SVEX 30% OFF this week.Sep 14, 2017 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26778308/98a25bcad11b57ca5b6dd18d1cabfe97c36171e8.jpg Get Strike Vector EX 30% OFF until Sep 21, 2017.SVEX is now available in simplified chinese !Sep 12, 2017 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26778308/d6c7f17dcf85e5ea75c359babf22048470dfe218.jpg Hi folks, here's an update to add Simplified Chinese localization to the game. We're happy to make the game more accessible to all chinese speaking players around the globe. Again, it's been a huge effort from the community and I especially want to thank HRider for his tremendous support. Have funv7934 is up.Aug 30, 2017 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26778308/1860fc3a3a71d66d13cf4857b97a0d98681f4c91.jpg Hi all, It's been a while since the last time I posted a changelog, so here we go. The main addition is obviously the russian localization. A lot of effort was put in it and I'm especially grateful to the russian community members who did an astounding job tranlating each & every little line of text in the game. I can tell you it's a HUGE work, so thank you Cama, lim & Killy for your commitment. Also, it's now possible to bind Left and Right weapons to seperate keys on the keyboard, reviving the old alternate shooting technique. So, welcome to our new russian friends and again, thanks to the community for making this happen. Cheers On the side, lots of fixes and small stuff: Russian localization Left/Right shoot have seperate bindings Showhud command properly hides/show on-screen widgets Netcode optimization Serverlist sorting fix Decal selection with arrow keys UI buttons animation synchro PlayerCount in serverlist display fix SkillPoint smoothing on 15 games for increased ranking stability Skill curve made easier to get to B rank A allowed to join B hosts Dedicated servers playercount fix Unzoom in ingame Menu fix Netcode mismatch message added Weapon perk restoration after death fix Server displayname length raised to 28 chars Weapon reload/refill fixes Sound glitch on hi-fps fix 3rd Person cam framing fix Speech & Horns volume fix Explosion FXs replication fix Human kills Leaderboards added Game controller + keyboard double input fix Highest available resolution is default HostName display in the soreboard 7912 Update !Jul 21, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26778308/88baa6f9820abfb8b651a67f2c4bf90765a22912.jpg Hi everyone, since v7831 a lot of stuff has been added to the game. The game was free during the open Beta and that was a good occasion to tune things a little more and fix problems here and there. Thanks to everyone for the help during this process. Have fun! - Orbital Scavengers Map added - 62fps cap now pushed to 160fps (experimental) - Zoom & Hyperscope sensitivity adjust - Harder bots in Level A - Steeper SkillPoints curve - SkillPoints now averaged on a minimum of 6 games (softer progress at the beginning) - Bots give less Kebs - Spawn invincibilit is now 100% protective - PC buttons in the UI - Join / Host option popup when a Quickmatch is found - Improved 3rd person camera behavior when dodging - Multiple fixes all over the placeNow Available on Steam - Strike Vector EXJul 19, 2017 - Product ReleaseStrike Vector EX is Now Available on Steam! Strike Vector EX is a competitive first-person aerial-combat game that satisfies every gamer ™s dream of waging dizzying dogfights with super-powered aircraft. Bursting with mech-inspired ships, Ragequit ™s game brings a story-based single-player campaign to consoles complete with characters, cutscenes and deadly AI. Strike Vector EX s dogfighting blasts into open betaJul 10, 2017 - Rock, Paper, ShotgunStrike Vector EX, an expanded version of 2014’s flashy game about transforming ships dogfighting through sci-fi industrial structures, has launched a free open beta test. The EX releases is updated and expanded with new modes including, crucially, a singleplayer campaign. The original game suffered the fate of so many small multiplayer-only games, failing to achieve a critical mass of players. Which is a bit of a shame, as our former Jim (formerly ours, not formerly Jim – he’s neither dead nor living under a new name) quite liked it. … v7831 is hereJun 25, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26778308/16b40e62c10637c81012d8a92c05bcd1564171cc.jpg Hi folks, v7831 is here with a brand new Spectate option. You can access it from the match start screen (if the game has already begun) or from the death screen (just after crashing or being carabine-pinpointed by Whoracle). The spectate screen displays basic information about the player being focused and the progress of the game. You can also access the player's Steam profile from there and the scoreboard screen (as you would in-game). The Vector's movement stutters a bit due to ping, that's something we'll have to investigate. I'd like to do more but it took me far more work than expected. Have fun.Version 7827 is up!Jun 15, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26778308/4be9073f46623556028c57c68d92ff0c7ed11cc1.jpg This time I focused on bringing the long time requested Skirmish Difficulty option. So you have it: "Normal", "Hard" and "Nightmare". Even TZeroX didn't complain about the lack of difficulty in Nightmare, so I guess it's a good sign. Naming convention for these is not set in stone yet, so we're open to any suggestion at this stage. New Features : - Skirmish difficulty option - Announcement Popup added when you quit the game Fixes & Improvements: - Explosion sounds overlap fix - Medal Reward sounds overlap fix - Bottom navigation bar text alignment fixes - RQ logo pimp - Votemap Button hover sound fix - Scoreboard Ping display fix - In-Armory Weapon-Perk display when hovering fixed