Post Pax PandemoniumOct 16, 2019 - Community AnnouncementsHi guys! It was awesome meeting so many of you at PAX Aus! We had a blast, and we hope you did too! Here’s a quick look at some pics we took of your lovely faces enjoying the game: {STEAM_CLAN_IMAGE}/35884391/ecf62ac0cd7a3cac692b346d2ab73911419716aa.jpg{STEAM_CLAN_IMAGE}/35884391/8e1a132848e29cddcb212b0f25d3e2cf2fd356ee.jpg{STEAM_CLAN_IMAGE}/35884391/a9875a878e0544540d48de14f0f45263ff368fc7.jpg{STEAM_CLAN_IMAGE}/35884391/b6e649375cf624c1e4dc637f25fc922636e1d527.jpg Whew! Now that that’s out of the way… What’s on the Horizon (aka happening in the next month): This month we have a few goals to achieve. The first one is completing the desert level so it is available to test when the beta comes around. This will involve creating a few extra desert themed environments, and finalizing a tile layout. We currently have one variation sorted for it {STEAM_CLAN_IMAGE}/35884391/adc0af588ad49ab8bb4d8ef91c1fbe4944e313ac.png Mmmm check out that desert-y goodness We will add a few more and tweak a few things to spice it up. Menu overhaul Our menus are functional…. but not the prettiest. We will be doing an overhaul to make them easy to use and look nice. This will include the win screen! Bug Fixes We found a few bugs during our PAX experience (getting stuck and turning into a turret anyone?) so they will be at the top of our “to fix“ list. We will also be adding the ‘X‘ button as jump since it was such a highly requested addition! And that about wraps things up. Thank you to everyone who came and tried Sprocket Rocket Rumble out, it was truly awesome to see so many people having a good time with the game! If you want to keep up to date with us you can follow us in the following places: Discord: https://discord.gg/YzqQju5 Twitter: https://twitter.com/SpaceCrabLabs Facebook: https://www.facebook.com/SpaceCrabLabs/ Instagram: https://www.instagram.com/spacecrablabs/