Show/Hide Show/Hide

Sins of a Solar Empire: Rebellion

 
Franchise Sale: Save Up To 75% on Sins of a Solar Empire TitlesApr 24, 2025 - Community AnnouncementsSnag discounts on our Sins of a Solar Empire games, dlc, and expansions during our Franchise Sale Visit our sale page to view all products on sale Sins of a Solar Empire II Deals: https://store.steampowered.com/app/1575940/Sins_of_a_Solar_Empire_II/ https://store.steampowered.com/sub/1108073/ https://store.steampowered.com/sub/1119515/ Additional Titles on Sale: https://store.steampowered.com/app/204880/Sins_of_a_Solar_Empire_Rebellion/ https://store.steampowered.com/app/201290/Sins_of_a_Solar_Empire_Trinity/ View All Sins of a Solar Empire Products on Sale:Visit our sale page to view all products on saleNOW OUT: First DLC for Sins of a Solar Empire II and Major v1.4 UpdateMar 27, 2025 - Community AnnouncementsSins of a Solar Empire II - Paths to Power DLC Pack and Major v1.4 Update Now Available New DLC pack for acclaimed strategy title features 10+ scenario maps with objective-based gameplay and Free v1.4 update introduces Population Mechanic Players will have their strategic knowledge and skill tested like never before as Sins of a Solar Empire II has officially released its first paid DLC, “Paths to Power,” today. This DLC debuts 10 new scenario maps that will test players with unique, objective-based challenge missions each with their own victory conditions. Whether you are defending your home planet from relentless invaders as the Pranast United faction, or assimilating the human population of the galaxy as the Advent; Paths to Power will push even the most seasoned of Sins players. “With Paths to Power, we set out to create wholly unique gameplay scenarios where players will create strategies they’ve never used before in Sins II,” said Brian Clair, Executive Producer at Stardock. “In addition to this great new DLC pack, we get to bring a free new update to all players with Update v1.4 featuring the return of Population, as well as new units and planet types!” Examples of Paths to Power Scenarios: Conversion The Unity must grow if it’s to continue the wars against the despised TEC and obnoxious Vasari. The Advent have suffered many losses of late and fresh blood is needed. It’s time to assimilate the populations of the galaxy to the Unity’s cause using new culture and population gameplay mechanics. Seek & Destroy The Vasari Exodus are attempting to summon the feared ‘mad’ Vorastra titan from deep space as a means to destroy their enemies once and for all. Played from the perspective of either the Vasari Exodus or the TEC, you must capture special Phase Resonators and hold them against your foe. Which side will you fight for? Clash of the Titans The Aluxian Resurgence is proving to be a major thorn for the greater powers of the region. You must eliminate their homeworld using only a titan that’s been equipped with the ability to summon reinforcements. Be careful - you don’t have a homeworld to fall back to! https://store.steampowered.com/app/3195270/Sins_of_a_Solar_Empire_II__Paths_to_Power/ {STEAM_CLAN_IMAGE}/44983448/ecd77fdb7d9a2228ac7540cabe7fb513d55f52b1.jpg {STEAM_CLAN_IMAGE}/44983448/38f6ae100bb6a29082572a415280db6cd7c1115e.jpg {STEAM_CLAN_IMAGE}/44983448/ed1264f54e4e031495f1d40164fac896c0d17d51.jpg {STEAM_CLAN_IMAGE}/44983448/a4958398bcf51023ff78231d354ad94f0b51bb26.jpg {STEAM_CLAN_IMAGE}/44983448/a8bb35afdea874ad2fc0abb94ab55931b718b2de.jpg Massive ‘Total Subjugation’ (v1.4) Update - Free for all Sins 2 players! This update re-introduces the Population mechanic from the original Sins of a Solar Empire. This time in Sins II, the culture of your Empire will determine your population’s allegiance; giving players bonus resources or debuffs based on the loyalty of their citizens! v1.4 Features View the full changelog here Population Mechanics:...NOW OUT: Sins of a Solar Empire IIAug 15, 2024 - Community AnnouncementsEmpires will rise and fall as Sins of a Solar Empire II is now available to purchase on Steam. A new era begins as the sequel to one of the most beloved strategy titles of all time releases today on Steam with new dynamic maps, deeper combat, and more. https://store.steampowered.com/app/1575940/Sins_of_a_Solar_Empire_II/ The base game edition is available at a special discount price of $39.99 for a limited time. Sins of a Solar Empire II - Premium Edition is available for a limited-time price of $79.99 and includes the base game, first Content Pass (see image below for details!) and the Sins of a Solar Empire II soundtrack. The sequel to the iconic Sins of a Solar Empire, a classic strategy title known for masterfully blending real-time and 4X strategy gameplay, Sins of a Solar Empire II boasts a new engine that allows for even more epic space battles, larger sprawling empires, and signature unforgettable Sins moments. “From multiple races to emergent tactics to a detailed galaxy simulation system, we’re giving our community multiple ways to conquer the galaxy in Sins of a Solar Empire II,” said Brian Clair, director of publishing, Stardock Entertainment. “With today’s launch on Steam, we’re looking forward to supporting our fans with even more great DLC content and the release of our Mod Tools and Mod Browser to see what our community does with this next evolution in the Sins franchise.” Sins of a Solar Empire II features gameplay enhancements that let players take full control of how they conquer the galaxy. Emergent tactics like protecting vulnerable units from missile strikes with Titan ships, or launching surprise ambushes using the dynamically changing orbits of planets are now possible. Sins of a Solar Empire II will reward players for creative thinking, effective use of economic systems, and making convenient allies as they take over the galaxy. Key Features: Three playable races including the Advent, Vasari, and TEC return with two sub-factions that utilize unique items, mechanics, and Empire Systems to achieve total victory Orbiting planets that dynamically alter the map during play, requiring players to gradually shift strategies as new challenges and opportunities emerge Minor factions that provide unique capabilities to players that befriend them through a new influence system Enhanced tactical battles and deeper combat simulation including missiles that can be shot down New economy model that allows players to truly customize their worlds to fit production needs Ten-player multiplayer matches that allow players to seamlessly join or resume games Build and command thousands of high-fidelity units in a new engine built from the ground-up for Sins of a Solar Empire II Capital ships that can be equipped with special augmentations to be more effective in battle New in-game mod browser allows for easy installation for user generated content and maps Purchase Options: {STEAM_CLAN_IMAGE}/3625261/4f5731f8404693cfb76f3060de2644b874f97a63.png ...Sins of a Solar Empire II Launch Date AnnouncedAug 1, 2024 - Community AnnouncementsComing to Steam August 15, 2024 Sequel to beloved strategy title features new asymmetric playstyles, dynamically changing maps, deeper tactical combat, expanded strategic depth, and more. Check out Rimmy Downunder's latest playthrough and our date announce trailer at the end: A new chapter in the never-ending war for the galaxy will be written as Stardock and Ironclad Games announce that Sins of a Solar Empire II is set to release on Steam on Thursday, Aug. 15. The sequel to one of the most beloved strategy titles of all time, Sins of a Solar Empire II will once again feature a seamless combination of real-time strategy and 4X gameplay, delivering sprawling empires, huge tactical fleet battles, and unforgettable gameplay moments that can only be found in Sins II. Players who wishlist now will receive a reminder when the game releases in just under two weeks. “It’s been amazing to see how hyped fans are for the release of Sins of a Solar Empire II on Steam,” said Brian Clair, Director of Publishing at Stardock Entertainment. “We have seen so many people who were fans of the original Sins, and Sins: Rebellion, sharing their excitement for this long-awaited sequel. Sins of a Solar Empire II will deliver epic galactic warfare and strategy to players. We can’t wait to share more with you and celebrate the launch of Sins of a Solar Empire II on August 15!” Sins II will give players more tools than ever to form their own play styles as they battle, scheme, monopolize, and manipulate their way to victory. The sequel also introduces new emergent tactics and strategies that reward creative thinking. Players can protect vulnerable units by body-blocking missiles with their Titan, launch a surprise attack from a rogue asteroid when its orbit reaches the enemy's back line, or guard themselves against a backstab with a time-locked alliance. Sins of a Solar Empire II Key Features: Three unique playable races including the Advent, Vasari, and TEC return with two sub-factions that utilize unique items, mechanics, and Empire Systems to achieve total victory Orbiting planets that dynamically alter the map during play, requiring players to gradually shift their strategies as new challenges and opportunities present themselves Enhanced tactical battles and deeper combat simulation featuring tracking turrets and missiles that can be blocked by ships or shot down Minor factions that provide unique capabilities to players that befriend them through a new influence system New economy model that allows players to truly customize their worlds to fit production needs 10-player multiplayer matches that allow players to seamlessly join or resume games Build and command thousands of high fidelity ships that are effortlessly powered by a new 64-bit multicore engine Capital ships that can be equipped with special augmentations to be more effective in battle New in-game mod browser allows for easy installation for mods and maps Sins of a Solar Empire II is available to wishlist n...Sins of a Solar Empire II Releasing on Steam this SummerMay 1, 2024 - Community AnnouncementsSequel to beloved strategy title features new asymmetric playstyles, dynamically changing maps, deeper tactical combat, expanded strategic depth, and more https://store.steampowered.com/app/1575940/ The battle for galactic supremacy continues as Stardock and Ironclad Games will bring Sins of a Solar Empire II to Steam this Summer. Sins of a Solar Empire II seamlessly combines real-time strategy and 4X depth, delivering sprawling empires, huge tactical fleet battles, and unforgettable gameplay moments that can only be found in Sins II. Interested players can add the game to their wishlists now. Check out our gameplay trailer: In Sins of a Solar Empire II, players must guide their faction against the threat of extinction with three distinct races: the Trader Emergency Coalition, the Vasari Empire, or the Advent Unity. Each race has been updated with their own asymmetric playstyle including unique starting conditions, units, abilities, and game-changing Empire Systems. Sins II will give players more tools than ever to form their own play styles as they battle, scheme, monopolize, and manipulate their way to victory. The sequel also introduces new emergent tactics and strategies that reward creative thinking. Players can protect vulnerable units by body-blocking missiles with their Titan, launch a surprise attack from a rogue asteroid when its orbit reaches the enemy's back line, or guard themselves against a backstab with a time-locked alliance. “With new ways to play, new tactical options, and new strategic elements, the time is right to bring Sins of a Solar Empire II to a new audience on Steam,” said Brian Clair, Director of Publishing at Stardock. Sins of a Solar Empire II is packed with new features for players to explore, including: The Advent Unity race returns for Sins of a Solar Empire II with two sub-factions that utilize new items, mechanics, and the unique “Unity” Empire System Orbiting planets that dynamically alter the map during play, requiring players to gradually shift their strategies as new challenges and opportunities present themselves Enhanced tactical battles and deeper combat simulation featuring tracking turrets and missiles that can be blocked by ships or shot down Minor factions that provide unique capabilities to players that befriend them through a new influence system New economy model that allows players to truly customize their worlds to fit production needs Capital ships that can be equipped with special augmentations to be more effective in battle New in-game mod browser allows for easy installation for mods and maps For those who enjoy challenging themselves in online play, Sins of a Solar Empire II allows for up to 10-player multiplayer matches. Players can now seamlessly join or resume games, and an in-game mod workshop automatically keeps in sync with any enabled mod content. Wishlist Now: https://store.steampowered.com/app/1575940/ {STEAM_CLAN_IMAGE}/44983448/f0b650697d8013fe1f402965d7abd11c851ffe98.png {STEAM_...Update Notes for February 20, 2024Feb 20, 2024 - Community AnnouncementsLauncher update: Added support for The Political Machine 2024. Community Created Mod Features for Sins of a Solar Empire: RebellionDec 20, 2023 - Community AnnouncementsUnleash the full potential of your Sins of a Solar Empire: Rebellion experience with our curated collection of mod features. Dive into a galaxy of enhanced gameplay, graphics, and epic modifications that redefine your spacefaring adventures. Check out some of the fan favorite mods: Sins of New Eden Rebirth Sins of New Eden: Rebirth is a total conversion mod aimed at bringing the EVE Online universe into the RTS sphere of influence featuring from but not limited to: High Detailed Ships, High-Resolution Skyboxes, Effects, Music & more! Star Wars: Interregnum Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has. Sins of a Solar Empire: Ultimate Balance Mod After making TEC and Vasari guides for the vanilla sins, I was on my route to making the advent guide. However at some point I have realized, that instead of making a guide around unsatisfying balance I could make a *balance* mod, which would introduce not only equally balanced races, but also asymmetric balance. The latter one was a real challenge. Halo Sins of the Prophets The original total conversion mod for Sins of a Solar Empire, that aims to capture the intensity and visceral nature of space combat in the Halo universe. Ages of the Federation: The Four Years War Ages of the Federation is a new series of total conversions to Sins Of A Solar Empire: Rebellion. The first mod in the series takes place between the Enterprise and Original series eras, focusing on the conflict between the early Federation and Klingon Empire. A resurgent Romulan Star Empire, angry and still licking its wounds after their defeat to Earth and her allies waits in the shadows, ready to take advantage of any misstep by either the warring powers.Update Note for October 9, 2023Oct 9, 2023 - Community AnnouncementsLauncher update for Galactic Civilizations IV. Sins of a Solar Empire: Rebellion v1.98 Patch NotesAug 23, 2023 - Community AnnouncementsStardock Entertainment is pleased to announce the release of v1.98 for Sins of a Solar Empire: Rebellion today. This update includes several gameplay balance adjustments and fixes. Increased weapon range on TEC Garda from 4200 to 4700. Increased weapon range on Advent Defense Vessel from 4200 to 4700. Increased weapon range on Vasari Sentinel from 4200 to 4700. Increased cooldown on TEC Light Frigate’s Sabotage Antimatter ability from 3 seconds to 30 seconds; increased damage from 100 to 200; increased antimatter cost from 25 to 50; increased disable ability debuff from 15 seconds to 30 seconds. Updated TEC Akkan’s Armistice ultimate ability to also disable passive regeneration. Updated Unstable Gas Pockets modifier to no longer affect strikecraft. Fixed Advent Deliverance Engine to properly stack allegiance effects with a limit of 2 stacks. Updated TEC Supply Pact to also require Standardized Depots technology to unlock. Updated TEC starbase Self Destruct ability: Delay before detonation increased from 3 seconds to 10 seconds Level 1 range decreased from 8,000 to 6,000 meters. Level 2 damage decreased from 9,000 to 6,000. Reduced size of pre-detonation particle. Sins of a Solar Empire: Rebellion v1.98 Now AvailableAug 23, 2023 - Community AnnouncementsSins of a Solar Empire: Rebellion v1.98 introduces extended ranges, refined abilities, and more. Forge alliances, sharpen your tactics, and rise as the ultimate cosmic conqueror. https://store.steampowered.com/app/204880/Sins_of_a_Solar_Empire_Rebellion/ {STEAM_CLAN_IMAGE}/3625261/24bf90d52eca6333b30241e368f4780b1acb03c7.png Enhanced Firepower and Tactical Tweaks Anti-fighter frigates from the TEC, Advent, and Vasari factions now come with extended weapon ranges, enabling you to engage enemies from a greater distance. Abilities have been adjusted, including the TEC Light Frigate's Sabotage Antimatter ability, which now has a longer cooldown and a more impactful effect. Faction Dynamics and Tactical Mastery Faction dynamics have been fine-tuned for a more balanced experience. The Advent Deliverance Engine now capitalizes on stacked allegiance effects, giving your faction a stronger edge. Additionally, the TEC Akkan's Armistice ultimate ability has been upgraded to halt passive regeneration. Unlocking Challenges and Starbase Refinements TEC Supply Pact now requires Basic Provisioning technology to unlock. Meanwhile, the Self Destruct ability of TEC starbases has been revamped with a longer delay, adjusted range, and modified damage, adding a new layer of strategy. Galactic Harmony and Balance Even amidst the vast expanse of space, balance is crucial. The Unstable Gas Pockets modifier has been recalibrated to leave strikecraft unaffected, ensuring a fair playing field. Forge alliances, sharpen your tactics, and rise as the ultimate cosmic conqueror. View the v1.98 ChangelogUpdate Notes for 7/27/23Jul 27, 2023 - Community AnnouncementsJust a launcher update to replace some graphics files. Update Notes for October 13, 2022Oct 13, 2022 - Community AnnouncementsMinor update to resolve file mis-match with Gamepass (affected multiplayer) A mod turns 4X game Sins of a Solar Empire: Rebellion into Eve OfflineOct 4, 2022 - PCGamesNIn the high-stakes MMORPG world of New Eden, players like to say that "if it happens in Eve, it happens in real life." It can be highly stressful to undock a valuable ship you've invested a lot of time and ISK into, certainly - so what if you could turn it into a single-player game? That's essentially what the Sins of New Eden: Rebellion total conversion mod for Sins of a Solar Empire: Rebellion does by transforming the 4X space game into 'Eve Offline.' Read the rest of the story... RELATED LINKS: This massive Star Trek mod for Sins of a Solar Empire: Rebellion is now complete This popular Halo-themed strategy game mod is getting a sequel The best Sins of a Solar Empire: Rebellion mods Update Notes for Sins of a Solar Empire: Rebellion v1.975Oct 4, 2022 - Community AnnouncementsVery minor update. Fix for some achievements not unlocking as intended. Update Notes for v1.974Aug 9, 2022 - Community AnnouncementsMinor update to address multiplayer compatibility with Gamepass crossplay. v1.973 Hotfix Change ListAug 1, 2022 - Community AnnouncementsStartup crash fixes Fixed it so you can no longer change language from within an active game Misc. stability improvements Sins of a Solar Empire: Rebellion - Hotfix for v1.97Jul 20, 2022 - Community AnnouncementsIronclad Games and Stardock Entertainment have released a small hotfix for v1.97 of Sins of a Solar Empire: Rebellion today. This update should resolve the issues reported in running the game. Removed incorrect dinput8.dll file that prevented the game from launching for some users - especially on Windows 8. (Note that if you added this manually, you can safely delete it). Updated some code in the file system that may help fix with issues where the game can't read/write to is settings directory. Resolved (hopefully) multiplayer server stability issues. Sins of a Solar Empire: Rebellion v1.97 Change LogJul 19, 2022 - Community AnnouncementsIronclad Games and Stardock are pleased to announce Sins of a Solar Empire: Rebellion v1.97. Change notes are below. Change Notes: All localisations are now part of the base game. Language can be changed via the in-game options. We strongly recommend restarting the game after changing language to update cached strings. Changed hardware cursor to be the default; this prevents crashes with some systems. All online interactions are now encrypted. Misc. other stability fixes. Note: We have become aware of multiplayer stability and some startup issues with 1.97. We have put up 1.96 for those who need to revert: https://steamcommunity.com/app/204880/discussions/0/3464974615673359000/Sins of a Solar Empire: Rebellion v1.97 Change LogJul 19, 2022 - Community AnnouncementsIronclad Games and Stardock are pleased to announce Sins of a Solar Empire: Rebellion v1.97. Change notes are below. Change Notes: All localisations are now part of the base game. Language can be changed via the in-game options. We strongly recommend restarting the game after changing language to update cached strings. Changed hardware cursor to be the default; this prevents crashes with some systems. All online interactions are now encrypted. Misc. other stability fixes. Sins Community Games – Team PVPJan 14, 2022 - Community AnnouncementsThis weekend we will be playing Sins of a Solar Empire: Rebellion. No mods, no mandatory DLC. Everyone who owns the base game on Steam can come and play. All skill levels are welcome, and we will be playing on the Sins of a Solar Empire Discord. Lobby: Community Games Type: Team PVP Rules • No toxicity • Introduce yourself when you join voice • Please make sure your game is working before joining