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Squirrelmageddon!

 
v1.07.1586 - THAT SQUIRRELIE AIMar 20, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/40552680/d5b655e3f077b315e0fd88ccc71a4663b00b58cb.png Have been working on the Infected TPAI faction AIs with some improvements in movement and behaviour. I am currently experimenting with hit reaction on the skeletal mesh... will see if anything makes it into the next patch! {STEAM_CLAN_IMAGE}/40552680/d868d539446c89f4c90123a31edf33ad4d788cba.png v1.07.598 PATCH NOTES LEADERBOARDS - fixed some issues with the Game Over leader board - almost sorted! It may be the board data is not updating quick enough on the Steam Servers... more testing to do CHARACTER SELECT - fixed to the character image in shop / training / suit mod XP ISSUES - saving of XP fixed due to odd event timing bug MAPS - minor map tweaks... and am finally working on another multiplayer map for testing :D {STEAM_CLAN_IMAGE}/40552680/b4975475234aeced80d58fbf88db475ed1cfb96e.png PLANS FOR NEXT PATCH Visible hit reactions on TPAI Enemies Store updates (item category tabs) Intel Browser + more intel pickups New map for multiplayer with new Intel Pickup based mission Nexus & TPAI only 'daytime' missions... only androids can survive the sun's radiation! GLHF and I'll see ya top-side! - Jono {STEAM_CLAN_IMAGE}/40552680/ccc41b5d6bf12de7864aeb878c8ddb3b5c07c0f5.png v1.07.1529 - HotfixesFeb 10, 2024 - Community Announcements- FIX: hide / show squirrel health bars game option working - LEADERBOARD: shows player highest rank for map leaderboard - LIGHTING: Deadlands v1.07.1497 - HotfixFeb 5, 2024 - Community Announcements- crosshair fix 1st person when switching weapons - steam leader boards should be fixed - game over widget clean up - Quad vehicle invisible collision fixed on Desert Squirrels map v1.07.1491 - INFECTED AIFeb 3, 2024 - Community AnnouncementsHaving their primary directive overridden to 'Protect the Squirrels', infected TPAI have been actively invading all mission zones, The AI virus payload appears to be delivered directly to the victim's Trans-posic core through the wearing of specially prepared hats... {STEAM_CLAN_IMAGE}/40552680/9f09c9af45e7f4ba7a80bdd3065ddc72c3a95eb5.png The corrupting vibes create false memories, effectively adding in additional training data with biased images, stories and experiences involving loving kind and benevolent squirrels... this has had noticeably deranging effects. Given a gun, and a new directive, it appears TPAI will fight to the death once again given 'a cause'... Other factions are rumored to be developing their own AI viruses... NEW & IMPROVED NEW: SHOOTER ENEMY AI - 2 FACTIONS - Squirrelie and Brethren - brethren voice update coming soon! NEW: bullet hit direction indicator IMPROVED: Explodie orange squirrel grenade light proximity activates with countdown. The grenade drops if shot before exploding - then continues count. {STEAM_CLAN_IMAGE}/40552680/fd39a364570fe53cc935cdc217579c5c3fbe6f30.png PATCH HIGHLIGHTS FIX: Moveable exploding barrel (all maps) UI FIX: pick-up hand stuck active TWEAK: Inter-dimensional Pick & Put (larger collision base) ENEMY: TPAI AI added to all maps MISSIONS: Destroy TPAI mission objectives MAP: Old West lighting updated night with moon MAP: The Derelict map night lighting and moon added MISSIONS updates / tweaks (more with AI Enemy objectives soon) {STEAM_CLAN_IMAGE}/40552680/311a08098b712fff70f73441ae567030ffad6c54.png SQUIRREL FIX: issue stop move before new move to stop tail wag / jank FIX: Wrath system mutation level counts UI: Wrath report added to in-game overlay UI: Threat Level text counter added UI: Threat Level added to Game Over / Lobby / Mission Selection MULTIPLAYER FIX: Client can break glass WEAPON FIX: sniper projectiles break glass UI: Squirrel Intel updated icon / model {STEAM_CLAN_IMAGE}/40552680/18e22c05a9581ad811de2fa790f00fdf14610669.png UI: Merchant player icon (temp fix) GAMEPLAY: Player squirrel free Look added UI: Find body, Rescue, Destroy TPAI objective icons updated BALANCE: Threat Levels no longer automatically increase on continue / wait for rescue BALANCE: Smaller maps have fewer squirrels TUTORIAL: updated Inter-dimensional Pick and Put (IPP) tech with crate stacking. MAP UPDATE: Dessert Squirrel - massive changes to accommodate new enemy types {STEAM_CLAN_IMAGE}/40552680/88479f873fa8e6653ff26b80c2594f2eecad6214.png REVERSIONS I'm working to drop the compass for objective direction and move to in hud overlay icons which can be enabled / disabled in settings. In the end the compass should just be a compass... plus it will solve some of my compass multiplayer replication issues as well - lol - but mainly I don't think players should have to look to the top of the screen - FOV markers will be patched in ASAP. SPECIAL EVENT MAPS: I've tweaked these maps and will leave them on while I up...v1.07.1288 - Is that you John Squirrel?Dec 27, 2023 - Community AnnouncementsNEW FEATURE Finally! Moveable exploding barrels! Most exploding barrels can now be picked up and placed anywhere on the map. PATCH NOTES MULTIPLAYER FIX: jump count reset bug on client fixed AI FIX / UPDATE: fire timing updated and stuck aiming fixes QOL SFX: soldier bodies now emit static with no SOS signal (makes them easier to locate). I know this mechanic is Audio Based - my apologies to any hearing impaired players, will be working on accessibility functions ASAP. FIX: map unlock system MULTIPLAYER FIX: crash on Game Over MAPS: squirrel spawner fixes MAP: Desert Squirrels updated GAMEPLAY: squirrels hunt more often UI: Threat level indicators added to mission, lobby & game over screens UI: Game Over screen updated CURRENTLY ON RADAR: MULTIPLAYER: broken window replication MISSIONS: review and update BALANCE: tweaking the params Stay squirrely and I'll see you top-side in 2024! GLHF!v1.07.1281 - Desert SquirrelsDec 25, 2023 - Community AnnouncementsPATCH NOTES: Desert Squirrel map updates / balance / revamped Special Event - return of The Derelict map and missions Special Event - return of Little Squirrel on the Prairie map and missions Balance - later maps start at higher threat levels GLHF in 2024!v1.07.1274 - A Derelict XmasDec 23, 2023 - Community AnnouncementsUploaded Maps: - The Derelict - Winter Wonderlandv1.07.1262 - Game Over Widget FixesDec 21, 2023 - Community AnnouncementsNot much code action this week leading up to Xmas - #0 leaderboard properly fixed - lol - Squirrel physics tweaks All the best for 2024 ! "Don't take life too seriously... it sucks all the fun out of it" - JonnoLeaderboard HotfixDec 17, 2023 - Community Announcementsfixed #0 lines on game over mission status screenv1.07.1260 - Fixes & TweaksDec 17, 2023 - Community AnnouncementsSuper happy with the new WRATH system - spent most of the past 2 weeks play testing and tweaking systems for balance. v1.07.1260 - Patch Notes Moveable object system tweaks Multiplayer mission end crash fix QOL: flashlight auto on Sound cue channel fixes Game Over Leaderboard fixes MAPS: Training Gauntlet added moveable object tutorial section MAPS: fixes for Xmas 2023 special events map v1.07.1228 - HotfixesDec 3, 2023 - Community Announcements- FIX: death on transport no longer kills player if mission completed - FIX: 'AL' rescue skin match - FIX: rescue compass nav icon for multiple rescuesv1.07.1223 - The Weekly SquirrelDec 2, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/40552680/9f21236f6e4402d4620737883bf6c056a6434015.png The new WRATH of RATATOSK system added last week has been working as expected and the squirrels are once again kicking my developer arse! More balancing to come... {STEAM_CLAN_IMAGE}/40552680/70e45d6219a1743e6d12fdc3f925d041e1dbc788.jpg I've also been cleaning up a few things and have re-added destructible windows to buildings in the Squirrel Town mission zone. There is something about hearing squirrels destroying things in the distance... Quality of Life UI Updates One of the pain points for new players were the 'active pickups' not having any UI feedback... this has finally been added! 'Active' pickups and moveable objects now show a hand icon when interaction is possible. Weekly Patch Notes BALANCE: Ultra's AOE SLAM damage updated with smaller radius BALANCE: Destroying an Ultra squirrel lowers the area threat level -1 WRATH: Armour model added to squirrels in-game WRATH: updates on-squirrel wrath effects AURA WRATH: effects added to target squirrels COMPASS: fixed rescue icon not being removed UI QOL: pickup hand icon (about time - lol) UI QOL: drop icon when carrying moveable object UI: fixed Wrath showing on locked maps UI: game over item pickup pane tweaks UI FIX: Wrath rows don't double up on same wrath ability UI TWEAK: padding around new wrath elements UI TWEAK: icon updates MAPS: Squirrel Town - destructible windows re-added. {STEAM_CLAN_IMAGE}/40552680/dc449d3f5c16335757612d0c196c09ded40e15bb.jpg Hopefully soon I'll will have the hive economy and hive health systems active. This system has turned into a more complex 'hive simulation' than I had initially planned... and will probably need to scale the scope back as I am only 1 person... At it's core the hive system serves to dynamically generate mission parameters and to make in-mission actions affect hive defense, health, happiness and population parameters... still a ways to go! GLHF! Play smart with skill and you just might make it back to the hive... alive... AI GENERATED CONCEPT ART: {STEAM_CLAN_IMAGE}/40552680/18f6390b2fb56b59f93a5bc5ffde2ddde4f79d6f.png v1.07.1186 - The Squirrels of Wrath!Nov 25, 2023 - Community AnnouncementsIt was a dark and stormy Monday... {STEAM_CLAN_IMAGE}/40552680/fe624e92a276998784cd421407acc35c3b010cf1.png The more you fail your missions in a zone, the more Ratatoskr will punish you... Play smart, stay sharp, and you just might make it out alive... THE WRATH OF RATATOSK UPDATE Squirrels mutate on mission failure Mutations are saved to mission map So far the end result is a 'squirrels like'... a game that trashes on you even harder the more you suck at it... the idea made me laugh... so I added it to the game... Get good, play smart or DIE BY THE SQUIRREL! {STEAM_CLAN_IMAGE}/40552680/76ea3a75a49f87bc16ad57f001d76d624caaeb0c.png Mutations include increased speed, health, healing powers and now, finally.... FLAMING SQUIRRELS! Expect more mutations, more intel and general improvements over the coming weeks... {STEAM_CLAN_IMAGE}/40552680/9604360000964dd617ec961b0fb735701c4b6833.png OTHER PATCH NOTES MAP - SQUIRREL TOWN: jumping through windows is now much easier! FEATURE: Steam leader boards available on mission over screen BUG FIX: Squirrel missions no longer reset threat levels GAMEPLAY: killing Ultra Squirrels reduces area threat levels LORE: Orbs of Delight are now orbs of Concentrated Wrath energy MAPS: general tweaks here and there most maps UI: mission select screen now shows mission area threat levels UI: KAWAII 4000AR squirrel hat rewards displayed on mission over UI: gathered intel now shown on mission over screen {STEAM_CLAN_IMAGE}/40552680/8371e585bb1932651d5d6b2445de54200caf7267.png There is still some balancing and polish to do on the new systems. I should have an update within a couple of weeks. Please do post in the forum if you have any feedback or if you run into any show stoppers / crashes. Your save games _should_ work with the new update - do try starting a new hive if you run into any problems. GLHF and I'll see you top-side! AI ASSISTED CONCEPT ART ONLY: {STEAM_CLAN_IMAGE}/40552680/b4975475234aeced80d58fbf88db475ed1cfb96e.pngv1.07.1129 - HOTFIX ROUNDUPNov 12, 2023 - Community AnnouncementsTWEAKS & FIXES PATCHED THIS WEEK MISSION OVER: backgrounds simplified MISSION OVER: map leaderboard fixes RESCUE SYSTEM: 'AL' Skeleton fix RESCUE SYSTEM: If squirrel mission should not add player rescue that can never be completed MISSION OVER: player score block width fixes for mission title MAP: Squirrel Turbine player flashlight brightness tweak MISSION OVER: squirrel mission fail / success text and button fixes INTEL BASED MISSION: objective check if required intel / object in shared inventory MAP: Specimen Observation Lab - less mist (fixes FPS drops) GLHF! v1.07.1121 - A Patchy SquirrelNov 6, 2023 - Community AnnouncementsPATCH NOTES WEAPON FIX: launcher weapon radial damage + distance tuning WEAPON FIX: Larry's Machine Gun ADS 1st Person (crouch helmet clipping fixed) WEAPON FIX: Plasma now explodes barrels FIX: UI reset moveable objects for some missions (hide/show fix) Mission over Squirrels are passive again FIX: Insane difficulty mission defeat fixed Mission over panels uniform images Mission over map score leader boards Mission over Intel list Game Over checks fixed for Insane difficulty (incorporate rescue system) Squirrel Town Map: some cosmetic experiments with vines and weathered decals v1.07.1094 - HAPPY SQUIRRELOWEEN 2023!Oct 30, 2023 - Community AnnouncementsHAPPY SQUIRRELOWEEN! {STEAM_CLAN_IMAGE}/40552680/9d8a9e1586c8e28fd7728344b4a028b51264f938.png The Brethren have once again sacrificed themselves and brought forth the Reaper and his legion of mutant flesh eating squirrels! PLAY THE SQUIRRELOWEEN! MAP AND FACE THE SQUIRREL HORDE! - DOWNLOAD THE FREE SQUIRRELOWEEN! DEMO - Access Squirreloween! missions via Mission Zones > SPECIAL EVENTS Patch Notes: MAIN MENU: backspace toggles HUD FIX: squirrel player - intel compass icon FIX: gm squirrels less 'California ground squirrel tail shake' FIX: some human effigy pickups triggering intel pickup FIX: 'AL' grip on weapon FIX: game over mobs FIX: character select dead permadeath message FIX: level up icon showing on 'Sasha' character when no level up MAP: Specimen Observation Lab - fewer stuck squirrels - large specimen cell interior collision fixed (room to move) MAP: Reaper Box with 18 weapons MULTIPLAYER: LAN setting added to HOST GLHF! {STEAM_CLAN_IMAGE}/40552680/94a734f0d90805ccbf5b0f72d91c02a561504940.png v1.07.1074 - Multiplayer HotfixesOct 22, 2023 - Community AnnouncementsPatched in some fixes for new extraction and compass updates - FIX: client jump count reset detection after jump jitter tweaks - FIX: client compass rotation - FIX: client compass extraction nav icon - FIX: client HUD game over screen - FIX: multiplayer extraction game over detection - FIX: host game over items - remove rogue 100 ammo icon - ADDED: squirrel town maps for multiplayer testing GLHF! {STEAM_CLAN_IMAGE}/40552680/b4975475234aeced80d58fbf88db475ed1cfb96e.png v1.07.1058 - Tweaks PatchOct 15, 2023 - Community Announcements- Character Skin for AL updated to be bluish instead of black - ADS for AK-47 and Larry's MG - Sniper weapons tuning / feels better - Base weapon damage tweaks - FIX: laser rifle projectile collision - Game Over Screen improvements GLHF!v1.07.1042 - Squirrel IntelOct 12, 2023 - Community AnnouncementsPatch Notes {STEAM_CLAN_IMAGE}/40552680/333196dee4ab0e200e685c7204f67f65dedb0df9.png FIX: Insane Difficulty fail extraction = PERMADEATH FIX: Insane Difficulty extraction = RECOVERY FIX: stuck player jump cycle jitters (mostly) IMPROVED: squirrel player controls (sprint instead of boost, tighten controls) SQUIRREL INTEL MISSIONS: added to - Training Gauntlet - Squirrel Town - Deadlands - Dessert Squirrels - Squirrel Mountain Allows exploring most maps as a chipped squirrel... :D OUTDOOR SQUIRREL MISSIONS: - daytime missions - only T'PAI and squirrels can withstand the sun's radiation now that the earth's iron core has stopped rotating due to super volcanoes changing the core magma pressure... CUSTOM MISSION END TEXT: have added ability to change the success / fail mission text at the mission data level... scribblings and bibblings of the squirrely kind coming soon.. :D T'PAI PRIVATE SECURITY FORCES: ai improved (squirrel missions) COMPASS NAVIGATION: added squirrel mission objective icons GLHF! Stay squirrely and remember: the Hive is starving! FEED THE HIVE! v1.07.1012 - Extraction PatchSep 30, 2023 - Community Announcements- extraction trigger zone - on extract player camera moved to vehicle - squirrel spotting tweaks