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Song of the Deep

 
New Update!Nov 16, 2016 - Community AnnouncementsThis latest update should fix the issue where controls (keyboard and controller) failed to work for some Windows 10 users. We also now have Steam controller support.New Update!Nov 16, 2016 - Community AnnouncementsThis latest update should fix the issue where controls (keyboard and controller) failed to work for some Windows 10 users. We also now have Steam controller support.Daily Deal - Song of the Deep, 50% OffOct 2, 2016 - AnnouncementToday's Deal: Save 50% on Song of the Deep!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Tuesday at 10AM Pacific Time Song of the Deep Patch 1.06 Live!Oct 1, 2016 - Community AnnouncementsHey underwater explorers, We have heard you and made a bunch of fixes to make sure your adventure goes on without a hitch. Thank you for all of the support and we hope this patch makes your journey more epic. Here are the details of the latest patch: - Fixed issue where players were unable to return to sub - Fixed issue where players were unable to collect a specific upgrade - Fixed issue where players were unable to backtrack in Forbidden City - Fixed a couple issues where red switches would no longer work for players and stopped their progression in Forbidden City - Fixed issue where cave-in did not work properly after reloading in Forbidden City Song of the Deep Patch 1.06 Live!Oct 1, 2016 - Community AnnouncementsHey underwater explorers, We have heard you and made a bunch of fixes to make sure your adventure goes on without a hitch. Thank you for all of the support and we hope this patch makes your journey more epic. Here are the details of the latest patch: - Fixed issue where players were unable to return to sub - Fixed issue where players were unable to collect a specific upgrade - Fixed issue where players were unable to backtrack in Forbidden City - Fixed a couple issues where red switches would no longer work for players and stopped their progression in Forbidden City - Fixed issue where cave-in did not work properly after reloading in Forbidden City Patch Notes: Sept 12thSep 12, 2016 - Community AnnouncementsFixed issue where players could get stuck outside of the final boss battle. Additional fixes to Red Reaper chase. Fixed various doors that would not open for players in Merrow Ruins and Forbidden City. Updated native Unity player version. Patch Notes: Sept 12thSep 12, 2016 - Community AnnouncementsFixed issue where players could get stuck outside of the final boss battle. Additional fixes to Red Reaper chase. Fixed various doors that would not open for players in Merrow Ruins and Forbidden City. Updated native Unity player version. Patch Notes: July 21stJul 21, 2016 - Community AnnouncementsHere are the most recent fixes. Those that were stuck in Merrow Ruins after the last patch, should be able to get out now. Fix to statue puzzle doors locking players in some areas. Fix to display Icepedo help message. Make Bone Vaults Red Reaper chase easier by decreasing their grab radius. Fix to The Architect issue where player could get stuck away from their sub. (Should be retroactive.) Various additional fixes to mirrors getting out of alignment in Deeplight. We have also added Steam Cloud save support. If you are still having any issues, please contact us here: http://www.insomniacgames.com/about/contact-us/Patch Notes: July 21stJul 21, 2016 - Community AnnouncementsHere are the most recent fixes. Those that were stuck in Merrow Ruins after the last patch, should be able to get out now. Fix to statue puzzle doors locking players in some areas. Fix to display Icepedo help message. Make Bone Vaults Red Reaper chase easier by decreasing their grab radius. Fix to The Architect issue where player could get stuck away from their sub. (Should be retroactive.) Various additional fixes to mirrors getting out of alignment in Deeplight. We have also added Steam Cloud save support. If you are still having any issues, please contact us here: http://www.insomniacgames.com/about/contact-us/Update Notes:Jul 15, 2016 - Community Announcements·        Fixed issue that resulted in what appears to be stuttering/hitches ·        Improved mouse/keyboard controls ·        Additional controller support ·        Fixed issue where tether mines become invisible when exploding as the player dies ·        Various fixes for The Architect boss. ·        Switches that were broken should open doors again ·        Doors not opening in Deeplight for some players is fixed ·        Sub can no longer get stuck under Resonance Orb alter in the Merrow Ruins ·        Fixed issue where statue heads could become stuck in collision or lost ·        Fixed issue where specific doors would appear to be destroyed, but players still couldn’t pass. ·        Mirrors should not be able to get out of alignment. ·        Red Reapers have been adjusted ·        Tethered mines have been adjusted ·        Miscellaneous bug fixes Update Notes:Jul 15, 2016 - Community Announcements·        Fixed issue that resulted in what appears to be stuttering/hitches ·        Improved mouse/keyboard controls ·        Additional controller support ·        Fixed issue where tether mines become invisible when exploding as the player dies ·        Various fixes for The Architect boss. ·        Switches that were broken should open doors again ·        Doors not opening in Deeplight for some players is fixed ·        Sub can no longer get stuck under Resonance Orb alter in the Merrow Ruins ·        Fixed issue where statue heads could become stuck in collision or lost ·        Fixed issue where specific doors would appear to be destroyed, but players still couldn’t pass. ·        Mirrors should not be able to get out of alignment. ·        Red Reapers have been adjusted ·        Tethered mines have been adjusted ·        Miscellaneous bug fixes Patch 1.02 NotesJul 15, 2016 - Community AnnouncementsFirst and foremost we would like to thank everyone for playing Song of the Deep! We are thrilled by the love and support we have seen for the game. Having said that, we realize some of you have been experiencing issues. For that, we apologize. Below is a list of fixes and improvements we are planning to release via patch 1.02 very soon. Overall Fixed rendering issue that resulted in what appears to be stuttering/hitches Improved mouse/keyboard controls Added additional controller support* *If your controller still doesn’t work, please contact us and let us know. We will do our best to add support. Gameplay Fixed issue where tether mines become invisible when exploding as the player dies Various Fomori Architect boss fixes Fixed issue where various claw switches were not opening doors Fixed issue where one of the triggered doors in Deeplight closes again after getting the Sonar Fixed issue where players could get stuck in the pathway leading up to the Resonance Orb Fixed issue where totem heads could become stuck in collision or lost Fixed issue where specific doors would appear to be destroyed, but players still couldn’t pass Fixed issue in Deeplight where some player's mirror would not align properly Retuned Red Reapers in Bone Vaults to keep them from hitting the player unfairly Improved tether mine behavior in puzzle sections If after the patch, you find yourself still having any issues, please submit a support request here: www.insomniacgames.com/about/contact-us/ Patch 1.02 NotesJul 15, 2016 - Community AnnouncementsFirst and foremost we would like to thank everyone for playing Song of the Deep! We are thrilled by the love and support we have seen for the game. Having said that, we realize some of you have been experiencing issues. For that, we apologize. Below is a list of fixes and improvements we are planning to release via patch 1.02 very soon. Overall Fixed rendering issue that resulted in what appears to be stuttering/hitches Improved mouse/keyboard controls Added additional controller support* *If your controller still doesn’t work, please contact us and let us know. We will do our best to add support. Gameplay Fixed issue where tether mines become invisible when exploding as the player dies Various Fomori Architect boss fixes Fixed issue where various claw switches were not opening doors Fixed issue where one of the triggered doors in Deeplight closes again after getting the Sonar Fixed issue where players could get stuck in the pathway leading up to the Resonance Orb Fixed issue where totem heads could become stuck in collision or lost Fixed issue where specific doors would appear to be destroyed, but players still couldn’t pass Fixed issue in Deeplight where some player's mirror would not align properly Retuned Red Reapers in Bone Vaults to keep them from hitting the player unfairly Improved tether mine behavior in puzzle sections If after the patch, you find yourself still having any issues, please submit a support request here: www.insomniacgames.com/about/contact-us/ Impressions: Song Of The DeepJul 14, 2016 - Rock, Paper, ShotgunInsomniac Games, presently most famous for their Ratchet & Clank games on PlayStation, have released – with minimal fanfare – a 2D underwater Metroidvania on Steam called Song Of The Deep . So, someone played Aquaria and Ori & The Blind Forest. Here are my thoughts:Now Available on Steam - Song of the DeepJul 12, 2016 - Product ReleaseSong of the Deep is Now Available on Steam! From the creators of Ratchet & Clank, Song of the Deep is a metroidvania-style action-adventure game following a young girl’s quest into the unknown to find her missing father. It combines underwater discovery, skill, and suspense with a powerful story.