
Star Control: Origins
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Update Notes for May 21, 2025May 21, 2025 - Community AnnouncementsHotfix to resolve old save games from crashing. Please note that any saves made previously with v1.70 will continue to have this issue. Our apologies for the inconvenience. v1.7 Now Out: Improved Gameplay Experience and Added LocalizationMay 20, 2025 - Community Announcementsv1.7 Brings Improved Gameplay Experience and Chinese/German Localization View the Full Changelog Here The latest update for Star Control: Origins brings a series of gameplay adjustments aimed at enhancing the player experience. Notably, players will now begin their campaigns with the Lander Jump ability, four Landers, and an increased default Lander Crew size from six to eight. Additionally, a System Scanner will be provided by the Tywom to assist players in locating items more efficiently. We also made some small balance changes and bugs fixes to improve the player experience. Localization has also seen improvements, with fixes for the base game in German and Chinese, as well as adjustments for the Earth Rising expansion in multiple languages, including French, German, and Spanish. Full Changelog: Gameplay Adjustments Starting Campaign Players now start with the Lander Jump ability Players now start with 4 Landers Player default Lander Crew increased from 6 to 8 Players now receive System Scanner from the Tywom to help find items Ship adjustments Measured ship starting health reduced from 20hp to 14hp Localization Updates Added base game localization fixes for: German and Chinese Added Earth Rising Localization adjustments for: French, German, Brazilian Portuguese, Finnish, Italian, Norwegian, Russian, Chinese, and Spanish Bug Fixes Fixed missing cargo container icon {STEAM_CLAN_IMAGE}/30897481/144821b73791fafa37a930208e78961e5e8976e0.png {STEAM_CLAN_IMAGE}/30897481/f2a2f209cac1b18308e3914bfbb2fd43e6e7e983.png {STEAM_CLAN_IMAGE}/30897481/16afc39509c2b87ada99381f311cb99435780ef0.png {STEAM_CLAN_IMAGE}/30897481/1efbb7657cddc4a91ebd2168a6bc50570b3849fb.pngDeck Out Your Desktop: Star Control: Origins WallpapersDec 19, 2024 - Community AnnouncementsAs you prepare for your next adventure in Star Control: Origins, why not give your desktop a cosmic upgrade with our collection of stunning wallpapers? These visuals capture the excitement of interstellar exploration and are perfect for keeping the spirit of the game alive while you navigate your daily missions. From vibrant alien worlds to iconic ships from the universe, there’s a wallpaper for every spacefarer. Each time you glance at your screen, you’ll be reminded of the thrilling encounters and strategic decisions that make Star Control: Origins so captivating. Click each image to download! {STEAM_CLAN_IMAGE}/30897481/0b0c5687543ec693f458669824061df5c09bff02.jpg Download {STEAM_CLAN_IMAGE}/30897481/2b6421143ba0ae88688c8ff7c1b4e7edbb79ae95.png Download {STEAM_CLAN_IMAGE}/30897481/afc570930e5d32ca5e26da90691bb47fd3e11b1c.jpg Download {STEAM_CLAN_IMAGE}/30897481/f911a04d7e8aa827542d6d5bdccf52a308079a3b.jpg Download {STEAM_CLAN_IMAGE}/30897481/5e3554bb654234d3d74902e85d7393ad8b98eadb.jpg Download {STEAM_CLAN_IMAGE}/30897481/2089f18ddb93cb7de4e74e75c8d0b702bf2dd231.jpg Download The Political Machine lets you roll the dice on Kamala Harris vs. Donald TrumpOct 30, 2024 - Community AnnouncementsFinal major update to political strategy simulation updates issues and voter enthusiasm to give most accurate model yet Stardock Entertainment released the final major update for its political strategy/simulation game, The Political Machine 2024 today. The new version adjusts the top political issues along with voter enthusiasm as of October 2024. https://store.steampowered.com/app/2512090/The_Political_Machine_2024/ “We are seeing a lot of movement on voter enthusiasm,” said Brad Wardell, CEO of Stardock Entertainment. “The election is solidifying around a handful of key issues such as inflation, abortion and the border.” For the enthusiasm update, Stardock has attempted to simulate the effect early voting is having on turn-out and how it might affect the election. “It’s been challenging to have the game’s underlying model factor in voting that occurs over multiple days,” said Wardell. “But I think we are getting there. We will see how close we are soon enough.” As for the game’s much-celebrated deep-election simulation features, where AI Donald Trump runs against AI Kamala Harris in pure sim mode, the outcome remains too close to call but with a slight edge for Trump. “The model continues to call out North Carolina as a state we should be keeping an eye on. We are still investigating why it thinks North Carolina and not Pennsylvania is the linchpin state,” said Wardell. {STEAM_CLAN_IMAGE}/44740336/fb4a1a3bca31588e91a0493f13194daffa9b05b0.png {STEAM_CLAN_IMAGE}/44740336/7f2715efaf5e91a8f0cfc534f3ba27abb1cd2c8b.jpg {STEAM_CLAN_IMAGE}/44740336/8e5ed980a09ac11d8b65f5e53a5cb004d4ca0637.jpg {STEAM_CLAN_IMAGE}/44740336/41b9c733052068d4433b25bda6375b5ca4520be4.jpg {STEAM_CLAN_IMAGE}/44740336/7fab4f3db553ed51d9442803cf0311bf966d4a6a.jpg NOW OUT: Sins of a Solar Empire IIAug 15, 2024 - Community AnnouncementsEmpires will rise and fall as Sins of a Solar Empire II is now available to purchase on Steam. A new era begins as the sequel to one of the most beloved strategy titles of all time releases today on Steam with new dynamic maps, deeper combat, and more. https://store.steampowered.com/app/1575940/Sins_of_a_Solar_Empire_II/ The base game edition is available at a special discount price of $39.99 for a limited time. Sins of a Solar Empire II - Premium Edition is available for a limited-time price of $79.99 and includes the base game, first Content Pass (see image below for details!) and the Sins of a Solar Empire II soundtrack. The sequel to the iconic Sins of a Solar Empire, a classic strategy title known for masterfully blending real-time and 4X strategy gameplay, Sins of a Solar Empire II boasts a new engine that allows for even more epic space battles, larger sprawling empires, and signature unforgettable Sins moments. “From multiple races to emergent tactics to a detailed galaxy simulation system, we’re giving our community multiple ways to conquer the galaxy in Sins of a Solar Empire II,” said Brian Clair, director of publishing, Stardock Entertainment. “With today’s launch on Steam, we’re looking forward to supporting our fans with even more great DLC content and the release of our Mod Tools and Mod Browser to see what our community does with this next evolution in the Sins franchise.” Sins of a Solar Empire II features gameplay enhancements that let players take full control of how they conquer the galaxy. Emergent tactics like protecting vulnerable units from missile strikes with Titan ships, or launching surprise ambushes using the dynamically changing orbits of planets are now possible. Sins of a Solar Empire II will reward players for creative thinking, effective use of economic systems, and making convenient allies as they take over the galaxy. Key Features: Three playable races including the Advent, Vasari, and TEC return with two sub-factions that utilize unique items, mechanics, and Empire Systems to achieve total victory Orbiting planets that dynamically alter the map during play, requiring players to gradually shift strategies as new challenges and opportunities emerge Minor factions that provide unique capabilities to players that befriend them through a new influence system Enhanced tactical battles and deeper combat simulation including missiles that can be shot down New economy model that allows players to truly customize their worlds to fit production needs Ten-player multiplayer matches that allow players to seamlessly join or resume games Build and command thousands of high-fidelity units in a new engine built from the ground-up for Sins of a Solar Empire II Capital ships that can be equipped with special augmentations to be more effective in battle New in-game mod browser allows for easy installation for user generated content and maps Purchase Options: {STEAM_CLAN_IMAGE}/3625261/4f5731f8404693cfb76f3060de2644b874f97a63.png ...Sins of a Solar Empire II Launch Date AnnouncedAug 1, 2024 - Community AnnouncementsComing to Steam August 15, 2024 Sequel to beloved strategy title features new asymmetric playstyles, dynamically changing maps, deeper tactical combat, expanded strategic depth, and more. Check out Rimmy Downunder's latest playthrough and our date announce trailer at the end: A new chapter in the never-ending war for the galaxy will be written as Stardock and Ironclad Games announce that Sins of a Solar Empire II is set to release on Steam on Thursday, Aug. 15. The sequel to one of the most beloved strategy titles of all time, Sins of a Solar Empire II will once again feature a seamless combination of real-time strategy and 4X gameplay, delivering sprawling empires, huge tactical fleet battles, and unforgettable gameplay moments that can only be found in Sins II. Players who wishlist now will receive a reminder when the game releases in just under two weeks. “It’s been amazing to see how hyped fans are for the release of Sins of a Solar Empire II on Steam,” said Brian Clair, Director of Publishing at Stardock Entertainment. “We have seen so many people who were fans of the original Sins, and Sins: Rebellion, sharing their excitement for this long-awaited sequel. Sins of a Solar Empire II will deliver epic galactic warfare and strategy to players. We can’t wait to share more with you and celebrate the launch of Sins of a Solar Empire II on August 15!” Sins II will give players more tools than ever to form their own play styles as they battle, scheme, monopolize, and manipulate their way to victory. The sequel also introduces new emergent tactics and strategies that reward creative thinking. Players can protect vulnerable units by body-blocking missiles with their Titan, launch a surprise attack from a rogue asteroid when its orbit reaches the enemy's back line, or guard themselves against a backstab with a time-locked alliance. Sins of a Solar Empire II Key Features: Three unique playable races including the Advent, Vasari, and TEC return with two sub-factions that utilize unique items, mechanics, and Empire Systems to achieve total victory Orbiting planets that dynamically alter the map during play, requiring players to gradually shift their strategies as new challenges and opportunities present themselves Enhanced tactical battles and deeper combat simulation featuring tracking turrets and missiles that can be blocked by ships or shot down Minor factions that provide unique capabilities to players that befriend them through a new influence system New economy model that allows players to truly customize their worlds to fit production needs 10-player multiplayer matches that allow players to seamlessly join or resume games Build and command thousands of high fidelity ships that are effortlessly powered by a new 64-bit multicore engine Capital ships that can be equipped with special augmentations to be more effective in battle New in-game mod browser allows for easy installation for mods and maps Sins of a Solar Empire II is available to wishlist n...Update Notes for February 20, 2024Feb 20, 2024 - Community AnnouncementsLauncher update: Added support for The Political Machine 2024. Update Note for October 9, 2023Oct 9, 2023 - Community AnnouncementsLauncher update for Galactic Civilizations IV. Update Notes for 7/27/23Jul 27, 2023 - Community AnnouncementsJust a launcher update to replace some graphics files. Update Notes for 6/27/23Jun 27, 2023 - Community AnnouncementsSmall crash fix caused by async save game loading. NOW AVAILABLE - Star Control: Origins v1.62Feb 7, 2023 - Community AnnouncementsStar Control: Origins v1.62 Update Addresses Crash Reports and Updates Balance In a galaxy as vast and varied as the one in Star Control: Origins, we can't always see everything. That's why we appreciate whenever our incredible community shares their crash reports with us! We do our best to get into the game quickly and fix the problems so that we can ensure your experience protecting the galaxy is a fun one. In v1.62, we address some issues that caused some strange crashes, including one that would trigger when your lander was destroyed while carrying cargo, or one that occured when you enter certain systems after 10 or so minutes of playing. While we were working on things, we discovered that the Commander went missing from our German, Russian, and Chinese versions of the game - whoops! - so we made sure to get her back in there. Who else are you going to turn to for advice when things get dicey? Well, we suppose there's always Wymdoo... Check out the changelog at the bottom of the post for full details on the update. Thanks for sending in your reports - we appreciate all your help in making Star Control: Origins the best game it can be. Star Control: Origins v1.62 Changelog Fixes Fixes a crash if your lander gets destroyed when it has cargo Fixes a crash that happens on some systems after 10 min of playing Fixed graphic corruption when loading a game form within a game Fixed a crash when exiting planets (1.62) Fixed an issue where the commander didn't show up in German (1.62) Fixed an issue where the commander didn't show up in Russian (1.62) Fixed an issue where the commander didn't show up in Chinese Balance (1.62) Sped up the Earthing ship when in a solar system (1.62) Fixed the turn radius in hyperspace Star Control: Origins v1.6 Update Improves Visual FidelityDec 8, 2022 - Community AnnouncementsStardock released a v1.6 update for Star Control: Origins today. The update includes a major visual overhaul for the aliens and starships. The memory footprint of the game was simultaneously reduced thanks to new updates to Stardock’s Cider engine. Star Control: Origins is set in the late 21st century. The player is the Captain of Earth's first interstellar starship with the mission to explore the galaxy, find allies to help protect Earth from hostile aliens, and find the resources necessary to help Earth expand to the stars. {STEAM_CLAN_IMAGE}/30897481/ad0e6d05db42ff42159d0380d9a928aad015d60d.jpg The v1.6 update makes significant improvements to the game’s rendering technology. Players will enjoy finer details and smoother framerates when talking to alien leaders, while also gaining boosts in performance thanks to reduced memory usage. Ships benefit from this visual overhaul with more detail and an overall better performance during battles. {STEAM_CLAN_IMAGE}/30897481/7b4d2e566d121f7c3eca739f4e085c033804b197.jpg In addition to the visual improvements, v1.6 reduces the game’s memory usage by about 40%, depending on the player’s graphics card and computer system. “These improvements make it so that the finer details can be more appreciated by players across the board,” said Brad Wardell, CEO of Stardock. “The performance boosts and reduction in memory usage will improve the overall visual experience for everyone, whether you’re running a cutting-edge system or something that’s a little older.” https://store.steampowered.com/app/271260/Star_Control_Origins/v1.5 Opt-in Beta Now Available - A Major Visual OverhaulSep 8, 2021 - Community AnnouncementsThe update includes a major visual overhaul for the aliens and starships. The memory footprint of the game was simultaneously reduced thanks to new updates to Stardock’s Cider engine. {STEAM_CLAN_IMAGE}/30897481/b619ccf4a7c3529107632e705f76560ddb063c49.jpg The v1.5 update makes significant improvements to the game’s rendering technology. Players will enjoy finer details and smoother framerates when talking to alien leaders, while also gaining boosts in performance thanks to reduced memory usage. Ships benefit from this visual overhaul with more detail and an overall better performance during battles. In addition to the visual improvements, v1.5 reduces the game’s memory usage by about 40%, depending on the player’s graphics card and computer system. To enable the patch, please do the following: Select Star Control: Origins in your Steam Library list Right-click and select Properties Select the BETAS tab From the drop-down, select "opt-in" and click Close (if you don't see this option, restart Steam) Steam should pull down the changed files; if you ever want to go back, do the same as above but select "default". Please note: The opt-in is an early preview of the next update and you might experience bugs or other issues. We encourage players who try the opt-in to report any issues to the forums. Changelog Major visual overhaul of the leader's conversation graphics. Not only you can see more detail but the framerate is much smoother. Ships also benefit from this visual overhaul. You'll see more detail and have a better performance during battles. Significant reduction in memory usage. Star Control: Origins v1.42.76283 Patch NotesMar 19, 2020 - Community AnnouncementsJust a few fixes for players with this latest update for Star Control: Origins - Change Log Fixed an issue that caused a crash with the Cultists of the Forge mod (Cultists spawned a character with an invalid ship blueprint, the game now handles that without crashing) Typo fixes Star Control: Origins v1.42.76283 Patch NotesMar 19, 2020 - Community AnnouncementsJust a few fixes for players with this latest update for Star Control: Origins - Change Log Fixed an issue that caused a crash with the Cultists of the Forge mod (Cultists spawned a character with an invalid ship blueprint, the game now handles that without crashing) Typo fixes NOW AVAILABLE: The final installment, Earth Rises, of the Earth Rising expansionMar 12, 2020 - Community AnnouncementsStardock Releases Earth Rising - Part 4: Earth Rises for Star Control: Origins https://youtu.be/wm9Pc1cAh00 The complete expansion with parts 1-4 is fully available and ready to play today! https://store.steampowered.com/app/961150 The final installment of our 4-part expansion for Star Control: Origins is now available! Earth Rising - Part 4: Earth Rises will introduce you to exciting new adventures, including bar fights at Kapteyn’s Bar, the reluctant return of a God, a search for a missing Commander, and more. {STEAM_CLAN_IMAGE}/30897481/f93c8fe2b91c72c03e9b16524606e16e9afbc435.jpg Humans have finally proven that they may be worthy custodians to the Spur, but they must still prove themselves to allies and enemies alike. Meanwhile, Commander Magara is missing, a faction of humanity is developing a dangerous battlecruiser, and the Mowlings’ God has reluctantly returned and asked you to help save them from destruction. Perhaps a stop at Kapteyn’s bar will give you some more information - if you can avoid getting into a brawl long enough to talk to someone, that is. {STEAM_CLAN_IMAGE}/30897481/3392b24d6ba6091197c3725d5974b70aef6769ee.jpg Earth Rising is a 4-part season pass that contains new quests, ships, rewards, and story that is tied to humanity’s quest for establishing themselves as a major galactic power. Explore new stars, solve newly discovered mysteries, and form relationships with new alien races and their leaders. Set in the late 21st century, Star Control: Origins places you as the captain of Earth's first interstellar starship. Your mission is to explore the galaxy, find allies to help protect Earth from hostile aliens, and find the resources necessary to help Earth expand out into the stars. {STEAM_CLAN_IMAGE}/30897481/15964c3dcb3ae9df03f4b214fa35f58dd163d92b.jpg What mark will you leave on the galaxy? Will it be for good, or for ill? Answer that question and much more in Star Control: Origins and the Earth Rising expansion! Highlights in Earth Rises include: New Missions & Quests - Search for the missing Commander Magara, keep an eye on the humans developing a deadly Terran Battlecruiser, and stop the Measured from harvesting a sun and killing an entire civilization. New Location - Visit Kapteyn’s Bar to hear the latest gossip, triumph in a bar fight, and pick up bounty hunting quests New Battles - Lead your fleet into epic battles against massive space stations. New Weapons - Take on enemies with an arsenal of new weapons like the Black Hole Array or the Charged Warhead. https://store.steampowered.com/app/961150 {STEAM_CLAN_IMAGE}/30897481/f93c8fe2b91c72c03e9b16524606e16e9afbc435.jpg The complete expansion is fully released and ready for you to play! Set in the late 21st century, Star Control: Origins places you as the captain of Earth's first interstellar starship. Your mission is to explore the galaxy, find allies to help protect Earth from hostile aliens, and find the resources necessary to help Earth expand out into the stars. {...COMING SOON: STAR CONTROL: ORIGINS EARTH RISING PART 4 - EARTH RISESFeb 12, 2020 - Community AnnouncementsStardock announced the final installment of its 4-part expansion to Star Control: Origins today. Earth Rising - Part 4: Earth Rises introduces players to exciting new adventures, including bar fights at Kapteyn’s Bar, the reluctant return of a God, a search for a missing Commander, and more. Star Control: Origins is set in the late 21st century. The player is the Captain of Earth's first interstellar starship with the mission to explore the galaxy, find allies to help protect Earth from hostile aliens, and find the resources necessary to help Earth expand to the stars. Earth Rises is the final part in a four-part expansion pack called Earth Rising. The expansion adds a host of new aliens, ships, adventures and destinations to the already rich universe introduced in Star Control: Origins. Because Star Control is a non-linear action/RPG game, the new content does not require the player to have already completed the main story arc from the base game. {STEAM_CLAN_IMAGE}/30897481/d703dea5a4ed0a65bb3684555e7017832342bedd.jpg {STEAM_CLAN_IMAGE}/30897481/3392b24d6ba6091197c3725d5974b70aef6769ee.jpg Highlights of Earth Rises include: New Missions & Quests - Search for the missing Commander Magara, keep an eye on the humans developing a deadly Terran Battlecruiser, and stop the Measured from harvesting a sun and killing an entire civilization. New Location - Visit Kapteyn’s Bar to hear the latest gossip, triumph in a bar fight, and pick up bounty hunting quests. New Battles - Lead your fleet into epic battles against massive space stations. New Weapons - Take on enemies with an arsenal of new weapons like the Black Hole Array or the Charged Warhead. {STEAM_CLAN_IMAGE}/30897481/15964c3dcb3ae9df03f4b214fa35f58dd163d92b.jpg {STEAM_CLAN_IMAGE}/30897481/f93c8fe2b91c72c03e9b16524606e16e9afbc435.jpg Star Control: Origins - Earth Rising is available for purchase. Currently, the first 3 parts are available to play until part 4 arrives: https://store.steampowered.com/app/961150 Buy Star Control: Origins (required to play Earth Rising): https://store.steampowered.com/app/271260 {STEAM_CLAN_IMAGE}/30897481/a979c526f30de61c91af8c5e9e7d06cfeb773786.jpg Stardock Releases Earth Rising - Part 3: The Syndicate for Star Control: OriginsSep 24, 2019 - Community AnnouncementsStardock released Part 3 of its expansion to Star Control: Origins today. Humanity’s alliance is fraying and their plans for expanding into the galaxy are waylaid when they are faced with a new threat. Earth Rising - Part 3: The Syndicate introduces players to two warring factions: the Liberators and the Syndicate, both of whom want the assistance of humanity and won’t tolerate anyone working for their rival. Set in the late 21st century, the player is the Captain of Earth's first interstellar starship with the mission to explore the galaxy, find allies to help protect Earth from hostile aliens, and find the resources necessary to help Earth begin to expand to the stars. The Syndicate is the third part in a four-part expansion pack called Earth Rising. The expansion adds a host of new aliens, ships, adventures and destinations to the already rich universe introduced in Star Control: Origins. Because Star Control is a non-linear action/RPG game, the new content does not require the player to have already completed the main story arc from the base game. Highlights in The Syndicate include: New Characters and Factions - Interact with a new cast of characters and choose a side in the war between the Syndicate and the Liberators. New Missions & Quests - Between the refugees fleeing the Scryve empire and two factions warring for the player’s alliance, there is no shortage of new content to explore. New Ships - Both the Syndicate and the Liberators have some powerful vessels available for recruitment, depending on where the player’s loyalties lie. New Weapons - Take on challenges as you face enemies with a new arsenal. Check out the features and quests in: Part 1 | Part 2 {STEAM_CLAN_IMAGE}/30897481/337b8af43e5c247472551648acd66e458f3afbcd.png {STEAM_CLAN_IMAGE}/30897481/fc744c042861035d986ceb014ea5b641f44704b3.png {STEAM_CLAN_IMAGE}/30897481/5bc834b09e94d2b057fe765f440a10f322bfdf5a.png More is on the way! Following The Syndicate, the final part of the expansion will release. Purchasing the Earth Rising expansion will give access to each part as they become available. Part 1: Aftermath (Now Available) | Part 2: Return of the Lexites (Now Available) Part 3: The Syndicate (Now Available) | Part 4: Earth Rises (Winter 2020) https://store.steampowered.com/app/271260/Star_Control_Origins/Summer of Star ControlJul 29, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30897481/df00dac652dbe2d825535170362dcbf0c6ef1457.png It's been an exciting Summer so far for fans of Star Control. Last month we re-released the classic trilogy on Steam, posted a major update to the engine to improve the visuals and we are busy working on chapter 3 of the Earth Rising expansion. For those of you who have played the game or will be buying the game in the near future, let's talk about the galactic scene today. Star Control takes place in the not-so-distant future. The stars are real stars and in Origins they're placed based on their actual relative distances from Earth. We even have the known exoplanets in there. The part of the galaxy we are in is known as the "Mid Spur" which refers to Orion's Spur (sometimes called Orion's arm) in a single sector called the "Scryve Sector". The Scryve sector contains hundreds of stars with thousands of planets. We travel between stars skipping slightly above our dimension through what is called Hyperspace. Hyperspace isn't truly FTL travel (though you are traveling at near relativistic speeds) in the sense that your ship isn't itself going faster than light. Rather, Hyperspace exists in a dimension that warps space in incredibly intricate and really impossible to understand ways. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30897481/a0b45359688d6ed6bef30e82604fd66098222386.png Traveling through hyperspace requires two key components: A Hyperdrive (which allows a ship to enter hyperspace) and a Hyperspace map to tell you where the stars are. Without the map, a ship would quickly get lost in Hyperspace. It is only through the map that the sensors of a ship can detect other star systems. What this means is that only stars that have been mapped and given Hyperspace coordinates can be found. This becomes obvious when you travel to the edge of "the map". The better question is, why is the edge so fixed and arbitrary? For instance, why is Earth placed where it is? These are all mysteries that Star Control players will gradually discover over the coming years. For now, we hope you're having a good time playing and welcome any feedback, suggestions or requests for what you would like to see next! If you're new to Star Control, welcome to the galaxy! Star Control: Origins v1.4 Update Improves Visuals and Increases PerformanceJun 20, 2019 - Community Announcementshttps://youtu.be/J-VZh7dKeSI v1.4 is here with significant visual improvements, including updated planet visuals, adjustments to creature colors, and improvements to planet terrains. Planets are now far more detailed than it was in the game’s previous versions thanks to enhancing terrain textures and lighting. Improvements to the terrain rendering system have also allowed for better frame rates and performance. Textures on props found on various planets like tentacle plants, mushrooms, bones, and more, have also been improved for more visual appeal. Community requests have been addressed regarding bugs with the particle sorting and crashing. The game’s lore has also been updated. The aliens previously known as the Observers will now be canonically called the Arilou, and the ships they pilot will be renamed accordingly. For more details, visit the forums or www.starcontrol.com. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28974/50f98f9eca0f1aeab3660ab87354c93f8e7bcc62.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28974/a7e2461c4e75fff31684de748f80556935ee2422.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28974/203854bc60fb218f97066d7cdfb245f3146b8f19.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28974/2adb175c32a4b3caf09f5ec31e096c243b7fafb9.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28974/0dfd4af9c1c644cb89683df3e710659b49170a19.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28974/4ea9613ec9c1cf219953d029d606713799b5e189.png https://store.steampowered.com/app/271260/Star_Control_Origins/ v1.4 Changelog Visuals Updated planet surface textures to be more detailed. A small improvement of the terrain rendering system to improve the frame rate. Improved lighting of the planet surface Improved the textures on many props (glowing tentacles, glowing mushrooms, bones ) Make the Bull critter appearance a bit brighter Improved the lander texture to make the windows stand out better Updated the magma hazard visual effect to improve performance Bugs Listener orientation is no longer backward in a true 5.1 setup Fix for some particles not being properly aligned to the surface Fix for particle sorting and disappearing issue Fixed several crashes related to the particle effects trying to escape the bounds of known reality. Lore The "Observers" are now known as the "Arilou"
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