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Skinwalker Hunt

 
v1.011 Improved mouse sensitivity slider.Sep 19, 2022 - Community AnnouncementsVersion v1.011 is now live. Changelog: Mouse sensitivity slider will now allow players to sensitivity more precisely. v1.010 Changes to marked map item.Aug 30, 2022 - Community AnnouncementsVersion v1.010 is now live. Changelog: Marked map item will now mark healing plant or skinwalker totem that is nearby instead of randomly selecting it. v1.008 Brazilian Portuguese translation added.Aug 25, 2022 - Community AnnouncementsVersion v1.008 is now live. Changelog: Brazilian Portuguese translation added. (Thanks to Magnusnoos for the translation!) Fixed bug that prevented map marks hint from showing up in some cases. Fixed infinite meat from dead dogs bug on Chernobyl Forest. Some level design changes. Improvements in texts for other languages. Other small changes and improvements. Skinwalker Hunt released!Aug 19, 2022 - Community AnnouncementsSkinwalker Hunt is released out of steam early access! You can grab it right now with a 10% discount. I want to thank everyone who provided feedback and helped me to make Skinwalker Hunt a better game! https://store.steampowered.com/app/993110/Skinwalker_Hunt/v1.003 Bug fixes.Aug 6, 2022 - Community AnnouncementsVersion v1.003 is now live. Changelog: Fixed bug that created multiple radiation resistance skill icons in inventory. Spawner configuration balance changes on hidden level. Other small changes and improvements. v1.002 French translation added.Aug 5, 2022 - Community AnnouncementsVersion v1.002 is now live. Changelog: French translation added. (Thanks to P'tit Serpent for the translation!) Improvements in texts for other languages. Other small changes and improvements. v0.844 German translation added.Jul 28, 2022 - Community AnnouncementsVersion v0.844 is now live. Changelog: German translation added. (Thanks to David Bicer for the translation!) Hidden level now has less snakes. Spiders now have poison damage. Other small changes and improvements. v0.841 Japanese translation added & other improvements.Jul 19, 2022 - Community AnnouncementsVersion v0.841 is now live. Changelog: Japanese translation added. Player is now able to find glow stone on hidden level, that provides some light in very dark buildings. Breakable vases now use pulse shader to indicate to player that those vases are breakable. Improvements in English text. (Thanks to StormBaron for the help with this). Black hole on hidden level now works differently. Some changes on hidden level. Many other small changes and improvements. v0.759 Rifle scope improvement.Jul 13, 2022 - Community AnnouncementsVersion 0.759 is now live. Changelog: Red dot in rifle scope will now change color to gray when player can't shoot cause he's pulling the bolt of the rifle or if there's no ammo. Player is now able to cut out meat from dead dogs on Chernobyl Forest. Many other small changes and improvements. v0.757 Hidden level.Jul 11, 2022 - Community AnnouncementsVersion 0.757 is now live. Changelog: Item that opens access to hidden level/map can now be found on Hurlant Castle level. Killing skinwalker worshipper will now attract skinwalker. Touching worshipper dead body will now restore full health and stamina instead of increasing maximum health level. Two new achievements has been added. All refrigerators in game are now searchable. Fixed bug that made skinwalker skull visible at a distance, when skinwalker is using camouflage ability. Other small changes and improvements. Steam Trading Cards added to Skinwalker Hunt.Jul 7, 2022 - Community AnnouncementsSteam Trading Cards added to Skinwalker Hunt. {STEAM_CLAN_IMAGE}/36841326/c67266ade7c73b1e6694c1920a009c61ec73b59d.pngv0.594 Fresh meat pile bug fixMay 6, 2022 - Community AnnouncementsVersion 0.594 is now live. Changelog: Fixed bug that sometimes caused skinwalker to receive additional health from fresh meat pile, when he was not eating meat from that pile. v0.593 Localization bug fixesMay 2, 2022 - Community AnnouncementsVersion 0.593 is now live. Changelog: Bug fixes for issues that caused empty text fields. Added some additional interface sounds. v0.590 Some bug fixes.Apr 28, 2022 - Community AnnouncementsVersion 0.590 is now live. Changelog: Radiation resistance skill will not longer pop-up in skill selection window, cause it should be only acquired by finding radiation resistance pack in Chernobyl Forest map. Fixed issue that cause for meat from bear trap to sometimes fall trough the ground. I've moved whole project to new localization tech. Players should not notice any difference, but it will make my life as a developer a bit easier. Other small changes and improvements. v0.581 Fresh meat pile, bear traps improvements & bug fixes.Apr 26, 2022 - Community AnnouncementsVersion 0.581 is now live. Some Skinwalker Hunt players of are very good at avoiding damage which often leads to accumulation of huge amount of raw meat. Same thing probably happens for most players in Chernobyl forest map. Which is of course a bit frustrating for the player. To combat this issue, this patch introduces new mechanic that will allow players to construct fresh meat pile using 10 raw meat pieces. This fresh meat pile will attract skinwalker. Once player will acquire 10 raw meat pieces he will get this tip "Press C to place fresh meat pile that will attract skinwalker. Requires 10 raw meat." In general, game is still balanced around the fact that most players won't need to use this mechanic that often, that's why this feature is a bit hidden in the interface. This patch also introduces a number of changes to bear traps that should make bear traps more useful in more situations, more predictable and straight forward to use. Changelog: Player is now able to place fresh meat pile using 10 raw meat pieces to attract skinwalker. Bear trap will now attract skinwalker even when player is inside bear trap attractiveness radius. Bear traps are now able to get triggered by all enemies. Skinwalker will no longer move around bear trap bear trap if player is inside bear trap attractiveness radius. So bear trap can be successfully used in more situations. Now it takes three seconds to place bear trap. Game will now automatically save progress when player expands or shrinks totem sense radius. Fixed issue when multiple worshipers used their telekinesis power at the same time and launched player far above the ground. Boars are now bigger. Fixed extra map marker bug. Fixed disappearing radiation mushroom bug. Fixed bug that caused Radiation resistance skill icon to not be visible in inventory. Physics of some objects on Hurlant Castle map was edited to fix bug that caused player to stuck inside those objects. Fixed bug that sometimes caused hunter points goal to be displayed as 0. Fixed bug that caused increased food/meat limit to not reset, when player started playing new map. Other small bug fixes and improvements. Thanks to all players who reported bugs!v0.574 New map and many other improvements.Feb 25, 2022 - Community AnnouncementsVersion 0.574 is now live. New map with new music, achievements and some new items had been added to the game. If you haven't killed Skinwalker on Chernobyl Forest map yet, this is exactly what you need to do, to unlock Hurlant Castle map. Here's some screenshots from a new map: {STEAM_CLAN_IMAGE}/36841326/526ed1c4a74c84272e18c4680e1322c346209323.png {STEAM_CLAN_IMAGE}/36841326/4fa5c874f586a21d5dd6286ff0c667fb66abc4ab.jpg {STEAM_CLAN_IMAGE}/36841326/bb8198ad3e83b620edc390b5de76de7b1a1fef6c.png {STEAM_CLAN_IMAGE}/36841326/08ced74fcbf8da92e6fa4f4f6823c9d5961a270c.png There have been many other changes to the game. Here's the full change log. Changelog: Hurtlant Castle map has been added to the game. New achievements have been added. Chernobyl Forest landscape has been significantly modified. I did an optimization pass on Chernobyl Forest map, which lead to noticeable performance improvements on all my test PCs. Deerman mask item added to Longwind Valley. If you're currently playing on Longwind Valley, you'll probably need to start a new hunt on Longwind Valley to be able to find it. Some bug fixes and improvements in skinwalker AI. Ancestor spirit now works differently. Snakes have new AI, model and animations. Player will now be able to extract venom from snakes instead of meat. Player received an ability to craft hunter potions from snake venom. Dark ghost push attack physics has been changed. Various CPU consumption related optimizations. Performance optimization related to audio. Default ammo limit and vest ammo limit increased. New spawning system for flying insects and snakes. Shadows quality for ultra graphics quality setting has been improved. Possibly fixed a bug that was causing the skinwalker to constantly attack and never retreat even when the skinwalker got shot. Quality of Chinese translation has been improved. Visual issues related to the player view shaking effect has been fixed. Fixed issue that would cause player view to be covered with blood after killing skinwalker. Healing plants will now also increase player health by 5. Changes to enemy spawn probabilities. Fixed bug that would take away player movement controls if player spammed open map button when level is loading. Fixed bug that affected FOG draw distance and color after exiting water. It was mostly noticeable on low graphics quality settings. Fixed issue that caused dog to be sometimes rotated in a slightly wrong direction while running. Reduced a number of places where worshippers could jump and get stuck for some time. Mostly car and house roofs. Those improvements will also fix some other rare bugs. Now skinwalker indicator active time gets added. So for example. If you investigate a couple of footprints that were nearby, skinwalker indicator will be visible for a longer period of time. Previously investigating the second footprint, while the indicator from the first footprint was visible, would reset the timer to default value. Added additional distortion effect to u...About next version and hidden achievements.Dec 22, 2021 - Community AnnouncementsIf everything goes as planned, next update will contain a new map. Some of you might have noticed, that a number of hidden achievements has been added to the game. I had to add those achievements to test them for the upcoming update to Skinwalker Hunt. Once that update will be released, most of those achievements will become visible, but couple will remain hidden. Players will be able to get all new achievements once update with the new map will be released. In next update, Chernobyl Forest landscape will be significantly modified to improve pacing. This might introduce a number of issues for people who had started Chernobyl Forest hunt on a current version of the game, but then updated to new version and continued Chernobyl Forest hunt using old savefile. For those people there is no need to delete savefile or something like that, but I will strongly recommend to restart your current Chenobyl Forest hunt to avoid potential bugs caused by those changes. If you already killed skinwalker on Chernobyl Forest map at least once, new map will be already unlocked for you. So you will be able to just jump into a hunt on a new map, once that update is released. I'm just giving you a heads up. I don't know when this update will be released on steam, but there's a good chance that it will happen in January. Happy Holidays!v0.417 Small improvements in Skinwalker AI.Aug 27, 2021 - Community AnnouncementsVersion 0.417 is now live. Changelog: Made changes to skinwalker AI that should make skinwalker use leap ability more often. Possibly fixed silencer hint bug. Unfortunately this fix will reset your key binding to defaults. Other small changes and improvements. v0.415 New Skinwalker ability and bug fixes.Aug 26, 2021 - Community AnnouncementsVersion 0.415 is now live. Changelog: Skinwalker now has a long jump ability that he will sometimes use to jump towards player. Skinwalker will now use camouflage ability more often when he's low on health and less often when he has plenty of health. Fixed empty skinwalker health bar on start of the game issue. Possibly fixed issue when Skinwalker gets stuck in one place, while playing running animation. Fixed number of bugs in possessed crow AI and made some changes to it. Changed logic of possessed crow spawn. Fixed shotgun button hint. Other small changes and improvements. Work on a new map continues...v0.412 Flare bug fix and new attack for angry ghosts.Aug 9, 2021 - Community AnnouncementsVersion v0.412 is now live. Changelog: Angry ghost attack changed. It's no longed an instant kill attack. Fixed bug that caused animals to sometimes ignore red flares. Some loot spawn probability changes on Longwind Valley. Other small changes and improvements.