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Starship Theory

 
Updating save dataJul 31, 2018 - Community AnnouncementsFuture updates should no longer break save games. Before this change, updating Starship Theory would have required redesigning all enemy ships. This back end change removes this requirement from future updates.Starting difficulties addedJun 28, 2018 - Community AnnouncementsThis update adds three starting ships to choose from: an armed military transport (easy), mining frigate (medium) and an escape pod (hard). Each ship starts with different resource amounts.Windows, floors, painting and bugsJun 9, 2018 - Community AnnouncementsThis update adds windows, new floor textures, new paint options for single tiles, new ships and a number of bug fixes. New ships, structures and fixesMay 6, 2018 - Community AnnouncementsThis update includes an automatic mining turret, larger CPU options, new ships to battle and many bug fixes.Fire logic improvementsSep 7, 2017 - Community AnnouncementsThis update includes multiple improvements to firefighting logic. Thank you all for your feedback and patience!Fire logic improvementsSep 7, 2017 - Community AnnouncementsThis update includes multiple improvements to firefighting logic. Thank you all for your feedback and patience!Trade with me!Jul 17, 2017 - Community AnnouncementsThe universe is becoming a friendlier place! Update to version 1.0p for increased trade offers and greater XP for scientists and general crew. Don't forget unhappy workers consume more resources than a happy crew! Should not break saves. Patch notes here.Trade with me!Jul 17, 2017 - Community AnnouncementsThe universe is becoming a friendlier place! Update to version 1.0p for increased trade offers and greater XP for scientists and general crew. Don't forget unhappy workers consume more resources than a happy crew! Should not break saves. Patch notes here.New buildsJul 15, 2017 - Community AnnouncementsThank you for your feedback, suggestions and bug reports. This build includes a 64 bit windows version for testing, a MacOS build for testing, further bug fixes and balance changes. Patch notes can be viewed here.New buildsJul 15, 2017 - Community AnnouncementsThank you for your feedback, suggestions and bug reports. This build includes a 64 bit windows version for testing, a MacOS build for testing, further bug fixes and balance changes. Patch notes can be viewed here.Save me!Jul 13, 2017 - Community AnnouncementsQuality of life improvements 3x speed added Quick save (default F5) Quick load (default F9) Autosave (set in interface) Zoom in/out key Hide UI key Linux ship fix Save me!Jul 13, 2017 - Community AnnouncementsQuality of life improvements 3x speed added Quick save (default F5) Quick load (default F9) Autosave (set in interface) Zoom in/out key Hide UI key Linux ship fix Premature Evaluation: Starship TheoryJul 11, 2017 - Rock, Paper, ShotgunEvery week we cast Brendan adrift in the black void of early access. This time, the bumbling spaceship management of Starship Theory Everything is on fire, all the time. This is the fourth spaceship I ve cobbled together out of a cramped and ill-equipped escape pod and it s the fourth ship to die from severe internal burns. All the crew members are also dead, except one, who I don t even bother to watch blowing up with the vessel. I quit out to start a new game before it even comes to that. I know where this story is going. Starship Theory is difficult, and not currently in a good way. It s tight-fisted, unbalanced, slow-moving and infested with menus. You ll probably love it, because you re a masochist. I m not loving it. … Shield changes and bug fixesJul 11, 2017 - Community AnnouncementsThank you all for your reports and feedback. Continuing to work hard - looking forward to adding new content in the future! Notes for this patch can be found here.Shield changes and bug fixesJul 11, 2017 - Community AnnouncementsThank you all for your reports and feedback. Continuing to work hard - looking forward to adding new content in the future! Notes for this patch can be found here.Firefighters!Jul 8, 2017 - Community AnnouncementsAnother bunch of balance tweaks and bug fixes! Hopefully patch 1.0g vastly improves crew firefighting awareness and ability. Early game access to food has also been improved. For more details, check here. I am still aware of many bugs that are being worked on. Thank you for reporting bugs and providing feedback. Firefighters!Jul 8, 2017 - Community AnnouncementsAnother bunch of balance tweaks and bug fixes! Hopefully patch 1.0g vastly improves crew firefighting awareness and ability. Early game access to food has also been improved. For more details, check here. I am still aware of many bugs that are being worked on. Thank you for reporting bugs and providing feedback. More fixes and balance changesJul 7, 2017 - Community AnnouncementsThank you everyone for all your feedback and bug reports! Another set of fixes and changes have been made to help improve the overall experience: UI saves position and state HP buff to all components Enemies less armed Evade capped Notification for destroyed items Stars less brutal Defenses cheaper Many errors on load game fixed More fixes and balance changesJul 7, 2017 - Community AnnouncementsThank you everyone for all your feedback and bug reports! Another set of fixes and changes have been made to help improve the overall experience: UI saves position and state HP buff to all components Enemies less armed Evade capped Notification for destroyed items Stars less brutal Defenses cheaper Many errors on load game fixed Balance updatesJul 5, 2017 - Community AnnouncementsThank you to everyone who has tried Starship Theory! A number of small changes and fixes have been made to help balance the early game. More info can be found here. Really appreciate your feedback!