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STEIN - St. Patrick's DayMar 16, 2023 - Community AnnouncementsGet Lucky with the new St. Patrick's Day Items! Besides that some minor improvements for the UI were added. General: There are new St. Patrick's Day Items during March available from the shop. There are new Carnival Items, which give you some opportunities to dress up. The new Costumes are now single items for each equipment slot and no Polymorph effect like the Valentine ones. Real-Money Shop for Android now has adjusted prices, so that they align with the regular one. User-Interface: Optimized rendering of the names and life-bars which are displayed above players and also rendering of scrolling status texts. Added a reset button for the Name Scaling option. Items which can't be used now show up as on cooldown in quickbar. Added display of the shortcut for each quickbar slot in the quickbar. Status Text for "On Cooldown" was removed. Bug Fixes: Fixed a bug with sending gold through mail. Fixed a bug where Duel service messages got categorized as Party service messages. STEIN - Valentine (v0.3.19)Feb 14, 2023 - Community AnnouncementsWe added a valentine content to the shop, which is available throughout February. Besides that we added some visual improvements which should make some player activities clearer and also improve performance a bit. We choose to do another minor release, as Hotfix patches reached a ridiculous amount, which may be a bit more fitting for the amount of content we added. General: There are new Valentine Items during February available from the shop. User-Interface: There is now an indicator at the top which shows, if there are currently textures being loaded. Displayed damage and heal numbers from player can now be turned off depending if they are yours or from another player. By default only your numbers show up. By reducing the amount of damage numbers on screen, the game performance may increase for bigger fights. There are new options to turn on and off others and own heal and damage. There is now an animation over the players head if he uses a bread or water item. There is now an animation over the players head if he is crafting items. Bug Fixes: Fixed a bug where textures did show a strange border. Fixed a bug where collection items could cause that your character does not get saved correctly. As we are now focusing more on the new level 40 zone, we are probably not going to add a lot of new features until the new zone is ready. But we try to add few smaller things, which you may find entertaining and also try to give progress updates on the level 40 zone.STEIN - Class Rework and Duels (v0.3.18)Jun 1, 2022 - Community AnnouncementsSTEIN - Class Rework and Duels (v0.3.18) We reworked the existing classes and added Hunter, Warlock and Shaman as new classes. This allows us to introduce PvP to stein.world which you can already get a first taste of, by challenging other players to a duel! General: Class Rework Added over 3000 new items. Old Equipment got scaled so it matches the new items. Old Equipment received a description, marking it as "Legacy of Waldenbach". Replaced all old profession recipes with new ones for the new items. 390 new profession skills which complete the replaced recipes with missing equipment items. Replaced all items in NPC shops with new versions of those items. Reworked Warrior, Fighter, Mage and Priest class. Added Hunter, Warlock and Shaman class. There are now more uncommon random drops for enemies. There are now rare rare random drops for enemies above level 10. The new profession skills can be obtained through random book drops from enemies. Every class received weapons for an auto attack and 5 additional attacks, which share their cooldown with similar ones. All equipment items now give affinity independent of their quality. All enemies did get adjusted to the new items strengths. Warrior (reworked): Execute: A heavy strike which deals a lot of damage and generates a lot of threat through this. Roar: A heavy strike which deals damage and also has a chance of granting you additional Armor. Distract: Similar to Execute, but with higher damage, threat and cooldown. Warstrike: A ranged damage over time effect, which also slows down enemy movement. Good for engaging or catching up to enemies. Impale: A high threat ability which forces the enemy to attack you. Fighter (reworked): Cleaving Strike: A heavy attack which deals a lot of base damage Reckless Slam: A heavy strike which deals half its damage directly and the other half through a bleed effect on your enemies. Breaker: Deals damage in 4 fast strikes, where the fourth hit deals double damage to enemies which are affected by your bleed. Tear: A heavy strike which deals damage and also locks your enemy in place, so he can not run away. Shiver: A ranged attack, which lets you charge to your target position and deal damage on impact. Mage (reworked): Fireball: A heavy attack which deals a lot of damage. Flamestrike: Another heavy attack which has a chance to reset the cooldown of your fireball. Fire Bomb: Another heavy attack which gives you bonus damage to your other attack on the hit enemy. Sunfire: A damage over time effect which reduces your enemies movement speed. Flame Rush: Teleports you to the target position and deals damage on impact. Priest (reworked): Restoration: A mana efficient high heal to keep your allies alive. Blessing: A powerful heal which which allows you to heal up allies in a bigger area. Life Burst: A powerful heal over time to regenerate your allies life over a period of time. Holy Barrage: Create a being, which heals your allies in his vicinity over a longer period of time....stein.world - Login Rewards (v0.3.17)Sep 11, 2021 - Community Announcementsstein.world - Login Rewards (v0.3.17) We added a daily login rewards, to honor all our loyal players! You will be able to get some new items like polymorphs or special scrolls which will make your life easier. Besides that the game got a lot more sounds, which was long overdue. General: Login rewards You can now claim a login reward every day. Enabling the login rewards, need completion of the quest "Membership Program" which you get at the smith in Farshore. As a player with Stein.Account, you can claim additional rewards You can claim the rewards on the top of the news tab or in the login rewards tab of the player hub. You can see all upcoming and claimed rewards in the login rewards tab in the player hub. New Items There are now polymorph items which can alter your appearance Self inflicted polymorphs which alter your hole appearance are removed if you use an item, die or the buff runs out. Self inflicted polymorphs which only alter a part of your appearance are removed if you die or the buff runs out. Polymorph is lost upon logout. There are now scrolls which allow you to summon your party members to your location. Party summoning does not work in dungeons. Players need to accept the summon to be teleported. Scroll is consumed on use (even if no one is in party or no one accepts your summon) There are now scrolls which spawn a trader. Trader will despawn after a few minutes. Trader offers general goods from Waldenbach and items can be sold to him. There are now scrolls which spawn a bank crate. Bank crate will despawn after a few minutes. Interacting with the crate will open your bank. There are now scrolls which will increase your experience and profession experience for a given time and percentage. Experience buff is lost upon logout. Experience buff persists through death. There are now a few throwable fun items like snowballs, firecrackers and steins. Twitch integration with our twitch channel You can spawn Fluffy on the watch page location through channel points. A twitch subscription spawns a chicken on the watch page location with your name which will drop a deco-crate. More sounds All Enemy attacks now have sounds. All Items player can use now have sounds. There is now a sound when you craft an item. There is now a level up sound for characters and professions. Sound effect volume changes depending on distance to player. Zones now have ambient sounds (can be muted and changed in volume in options) Some Optimizations to reduce required bandwidth and lag. Added some features for upcoming events. User-Interface: Some buffs have new Icons to indicate their effect better. Buff names are now translated. Buffs now show their time in minutes or hours for longer buffs. Bug Fixes: Fixed a bug where enemies stayed in areas they can not reach. Fixed a bug where the guild did not show up for players after they logged in. Fixed a bug where the respawn for gems button was visible while not available. STEIN.world - Guilds (v0.3.16)Jun 15, 2021 - Community AnnouncementsSTEIN - Guilds (v0.3.16) Group up with your friends and create your own Guild! May your guild be the best among all! Or enjoy one of our smaller improvements like our new key binding options. General: Guilds New guild tab in player hub. (Default key binding "G") If you are not in a guild it shows a guild creation area and a guild search. If you are in a guild it shows basic guild info, a member list and a persistent guild chat. Guild creation requires a tag and a name and 10.000 Gold creation cost. Invite new guild members through chat name context menu, party member context menu or /guildinvite command Leave guild through button in guild info screen or by using /guildleave command. Guild owners can not leave guilds. They only can delete the current guild. Guild owners can also promote/demote guild members to/from officer role. Guild owners can give guild ownership to other guild members. So they can leave the guild without deleting it. Guild owners can kick officers and members from guild and officers can kick members from guild. Either through member list or /guildkick command. Guild chat can be accessed through chat selection once you are in a guild or through /g and /guild command. Guild chat can also be accessed through guild tab where you also see the past guild message history up to 100 messages. You can level up guilds to increase its member limit through the guild info action button. Guild member limit is 10 * and max guild level is 10 for now. Guild upgrade costs for level 2 are 100k gold. All subsequent upgrades are 2 times more expensive. (level 3 = 200k, level 4 = 400k, and so on) All guild functionality is cross server. Account deletion You can start account deletion from the options screen. Accounts will get deleted 14 days after start of deletion process. You can cancel the deletion process during this 14 day period. Removed some sound effects from watch page. Enemies in dungeon can now run around a bit for some more variation. Optimization for rendering of displayed entities. Optimization for rendering of damage indicators. Optimization for damage, heal and status text display. Server optimization for item activations and enemy attacks. User-Interface: Book Tooltips now show if you already know the skill. Added autocomplete for friends names in the receiver field of ingame mail. Added buttons to delete single key bindings. You can now assign key bindings for activating a quickbar slot directly. Browser context menu is now disabled by default. You can reenable it by appending ?enableContextMenu to the browser url. When you logout, there is now logout timer. Through that it should be easier to relog to another server. You can now toggle fullscreen mode from login screen and options on supported clients and browsers. Bug Fixes: Fixed a bug where cooldown was not synced correctly in the client. Fixed a bug where trade messages did show up if a blocked player tried to trade you. Fixed a bug where a player trade would close your mail, ...STEIN.world - Ingame Mail (v0.3.15)Dec 18, 2020 - Community AnnouncementsSTEIN - Ingame Mail (v0.3.15) Finally there is the possibility to send mail in the game! Search for the nearest mailbox you can find in each village and send a gift to your friends! Also, you can now find the latest Christmas package in our store. So if you want to set up your own little Christmas tree, we would be happy if you support the game through this! General: - Ingame mail There are mailboxes in every town/village you can interact with. The mailbox shows a mail icon above it if you got new mail. Mailbox holds mails up to 30 days for you. You can send and receive text, gold and items via mail. Mails have a base cost of 200 gold plus fees for sent items and sent gold. Sending mail for Stein.Account users is free. - Watch page (experimental) We now have a watch page where you can see other players play the game. It selects a new random player to watch every minute. In the future we want to polish this a bit more and also add some interactions. If you have some ideas on your own for this leave a suggestion in our Discord! - Android Version now supports payment through the PlayStore. - Multiple optimizations - New Language: German (Thanks to HubiundAwesome and IlIlIlIlIlIlIlIlIlIl!) User-Interface: - Translator Panel now shows newest translations on top. - Android users now receive a error message on top if their client is outdated. Playing is still possible with older versions but some features may be disabled. - Spawning Entities now fade in. - Despawning Entities now fade out. - Questlog overlay You can enable a ingame quest overlay in the options and the questlog. You can disable auto tracking for new quests in the options. Select and deselect quests in your questlog you want to show in the overlay. Bug Fixes: - Fixed a bug where the cast bar was slightly visible after login. - Fixed a bug where the boss enraged in dungeons to early into fights or before the fight even started. - Fixed a bug where the shortcuts menu could no longer be opened after reconnect. STEIN.world - Collection (v0.3.14)Nov 10, 2020 - Community AnnouncementsSTEIN - Collection (v0.3.14) All collectable items finally have their own home! With this patch we introduce the collection, in which you can store all collectibles you want to keep for yourself. Besides the fact that your inventory is no longer filled with these items, you can also see which collectibles you are still missing! Happy Collecting! General: Collection: You can access the Collection in the expanded shortcuts menu. You can access the Collection with a defined hotkey (Default: C). Hotkey for Collection can be changed in the options You can add collectible items to the collection by selecting "To Collection" in the context menu of the item. Items in your collection can be moved to the inventory by selecting "To Inventory" in the context menu of the item. Collectibles can be used directly out of your collection by selecting "Use" in the context menu of the item. New Language: Slovenian. Thanks HANNAA for providing the translation! User-Interface: Players with a Stein.Account now have a chat icon infront of their name. The Stein.Account chat icon can be disabled in the options. Bug Fixes: Fixed a bug where translation did not show up correctly in the bank. Fixed a bug where party member positions did not update on the map. Fixed a bug where the chat did break in the chat overlay. STEIN.world - Block List (v0.3.13)Aug 30, 2020 - Community AnnouncementsSTEIN - Block List (v0.3.13) You know those annoying people in chat? You want to report the player and also take care of your own peace of mind? That's why we now have the Block List that we built together in the Dev-Stream! Besides this great new expansion there were also some bugfixes and general game improvements. General: Block List: Blocked players messages are hidden for you Blocked players can not invite you to party Blocked players can not trade with you You can not send messages to blocked players You can not trade with blocked players Block List is visible in your Player Hub Add to and remove player from your blocklist in the Player Hub Contextmenu for Chatnames and Partymembers now contain a "Block Player" Option New chat commands /block and /unblock for blocking and unblocking a player Chat command for adding and removing friends: /friend and /unfriend Partymembers now have a context menu when you click/tap on them. Partyleaders now can promote another party member to leader. Partyleaders now can kick other party members from the party. User-Interface: You can now press enter in the input field of the friendlist to add the entered player as a friend. You now get a chat notification if someone adds you as friend. There is now a "Sell" option in items context menus if you are trading with an npc who accepts items. When the player who you try to invite is already in a party, you now receive an apropiate message. Bug Fixes: Fixed a bug where players could get stuck on a server. Fixed a bug where the quest help text did not show up correctly. Fixed a bug where you received texture error messages after switching servers. STEIN.world - French translationJun 13, 2020 - Community AnnouncementsSTEIN.world - French translation Finally, stein.world has received a French translation and also a revision of the Polish version. stein.world is now 100% translated into French and Polish. Spanish should follow next. {STEAM_CLAN_IMAGE}/34728687/d6f14daa09ab91e12e20a7d61064033a15ba5aab.png A big thanks goes to our moderator and community translator Makh who completed the French translation of stein.world for us in the last two weeks and has helped us a lot with the other translations and the moderation. He translated 400,000 words into French at a breathtaking speed! Weapon and Armor Rework for PVE and PVPMay 24, 2020 - Community AnnouncementsWeapon and Armor Rework for PVE and PVP 1. Introduction Due to the next new area (level 30-40) that we will release soon, we decided to finally implement the new classes before that. As you might have noticed 3 classes (Water, Earth, and Soul) or Shaman, Hunter and Warlock are currently missing in the game. However, we also noticed during the PVP test last year that our current weapon and armor system is not very well suited for this, the players have too little health and especially mages do too much damage. Furthermore, the classes also lack special abilities that make PVE and PVP battles more exciting and tactical. For these reasons we have decided to revise the complete weapon and armor system before the next area and hopefully develop a much more exciting combat and class system for you. In the course of time a lot has changed in stein.world, we have built in a point system for weapons and armor, as well as special cooldown groups for skills and we have introduced many attribute adjustments. We also want to use the item rework to have these systems in the game right from the start, so that new players are introduced to the rather special class and item system faster and better in stein.world. In the following we explain our ideas and approaches how we will probably implement the whole thing in the near future. Please note that a lot of things are still in development and can change significantly towards the final version. 2. What does this mean for the old armor and weapons? 2.1 The current weapons and armor of the players You will be able to keep your current weapons and armor, but they will receive an attribute and DMG adjustment. This means armor will give less Health, Health Regeneration and less Bonus-DMG. For weapons the DMG values are also adjusted, as a rough rule of thumb the player will still do about 50% of his current damage. Don't worry, the life and damage values of the enemies will of course also be adjusted, so you won't fail painfully against them. One problem that arises from this is that the current statistics of the leaderboards will be a bit out of balance. But with the new area this should level out again and so we will leave it like this for now. As for weapons, we probably won't be able to just change everything to the new abilities and stats because a lot will change with them (more about that later), for this reason, we will include a "relic" tag for the old weapons you possess. This means that the weapons will only be adjusted by the DMG values but will keep their old abilities and can be kept by you as a souvenir as they cannot be captured in the game anymore. 2.2 Professions and recipes You will also be able to keep your current recipes - they will only be changed to the new weapons and armor. This means you won't be able to make the old items anymore and there will probably be many new recipes you can earn, especially because of the 3 new classes. 2.3 Drops and Quest Rewards The drops and quest rewards will of c...STEIN.world - Community Translator (v0.3.11)May 13, 2020 - Community AnnouncementsSTEIN - Community Translator (v0.3.11) A perhaps not so visible feature for most players but a feature that could have a big impact is included with this patch. With the patch 0.3.11 there is now the possibility for selected community members to help with the translation of stein into other languages with a specially developed ingame tool for this purpose. General: - Community Translator - Accessible for selected translators - Allows fixing existing translations - Allows adding new translations User-Interface: - Added sounds for interface interactions - Localisation support for the user interface (only shop localization is now missing) Bug Fixes: - Fixed a bug where player trade items could get lost on server shutdown. - Fixed a bug where chat messages could overflow into other messages. - Fixed a bug where dropped items keept floating on the screen after a short disconnect. - Fixed a bug where a not repeatable quest could be completed multiple times. - Fixed a bug where a player was visible as alive to other players after death. - Fixed a bug where switching pages for the news in the player hub did not work correctly. STEIN.world - Be Royal (v0.3.10)May 1, 2020 - Community AnnouncementsSTEIN.world - Be Royal (v0.3.10) Labor Day is on the first of May and we celebrate it in the world of stein all month long, with the Labor Bundle in the shop as well as new decorative masks, tools and placeable decorations. Below you will find a list of all changes included in this patch. General: There are now two new shop categories, Masks and Deco Tools. You can now place several decorations at once. Multiple server improvements. Bug fixes: Fixed a bug where the bank was accessible after moving away from the bank. Fixed a memory issue in the client. STEIN.world - New UI (v0.3.9)Apr 11, 2020 - Community AnnouncementsSummary We have revised the entire user interface in order to optimize playing on mobile devices or in many cases to make it possible at all. Now it is possible to play stein.world either in the browser on your own smartphone or, if the smartphone browser allows it, to install stein.world as a Progressive Webapp (PWA). This patch is also an important step to make stein.world available as an independent Android or iOS app in the future. Below you will find a list of all changes included in this patch. Patchnotes General: Added a new news system, so we will be able to publish news and community information independently from game updates. - News can be viewed inside of the player hub and on the landing page. - News articles can be accessed by clicking the summary. - News system now combines old patchnotes and the news tab in the player hub Prioritization of movement commands changed, to always prioritize the latest input. It is now possible to run out of dungeons while not beeing in any dungeon instance. (Fixes the stuck-in-dungeon problem.) User-Interface: Reworked interface - New Fonts for better support of non latin characters and better readability. - Interface no longer simply scales down for smaller resolutions. - Implemented a more intelligent UI layout for a better playing experience on smaller resolutions (e.g. by hiding less important UI elements) - The amount of open ingame windows is now limited to one window on the left and one on the right. Chat Rework - Smaller resolutions now hide the chat completely. - Smaller resolutions now show a chat icon. - The chat icon opens a fullscreen window for the chat. - Added an option for smaller resolutions to show the last two messages as an ingame overlay (can be enabled in the chat window). Reworked landing page - Game informations, Screenshots and News are no longer burried in hidden windows. - Requirements window got removed. Names over NPCs/Players - Names over NPCs/Players can be toggled in the options. - By default only NPC names are visible. Adjusted touch interactions - Items in inventory, bank, trader, player trade, quickbar no longer show tooltip by touching them. - Items in inventory, bank, player trade now have a "Info" context menu entry after touching them to display the tooltip. - Touching a item in the trader no longer buys the item imediately and instead opens the tooltip with a buy option. - Drag and droping items with touch is no longer supported. - Switching items in the inventory/bank, selling items or trashing items now works by touching the items to mark it, followed by touching the new slot the item should move to, the sell area or trash can. - On smaller resolutions there is now a "interact" button next to the chat window, which has the same effect als long pressing the screen or using the Interact Button (Default E). - The map now supports moving and scaling by touch interactions Error messages can now be closed. Ingame social media links moved to the player hub. Report b...STEIN.world - Waldenbach MissionsFeb 18, 2020 - Community AnnouncementsSummary We listened to you and took your suggestions and constructive criticism on board and tried to implement as much as possible and bring other changes to stein.world! There are many new quests and repeatable quests with Epic Loot and new backpack slots as reward. Also there are two new types of enemies in the world of stein.world as well as many small changes and bugfixes. And finally the American and Asian servers are online and running stable. Patchnotes General: A set of 8 repeatable quests. New Royal Bear Crates as quest rewards. Unified friend list limit for free and stein.account players to 200 friends. Unified quest log limit for free and stein.account players to 20 quests. 7 new quests which give a single backpack slot each, spread through Farshore Province, Rocky Pasage and Waldenbach Shire. 6 new repeatable quests, spread through Farshore Province, Rocky Pasage and Waldenbach Shire. 2 new enemy types (frog and crab). Optimized some of the backend service to mitigate crashes at least a little bit. :-) User-Interface: Removed potions from the premium shop for now. Adjusted wording in premium shop. Bug Fixes: Fixed a bug where a currently learning skill did not get translated. Fixed a bug where the map position did not get updated after respawn. Fixed a bug where statistics and rankings did not get tracked on non europe servers. Fixed a bug where players disconnected from the game while reloading the game multiple times. Fixed a bug where enemies got unresponsive while taking damage from a dead player. Fixed a bug where a message popped up that the terms of service where not accepted while they where accepted. Fixed a bug where the maintenance screen appeared while switching servers to fast in the login or register panel. Fixed a bug where players could walk or turn while still being teleported, which caused some strange behaviour. Fixed a bug where links where missing on the reset password pages. Fixed a bug where items which dropped at the player position did not keep their position after reload. Fixed a bug where clients did not receive their hole game state after reloading the game. Client: You can now use the ESC key in the client to return to the game. STEIN - Hotfix: Waldenbach Missions (v0.3.8a)Feb 11, 2020 - Community AnnouncementsPatchnotes: Bug Fixes: - Fixed a bug where players got stuck in a "In Combat" "Left Combat" loop inside dungeons. - Fixed a bug where players did not get logged out correctly and could not login back to the game.Server crashes on US and ASJan 18, 2020 - Community AnnouncementsWe have some unexpected server crashes on US and AS at the moment. Please excuse the inconvenience. We are trying to fix the problem as soon as possible. 🍺🌏We're back onlineJan 14, 2020 - Community AnnouncementsWe're back online !!! πŸ₯³ We are very sorry for the long waiting time but unfortunately it was necessary to fix the error. 🍺🌏 We wish you a lot of #fun playing.Server not available at the moment.Jan 14, 2020 - Community AnnouncementsDue to a critical error our servers have unfortunately broken down at the moment. πŸ˜– We will keep you informed as soon as we know more. 🍺🌏Patchnotes: STEIN - MOOOAAAR Servers (v0.3.7)Jan 14, 2020 - Community AnnouncementsPatchnotes: General: - Servers for US and Asia. - - Characters/Accounts can be used on all servers and share progress. - - Players can select prefered server on login and registration. - - Players can change server after logging out. - - Fastest responding server is auto selected on first login/registration. - - Last server/region gets selected for autologin. - - Whisper to other players works cross server. - - Friendlist shows the server your friend is online on. - Feedback Form. - - Allows general Feedback. - - Allows Reporting Player. - - Allows Reporting Bugs. - - Report button in bottom right now opens Feedback Form on Report Bug. - - Clicking on player name in chat allows fast reporting of this player/message. - Players now respawn at the last graveyard upon dying in a zone which is to high for them. - General improvements of non player facing parts of the game service. User-Interface: - Professions now get loaded dynamical and don't show instantanious. - Interaction/Dialog window now has a maximum display size and lets you scroll through bigger content. - Chat now supports '/roll' command to post a random number for yourself or in party. - Chat now supports '/logout' command to logout of the game. Bug Fixes: - Fixed a bug where enemies had incorrect player information which leads to none ending boss fights. - Fixed a bug where canceled quests could not be started again. - Fixed a bug where the server could not detect dead connections. - Fixed a bug where the map got not centered on player while zooming. - Fixed a bug where '/invite' command was case sensitive.Patchnotes: STEIN - Server improvements Part 2 (v0.3.6)Nov 17, 2019 - Community AnnouncementsPatchnotes: General: - Added parts of the server rework for the multi region support in the future. - Catarina Scarletwound now counts as a boss. User-Interface: - Quests are now tagged with their difficulty: - None: Regular quest. - Epic: Hard quest. You may need additional players for this one. - Dungeon: The quest objective is inside a dungeon. - Raid: This quest recommends more than 5 players to complete the objective. - Disabled autocomplete on chat input. Bug Fixes: - Fixed a bug where Stripe payments could not be completed. - Fixed a bug where the client did not get updated automatically. - Fixed a bug where items in the code reward window were not translated. - Fixed a bug where highest damage and heal wasn't tracked correctly. - Fixed a bug where players did not get auto logged in after registration. - Fixed a bug where login was shown when game is in maintenance mode.