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Slavania

 
PATCH 1.0.3 – LIST OF CHANGES AND FIXESMay 1, 2024 - Community AnnouncementsThe FrostLeaf Games team continues to make changes to the game. Moreover, we not only fix bugs, but also add elements designed to improve your gaming experience! • Added: input rebinding • Added: new hunt dialogue tutorial • Added: hunt result visualize animation on map • Added: cold trail Oldslug - slime flowers • Added: skip intro movie • Added: keyboard hotkeys: Inventory (I), Map (M), Notes (N) • Reworked: giberrish sound play once per phrase, not each word • Reworked: gamepad ui navigation • Reworked: fps drop in Dead world • Reworked: fps drop new Idol and other interactable objects • Fixed: false corrupted save-file message • Fixed: issuing a hidden system quest about the availability of the ball and the opening of shooting galleries on the idol • Fixed: eventualy hero stuck ainimation after got damage. • Fixed: eventualy hero not stand up after respawn • Fixed: spear return damage upgrade turn off levers • Fixed: camera behavior first seconds after loading Dremleno Road level • Fixed: enterance Brirch Forest from Blood Forest Our team continues to work hard on the next update, which will be available next week!PATCH 1.0.2 – LIST OF CHANGES AND FIXESApr 5, 2024 - Community Announcements• Added a pointer to the transition between rooms and levels • Added a death notice due to the days timer to make it clear why the character suddenly died and returned to the idol • Added high jump from tackle • Reworked: (gamepad) the D-pad no longer duplicates the stick • Reworked: (gamepad) interaction has been removed from the stick and moved up to the D-pad • Reworked: (keyboard) interaction moved to E key Work continues on the ability to reconfigure keys for each player • Reworked: too large death FX of some monsters have been reduced • Reworked: Shadow Walker's health has been reduced and his reaction has been slowed down. • Reworked: interaction time for dialogue has been reduced to 0.5 seconds • Reworked: Screamer's nest spawns one Screamer instead of two • Reworked: reduced speed of falling poison drop • Reworked: increased the base speed of carts on ropes • Reworked: location of consumables in the Road to Dremleno, added a mark on the map with a second idol for orientation in the Road to Dremleno • Reworked: fly agaric no longer kills Alyosha after expiration • Reworked: under the influence of the Invisibility Cap, Alyosha moves one and a half times faster, which gives more scenarios for using the item • Reworked: double jump height increased • Reworked: Alyosha is teleported to a given bossfight starting point every time at the beginning of the battle • Fixed: notifications with important information disappear quickly • Fixed: attack on the second deer after finishing the deer hunt • Fixed: numerous small changes (visual and physical) at the levels Hunt for the Slug, Road to the Crypt, Strange Mountain, Sacred Grove, Road to Dremleno, Old Lake • Fixed: the snake in Mazurovo issued a quest after completing “The Shepherd Kosiposha and his Flock” on the shepherd’s side • Fixed: merchant Gleb endlessly issues the quest "Cow from Dough" • Fixed: added an idol leading to the final location through fast travel • Fixed: Koshchei could be defeated after breaking a needle on the Road to Novgorod level • Fixed: some English localization texts have been edited • Fixed: bug in the Forest of Robbers • Fixed: bug with falling into textures when swinging on a spear • Fixed: bug with falling under the bridge during the first meeting with a pike • Fixed: flying sandals, if you take them from Gleb • Fixed: Hints in the interface recommending replenishing your health • Fixed: a downward dash with pumped-up damage now gives the effect of invulnerability and Alyosha should not receive damage even when landing on a monster’s head • Fixed: spring bugs that occurred when receiving damage at the moment of rebound (animations could break, Alyosha could jump in a lying position, etc.) • Fixed: Tsar Pike received direct damage to the head, although there should be armor there and the only weak point is the heart inside the mouth. + minor corrections in behavior. Now the boss should work as intended, and not be killed in two point-blank combos • Fixed: the invisib...PATCH 1.0.1 – LIST OF FIXES & CHANGESMar 21, 2024 - Community Announcements• Reworked Interaction with objects and NPCs. Now there is no annoying sound and pop-up alert • Redesigned the settings menu and divided into sections for convenience. • Added brightness and contrast settings • Added gibberish volume setting. • Added vertical sync. • Added hints for interaction with active objects (dialogues, doors). They look like an icon above the interaction object instead of an alert with sound. • Added an additional idol to the "Old Lake" location. • Fixed: the layout of the dialogue interface for Steam Deck • Fixed: a bug with a yellow circle above the head and a black one in Mazurowo. • Fixed: Yevgeny refuses to talk at the first meeting. • Fixed: places in the Mugger forest where Alyosha fell into the textures. • Fixed: half zombie collider (monster that appears when killing zombies). • Fixed: the left lift in Mazurovo, it no longer pushes Alyosha into the ceiling. • Fixed: a bug with textures falling out in the village of Mazurovo. All the above changes are just the beginning. We are actively working on new patches and tried to include in the first patch as much as possible of what can be implemented and fixed quickly. We look forward to your feedback and plan to spend much more time responding to players on Steam. Thank you again for your support and stay tuned for our news! Support and development of the game is not limited to bug fixes alone!The patch with the first fixes is already around the corner!Mar 17, 2024 - Community AnnouncementsWe actively read all your comments on the game and tirelessly fix bugs that our players encounter. In fact, the first patch is already ready, we are currently testing it before uploading it to Steam. Unfortunately, we do not have time to respond to most of the players, because all our efforts are devoted to technical work on the game, but rest assured, we hear you and are working to improve your gaming experience as much as possible! Moreover, over the next few weeks we will be adding a number of new languages to Slavnia, including Chinese and Brazilian Portuguese, which will come first. Thank you again for your feedback, your support and for working with us to improve the Slavania Slavania is now officially available on SteamMar 13, 2024 - Community AnnouncementsWe have been working towards this for a long time. More than 3 years have passed from the initial idea to this release. All these years we have worked hard, worked through the script, mechanics, and debugged the game so that you can get the most out of it! We were supported not only by the players who added Slavania to the wishlist, but also by all those people and companies who participated in the creation of the game, be it voice acting, cameos or releasing licensed products for Slavania. However, today's release is not the final point, but only the beginning. We will regularly update the game, fix even the smallest bugs if they are still in the game, add new content and release DLC. Who knows, maybe the second part of Slavania is just around the corner? The game was released in English and Russian In the coming weeks we will add Chinese, as well as a number of other languages, including French, German and Br. Portuguese On behalf of the FrostLeaf Games studio, we invite you to the expanses of Slavania! See you there!Buranovsky grandmothers hid in the Slavania. Can you find them all?Feb 28, 2024 - Community AnnouncementsWe have long wanted to add a collectables to the game, but we couldn’t decide what exactly the player would collect in different parts of Slavania. The Buranovsky grannies got lost in the forest and scattered in all directions. Now Alyosha needs to find them all and help them find the way so that they can gather into a large ensemble again and give a concert. This mechanic seemed quite funny to us, and the images of grandmothers fit perfectly into the surroundings of the game based on Slavic folklore.Mjolnir brand will launch limited edition mead in collaboration with SlavaniaFeb 16, 2024 - Community AnnouncementsThe “Traditions of Ancestors” meadery, together with the FrostLeaf Games, Game Art Pioneers and the Slavania game, created a limited edition of Mjolnir non-alcoholic mead as part of a promotional campaign dedicated to the imminent release of the project. A bottle of Mjolnir mead will also appear in the game itself as a usable item that increases the antagonist's damage. According to game lore, the honey drink was brought to Slavania by a local merchant from the Vikings, that is where the authentic name Mjolnir came from. This is also indicated on the label of the actual limited edition bottle. New trailer and release date announcementFeb 1, 2024 - Community AnnouncementsWe are pleased to announce the imminent release of our game! Despite the fact that Slavania is completely ready at the moment, we will add a little more additional easter eggs. We will also devote even more time to playtests so that each player gets the most pleasant experience from exploring the fairy-tale world of Slavania at release! Our game is now available in multiple languages!Oct 6, 2022 - Community AnnouncementsGood news for adventurers from all over the world: the game now supports Brazilian Portuguese, Simplified Chinese, and Latin American Spanish. ٩( ᐛ )( ᐖ )۶ We hope this makes your journey through Slavania even more engaging! ✨ Steam Deck support! ✨Oct 6, 2022 - Community AnnouncementsWe are happy to announce that we have added Steam Deck support! Now you can try Slavania in portable format. I guess it suits it very well. Do not forget to wishlist Slavania and play the demo! ╰( ⁰ ਊ ⁰ )━☆゚.*・。゚Players wanted 👀Aug 17, 2022 - Community AnnouncementsHi everybody! Our team is getting ready to introduce a new demo for Steam Next Fest! ✨ Before sharing our creation with the public we need to find a few volunteers who will get to play the current build and will answer a survey afterwards. This will help us make an awesome game. ( ͡❛ ͜ʖ ͡❛) ( ͡❛ ͜ʖ ͡❛) ( ͡❛ ͜ʖ ͡❛) ( ͡❛ ͜ʖ ͡❛) Anyone who would like to challenge themselves and check out what’s in store — please leave a comment to this post, and we’ll get in touch. ⬇⬇⬇ ( ◑‿◑)ɔ ✨ ٩(^◡^ )В преддверии нового демо СлаванииJul 29, 2022 - Community AnnouncementsСо времени последнего поста мы продолжали работу, не останавливаясь ни на день. И конечно же игра преобразилась. Вот некоторые нововведения, которые появились в Славании. Уже отрисовано более 8-ми новых разнообразных локаций. Появились 5 свежих боссов, которые ждут сражения. Арсенал использования копья расширился четырьмя новыми крутыми навыками. Некоторые из них имеют несколько вариантов применения. В магазин купца Глеба привезли целый вагон различных супер-полезных артефактов. В игре появился саундтрек для каждой локации. Варианты есть как для дневного времени, так и для ночного. Добавлена озвучка персонажей. Они говорят на специально придуманном славанском языке. Так же добавили кучу новых монстров и неигровых персонажей. Как вы видите, с момента выкладки нашей последний демки поменялось очень многое. И она безнадежно устарела. Мы хотим обновить ее, добавив туда хотя бы часть из вышеперечисленного. Некоторое время текущая демка не будет функционировать. Но мы работаем над тем, чтобы как можно быстрее выложить обновленную классную демку! Подробнее о всех новинках можно будет узнать из наших соцсетей, а также более крупные анонсы будут появляться и в этом блоге. Твиттер Фейсбук ВК Big Demo UpdateMay 8, 2021 - Community AnnouncementsWe've been working hard to make the next big update. We've accepted lot's of feedback and made great changes in the game. Old save files will be not compatible with new game version. If you have played before and do not want to start all from the beginning you can use "Chapter" button in "Start Game" menu. Changelog: - Completely reworked "Road to Dremleno" level - Added keyboard + mouse input - Added free aim instead of 8-direction - Added new enemies - Added graphic and audio settings - Tuned the battle system - Made Kikimora trader alive - Improved hud - Improved gamepad input - Improved performance - Made lot of bug fixes - Removed extra meaningless dialogues Slavania Demo StreamFeb 3, 2021 - Community AnnouncementsFantasy metroidvania with a moral choice and hunting the bosses who are not going to patiently wait for you in their lair. Study the monsters. Track'em. Kill'em. Exploration of the vast interconnected fairytale world, an acrobatic combat system and weird locals are what awaits you.