
SpellForce Conquest of Eo
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Patch 01.10.31971Jun 3, 2025 - Community AnnouncementsChanges Renamed the average sized "Jewel" to "Cut Jewel" as that previously caused confusion. The ability to gain Sacrificial Blood is no longer lost after finishing the Ritual quest for Shal'Adir. Made the "units cannot be upgraded" tooltip clearer when it refers to being in the battle screen. Added an end-turn reminder if there are unfused constellations. Bugfix Fixed the Banshee’s Screech skill animation not being played. Fixed the Artificer's Moonsilver upcrafting requiring Moonsilver instead of Adamantinum. Fixed the "Select a Constellation" title not being localized in other languages. Fixed Burgle's Heist skill not stealing anything from Zahaar and Shal'Adir. Fixed Shiny Collector achievement not triggering. Fixed an issue where locations from quests could spawn on hexes with constellations, preventing access to that hex (making the constellation unobtainable). Now hexes with constellations are excluded (the initial distribution still spawns some of them under guarded but accessible locations). Fixed Dream of Retirement not setting the Remaining Movement Points to 0. Fixed the Troll adventure in Regan Gor crashing when not owning DLC Demon Scourge. Fixed Life-leech not correctly adding up in Conjurer constellation. Fixed "Sinistra Annex" room extension not displaying the right value. Fixed dialogue conditions for Demon lords Krahz and Mrask that prevented you from making deals with them. Fixed stretched images in final adventure. Fixed a few German typos/naming issues. Modding CampaignStartSchools now support awarding pages from different schools even for dynamic spell pages. IUnitModification: Converted the AdditionalArtefactSlots and RemovedArtefactSlots into ContentReferences, so they're moddable. Hotfix Deployed – Norimar Region Issue ResolvedMay 15, 2025 - Community AnnouncementsWe've just released a hotfix addressing an issue in the Norimar region: Fixed: Certain locations were not spawning as intended in Norimar. Fixed: Killing enemies in the region was not awarding reputation with the Norcaine city. Note: To ensure all changes take effect, a new game is required. Thank you for your continued support and feedback!New DLC Children of Nor for SpellForce: Conquest of Eo is Out Now!May 14, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/7564110/21467df42e93b8ff3cd3b23068664bad64b17905.jpg New DLC Children of Nor for SpellForce: Conquest of Eo is Out Now! Vienna, Austria, September May 14th, 2025: Developer Owned by Gravity and publisher THQ Nordic are excited to announce that SpellForce: Conquest of Eo – Children of Nor, the latest DLC for the acclaimed strategy RPG, is now available on Steam! https://store.steampowered.com/app/3540990/ In Children of Nor, the mystical realm of Eo faces a new threat – or opportunity – as the enigmatic Dark Elves rise from the shadows. This cunning new faction brings eight unique units to the battlefield, including Raptor Riders, Witches, Blademasters and Warlocks. With their affinity for poison and summoning, the Dark Elves open up fresh strategic possibilities for aspiring mages and warlords. But the stars have more in store. Introducing the Astromancer, a powerful new crafting archetype. Players who choose this path will harness the energies of the cosmos itself: harvest and infuse magical gems with cosmic energies, then use them to forge intricate star maps that bend the forces of fate to their will. These celestial constructs offer powerful bonuses, alter the very fabric of the world and unlock hidden truths scattered across the stars. Send out your stargazing minions across the realm to discover new constellations and use the astral powers they grant. Check out the launch trailer: https://youtu.be/EHkn6OqnjS8 Looking for mods? Check Nexusmods.com: https://thqn.net/4aDu0cO The base game is required to play the DLC. SpellForce: Conquest of Eo is available at an SRP of $ 29.99 / € 29.99 for PC, PS5, and Xbox Series X|S. https://store.steampowered.com/app/1581770/SpellForce_Conquest_of_Eo/ The Children of Nor DLC is also part of the Conquest of Eo Bundle https://store.steampowered.com/bundle/40596/SpellForce_Conquest_of_Eo_Bundle/ For those eager to fully immerse themselves in the enchanting world of Eo, the complete SpellForce Bundle is also available, featuring remarkable discounts not only on the turn-based spin-off Conquest of Eo but also across the franchise’s main entries: https://store.steampowered.com/bundle/8177/SpellForce_Franchise/ Community & info: Website: https://conquest.spellforce.com/ Facebook: https://fb.me/SpellForce Discord: https://discord.com/spellforce Enjoy & stay tuned! Patch 1.10 - Astromancers and more!May 14, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/42519045/9bc04f4d514191f892222c764039e7825d98e0a6.png Children of Nor DLC content: A new crafting class for you to enjoy: The Astromancer. Utilize the power of the stars by arranging jewels and finding the most powerful constellations all around Fiara. The cycle of the moon influences the world on both a big and small scale. You may find certain flora and fauna having adapted to this cycle. The Dark Elves are paying a visit to your corner of Eo. What do they bring? In the wake of the Dark Elves the circle mage Zahaar also makes his appearance. What’s his scheme? Artificers, fire up your forges. Moonsilver has been found! Visit Norimar as a new starting location for the Path of the Circle. Changes Setting your Economic Difficulty on "Tough" or higher, now spawns additional loot guards around the world onto locations that did not have them before. A unit’s power is now calculated live based on its stats. This decreases the overall numerical ranges but gives you a truer comparison value. Familiar and Bodyguard promotions increase the owner’s upkeep. Storm Wyvern deals more damage with her blast. Buffed the consumables "Allfire Essence" and "Arcane Concoction". The “Advanced Settings” in the campaign setup are now integrated into the starting a campaign flow. We have updated the gamepad controls for the "Advanced Settings" screen. Bugfix Fixed crafting recipe filter not always being shown when the first recipe was added. King's Mage Origins is now no longer locked, and the Circle Page is received after finishing the last adventure. Fixed tooltip anchors for "Faction Promotions", "Factions" and "Active Spells" to be displayed at the same position. Darkvale Gate Adventure fixed - Adventure no longer requires other loot than Undead Remains. Adventure Overview: Fixed an issue that would show an outdated position for an adventure if the stack moved recently which would also result in the adventure lingering even after it was resolved. This change will also cause previously visible adventures on a stack to not be listed if they vanish into the fog of war. Fixed an issue where the effects of auras weren't removed correctly if a unit influencing this aura died. Fixed the Troll City Adventure > Now the piles of rubble will turn into Mugwa Shrines. Fixed an issue where the camera would jump to stacks with queued movement although they cannot move. Fixed the mines in Silver Drift Hollow not being used by the adventure and instead spawning new ones. Fixed visual bug for random maps (e.g. flying coastlines, mountains) Fixed an issue where after collecting a room reward using gamepad you couldn't select any other rewards afterwards. Absorb Pain and Dreamweaver's Bond are not executed by default anymore when clicking on an ally. Improved performance issues when equipping / unequipping artefacts. Parry Stance now correctly replaces Guard. Cannot summon units on tiles with a shop anymore. Fixed Cursed Army Soul Reward showering you with artefacts. ...Nor needs you!Apr 9, 2025 - Community AnnouncementsHelp us with your feedback on the upcoming DLC! To join the closed Beta, please email to [email protected] Requirements: You need to sign an NDA. (To do this, you must be at least 18 years old and provide government issued ID as proof of your age.) You own the base game, SpellForce: Conquest of Eo on Steam. You have spent 30+ hours ingame. Patch 01.09.30883Jan 28, 2025 - Community AnnouncementsPatch Notes A small patch fixing some bugs in the recently introduced Origins update Fixed reference to DLC in Tutorial 2, preventing users without DLC from playing it Fixed adventure Royal Mage so Circle invitation comes only after visiting Seat of Kings Fixed an adventure in Westguard, where you would fight Orcs who wrongfully belong to the Bastion faction. Fixed an issue where the Surrounded on all sides quest in Bastion would freeze. Bone pile now has treasure overlay. Fixed restart battle not resetting additional units from bodyguard (sorry, no more endless guards) Fixed an issue where building a room giving you +magic rooms in a magic room slot would make the save game unusable. Fixed several "Complete the campaign..." achievements not triggering with the Origins campaign. Fixed an issue that caused the game to hang if the Hero Overview Window is open while another hero is added or the state of a lodge changes and then a hero/apprentice receives damage during a battle. Fixed the loss warning in the pre-battle screen overlapping elements More LanguagesJan 15, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/42519045/9cc74a316617289ec38bb0caba065bba4b77a50f.jpg Dear SpellForce: Conquest of Eo community, Russian language is now supported with a good fan translation that is included in the standard installation of the game. More fan translations, like Ukrainian and Japanese, are available as Mods, more information on how to install these can be found in the Steam discussion forums. Enjoy & stay tuned!SpellForce: Conquest of Eo gets "Origins" Update with Free Content & FeaturesDec 18, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/42519045/ce25068824728edf315d51ca4b2e5711a382b961.jpg SpellForce: Conquest of Eo gets "Origins" Update with Free Content & Features Vienna, Austria, December 18th, 2024: Christmas is all about origin stories and giving gifts, right? The team at Owned by Gravity has embraced both traditions by delivering a special treat for SpellForce: Conquest of Eo players: a free content update - Patch 1.9 "Origins" - available today! This update introduces six unique origins that allow you to shape your conquest right from the start. Will you march as "The Invader" or stand firm as "Defender of the Mountain"? Each origin offers a fresh way to begin your journey and brings its own twist to the game's story. But that’s not all! A bunch of frequently requested features have also made it into this patch. Most notably, SpellForce: Conquest of Eo now includes true auto-resolve for battles, letting you conquer faster than ever. Prefer to fight it out yourself? You can now play battles at an accelerated speed and even restart them if things didn’t go your way. So, whether you're new to the game or a seasoned conqueror, Patch 1.9 offers new strategies, new stories, and a smoother conquest experience. Time to make Eo yours! Check out the full patch notes: thqn.net/SFCoE-Origins Looking for mods? Check Nexusmods.com: https://thqn.net/4aDu0cO SpellForce: Conquest of Eo is available for PC, PS5, and Xbox Series S/X at an SRP of $29.99 / €29.99. The critically acclaimed Demon Scourge DLC can be yours for $12.99 / €12.99, while the Weaver's Realms DLC is priced at $14.99 / €14.99. (Sneaky Steam Winter Sale tip: If you're playing on PC and have been eyeing SpellForce: Conquest of Eo and its awesome DLCs, you might want to hold off just a little longer—check out the Steam Winter Sale starting December 19th!) https://store.steampowered.com/app/1581770/SpellForce_Conquest_of_Eo/ Links & Info Website: https://conquest.spellforce.com/ Facebook: https://fb.me/SpellForce Discord: https://discord.com/spellforce Enjoy & stay tuned! Patch Notes 2024-11-04Nov 4, 2024 - Community AnnouncementsFixed an issue where the selected item wouldn't be shown in the battle inventory using a gamepad. Fixed an issue where the "no action left to use this item" text wouldn't show up correctly in the battle inventory. Fixed issue where interactability of the select button in the battle inventory wouldn't be updated if you switched between inventories of two units. Changed how interactability is presented in battle inventory. It will now show the actual count of remaining items instead of x0. Fixed inventory tooltips in battle-map Changed how the game validates that the savegame folder can be written to reduce issues with win11 and onedrive. Fixed minor graphical glitch with keeping crafting items in slots (would refill a slot and then show you that you have "-1" of an item, but wouldn't let your craft anyway) SpellForce Conquest of Eo Update 1.7Oct 24, 2024 - Community AnnouncementsPatch 1.7 {STEAM_CLAN_IMAGE}/42519045/3d18cf2b7b6d9e770e50fe7393e72a5df90ada22.jpg Balancing • First great Allfire node now doesn't spawn in hostile domains anymore. • The initial Circle spire holding your master's lost spell page does not violate your domain anymore, potentially taking away your goblin camp. • The “Demon Incursion” adventure no longer freezes player stack on world map. • Lava hexes are no longer valid for the Uram Gor City adventure to spawn on. • The fire beetles for Lore Grimm's questline don't wander off anymore. Additionally, they protect a hive that generates new beetles in case other AI stacks kill them off. Quality of Life • Reduced bright spots for Fog of War color of Dreamweaving maps (makes it easier on the eye). • In most crafting screens you can now toggle the option for ingredients to remain in the slots after hitting "craft" (if there are more of that ingredient available in your inventory). Bugfixes • Fixed missing character for Turkish language (uppercase i). • Fixed faulty gamepad glyphs on the first Dreamweaving spellpage. • Fixed several German typos. • Fixed issue with No Regeneration also blocking all forms of regeneration other than the base daily regeneration. • Fixed tooltip anchors for the popup inventory window when using a gamepad. • Fixed AI never using the Shaper Golem's "Recharge" ability. • Fixed nonresponsive state with Gamepad, if firing all units of a stack when opening the Unit Details screen from stack splitting mode (D-Pad down -> R3). • Fixed preview of influence area when building a lodge not including faction modifiers. • Fixed glitches in "Fallen Skies" and Hokan's Adventures, that would have you jump to another part of the adventure. • Fixed the life leech from "Vampiric Presence" not working. • Fixed an issue where certain units could still get stuck during leveling and no options being available (Undead in particular). • Fixed losing control over Nightmare once an enemy stack moved onto it. • Fixed the game freezing when selecting a stack that has a unit whose maximum world movement is 1 (often happened with the “Dream of Retirement”). • Clarified the goal for the "Constructing a Base" adventure. • Fixed the skillbar in battle crashing if a unit had too many skills. If you have too many now, you can page through additional skillbars. • Fixed an issue where units in battle could gain negative focus and turn unresponsive. • Fixed issues with localizations Modding • UnitRank for unit’s levelup progression is now moddable. • AntagonistSetup is now moddable, allowing to change stats and behaviours of the Circlemages. • Fixed an issue where modded assets would show up for the wrong campaigns. SpellForce Conquest of Eo Update 1.6Sep 30, 2024 - Community AnnouncementsFeatures You can now skip the initial events when starting a new campaign, instantly rewarding and unlocking everything up until your apprentice joins and the Circle tower spawns. Crafting recipes now immediately unlock and get remembered once you compiled a valid recipe in the crafting screen! No need to craft them first. There is a new optional advanced setting “Randomized Spell Research”, that shuffles the spells on each magic school page. This allows you to bring fresh wind into research by making it more surprising and dynamic. The assigned spells still follow a basic progression, but you can gain access to more powerful spells faster now. There is a new optional advanced setting “Second Crafting Profession”, that allows you to purchase a second crafting class a few weeks into the game. There is now a rare new soul for Necromancers with a special recipe... There is a new ability "Clandestine" available for several, more sneaky, units. Circle mages now utilize "Spirewards" to beef up their towers. Each spire they spawn provides one such Ward, greatly buffing defenses and changing the rules of battle. To remove the Ward, the corresponding spire needs to be destroyed. This is only enabled if “Antagonist Progression” difficulty is set to “Stronger” or higher. There is now a "Random Mage" option when selecting your archetype, assigning you random crafting and magic schools. Zombify and the Zombie Curse now create a new unit "Undead Beasts" out of turned animals. A new goblin unit has joined their (disorganized) roster and can also be hired through the Troop Quarters. Locations like Hunting Lodges and Border Posts now offer units for hire and replenish every week. They are marked on the overview map by a new icon. Slaves can now be sold instead of fired. Balancing The standard setting for World Progression on "Balanced" difficulty is now "Time to Explore". Neutral factions (Monsters, Independents, Undead...) do not upgrade their stacks anymore and start with potentially bigger stacks, based on where they spawned. This means their power is locked and you should have an easier time leveling up new stacks and units. Tweaked the AI of stacks attacking your tower. They should not abandon their mission so quickly if your tower is surrounded by troops. On “Impossible” difficulty, Circle mages use Titans to guard their towers. Increased start reputation with Cities all around for a more pleasant start experience. Increased the Item Find bonus of "Sky Iron Rune of Cutthroat" from 10% to 30%. Increased the Room Crafting speedup from the "Construction table" Workshop extensions from 1 to 3. The spell "Prosperity" now affects all your locations instead of just the tower and lodges. The "Flight" spell now works on a whole stack for a few days instead of one unit indefinitely. Mana conversion rate for "Insight" is now 1:1. Shipwrecks now have more thematic loot drops. Battlefields drop more artefacts and do so more likely. Occultism schools spell "Summoning Cir...SpellForce: Conquest of Eo Weaver's Realms Expansion Is Out Now!Sep 30, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/7564110/d9366057b92c60a65866a499ebea5fc86c9ef829.jpg A Dream Come True - SpellForce: Conquest of Eo Weaver's Realms Expansion Is Out Now Vienna, Austria, September 30th, 2024: It’s time to turn dreams into reality! We are thrilled to announce the exciting new expansion, Weaver's Realms, for SpellForce: Conquest of Eo is out today on PC, PlayStation and Xbox! https://store.steampowered.com/app/3132660/SpellForce_Conquest_of_Eo__Weavers_Realms/ Weaver's Realms introduces a powerful new school of magic, Dreamweaving, which masterfully blends the realms of dreaming and waking. Players will now have the ability to empower allies, manipulate foes, and craft illusions so vivid they blur the lines between reality and fantasy. This expansion enriches the SpellForce: Conquest of Eo experience with an array of thrilling new features, including innovative gameplay mechanics, fresh units, diverse heroes, and a host of enchanting items. Dive into brand-new scenarios and embark on adventures that elevate the game to extraordinary new heights. Check out the Weaver's Realms Launch Trailer: https://youtu.be/6j_Qw4BqoTY The Weaver's Realms DLC for SpellForce: Conquest of Eo is now available at an SRP of $14.99 / €14.99! SpellForce: Conquest of Eo is available at an SRP of $ 29.99 / € 29.99 for PC, PS5, and Xbox Series S/X. https://store.steampowered.com/app/1581770/SpellForce_Conquest_of_Eo/ The critically acclaimed DLC Demon Scourge is also available at an SRP of $ 12.99 / € 12.99. https://store.steampowered.com/app/2681600/SpellForce_Conquest_of_Eo__Demon_Scourge/ Check Steam Turn-Based RPG Fest! From September 30 to October 7 (from 7 pm CEST, 10 am PST time), celebrate the magic of turn-based RPGs with fantastic discounts on SpellForce: Conquest of Eo. Enjoy 50% off the base game and a 34% discount on the first expansion, Demon Scourge! Check out the SpellForce: Conquest of Eo Bundle for exclusive savings tailored for both seasoned fans and newcomers alike: https://store.steampowered.com/bundle/40596/SpellForce_Conquest_of_Eo_Bundle/ For those eager to fully immerse themselves in the enchanting world of Eo, the complete SpellForce Bundle is also available, featuring remarkable discounts not only on the turn-based spin-off Conquest of Eo but also across the franchise’s main entries: https://store.steampowered.com/bundle/8177/SpellForce_Franchise/ Links & Info Website: https://conquest.spellforce.com/ Facebook: https://fb.me/SpellForce Discord: https://discord.com/spellforce Enjoy & stay tuned!Dream A Little Dream Of Me: SpellForce: Conquest of Eo To Receive New ExpansionSep 12, 2024 - Community AnnouncementsSometimes, dreams become true. Turn-based strategy game SpellForce: Conquest of Eo is getting a new expansion, Weaver's Realms, on September 30th! A new spell class will be available with the expansion, the school of dreamweaving will unleash the power of illusions and manipulation upon the realms of Eo. Dreams can make your followers do things deemed impossible, as long as they believe it, they actually can do it - and of course, as long as you can sustain your magic. Check out the Weaver's Realm Trailer: Download the assets: https://thqn.net/SFCoE-media Apart from the new, powerful school, The Weaver's Realms expansion will introduce randomly generated campaign maps that can be customized in many ways, from the shape of the map to the exact rules of your match. This will offer you exactly the challenge you are looking for and will increase the game's replayability, as no game will be the same as another. On top of that, three new scenarios are added to the game, each with a unique rule set and interesting mechanics. "New heroes and new units!" you say, your mageship? Well, we've heard you and are happy to be of service! The Weaver's Realms are home to a new hero, various new units, skills, items, quests, and more. The Weaver's Realms DLC for SpellForce: Conquest of Eo will be available at an SRP of $ 14.99 / € 14.99 on September 30th! SpellForce: Conquest of Eo is available at an SRP of $ 29.99 / € 29.99 for PC, PS5, and Xbox Series S/X. The critically acclaimed DLC Demon Scourge is also available at an SRP of $ 12.99 / € 12.99. Order now: https://store.steampowered.com/app/3132660/SpellForce_Conquest_of_Eo__Weavers_Realms/ Links & Info Website: https://conquest.spellforce.com/ Facebook: https://fb.me/SpellForce Discord: https://discord.com/spellforce Visions of the future... or just a dream?Aug 1, 2024 - Community AnnouncementsHaving vanquished demonic hordes and returned the trolls to their homeland, you finally find a moment of peace. Yet, peace is fleeting, and a new dawn approaches. In the shadows of tranquility, whispers of an untold adventure begin to stir. You ponder the many paths before you, present and future and what other fates you could have faced if your story would have been different. The very positive feedback on our last DLC has motivated us to turn some wild dreams into reality. While planning the next patch for the main game, we also dedicate time to new content and experiences for you. Mysterious and exciting new ventures are on the horizon—secrets will soon be revealed! Free SpellForce: Conquest of Eo Patch 1.5 Unleashes Mod-Support!Apr 10, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/42519045/aa93c233be5840ea1524839986416a968c71e76b.jpg Free SpellForce: Conquest of Eo Patch Unleashes Creativity and Customization With Mod-Support Vienna, Austria, April 10th, 2024: The latest patch for SpellForce: Conquest of Eo isn't just about fixes and tweaks; it's a journey into customization and creativity. With over 80 enhancements, balance tweaks, and bug fixes, this update not only enriches the base game and its first DLC, Demon Scourge, but it also introduces modding support on PC, empowering players to shape their adventures. Check the full patch notes: https://thqn.net/sfcoe-patch15 Looking for mods? Check Nexusmods: https://thqn.net/4aDu0cO Watch the Demon Scourge Trailer on YouTube: https://youtu.be/LP5EorqyR0I To start creating their own mods, players can now dive into the Mod Developer Guide and the Mod User Guide, conveniently provided as PDFs in the game's installation folder or accessible through the Steam Forum. From crafting new items and status effects to designing unique unit promotions, the only limit is your imagination. In a twist of fate, we've also made it easier than reciting an incantation to create localized versions of the game. Our modding guide makes it as simple as casting a spell! With the newly added modding tools, SpellForce: Conquest of Eo invites you to embark on a journey of limitless enchantment. We cannot wait to see what kind of magical mods the community will brew in their cauldrons! SpellForce: Conquest of Eo is available at an SRP of $ 29.99 / € 29.99 / £ 24.99 for PC, PS5, and Xbox Series S/X. https://store.steampowered.com/app/1581770/SpellForce_Conquest_of_Eo/ The critically acclaimed DLC Demon Scourge is also available at an SRP of $ 12.99 / € 12.99 / £ 9.99. https://store.steampowered.com/app/2681600/SpellForce_Conquest_of_Eo__Demon_Scourge/ Links & Info Website: https://conquest.spellforce.com/ Facebook: https://fb.me/SpellForce Discord: https://discord.com/spellforce Enjoy & stay tuned!Patch 1.4Feb 13, 2024 - Community AnnouncementsFeature There is now a tasklist in the top right corner displaying your most important current goals that can be toggled via game settings. You are now able to customize which major storylines - heroes and new DLC content – will be part of your campaign in the difficulty screen when starting a new game. Russian translation by Eduard "Satenskyhou" Velikanov is integrated. A BIG thank you for his work! Balancing Blind status effect duration limited to 2 turns Rebalanced action/focus costs for several AoE spells Pillaging a Lodge also destroys it now "Hunter" promotion provides 1 Meat per battle Reduced Wisp armor and melee damage to make them less tanky and prevent early Wisp flooding Purity of Light units deal additional damage vs Demons. Yria's units deal additional damage vs Demons. Increased chances to loot an Artefact from Battlefields Increased first crafting room build duration to 2 for more even starting flow Ritual Site is weaker but permanent Graveyard changed from +2 Mana => +1 Mana + 1 research Execution only works against units of equal or lower tier (so only titans and heroes are able to execute titans, heroes are generally safe, etc.) Switched skills given by Artificer recipes Copper Occultism and Corrupted Occultism Arsonist’s “Throw Torch” now costs 2 actions Tiara’s Priestesses are now Healers Fire Golems have Elemental Resistance Hellhounds count as demons Improvements You can now center the camera on a city when clicking on the faction in the faction overview. Units that revive after a battle now keep their current world movement points Values in Tower Screen showing maximum apprentice etc. values now show total values (taking rooms and upgrades into account) Lightbringer has less stiff Idle animation Command Speed (right click speedup) can now be set as low as 50% New model added for Ghouls Added several new level up options for units Added Overview Map icon for Shops, Shaper Ruins, Landmarks, Allfire Nodes Added dropshadow to icons on map to make them more visible Teleport spell can now teleport to locations which don't have a garrison, adventure or any other interaction. Potential losses in the pre-battle screen are highlighted more prominently. AI can now correctly use Raise Undead Skill. Fixed some content delivery issues causing some asset to be packed twice and using up additional memory. General performance and memory optimizations make the game much less memory hungry. Bugfixes Fixed a bug in internal damage calculation that was doubling damage modifiers (e.g. slaves would deal -36% instead of -20% damage, blinded deducted more than -25% damage...); display in interface/tooltips was correct and hasn't changed. Adapted battle AI when using aoe skills: should not spam battlecry when everybody has it already anymore etc. & AI shouldn't buff/debuff destructibles anymore Incorporated AllyPromotionBonus into BuddyBonus, so it has proper bookkeeping and is visible to player. -> e.g. Strength of the Pack, Dominator etc. are all...New DLC Demon Scourge for SpellForce: Conquest of Eo is out now!Feb 13, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/7564110/2158f1fea5f2fb2bfe22cea9720f9bd68a081017.jpg New DLC Demon Scourge for SpellForce: Conquest of Eo is out now! Vienna, Austria - February 13, 2024: A new threat rises in Demon Scourge, the expansion for the ever-changing turn-based strategy game SpellForce: Conquest of Eo and is out today! Trolls pour down the mountains, driven from their ancestral homes and demon lords have set up their domains in plain sight, extracting the very essence of the land for their nefarious purposes. Will these new powers be an ally or an enemy to you? Watch the Out Now Trailer on YouTube: https://youtu.be/LP5EorqyR0I Demon Scourge will introduce a new mage class, the Demonologist, to SpellForce: Conquest of Eo. The Demonologist comes with a unique set of spells and its very own playstyle. The DLC Demon Scourge is available now at an SRP of $ 12.99 / € 12.99 / £ 9.99. https://store.steampowered.com/app/2681600/SpellForce_Conquest_of_Eo__Demon_Scourge/ In the first week following the DLC's launch, players can benefit from a 10% launch discount. The base game SpellForce: Conquest of Eo is required to play the DLC and available at an SRP of $ 29.99 / € 29.99 / £ 24.99 for PC, PS5, XSX. https://store.steampowered.com/app/1581770/SpellForce_Conquest_of_Eo/ Links & Info Website: https://conquest.spellforce.com/ Facebook: https://fb.me/SpellForce Discord: https://discord.com/spellforce Enjoy & stay tuned!A Demon-Stration of Power: SpellForce: Conquest of Eo gets new DLCJan 29, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/42519045/c738ec11ec664ea9dbcea41d00ce0df72c0198d1.png A Demon-Stration of Power: SpellForce: Conquest of Eo gets new DLC A new threat rises in the lands of Eo. The upcoming expansion for the turn-based strategy game SpellForce: Conquest of Eo will introduce a new mage class, the Demonologist, with its very own way of playing the game and a unique set of spells. Trolls pour down the mountains, driven from their ancestral homes, and lay waste to cities and settlements in their way. This new faction will introduce new troops and allow you to try out new tactics on the battlefield. Also new are sinister Demon lords who boldly establish their domains in plain sight, extracting the very life force of the land for their malevolent objectives. Will these powerful invaders prove to be allies or adversaries in your quest? Enter into a new pact when SpellForce: Conquest of Eo - Demon Scourge releases on February 13, 2024. The DLC will be available at an SRP of $ 12.99 / € 12.99 / £ 9.99 with a 10 % launch discount for the first week. Watch Demon Scourge Trailer on YouTube: SpellForce: Conquest of Eo's base game is already available for an SRP of $ 29.99 / € 29.99 / £ 24.99. Check out now: https://store.steampowered.com/app/2681600/ Links & Info Website: https://conquest.spellforce.com/ Facebook: https://fb.me/SpellForce Discord: https://discord.gg/spellforce About SpellForce: Conquest of Eo - Demon Scourge With 25 new units, including a whole new faction of Trolls as well as a variety of powerful demons, our mage will have no shortage of new enemies and allies for your mage. Over 30 new promotions bring a massive amount of variety to your units, helping them to face the over 120 new adventures and missions this DLC contains. A new Troll hero, whose fate is intertwined with a powerful troll clan, as well as eight new locations await. Demon Lords have established themselves in the world, changing the very essence of the regions they control, and can be powerful allies or terrible enemies. Your game will never be the same again…. 2 new enemy factions: Demons and Trolls New Mage Type: Demonologist New Spell School: Occultism 25 new units New Boss enemies: Demon Lords 120+ new adventures with hours of new quests 30+ new unit promotions 2 New Win Conditions 25+ new tower rooms and expansions Enjoy & stay tuned!SpellForce: Conquest of Eo - Best game on Steam Deck nomination!Nov 21, 2023 - Community AnnouncementsAll mages on deck! SpellForce: Conquest of Eo, a turn-based masterpiece, finds its perfect home in the palms of your hands. Aspiring wizards, your goal is nothing short of becoming the mightiest spellcaster of all time. Choose from three distinct schools of magic, amass a formidable army of dozens of henchmen and mythical beasts, and lay waste to your enemies' lands. On the Steam Deck, the game seamlessly unfolds with controls as intuitive as waving your magic wand. Being turn-based, there's no rush—feel free to gaze out the window during your bus or train ride without missing a beat. SpellForce: Conquest of Eo offers a truly chillaxing experience on the Steam Deck. Join the magical ride and check it out! Thank you for your Steam Awards nomination!Enhancing your tools and forces!Oct 3, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/42519045/f4ee24d4064fbaa1b7e8a3e23ea9bbc04c4d1bcd.png Good news, PC players! The free patch 1.3 has been published today, adding new content and features to the game: Additions Quest overview – allows you to quickly find and navigate to active quests on the world map A new hero: Galtrak, the orc blood mage brings his own kind of magic that may even unlock new spells for your wizard…but they come at a price New world locations: The sullied village Improvements Strong performance improvements to optimize your experience on lower-end systems and speed up loading times Improved gamepad functionalities and guidance Reworked magic school distribution so they do not spawn in completely unreachable locations anymore where apprentice would get stuck. You can now jump to the next/previous valid target while casting a spell on the world map Fixes Fixed various character outlines not being displayed correctly Fixed battle being stuck when an units gets routed (morale) Fixed game being stuck on the world map when you freeze an enemy stack Fixed an issue where the tower stayed contested after leaving an enemy influence area. Teleport/Recall spells now wipe a stacks memory, so they do not teleport back again if movement was queued
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