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Soda Dungeon

 
NEW GAME ANNOUNCEMENT! Designated Demigod, from 1/2 of Team Soda Dungeon.May 13, 2024 - Community AnnouncementsHey everyone! Shawn here from AN Productions. I’m the programmer/co-designer of Soda Dungeon, and I wanted to share my new project with you: Designated Demigod! It’s a turn-based combo RPG about a girl and her dog setting off on an adventure filled with gods, warriors, and a menacing research center. {STEAM_CLAN_IMAGE}/27131328/aad235ed4656821b6b2b8577171f99749b959f89.png It's sort of a Paper Mario/ Street Fighter hybrid featuring hand-drawn animation, vivid environments, and high-energy combat. I've been working on it for almost five years now and I'm excited to finally be able to share it! While it does contain the turn-based DNA of Soda Dungeon it's not quite the same idle/farming experience. Consider it more of a "sit down in front of the TV and play with a controller" title. I hope it catches your interest, and that you’ll consider wishlisting! It would go a long way in supporting the project. Thanks! https://store.steampowered.com/app/2379160/Designated_Demigod/ Follow progress on Twitter Join the community on DiscordSoda Dungeon 2 Is Now Available!Jul 9, 2020 - Community AnnouncementsWe're proud to announce that Soda Dungeon 2 is now available for Steam (WIN+OSX) and mobile! We want to give a heartfelt thanks to all the users that have helped us during our testing phases, as well as those of you that have just been patiently waiting for news. We have a ton of updates planned for the game and will be looking to start on new content as soon as possible. Please leave us a review or comment with your thoughts on the game, we'd love to hear it! https://store.steampowered.com/app/946050/Soda_Dungeon_2/Changing The Formula for Soda Dungeon 2May 8, 2020 - Community AnnouncementsAs we approach final testing and the launch of Soda Dungeon 2, we thought it would be a good idea to cross-post these updates to the Soda Dungeon 1 page to make sure we don't miss anyone! I often receive messages asking when we plan to update the original game and many are surprised to learn that a sequel is on the way. You can wishlist it right now! https://store.steampowered.com/app/946050/Soda_Dungeon_2/ Our goal has always been to maintain the feel of what made Soda Dungeon 1 enjoyable while adding to it and improving on it in any way possible. AKA "If it ain't broke, don't fix it." While this has been a guiding principle of ours, it also doesn't mean we wanted to copy Soda Dungeon 1 verbatim. We've talked before about brand new features and mechanics for the game like crafting, quests, and custom battle commands (Soda Script). But I also wanted to cover some of the smaller changes we've made to the mechanics moving forward into part 2. You can hire six team members There was always room for six, why not let players make use of it? There is now a separate "Status Resist" stat In SD1 you either had protection from status effects, or you didn't. Now there is a percentage chance depending what class you're using and what items you have equipped. We still have unique items to outright prevent certain effects on your character, but you can no longer "prevent all negative effects" like you could in SD1. There is now a "Speed" stat Some enemies can slow down your team's turn order, and some also have natural speed boosts that let them attack before you (or even twice in a row!). We tried not to get carried away here, because manipulation of the speed stat can result in wildly different outcomes at different dungeon levels. There are no more "one use per battle" items In SD1 special items (such as the heal stone) could be used once per battle, per character. This didn't seem incredibly intuitive, so now all abilities that your character has (whether granted innately or by an item) consume MP and can be used as long as MP remains. As an exception there are a couple of abilities that "exhaust" your character (instead of consuming MP) so the "cost" is that character losing their next turn. Alternate "paths" have been replaced with portals and keys SD1 would occasionally spawn paths that gave you a 50/50 shot of something good or bad. In SD2 they are now a set of three portals: One bad and two good, but one of the good ones is locked and tells you what is behind it. As you go through the dungeon there is a chance that minibosses and bosses will drop keys that can be used to unlock these portals. Ambushes and "bad portals" can't be prevented (yet) In SD1, the Knight prevented ambushes and bad paths. In SD2, the Huntress class can reduce their frequency but not completely prevent them. We tried to move away from "one size fits all" team compositions. This can also have a big impact on endgame, so we'll monitor the effect it has and see if we need to tweak ...Wishlist Soda Dungeon 2 on Steam!Sep 9, 2019 - Community AnnouncementsWe've finally launched our Steam Page for Soda Dungeon 2! We've posted SD2 news here for quite a while but will slowly start focusing on the new page for future updates. Please consider wishlisting us if you have a moment Soda Dungeon 2, Alpha 2: Better Than Alpha 1?Apr 16, 2019 - Community Announcementshttps://www.youtube.com/watch?v=znx2NRNnHF8AI Scripting Demo for Soda Dungeon 2Feb 13, 2019 - Community AnnouncementsWe're working on some big features for Soda Dungeon 2, including the ability to customize your autocombat settings. Take a look! https://www.youtube.com/watch?v=z_UehcJar5k&feature=youtu.be&t=251Merry Fizzmas! Work on Soda Dungeon 2 continues.Dec 20, 2018 - Community Announcementshttps://www.youtube.com/watch?v=qq6rDo03Z4sSoda Dungeon 2 Alpha FeedbackNov 16, 2018 - Community AnnouncementsFor anyone interested, I reviewed the feedback we received from our recent alpha test: https://www.youtube.com/watch?v=tx5BpAf4QlE1.2.44 Quick Fix for Purchases and TransfersOct 9, 2018 - Community AnnouncementsHey everyone- we hit a pretty big snag with our main database/file server over the weekend. This basically crashed file transfers across all platforms and also IAP for Steam. The 1.2.44 update fixes these issues for Steam. We are currently still working on the other platforms. So for right now file transfers will only work for Steam to Steam instances. Stay tuned!Prepping Soda Dungeon 2 For GDEX 2018Sep 27, 2018 - Community AnnouncementsThis weekend will be our first showing of the Soda Dungeon 2 alpha at GDEX in Columbus, Ohio! Private sign-ups for the alpha will follow in mid-October. https://www.youtube.com/watch?v=0ifXAg9U_jgSoda Dungeon 2: Earn Loot While Away From The Game?Aug 21, 2018 - Community AnnouncementsHey all, For this month's video update I talk a little bit about a system we're brainstorming in Soda Dungeon 2 that would let you earn some progress while not playing. Let us know what you think! https://www.youtube.com/watch?v=aF2A46yuJV8Q&A Response!Aug 10, 2018 - Community AnnouncementsLast time we announced that we were taking questions on reddit so we could record a video response. Well, we ended up nixing the video and decided to respond on reddit directly! Felt more intuitive. Check out our responses below! https://www.reddit.com/r/sodadungeon/comments/93qdtx/were_the_developers_of_soda_dungeon_ask_us/Ask The Developers Anything!Aug 1, 2018 - Community AnnouncementsWe're taking questions over at r/sodadungeon: https://www.reddit.com/r/sodadungeon/comments/93qdtx/were_the_developers_of_soda_dungeon_ask_us/ Top voted questions will be answered with a video response! (Please don't ask anything here ;)Soda Dungeon 2 Alpha coming in September/October!Jul 22, 2018 - Community AnnouncementsHey guys, quick update to let you know that we'll be showing Soda Dungeon 2 in playable form at GDEX 2018 in Columbus, Ohio! http://thegdex.com We'll follow up with a private alpha in October where you'll be able to sign up and try the game out! More on that later. Check the update video for more details! https://www.youtube.com/watch?v=axbpseaR7QkSoda Dungeon 2: Gem Slots and Enchanting RevisitedJun 21, 2018 - Community Announcementshttps://www.youtube.com/watch?v=kINrXxvs3WkSoda Dungeon 2: Crafting, Enchanting, Gem SlotsFeb 14, 2018 - Community AnnouncementsJust keeping everyone in the loop with our progress on part 2! https://www.youtube.com/watch?v=_7fN6cz84NUSoda Dungeon 2: Crafting, Enchanting, Gem SlotsFeb 14, 2018 - Community AnnouncementsJust keeping everyone in the loop with our progress on part 2! https://www.youtube.com/watch?v=_7fN6cz84NUVersion 1.2.41 Halloween Update is now live!Oct 9, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27131328/f484f72756df913e9eef898edbe8513eea958a2d.png Costumes, countries and content, OH MY! This Halloween-themed update is packed with new art, features, and items in the "spirit" of the season. We've also fully localized the game for German, Russian, French, and Portuguese (Brazil). Yes, now you can drink a frosty mug of Heiliger Sprudel. * Halloween Makeover: The town is getting into the spirit with a completely new design including a sprawling pumpkin patch! Some of our classic items may also have a new look to them ;) * Bosses in Costume: Each dungeon boss has dressed up in their favorite costume. Which is very relevant, because of the... * Limited-time Character Accessories: These will drop randomly from defeated dungeon bosses during October and into early November. Increase your chances by finding the Ring of Masques! SUPPORTED LANGUAGES * English * German - new! * Russian - new! * French - new! * Portuguese (Brazil) - new! Also included in this build are minor bug fixes and improvementsVersion 1.2.41 Halloween Update is now live!Oct 9, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27131328/f484f72756df913e9eef898edbe8513eea958a2d.png Costumes, countries and content, OH MY! This Halloween-themed update is packed with new art, features, and items in the "spirit" of the season. We've also fully localized the game for German, Russian, French, and Portuguese (Brazil). Yes, now you can drink a frosty mug of Heiliger Sprudel. * Halloween Makeover: The town is getting into the spirit with a completely new design including a sprawling pumpkin patch! Some of our classic items may also have a new look to them ;) * Bosses in Costume: Each dungeon boss has dressed up in their favorite costume. Which is very relevant, because of the... * Limited-time Character Accessories: These will drop randomly from defeated dungeon bosses during October and into early November. Increase your chances by finding the Ring of Masques! SUPPORTED LANGUAGES * English * German - new! * Russian - new! * French - new! * Portuguese (Brazil) - new! Also included in this build are minor bug fixes and improvementsVersion 1.2.3 ReleasedAug 4, 2017 - Community AnnouncementsHey everyone! As always, a sequel to Soda Dungeon has been our focus for a while now. But we are still keeping updates in the pipeline for this version. Version 1.2.3 Update log: -6 new mythic/legendary items added. -Added 'Caps Earned' to the HUD during dungeon trips. -May "ctrl + click" in the tavern to instant-hire patrons. -Relic tokens may be purchased in Dimension 2 and after. -Added a ‘Try Before You Buy’ promo for the Magic Clock in Dimension 2. -Banker’s gold limit increased to 10 million. -Fixed issue where the Ragezerker's buffs would be reset after a team revive. These new items join the list of major quality of life updates we've had so far this year, including save file transfer between desktop and mobile devices, and of course, plenty of fixes and optimizations. Don't forget that you can back up or transfer your file to a different device! http://steamcommunity.com/games/564710/announcements/detail/508182627709422032