of_Stars/ Huge thanks & cheers! indieGiant Games 🤘🏻 Survivors of the Dawn is OUT NOWNov 6, 2023 - Community AnnouncementsBecome the death… at dawn. Hey there partner… got a job for ya! After exactly one year of solo development, Survivors of the Dawn is OUT on Early Access NOW! Huge thanks & cheers! indieGiant Games 🤘🏻 Early Access Release Date AnnouncementOct 25, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/43546614/47fff97c386fbe610f06d8381aa3c055769d1a50.png Buckle up and sharpen your lasers bounty hunters! ☣️ Survivors of the Dawn is going off for Early Access on November 6!💥 Notice: Updated Demo Available PSA: There is an updated demo that you DEFINITELY should give a shot before you hit the dusty trails of the Wasteland REALLY soon! Play it now! Huge thanks & cheers! indieGiant Games 🤘🏻 {STEAM_CLAN_IMAGE}/43546614/972cb01de86f072f825691d37313e4a4f8814bb9.png {STEAM_CLAN_IMAGE}/43546614/f008bcfb797a57c358d2d3c72f0bfdfc4387a4a0.png DEMO PATCH V0.3.420 LIVE NOW!Oct 17, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/43546614/a03128dbdac52cc7636d99aa175753632c1ceff2.jpg V0.3.420 Development Updates and Patch Notes Map Destinations The universe has been divided for now. Slaughter your way out of hordes whether in the desert or hell. The atmosphere feels way spicier now. Map terrain issues has been solved! New Sound The road to hell oh wait… dawn is paved with sick tunes! Fresh new music has dropped and yeah… whole new SFX who dis? We want to hear how you feel about them, let us know! Characters You can now preview then choose the characters before you go right off to the combat. Objectives You need to clear all the floor-specific objectives to head for the next floor. Survival limit is here, you must kill bosses within that to be able to travel in the next destination now. Visual improvements A sight for sore eyes. Did you mean our new maps with brand new models? Boomer piggies VFX is easier on the eye now, see for yourself. New Enemies and Boss Behaviours New marauder horde races has arrived and more is on their way to the dawn and they are not alone! They have brought new boss behaviours with them. {STEAM_CLAN_IMAGE}/43546614/e792202951e310eb30cae6d2254a7e26570f42bf.gif Cheers, indieGiant Games 🤟
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