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One Week to Commercial Fishing Major Update!May 1, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/a0185b3195eff2c6861a4fd77a1b429523bab311.png Dear Stormworkers, As previously announced, the next major update is the Commercial Fishing Major Update and it is out on Wednesday the 8th May which is next week at 5PM UTC! As a quick reminder of what to expect: New fishing nets are built from 4 net rope links, and use simple softbody cloth physics. Fish can be caught by these nets, and released using a logic node. Nets can be expanded and contracted via logic on their anchors. New fish abundancy systems mean that different species are fish are found in high abundance only in specific locations. {STEAM_CLAN_IMAGE}/28842908/22e03a8d89a8078f893798a770ec8c26c65fbf56.png Fish value varies from one species to the next, with some much more valuable than others. Locate fish using the fish finding sonar component. Position and depth info is very useful for setting the depth of nets, etc. {STEAM_CLAN_IMAGE}/28842908/723f1f2928a2d352b38f4822a70ad57dc86e1d45.jpg We are planning one more fishing major update and are carefully listening to players for future updates! Catch us next week for the release :-) Much love v1.10.10 - The Person Overboard Update!Apr 24, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/dc2adfa46c351e5258db0a294d982fd133815086.png Dear Stormworkers, Crew Overboard! This minor update introduces new search and rescue mission content - person overboard missions! These new missions involve locating and rescuing crew members who have fallen overboard from a vessel. Their location is unknown and they require locating and rescuing to a medical facility. {STEAM_CLAN_IMAGE}/28842908/9ed7c25b521bedf429b4799c21345c05ba8b5a91.jpg As well as the new mission type, are several important fixes and improvements. See the patch notes below for details. Join us again in 2 weeks for the Commercial Fishing Major Update! {STEAM_CLAN_IMAGE}/28842908/97e36ff76631b4f96c849736d55bda3ceeec3657.jpg We hope you enjoy the new content and fixes, and look forward to your feedback! Much love Upcoming - Commercial Fishing Major Update - 8th May 2024Apr 17, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/48e2cf87a00e6d3cb64a133d46ae7868ab26fe5c.png Dear Stormworkers, Prepare to cast nets and commence trawling - it is almost time for the Commercial Fishing Major Update! On the 8th May, we are launching this new major update. Lets discuss what to expect: Fish will be found most abundantly at specific places on the map. Different species of fish will have different locations and depths. Information on these locations will be purchasable (in a similar way to off shore oil deposits in the oil updates). {STEAM_CLAN_IMAGE}/28842908/7a79f5e6fa7bde5881d5b2ee83350c6d461ea2ef.png The new fish finding radar part will allow to scan the water for fish. This data will assist in locating the highest fish density areas and help with important information such as depth of fish, which is useful for setting your nets. By creating rope links between fishing net anchors, you will be able to create rectangular nets, simulated with a simple cloth-type simulation. These nets can be extended and contracted, and also have an openable release in their centre to release your catch. Fish that swim into nets are picked up and are visible on the nets. {STEAM_CLAN_IMAGE}/28842908/2ceb4b7ad6342396fe353be9d0c98c8fab900310.png Fish will be priced differently depending on species. With some fish more valuable than others, and some locations more abundant than others, there is more strategy to operating an efficient fishing vessel. This is a free major update, and will be available to all Stormworks players on 8th May, at 1700 UTC. Catch us next week for a minor update, than then 2 weeks later for the major update! Much love v1.10.9 - The Gas Spawner Update!Apr 10, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/aa5325212471942a6471a1e3e2d8826b1dc515d3.png Dear Stormworkers, It is minor update week! This week, we are adding the ability to spawn some fuel type gasses using the fluid spawner block. This is to allow players to make custom gas storage tanks, which can be useful for submarines, space rockets, etc. {STEAM_CLAN_IMAGE}/28842908/a02e9b56ab87eb88d52f0148ff980bde196d164f.png As well as this change, there are many fixes and improvements. Please see patch notes below for details. We have another minor update in 2 weeks time with fixes including a fix for the notorious movement while jumping issue. {STEAM_CLAN_IMAGE}/28842908/60f524e3a306719142d14a6874d00086c2bc0630.png Catch us here next week for more details on the next major update! Much love Upcoming - Fishing Incremental Major UpdatesApr 3, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/ee01b625fd6d9ec17b29bf7f0807222db48a3d9f.png Dear Stormworkers, This week is announcement week, where we talk about upcoming changes to Stormworks. More fishing major updates are planned! Many players have given really valuable and detailed feedback, and we have been doing our best to plan out further expansions to fishing. These updates are planned to be released in an incremental fashion - please do not expect all improvements and ideas to be implemented at once! These major updates will be a bit smaller than in the past (probably more similar in size to the Fishing Major Update) in order to better control quality and give players more chance to provide feedback as we go along. {STEAM_CLAN_IMAGE}/28842908/4ceeb1ccdd88587bcc98fc9199ab5ae0d4aa2b9f.png As well as fishing updates, we have loads of other stuff in the works, including search and rescue content, new components and more! Some players have been asking if the next DLC is fishing. We did discuss this in the last Q&A, and concluded that while there is loads of possibilities for what content we could create, we prefer to release the fishing updates as a series of free major updates, rather than a DLC. We have no DLC planned for this year. We will release more info soon, including the exact features we have planned, as we get closer to the release of the next major update! {STEAM_CLAN_IMAGE}/28842908/4c864939d9dd3cab2216b9197cbd7ae52b6a3f1f.png Much love v1.10.8 - The Clear Oil Spills Update!Mar 27, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/c5c5b9ca434f9f570c7017cb8a37a478079070cc.png Dear Stormworkers, It is minor update week! This weeks update includes a bunch of reworks, improvements, and quality-of-life fixes, as well as a bunch of bug fixes. This update adds keyboard movement to some of the editor cameras that did not have them. It is a minor change, but is a player request that is great to add because it makes the various editors more consistent. {STEAM_CLAN_IMAGE}/28842908/9335e862ea6186a0cec0718836d501861835ca27.jpg In response to player feedback, we have also reworked the oil spills, as well as adding the "clear oil spills" button, a change that will be supported by a great many players! Several important issues have been resolved such as some of the dedicated files being missing from the main application (Steam adds these automatically to "dedicated server" applications). This change will help many dedicated servers. {STEAM_CLAN_IMAGE}/28842908/224e3e9dc8d77adaa75576f022526b8a4191e55d.png Please see the patch notes for full details on this weeks changes and improvements. We look forward to your thoughts and feedback on this update. {STEAM_CLAN_IMAGE}/28842908/87059e78efb8338c7afe8e11c5b6ba0f06449901.png Much love Upcoming - Fixes, Reworks, Discord GamificationMar 20, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/288810c32c6aae777c3d7542b382f2c1ae666824.png Dear Stormworkers, It's announcement week! Next week we will release a minor update, with several important fixes and reworks. In the coming months we have minor updates planned every other week as usual, as well as the next major update in development and testing, but still a couple of months away. Over on the Stormworks Discord server, we have been working on the meta-gamification, and our Stormwoofs bot now gives a variety of roles automatically to players based on play time and workshop subscriber count. {STEAM_CLAN_IMAGE}/28842908/e538be32e9d38eb5b1e1b28c69c1ffd608cc919c.png Users who have associated their Steam account with their Discord account (by using the /verify command in our Discord server) can now check their playtime and subscriber count using the /stats command! The bot will update your stats every couple of weeks, and gives out the Stormworker role to players with 1000 hours play time. Other roles are available for 2K, 4K and 8K hours, and creators also get various creator roles for 25K, 100K, 500K, and 1M subscriptions on the workshop! There are some huge numbers here, with Sebastiaz holding the top creator role, while several others are very close to hitting the 1M mark. The kinds of numbers that many creators are achieving is truly remarkable, with many having more subscriptions than copies sold of the game! {STEAM_CLAN_IMAGE}/28842908/2d8bb13c0e3c005beec2202e70457e0596a3af02.png While we are enjoying rewarding players for their achievements, it is just a bit of fun, and a side project to the main focus of development. However, if you have ideas of how you would like to see us improve these meta-game elements, please do let us know! Catch you next week for the update! Much love v1.10.7 - HOTFIXMar 17, 2024 - Community AnnouncementsFix - reduced requirement of air for coal firebox to increase heating Fix - fixed issue where diesel air intake was not calculated correctly causing large air bufferv1.10.6 - HOTFIXMar 14, 2024 - Community AnnouncementsFix - fixed modular engine composite node data for the air consumption channelv1.10.5 - The Search Filters Update!Mar 13, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/6aabbd9e6d10052bef8f0b2e16a5950317a095d1.png Dear Stormworkers, This week is minor update week, with a bunch of new fixes and improvements! This update comes with a small UI change to add a search filter to the workshop upload screens. This is a player request, and while it isn't an important change to many, its a big deal for many workshop creators with a large library of creations. {STEAM_CLAN_IMAGE}/28842908/33f04f9dc739906de5e71c9e36b5d2302632caad.png The majority of the work has gone to fixes, with many important ones - crash fixes, engine fuel consumption, exhaust rendering, and more! We hope you benefit from this weeks minor update and look forward to your thoughts and feedback! Much love Dev Questions & Answers RoundupMar 7, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/24dd4e74a1cef292801005656ad834695a45d44a.png Dear Stormworkers, Many thanks to all those who joined the Developer Questions and Answers session a couple of weeks ago. If you missed it, some Youtubers did do live streams, and you can check out Captain Cockerels below: It was great fun reading and answering your questions, but appologies to those who didn't get their questions answered. I did want to answer all questions, but there were many, and some were complex and took time to answer fully. We responded to about half of the questions, and we ran out of time. We will do more Q&A sessions in the future! {STEAM_CLAN_IMAGE}/28842908/1ce91701bedea9e640f81f31c1bab37e6d927d78.png Next week we have a new minor update due for release, and we continue work on other major and minor updates! Much love v1.10.4 - The Sticky Rotation Update!Feb 28, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/aab2e3dbdc0f269a6e908de033a2f7501bc55b19.png Dear Stormworkers, This week we are releasing a new update! Along with many fixes and improvements, we have added a new vehicle editor change - sticky rotation. A components rotation no longer orientates based on the direction of the surface you are hovering, but rather responds to the rotation keys. This change is intended to reduce the issue of it being unclear which key produces which rotation. Why is it always the last rotation key that you try? {STEAM_CLAN_IMAGE}/28842908/f65521062b974d4ae7140d106cf7312ef87738e2.png This change obviously reworks a fundamental vehicle editor behaviour that many players will be used to. While we expect most players will be relieved that this has finally been changed, we are also aware that some players may feel that they are used to the old behaviour, however confusing it was. Let us know your thoughts and feedback! As well as this change there are many fixes and improvements in response to player feedback on the issue tracker. Please see the patch notes below for full details. {STEAM_CLAN_IMAGE}/28842908/f3cb804f10ff8745b952e53cb701da1eee18cfa5.png A big thank you to everyone who turned up last week for the live stream! Much love Developer Live Questions and Answers! Thursday 22 Feb 18:00 UTCFeb 20, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/e10a07dada5b066a4516638d59302be5eaba91a9.png Dear Stormworkers, We are doing a live questions and answers session this Thursday, 22 February at 18:00 UTC. This live stream will be found at the top of the Stormworks store page. Please join us with your questions. Click "Set a reminder" on the menu to the right! See you on Thursday! {STEAM_CLAN_IMAGE}/28842908/cd7d5827ac940965eb24957414f406d36cfb0fd3.png Much love v1.10.3 - The Map Icon Update!Feb 14, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/45dda5f0d22084c4cb35de7ed25bfad44a497699.png Dear Stormworkers, This week is minor update week, and we have added a new component, the map icon component! Use this component on your creation to determine which part of your vehicle is considered the primary part of your vehicle for map purposes. Other parts will be considered secondary and will not show an icon. {STEAM_CLAN_IMAGE}/28842908/98d8d2fc73cfbed13623ee5eb91de709192e0941.png As well as this new part, this update is a particularly large fixes and improvements update, with many important changes. Please see the patch notes below. There are many more minor updates and major updates in the works, as well as work continuing on our new game. {STEAM_CLAN_IMAGE}/28842908/122f3064326dbd12fd8e9142238d58a2bc49fbcf.png Let's do a developer live questions and answers session on Thursday 22nd Feb at 18:00 UTC. I will answers questions live for at least an hour. While we won't confirm any new unannounced features in development, we will discuss the pros and cons of any ideas and suggestions, and do our best to answer your questions. Please do join us for this on the Stormworks store page where the stream will appear! We will create a Steam event shortly. {STEAM_CLAN_IMAGE}/28842908/6108ddbe1d4697798740675697bea130d3bc3a77.png Much love Upcoming - Fixes, Improvements, FeaturesFeb 7, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/21cb35599cd0887408f1be33e61d650e2c301db2.png Dear Stormworkers, Last week we released the Fishing Rod Major Update and we have enjoyed seeing all the adventures that players have been going on, ways players have been fishing, and the huge trend of players taking screenshots of themselves holding fish! {STEAM_CLAN_IMAGE}/28842908/abcc457a447dd0d3b294a77167e9ebf458b8b436.jpg We have also enjoyed reading your feedback and even watching the feedback videos that several Youtubers have made with their communities. A lot of this stuff has been noted down and we can discuss it more in an upcoming Q&A session. We are very busy and not sure when this will be, but hopefully we can set a date in the next few weeks. Yesterday we released hotfix v1.10.2 with several important fixes. Please see the previous Steam post for patch notes. {STEAM_CLAN_IMAGE}/28842908/95bf4788eb289367efc577bbe2b1b549821918cd.jpg Next week on Wednesday is update week, and we have a slightly larger fixes and improvements update, which also includes one new component! Be sure to join us then! Much love v1.10.2 (HOTFIX)Feb 6, 2024 - Community Announcementsv1.10.2 (HOTFIX) Fix - #22989 Flow issues with default fuel stores Fix - Fish storage in equipment boxes Fix - #24117 Disabled fish collision with players Fix - #24103 Fixed misaligned fish ids in default Addon Fix - Fixed some misc addon lua return values Fix - Fixed some misc addon lua docs issues Fix - #24104 Improved fish support for addon lua: Fixed fish equipment spawning as binoculars Fixed pickup and drop callbacks for fish equipment Addon Dev Note: Fish are not creature or animal type and do not have an object associated with them for technical reasons. However, they can now successfully be spawned with spawnEquipment similar to ores.v1.10.0 - The Rod Fishing Major Update!Jan 31, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/b729b2b9d82d5a96fafea0ef41d4a85359f83579.png Dear Stormworkers, The Rod Fishing Major Update is out now! In this new update, you can catch fish with the new fishing rod, store and transport your catch in hoppers, and sell them at fishing trading points in harbours. {STEAM_CLAN_IMAGE}/28842908/f021fa9e9d032fc854df9c8776091a30168ec9d9.png It has been huge fun developing this update, and it has been great to see players getting excited about it! We have been reading your thoughts, comments, feedback, and even watching some on Youtube. Thanks for all the time and effort to let us know your thoughts. Making trailers takes a lot of energy, and we were very impressed by the epic trailer made by ProfNCognito! Check it out below: Please see the patch notes below for detail on this new update. As a reminder, updates now happen on Wednesdays. {STEAM_CLAN_IMAGE}/28842908/3a3ff760eb64d3b9c52fa408ba3cca88d5c6a57c.png We are planning on doing a live Q&A session soon, we will keep you posted. We are still interested in player feedback on fishing and particularly, their requests for future commercial fishing updates. {STEAM_CLAN_IMAGE}/28842908/c067426da6f414df9945926ec428077fa8c9c138.png We look forward to hearing your thoughts on this new update! Much love Upcoming - Rod Fishing Major Update!Jan 26, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/fdd3041ec7c28c37b8e10a6f0a7d90c3cdcae7f0.png Dear Stormworkers, There are 2 things you need to know: Rod Fishing Major Update Next week on Wednesday 31st January, we are introducing fishing with a rod to Stormworks. The new fishing rod inventory item allows players to cast a lure into the water. Over time, fish may become interested in the lure and have a nibble, or occasionally bite. With a fish hooked, you can reel in to collect your catch. Fish can now be picked up with hands, and dropped on the floor. Their new mechanics are similar to ore particles, and so can also be stored and transported in hoppers. {STEAM_CLAN_IMAGE}/28842908/9d3a77077b18013a2fb40afc0a4d44895de923de.jpg A new hopper vacuum component can extract ore and fish from hoppers by pressing against it, pulling the contents out. Fish can be traded at special fish gantry locations in some harbours. Many thanks to the many players who have been asking for fishing and inspired this update. There are many requests on the issue tracker, and even youtubers have been very vocal, with Camodo sharing his ideas for years, and 454 doing a recent video. But, is this the fishing update you wanted? I see many incredible fishing trawlers on the workshop! If you have ideas for commercial scale fishing, we would love to hear your thoughts and feedback for potential future updates. {STEAM_CLAN_IMAGE}/28842908/22caf8e97a4bf1b01e3a6535a46a1a7283c18a60.jpg Releases Moved to Wednesdays Thanks to Vandalich who got in touch on the issue tracker to share their development experiences and advice to help us reduce the stress of regular updates. We are following their recommendation and moving releases to Wednesdays, to give better breathing room around update timing and reduce the number of weekends we work. We have also reviewed what other games do. Very few developers do their updates on Friday, probably for this very reason. Most are also on Wednesdays. {STEAM_CLAN_IMAGE}/28842908/a28956129a89cf514c11e8071fbf0937affd977d.jpg We are also looking at frequency. Very few developers do updates every 2 weeks on a schedule, and it probably makes sense to either reduce frequency or move to a non-regular schedule. This would mean less frequent but larger updates, and for us it means that we have more time to test each update. However, we won't make this change right away, and so please expect updates every 2 weeks on Wednesdays for the time being. We look forward to your thoughts on feedback on these new announcements! Much love v1.9.25 - The Fixes and Improvements Update!Jan 19, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/d95927baeab12b2379efbd88930bee3cc7596898.png Dear Stormworkers, This week is update week, and we have a small update focused on fixes and improvements! While this may be a minor update, there are many important changes which players have been asking for. These improvements include a new "space" tag for the workshop, to help organize and find these creations. {STEAM_CLAN_IMAGE}/28842908/31b9701ccb505bf828d60eac652e6f8d033a5764.png Sadly, the bug allowing players to fly with a fire extinguisher has been addressed! Fire extinguishers still apply force in space allowing you to propel yourself around, but on Earth they don't apply any force any more. {STEAM_CLAN_IMAGE}/28842908/ed1fb063159bd35992d185817e32f1407138b208.png For a full list of changes, see the notes below. Next week we have a reelly big announcement so be sure to join us for the new info. We won't say any more as to spoil this update so catch you then! {STEAM_CLAN_IMAGE}/28842908/1200532f2a0702bc2501f556ab32f0e7bc6d390d.png Much love Upcoming - UpdatesJan 12, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/28842908/371aba065ca411216b46342bcb77f7972d752fa7.png Dear Stormworkers, Thank you for all the feedback on pulleys! It was really fun to release a physics based component, and seeing players engage with the mechanics and engineering of pulleys has been awesome. The new and updated crane creations are incredible! While the last couple of minor updates have included features, next weeks minor update will focus on just fixes and improvements. {STEAM_CLAN_IMAGE}/28842908/f0d2ce41e5d281535f98ced4c253508a20cb374a.png Beyond that, we are continuing to work on the major and minor updates, and the new game. We are also planning on doing a live Q&A session soon - time and date to be announced! We will keep this weeks update short - please join us next week for the fixes minor update. Much love