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Soulcalibur VI

 
Update Ver. 2.30 Patch NotesNov 30, 2020 - Community AnnouncementsThe following changes and improvements will be part of the Version 2.30 update available on December 1st for the PS4, Xbox One, and Steam versions of SOULCALIBUR VI. Please note that after updating the game, replay data for older versions will no longer be viewable due to adjustments made to battle mechanics. Compatibility Support of the paid DLC 13 DLC Pack 13 adds Hwang as a playable character. He will be available from December 2nd! Hwang is included in Season Pass 2. Please be careful not to purchase the same content more than once. Compatibility Support of the paid DLC 14 DLC Pack 14 adds the Character Creation Set F, which will also be available on December 2nd. The Character Creation Set F is included in Season Pass 2. Please be careful not to purchase the same content more than once. Additional Creation Items The following equipment will be added and available to all players. Long Blade Peony Headband Peony Earrings Peony Hair Accessory Peony Tunic Peony Armlets Peony Wrap Peony Socks Peony Boots Peony Undergarments Additional Creation Items As a means of apology for the issue of the rank points going back to the previous points in the STEAM version, the following creation parts will be available for everyone after installing this update. *Apart from "Short Untidy", the following parts were gender exclusive parts but will be specially made applicable to both male/female characters this time. (New parts for male characters) Short Untidy (Parts for male characters made applicable to male/female characters) Partial Shadow Visor Cyclone Earrings (Parts for female characters made applicable to male/female characters) Warlock's Tricorne Destruction Mask Strategist's Masquerade Dvapara-Yuga Redemption Long Stole Destruction Necklace Truth-Seeker Stola Warrior's Prayer Beads Raging Seas Wristband Destiny Gloves Cataclysm Gauntlets Purge Gauntlets Truth-Seeker Gauntlets Allegiance Gauntlets Allegiance Pauldrons Additional Stages The following stages will be available for everyone after installing this update. ・Motien Pass Ruins We will also add 4 arranged stages, which are time specific version of the following existing stages which change depending on time: ・Shrine of Eurydice (Evening) ・Master Swordsman's Cave (Evening) ・Silver Wolves' Haven (Daytime) ・Murakumo Shrine Grounds (Night) Battle Adjustments ・A change will be made to prevent parts on the middle of the body getting destroyed with a specific input while Kilik is being soul charged. *For details regarding the command, please see the "Kilik" section here. ・An icon that indicates whether "Wind Bearer" is activated or not will be added to the battle screen display. ・Performance fixes and balance adjustments will be made for certain actions in battle.  Due to the balance adjustments, the contents of "Fighting Style Lessons" in "MUSEUM" will be updated. *For details, please check here. Additional Functions ・Mitsurugi and Nightmare's new side stories will be added to "Story: Soul Chronicle". *...Update Ver. 2.25.01 Patch NotesOct 7, 2020 - Community AnnouncementsThe following changes and improvements are part of the Version 2.25.01 update. NETWORK Adjustments In the STEAM® version, we have fixed a problem where the ranking board was not updated. Future adjustments We have confirmed that the following issues are occurring due to the battle changes in Ver. 2.25. We apologize for any inconvenience this may cause, but please wait for further information regarding our response. - Geralt: The hurt box for "Soul Charge", "Critical Edge", and "Fleet Footwork" has been incorrectly changed, resulting in lower defensive performance than expected. - Taki: Taki may ring out due to the change in animation of "Stalker Drop" and "Wind Sealing Descent". We will continue to check for and address any unexpected issues that may occur. Should any issues arise, we kindly ask for your patience as we work to fix them. We apologize for any inconvenience this may cause, but we thank you for your understanding. SOULCALIBUR VI Update Ver. 2.25 Patch NotesSep 11, 2020 - Community AnnouncementsThe following changes and improvements are part of the Version 2.25 update. Please note that after updating the game, replay data for older versions will no longer be viewable due to adjustments made to battle mechanics. Creation Parts Added The following equipment will be added and available to all players. Jack-O'-Lantern Battle Mechanics Added / Adjusted Performance fixes and balance adjustments have been made for certain actions in battle. You can view more information here. Miscellaneous Added / Adjusted Casual Match mode has been updated so that "WAITING" does not become "READY" until players and spectators return to the lobby. This adjustment was made to reduce cases in which some spectators could not join the next match. This change does not apply to matches interrupted due to network errors or lost connections. An issue was fixed in which the color marker shown when changing the color of the Yasha Undergarment in Character Creation mode was different from the actual color of the item. An issue was fixed in which equipping Asuka's Shirt, Asuka's Gloves, and Tiger Lily Stockings on certain characters in Character Creation mode would result in an unexpected facial expression. Gameplay Adjustments Some text errors have been fixed. Stability has been improved for certain actions, etc. Omissions in the patch notes for Ver. 2.20 The following changes were mistakenly left out of the patch notes released on 8/3/2020. Missing Adjustment Notes Changes were made to what is displayed on the offline versus screen. A photo card will be displayed on the screen for custom characters created in Character Creation mode. *For online battles, only your character card will be displayed. Missing Additional Creation Voices Notes The following voice additions as part of DLC12 were mistakenly left out of the patch notes The "Young Tactician" voice for male characters and "Mysterious and Boyish" voice for female characters were added as part of DLC12. We will continue to check for and address any unexpected issues that may occur. Should any issues arise, we kindly ask for your patience as we work to fix them. We apologize for any inconvenience this may cause, but we thank you for your understanding.Update Ver. 2.20 & 2.21 Patch NotesAug 3, 2020 - Community AnnouncementsSetsuka returns to the stage of history! Fueled by a desire for revenge, she unleashes her rage upon those who stand in her way. Setsuka and the Character Creation Set E will be available tomorrow in SOULCALIBUR VI! Update Ver. 2.20 Patch Notes The following changes and improvements will be part of the Version 2.20 update available on August 3. Please note that after updating the game, replay data for older versions will no longer be viewable due to adjustments made to battle mechanics. Compatibility Support of the paid DLC 11 DLC Pack 11 adds Setsuka as a playable character. Setsuka will be available on August 4. Setsuka is included in Season Pass 2. Please be careful not to purchase the same content more than once. Compatibility Support of the paid DLC 12 DLC Pack 12 adds Character Creation Set E. Character Creation Set E will be available on August 4. Character Creation Set E is included in Season Pass 2. Please be careful not to purchase the same content more than once. Additional Creation Items The following equipment and stickers will be added and available to all players. Equipment - Yasha Hair Accessory (Flower) - Yasha Hair Accessory (Comb) - Fury Tail - Yasha Gloves - Yasha Kimono - Yasha Undergarment - Yasha Clogs - Fundoshi Stickers - Sticker 127 Additional Stages The following stage will be added and available to all players. - Murakumo Shrine Grounds Battle Adjustments - Performance fixes and balance adjustments will be made for certain actions in battle. - The "Fighting Style Handbook" in the Museum will be updated to reflect various balance adjustments. You can view more information HERE. Additional Functions - A new side story for Grøh will be added to Soul Chronicle that will be unlocked after finishing Grøh's main story. - A setting in the Character Creation mode will be added that toggles whether the character's equipment will be destroyed during battle. - Quick Character Selection will be added to Training mode. - A feature to the options menu will be added that toggles whether or not actions performed after a match has ended will be displayed on screen. This feature only applies to online battles. Game System Adjustments - Some text errors have been fixed. - Stability has been improved for certain actions, etc. CHARACTER CREATION Adjustments In order to prevent an error in which body parts become transparent, certain pieces of equipment can no longer be equipped together at the same time. - "Destiny Lower Body Garment" and "Boxing Trunks" can no longer be equipped at the same time. - "Crown Princess Attire" and "Raven Leather Leggings" can no longer be equipped at the same time. - "Baihu Coat" and "Sword Demon Costume" can no longer be equipped at the same time. While we try our hardest to avoid limiting possible customization options, we feel such a change is necessary to prevent character models from displaying incorrectly. We kindly ask for your understanding. - "Rubber Mask" and "Oval Glasses" can no longer be equipped a...Here's our first look at Setsuka in Soulcalibur 6Aug 1, 2020 - EurogamerSetsuka is coming to Soulcalibur 6 as a new DLC character, Bandai Namco has announced. The super fast flower-loving Setsuka, who made her series debut in Soulcalibur 3, arrives in Soulcalibur 6 as DLC 11 on 4th August. Meanwhile, the free update 2.20 adds a balance sweep, Setsuka's classic costume, a new stage (Murakumo Shrine Grounds), and a new Grøh episode. DLC 12, which is also due out 4th August, is Character Creation Set E, which adds a variety of Tekken-themed parts to the game. Read more Evo Online cancelled after allegations against co-founderJul 3, 2020 - Rock, Paper, Shotgun Fighting game championship Evo has been cancelled this year following abuse allegations against Evo co-founder and CEO Joey “MrWizard” Cuellar. Evo are ejecting him from the company and replacing him as CEO. The makers of half the games in Evo’s lineup had already pulled out of the event following the allegations, including Street Fighter gang Capcom and Mortal Kombat devs NetherRealm. Evo Online was due to run this weekend, one of the many virtual replacements for events called off due to the pandemic. (more…) Evo 2020 is going online-onlyMay 4, 2020 - Rock, Paper, Shotgun Like everything else, Evo is not going ahead as usual this year. The fighting game championships will not invade a Las Vegas resort for a weekend at the end of July, with that event now cancelled and tickets getting refunded. But Evo 2020 is evolving, and will go online this summer. It surely won’t be the same but, even as a casual spectator, I’m still well up for it. (more…) Hilde is Soulcalibur 6's next DLC characterNov 3, 2019 - EurogamerBandai Namco has confirmed the next DLC character heading to Soulcalibur 6 is Hilde. "Her royal highness Hilde will be making her way to the Stage of History!" Bandai Namco said across its social media accounts (thanks, TSA). "Get ready to add the Defender of the Kingdom to your roster of warriors!" Hilde's been a roster staple since SoulCalibur 4, so its little surprise she also joins the ranks in the latest iteration of the fan-favourite fighting game. Read more Yakuza Kiwami headlines Humble's Monthly bundle for DecemberNov 1, 2019 - Rock, Paper, Shotgun Humble’s Monthly games bundle will be morphing into the more expensive Humble Choice at some point before the end of the year, but until that happens it’s business as usual for the monthly subscription service. In what’s quite possibly going to be the last Monthly bundle as we currently know it, the early unlock games for December have now been announced as Yakuza Kiwami, My Time at Portia and SoulCalibur VI. You’ll need to be a Humble Monthly subscriber to get them, of course, but if you’re not you can join up right now for $12/month. (more…) Soulcalibur 6, Yakuza Kiwami and My Time at Portia are just 10 in the December Humble MonthlyNov 1, 2019 - EurogamerHumble has announced that the early unlock games in the December Monthly Bundle are Soulcalibur 6, Yakuza Kiwami and My Time at Portia. It's another trio of solid picks after last month's incredibly strong group of early unlocks. Of the lot, Yakuza Kiwami seems like the biggest steal. The Yakuza series has grown massively in popularity in recent years. If you've been interested to see what Kazuma Kiryu's bizarre antics are all about, then this bundle is the perfect place to start as Yakuza Kiwami is a remake of the first game. Read more The 10 best fighting games on PCOct 30, 2019 - Rock, Paper, Shotgun Hey you, I heard your breath smells like a fart. What are you gonna do about it? Fight me!? Excellent. I was hoping you d say that, because I ve put together a list of the 10 best fighting games on PC, and it would be fantastic if you came and had a look, gave your thoughts, and maybe elbowed me in the teeth while you re at it. Finally, a decent reader willing to dropkick me. Matchmaking is hard. All right, let s take this outside, where the top 10 fighting games are waiting. How exciting. (more…) SOULCALIBUR VI Update Ver. 1.51 Patch NotesSep 3, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33460739/356c0a473f5565493e724121efed498834f21622.jpg Update 1.51 is now live on Steam! The patch includes the following improvements: Game System Adjustments We fixed unexpected issues that may affect battles in Update Ver. 1.50 Patch Notes, released on August 5th, 2019. (Please note that once the patch is applied, the replay data from previous versions can no longer be replayed due to the game system adjustment) • Some attacks that give chip damage to guarding opponents We fixed an issue where, despite the fact that chip damage cannot knock-out opponents even when their HP gauge is reduced to zero, this was not the case for Cassandra's "Keraunos Finisher" or "Shield Big Bang". • Force Act Cassandra can now only restore the guard stamina by performing Force Act during battles. • Cassandra: "Admonishing Angel" As its tracking performance when hitting an opponent in the air was much higher than expected, sometimes the opponent could not avoid the attack by aerial control. Therefore, the tracking performance in this scenario and also the height the opponent flies in the air with the second attack are now decreased. • Cassandra: "Angel Kick-off" We fixed an issue where an opponent rolling on the ground in downed position sometimes fell off the stage when hit by this attack. • Cassandra: "Guardian's Knee"/"Seraphim Cyclone" We fixed an issue where these throws were sometimes successful to opponents in the air instead of crouching opponents. • Cassandra: "Shield Super Nova"/"Shield Big Bang" We fixed an issue where an attack to Cassandra when she is starting up these attacks were not judged as counter attacks. • Azwel: "No More Naysayer" As its tracking performance was increased in Ver.1.50 update, sometimes an opponent could not avoid the attack by moving sideway. Therefore, the tracking performance is now decreased. ※ We are continuously checking and investigating other unexpected issues. Thank you for your understanding and continued support. SOULCALIBUR VI - Cassandra now available!Aug 5, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33460739/7ad78cb5a4b5e42193b0a1d5b93525d881d61b90.jpg Cassandra the Warring Maiden joins her sister on the Stage of History today on Steam! Unlock her with the SOULCALIBUR VI Season Pass or get her as a standalone DLC. Along with Cassandra, we’ve released patch 1.50, which includes the following content: Story Temple stage with the evening in the background is added. Note: This stage is limited to Cassandra's story. Training - Cursor remembers previous selection when selecting Combat Lessons. - Soul Charge remains after reset position in Training Mode. Positioning and Soul Charge will be reset by pressing left stick (L3) + L1 + R1 at the same time. - Action adjustments: If CPU is crouching when shifting "Action1" to "Action2", make him stand up first and then do action 2. At the end of "Action1" after selecting "Play Command Record" as "Action2", have been changed. Note: When action setting system in Training Mode (including Play Command Record) is being used, action speed would be as fast as possible. - Change the default display to "Return to Previous Mode" when return from Rank match. Note: Change selection to "Return to Previous Mode" at result screen after Rank match battle. Network - Soul charge remains after reset position. Note: Added consecutive battle in Casual match. - Added ON/OFF option for opponent's creation character in Rank match and Casual match. When it's "OFF", opponent's costume will be displayed as default. Creation - Names for custom-created characters can now be input in Japanese (2 byte letters) - Color selection of extra parts "Butterfly Antennas" is added. Casual match - Able to see host player's license when room searching in Casual match. - Added sound effect when matching in Arcade mode or Training mode. Character selection - Cursor remembers the previous position for each players when selecting creation character. - Cursor remembers the previous position when selecting character's weapon. Finally, we're getting a Soulcalibur / Samurai Shodown crossoverAug 5, 2019 - EurogamerNow this is a surprise! Over 20 years after both series made their debut, we're finally getting a Soulcalibur / Samurai Shodown crossover. The crossover comes in the form of a guest character for Soulcalibur 6. Haohmaru, the titular protagonist character of Samurai Shodown, is one of Soulcalibur 6's upcoming DLC characters. This means we're going to get a samurai showdown between Soulcalibur poster boy Mitsurugi and Haohmaru. Sparks will fly. The announcement comes as part of the reveal of season two for Soulcalibur 6. The video for that, below, shows four new DLC characters are planned, one of which is Haohmaru. Read more Podcast: The shipping forecastJul 4, 2019 - Rock, Paper, ShotgunThis is the shipping forecast; the synopsis at 5pm. Solid Snake just west of cloak room, expected to move towards Sam Fisher on dance floor before midnight. Wrecking Ball from Overwatch, mild at 1am, becoming rabid with lust at 3am. Agent 47 from Hitman: confused, occasional peeping, becoming horny later. Red Prince: cyclonic, mainly drinking alone, peering at Steve from Minecraft with questionable motives, occasionally licking lips. (Yes. We did a podcast about romantically matchmaking game characters.) (more…) SOULCALIBUR VI Update Ver. 1.42 Patch NotesJun 19, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33460739/5e4398ea66e6e1269c376b4c29932bf9537485e8.jpg A new update has been released for SOULCALIBUR VI. Patch Ver. 1.42 implements the following adjustments and improvements: Game System Adjustments Previously, Lethal Hit Attacks of certain characters which should have been triggered upon hitting an opponent who missed a follow-up attack with A, B or K during a Reversal Edge clash were not triggered correctly. This issue has been fixed with this update. Previously, certain characters landing their Lethal Hit Attacks when Taki performs her “Reversal Lightning” after being downed caused an application error to occur. This has been resolved with this update. 2B:Due to adjustments introduced in Ver. 1.40, she became unable to shift to “Aerial Leap” when her “Augmented First Strike ~ Aerial Leap” missed an opponent. This has also been fixed with this update. * We are continuously checking and investigating other unexpected issues. Thank you for your understanding and continued support. Incorrect Command on the Battle Adjustment List for Update Ver. 1.40 Incorrect command input was listed on the “Battle Adjustment List” released on 15th May 2019. Mitsurugi "Twisted Gold" Incorrect: Decreased the delay after the attack by 2 frames Correct : Increased the opening after the attack by 2 frames Talim "Kali Rush" Incorrect: During Wind Charmer A.A.K.A Correct : During Wind Charmer A.K.A We apologize for the inconvenience caused.UPDATE: SCVI Patch 1.40 NotesMay 15, 2019 - Community AnnouncementsPlease look here for the latest info on Soulcalibur VI patch notes 1.40. Compatibility Support of the paid DLC5 for PS4®/Xbox One/STEAM® This update includes compatibility support of the paid DLC “Creation Parts Set B.” * “Creation Parts Set B” will be available from May 16th. For details, please check here. Additional Functions for PS4®/Xbox One/STEAM® New color variations are added to regular characters. To apply new colors, select COLOR 3 or COLOR 4 after confirming the character in the Character Selection screen. * No additional color variation for Inferno, Geralt, and 2B. Additional Function for STEAM® This update adds compatibility for “NVIDIA Ansel.” To activate NVIDIA Ansel, press “Alt + F2” during VERSUS and TRAINING battles. * You will need a compatible environment to run NVIDIA Ansel. Look here for full patch notes: Please continue to enjoy Soulcalibur VI!SOULCALIBUR VI - Amy now available!Mar 26, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33460739/3a9246db2f917006dc359696391f8c464e4aa51c.png Amy joins the cast of SOULCALIBUR VI today! Raphael’s resourceful protege adapted La Rapière des Sorel into her very own style, which focuses on exploiting openings with precise attacks until her opponent goes down. She’s now ready to fend off any enemy that stands in her way! Additionally, a major new update was released yesterday for SOULCALIBUR VI. Patch 1.30 includes a lot of changes in the battle system and improves the character balance. Read all the details here.The developer of Soulcalibur explains why it doesn't release frame dataMar 19, 2019 - EurogamerIn the world of fighting games, frame data is used by advanced players who want to level up their skills. It's the numbers - a lot of numbers - that let you know how attacks actually work under the hood, how fast they are and how long it takes to recover from them after a block, among other things. But not all games reveal the frame date to players. One such game is Soulcalibur 6. Why? In a recently-published and rather illuminating Q&A with Project Soul, the developers explained the decision to withhold frame data from players, saying: "As Project Soul, not releasing frame data is part of our policy." Read more SOULCALIBUR VI Update V1.20 Patch NotesFeb 19, 2019 - Community AnnouncementsThe Ver 1.20 update, released on February 19, includes additional creation parts and functions, as well as gameplay, character creation and network adjustments for SOULCALIBUR VI. Additional Creation Parts The following Creation Parts will be added for everyone after applying this update. Sailor Shirt Boy’s blazer Girl’s blazer Student’s Coat Student’s Slacks Student’s Cap Duffel Bag Leather Loafers Click here to read the full patch notes