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Super Mega Space Blaster Special Turbo

 
Update 1.0.7 Goes Live Bringing DualSense Support!Nov 25, 2020 - Community AnnouncementsDualSense Support Update 1.0.7 brings support for the PS5's next gen' DualSense controller. You can now enjoy some retro space blasting on a massive selection of controllers including the PS5's DualSense, the PS4's DualShock 4, Xbox One and 360 controllers, the Nintendo Switch Pro controller and loads of other controllers and retro joypads. Achievement Localisation Achievements have now been localised into even more languages namely Italian, Portuguese, and Brazilian(Portuguese). This adds to the list of achievement localisation: English, French, German, Dutch, Russian, Spanish, and Spanish(Latin America), bringing the total to 10 languages. A massive thanks to everyone (Patrick "AvengedEvil" Kainer, Eddy Witte, Loï "ElNino" J., Brian Bonilla, Pablo "Azagaya" Fonovich, OGZxFTWGlitcher, Max Candido "M4Ximizando", Matamune Neko & Arison Teotonio) who helped with the localisation. I've also fixed a few bugs: Fixed issue where you could not select item in shop without leaving shop and re-entering. Fixed issue where final space blaster would appear blacked-out even though unlocked. Fixed issue where mouse cursor would be invisible in menus when using mouse. Fixed issue where the turret on the 'Weevil' space blaster would lock and be unresponsive in game until starting another game. Corrected some minor typo's. Possible Future Updates Although the game does fully support controlling the game with a DualSense controller; vibration and the controller's lights, speaker & microphone are not yet supported. This is not currently possible but may be in the future. If you'd like to see anything adding to the game or have found a bug just let me know and I'll do my best to add it or fix it. The game has been getting some great reviews check them out in this accolades trailer: If you want to read some reviews find a guide or some tips for the game check out the game page: bareknuckledev.com/games/space-blaster-turbo/. All the best and happy blastingːsteamhappyː, Ste (BKD) Update 1.0.6 Live & Leaderboard Competition WonJun 3, 2020 - Community AnnouncementsMay was a busy month for us at Bare Knuckle Development with a multi-platform 30% discount sale on Space Blaster in the first week. We launched the 'Space Blaster Lockdown High-Score Challenge' which saw players try and climb the leaderboard for prizes of over $90. We gave hundreds of Space Blaster copies away for good causes and charities throughout May to bring a bit of fun to people struggling in the lockdown. Now in early June we have a winner for the lockdown challenge and an update for the game. UPDATE 1.0.6 OUT NOW! Update 1.0.6 brings improved support for ultrawide (21:9) monitors. The game now runs correctly on these monitors in a 16:9 rectangle in the centre of the screen. SPACE BLASTER HIGH-SCORE CHALLENGE WINNERS: {STEAM_CLAN_IMAGE}/36167940/661d15be7f66062702e9709a5d3752d05b926678.jpg The winner of the $30 prize got an amazing score of over 3 million on the Nintendo Switch version of the game. In 2nd place, and winner of the $20 prize, is a Steam player with another awesome score of over 1.5 million. All of the top ten got prizes and the competition was a lot of fun for all and a nice distraction from lockdown. SPACE BLASTING FOR CHARITY: In May we donated over 300 codes for Super Mega Space Blaster Special Turbo on all platforms to Ukie’s Games for Carers initiative for NHS workers in the UK. We gave over 100 codes to Legion Games in support of UK veterans and we donated 40 codes to Disability Stockport, a local charity that supports disabled people. I also joined-in a few games of Call of Duty Warzone with the guys from Legion Games for their charity 24-hour gamathon which was a lot of fun. I’m really proud that we supported these three great causes and I’m excited to get involved in more charity work in the future. Hope you are all well and staying safe during lockdown. If you fancy watching a Nintendo Switch player get a score of higher than 1 million here's the video: Happy gaming!ːsteamhappyː Space Blaster Lockdown High-Score ChallengeMay 4, 2020 - Community AnnouncementsWe hope everyone is well and staying safe during these challenging times. To bring a bit of relief to the lockdown boredom many are feeling we've decided to launch a fun high-score challenge. The Space Blaster Multi-Platform Lockdown High-Score Challenge blasts off on Star Wars Day 2020, May the 4th and runs until 1st June 2020 (midnight GMT). The challenge will see Space Blaster Turbo players from all platforms; Steam, PS4, Xbox One and Switch, competing against each other to see who is the ultimate space blaster survival master. To join in the fun all you have to do is play 1 player survival mode. When you get that amazing score submit your score by taking a screenshot of the leaderboard and Tweeting it on Twitter (with @bareknuckledev and @SMSpaceBlaster included) or email us with the screenshot. You can check out all the prizes, the full rules, and the current Challenge Leaderboard here. Here's a survival mode guide video showing you how to beat the boss and get a high-ish score: Looking forward to seeing some awesome scores. Good luck, happy blasting and May the fourth be with you!ːsteamhappyːUpdate 1.0.5 Out Now!Mar 20, 2020 - Community AnnouncementsThis update adds a bit of content and fixes some issues that players have been asking for. Here is a list of additions and fixes in update 1.0.5. Additions: Added support for more retro gamepads. Fixes: When changing the volume slider for 'Voice' in the pause menu the voice no longer says 'Hello' a ridiculous number of times per second. The correct controls display on the loading screen when in 2 player and player 1 is using keyboard and mouse. Fixed issue where cursor would not show in pause screen and game-over screen when using keyboard and mouse. The Cursor is now the correct size when using keyboard and mouse controls in Linux. Corrected a number of typo's. *1.0.5a fixes an issue where keys display instead of gamepad buttons after returning to single player from 2 player. We'll be having a space blaster leaderboard high-score challenge in the coming months with Steam vouchers for prizes so level up your space blasting skills and watch this space.ːsteamhappyː If you have any questions, problems, or feedback about the game just give us a shout. We’d love to hear what you think of the game and will do our best to respond as quickly as possible, providing support if necessary. Also let us know if you had fun playing the game because that really does make our day! The game has been getting some great reviews check them out in this accolades trailer: All the best and happy blastingːsteamhappyː, Ste (BKD)Super Mega Update Adding New Content!Feb 8, 2020 - Community AnnouncementsSuper Mega Space Blaster Special Turbo has received some great press and player feedback since launch. This update adds some new content and make a number of improvements & fixes based on player feedback. We've added a number of space backgrounds to the various modes in the game to give a bit more variety to the game. Players have been saying some of the text is a little difficult to read especially on 720p displays and on the Nintendo Switch in handheld mode. We've added a new font to certain pieces of text making it easier to read at lower resolutions. Players often found the ammo difficult to tell apart from the asteroid fragments due to its similar colour. All ammo is now a vibrant yellow making it much easier to differentiate from the dull grey space rocks. There was an issue in co-op where when a player re-launched, they would flash for 6 seconds but wouldn't be invincible. This has been fixed, now when you re-launch in co-op you'll be invincible for 6 seconds. Below is a more complete list of fixes and improvements in update 1.0.4. Improvements & Additions: A number of space backgrounds added. Ammo colour changed to yellow to help differentiate it from asteroid fragments. Certain ships tweaked to give better gameplay. Survival mode tweaked to give fairer difficulty curve. Fixes: New font added to improve readability of text especially at lower resolutions. Fixed co-op re-launch invincibility. Corrected some wrongly priced space blasters. Corrected various typos. I hope you're enjoying the space blasting. Don't forget to leave Steam reviews for the games you enjoy, it really helps us smaller developers. Thanks for reading and see you in space. Happy blasting!ːsteamhappyː For more information about Super Mega Space Blaster Special Turbo check out our website or follow us on Twitter.Super Mega Space Blaster Special Turbo Blasts OffJan 14, 2020 - Community AnnouncementsSuper Mega Space Blaster Special Turbo blasts it's way on to Steam(Win/Lin/Mac), Nintendo Switch and PlayStation 4. Bringing a mix of retro gameplay from classic games like Asteroids and Super Fantasy Zone, and modern game mechanics from space shooters like Geometry Wars and Super Stardust HD. With 5 game modes, local co-op, 15 unique space blasters, 40+ fun challenges, leaderboards, and an original 80's inspired synth-pop soundtrack by Electric Fan Death the space blaster offers a lot of 'pew pew' for your buck. The game was created by solo developer, Ste Wilson, for Bare Knuckle Development from the ground up. His months of working long hours on a coffee drip are starting to pay off as the first reviews come in and they are very positive. Check out some of the nice words from reviews below: “Super Mega Space Blaster Special Turbo is simple, addictive and most importantly a blast to play. A lot of effort has gone into making this game, borrowing from classics but adding its own spin at every opportunity. There is a bucket load of content to keep you interested and the hook of ‘just one more run’ will have you coming back for more. Super Mega reaffirms the notion that a budget price point doesn’t have to mean corners are being cut.” – 8/10 Two Beard Gaming (TBG) – read the review “All in all, this is a super addictive little retro-inspired title that, while perfectly suited to playing in quick five or ten-minute bursts, can, if you’re not careful, suck you in for hours on end with its one-more-go score chasing and achievement completing appeal… it should offer most an absolute bargain.” – 4/5 The Switch Effect – read the review “Visually, it’s an indie treat. It’s not a typical pixel art budget title but hand-drawn. For the price, it’s a no-brainer if you’re up for a classic shooter in the mould of Asteroids. There aren’t any gimmicks here, just quality gameplay mechanics that will have you coming back for repeat plays… an excellent title...” – 4/5 The Vulgar Knight – read the review “Super Mega Space Blaster Special is shockingly good. The style of old school space shooters has been refined and evolved here into something that both captures the joy of quick score-chasing sessions while also providing progression challenges and unlockables to further motivate the player to push forward.” – GREAT The Game Hoard - read the review To read more about the retro inspiration behind the game, the difficulties of creating a multi-platform game for a solo dev, or get more details about the game check out our article on the BKD website.Super Mega Space Blaster Special Turbo Multi-Platform Simultaneous ReleaseNov 20, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/36167940/112447e2a4970d7e06f898aa9103ce154da14e3f.png Super Mega Space Blaster Special Turbo - the easy to play, hard to master space blaster will launch simultaneously on Steam(Win/Lin/Mac), Nintendo Siwtch & PS4 on 14th January 2020, read more on the game page. Don't miss out on some frantic retro space blasting fun. Wishlist the game now on Steam to be informed when it is released.